BBTag/Blitztank

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< BBTag
Revision as of 22:21, 26 November 2019 by 202.168.48.234 (talk)
Blitztank
BBTag Blitztank Portrait.png
Movement Options
  • 1 Jump, Dash Type: damaging step
Playstyle
Zoner
Team role
Anchor, Support

Overview

To those meme warring, stop. you can meme, but meme constructively! keep the memes in the captions, and try and add move info to any moves you edit. P.S we deleted all the memes to stop the war. follow the above rule and you will be fine.

Backstory

While Akatsuki's submarine went through the Artic, the Gesellschaft's research division did not stop. The potential of the Blitz Engines were fruitful, and one of the products of this were the Blitztank units: armored fortresses, armed with fire throwers, lightning grenades, deadly lasers and sheer, bulk power. Sadly, only a single test unit was produced, and it's whereabouts are unknown. It's speculated Blitztanks are made with human subjects.

Playstyle

Strengths/Weaknesses

Strengths Weaknesses
  • All normals except 5C have armor
  • Dash has a hitbox
  • j.C (opens up unblockable setups that can be looped, has armor, is fullscreen unblockable, is super/special cancellable)
  • Large corner carry by ending combos with dash
  • Large damage from supers
  • Loops in corner
  • Large and versatile assists
  • It's a tank
  • Incredibly slow
  • Massive hurtbox
  • Only 1 jump with low height, to the point where it needs to super jump to jump over most of the cast
  • Cannot do jump-in combos (eg.: jA > 5A), as described on its speed above
  • Although corner combos do huge damage, midscreen combos are weak in comparison



Normal Moves

5A
5A
BBTag Blitztank 5A.png
All except 5AAAA are the same, albeit only move forward
BBTag Blitztank 5AAAA.png
Template:AttackDataHeader-BBTag
5A


5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
650×3 All 10 2,2,2 22 -7 B 4~11 Guard BP - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 21 21 26 35 3 +0 +2
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 5A.png
All except 5AAAA are the same, and you can move backwards or forwards during it
BBTag Blitztank 5A Hitbox.pngBBTag Blitztank 5A2 Hitbox.png
5AA


5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
650×3 All 1 2,2,2 25 -10 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 21 21 26 35 3 +0 +2
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 5A.png
BBTag Blitztank 5A Hitbox.pngBBTag Blitztank 5A2 Hitbox.png
5AAA


5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
650×3 All 1 2,2,2 25 -10 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 21 21 26 35 3 +0 +2
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 5A.png
BBTag Blitztank 5A Hitbox.pngBBTag Blitztank 5A2 Hitbox.png
5AAAA


5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 All 7 3 36 -18 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 Launch 76 13 +0 +8
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 5AAAA.png
And with a magic trick, I summon my partner in a flash!
BBTag Blitztank 5A3 Hitbox.png
5B
5B
BBTag Blitztank 5B.png
I hope you like l00ps
BBTag Blitztank 5BB.png
Template:AttackDataHeader-BBTag
5B


5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 12 17 21 -19 B 4~14 Guard BP - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 24 45 11 +0 +5
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 5B.png
Don’t whiff this
BBTag Blitztank 5B Hitbox.png
5BB


5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 16 3 35 -19 B 4~18 Guard BP - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 +0 +5
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 5BB.png
Because a jump cancelable launcher would be too much.
BBTag Blitztank 5BB Hitbox.png
5C
5C
BBTag Blitztank 5C.png
Template:AttackDataHeader-BBTag
5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 26 3 18 -4 B - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Blitztank 5C.png
Never thought I'd see a tank headbutt someone, but here we are.
BBTag Blitztank 5C Hitbox.png


2A
2A
BBTag Blitztank 2A.png
Template:AttackDataHeader-BBTag
2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 8 3 18 -4 F 4~10 Guard BP - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 2A.png
BBTag Blitztank 2A Hitbox.png
2B
2B
BBTag Blitztank 2B.png
Template:AttackDataHeader-BBTag
2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×2 Low 12 3(3)3 20 -6 F 4~14 Guard BP - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 2B.png
MMMEATY
BBTag Blitztank 2B Hitbox.pngBBTag Blitztank 2B2 Hitbox.png
2C
2C
BBTag Blitztank 2C.png
Template:AttackDataHeader-BBTag
2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 Low 25 3 17 +2 F 4~27 Guard BP - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 21 Launch 30 Launch 45 12 +0 +5
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank 2C.png
Your ONLY + on block normal.
BBTag Blitztank 2C Hitbox.png


j.A
j.A
BBTag Blitztank jA.png
Template:AttackDataHeader-BBTag
j.A


j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
650×3 All 7 2,2,2 9+11L - H 4~8 Guard HP - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 3 +0 +2
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank jA.png
BBTag Blitztank jA Hitbox.png
j.B
j.B
BBTag Blitztank jB.png
Template:AttackDataHeader-BBTag
j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1800 High 14 3 Until L+11L - H 4~16 Guard HP - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 + GBounce + Down 30 Launch 75 + GBounce + Down 30 3 +0 +5
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
BBTag Blitztank jB.png
The only overhead, good thing it's an instant overhead
BBTag Blitztank jB Hitbox.png


j.C
j.C
BBTag Blitztank jC Stall.png
The moment before pain.
BBTag Blitztank jC Fall.png
Yes, this is an unblockable. Yes, this does cause stupid blockstrings.
Template:AttackDataHeader-BBTag
j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 Air Until L 1 Total Until L+ 29L - P1 4~(Until L) Guard HP - 60
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 - Launch 19 Launch 34 - 12 +5
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
Blitztank begins falling on 25F
Cannot hit opponents in pre-jump state
BBTag Blitztank jC Stall.pngBBTag Blitztank jC Fall.png
BBTag Blitztank jC Hitbox.png



Universal Moves

Ground Throw
Ground Throw
5B+C
BBTag Blitztank GroundThrow.png
Template:AttackDataHeader-BBTag
BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 300×5, 500 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 3×5, 5 - Crumple×5, Launch 60 - - - - 0, 6×6 -
Minimum damage 2000
Crumple Duration 31, Crumple Fall 59F
BBTag Blitztank GroundThrow.png
BBTAG Blitztank Throw Hitbox.png


Reflector
Reflector
5A+D (Air OK)
BBTag Blitztank Reflector.png
BBTag Blitztank Entladung.png
Template:AttackDataHeader-BBTag
Reflector
Catch


AD
Reflector
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 44 - - 1~25 Guard All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
On successful parry of a strike and close to opponent, immediately cancels into Entladung
On successful parry of a strike, the opponent is forced into 20f of hitstop for the counter attack, except if the strike is a 'Persona' style normal

On successful parry of a projectile, assist, or a distant point character, Blitztank becomes invincible for the rest of the move and can cancel into any attack, including another parry On successful parry of a projectile, hitstop for Blitztank and projectile is unchanged
On successful parry of a projectile, hitstop for Blitztank and projectile is unchanged

BBTag Blitztank Reflector.png
As if armour wasn't enough, here's a damn counter
Entladung
Attack


AD Attack
Entladung
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×7 Air Unblockable 20 1,2,2,2,2,2,2 23 -6 B 1~32 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 2 +0 +0
Minimum Damage 37×7 (259)
BBTag Blitztank Entladung.png
Is this really necessary?
BBTag Blitztank ED Hitbox.png
Reflector
Air Catch


j.AD
Air Reflector
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 44 - - 1~25 Guard All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
On successful parry of a strike, immediately cancels into Air Entladung if close to opponent
On successful parry of a strike, the opponent is forced into 20f of hitstop for the counter attack, except if the strike is a 'Persona' style normal

On successful parry of a projectile, assist, or a distant point character, Blitztank becomes invincible for the rest of the move and can cancel into any attack, including another parry
On successful parry of a projectile, hitstop for Blitztank and projectile is unchanged
Landing during this move does not cancel the attack. Instead it continues as if it were the ground version

BBTag Blitztank Reflector.png
As if armour wasn't enough, here's a damn counter
Entladung
Air Attack


j.AD Attack
Air Entladung
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×7 All 20 1,2,2,2,2,2,2 Until L - H 1~32 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 2 +0 +0
Minimum Damage 37×7 (259)
BBTag Blitztank Entladung.png
Is this really necessary?
BBTag Blitztank ED Hitbox.png


Skills

Elektro Auge
Elektro Auge
236A/B/C (air OK)
BBTAG Blitztank Laser.png
BBTag Blitztank AirElektroAuge.png
Template:AttackDataHeader-BBTag
236A


236A
A Elektro Auge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 16 3 Total: 47 -4 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
Minimum Damage 75
BBTag Blitztank Elektro Auge.png
BBTag Blitztank 236x Hitbox.png
236B


236B
B Elektro Auge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 16 3 Total: 53 -10 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
Minimum Damage 75
BBTag Blitztank Elektro Auge.png
BBTag Blitztank 236x Hitbox.png
236C


236C
C Elektro Auge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 16 3 Total: 38 +5 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
Minimum Damage 75
BBTag Blitztank Elektro Auge.png
BBTag Blitztank 236x Hitbox.png
j.236A


j.236A
Air A Elektro Auge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 13 3 Total: Until L+10L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
Minimum Damage 75
BBTag Blitztank AirElektroAuge.png
BBTag Blitztank 236x Hitbox.png
j.236B


j.236B
Air B Elektro Auge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 13 3 Total: Until L+10L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
Minimum Damage 75
BBTag Blitztank AirElektroAuge.png
BBTag Blitztank 236x Hitbox.png
j.236C


j.236C
Air C Elektro Auge
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 13 3 Total: Until L+10L - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 Launch 54 11 +0 +2
Minimum Damage 75
BBTag Blitztank AirElektroAuge.png
BBTag Blitztank 236x Hitbox.png
Blitz Mine
Blitz Mine
214A/B (air OK)
BBTag Blitztank BlitzMineAB.png
Template:AttackDataHeader-BBTag
214A


214A
A Blitz Mine
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1500 All 22 Until Hit,3 Total: 50 - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 85 2 13 14 14 18 26 0 +25 +25
Values in [] are when Blitztank lands before attack
Minimum Damage 75
BBTag Blitztank BlitzMineAB.png
Who would've guessed the "B" in "B-Mine" stood for "Blitz"?
BBTag Blitztank 214x Hitbox.pngBBTag Blitztank 214x2 Hitbox.png
214B


214B
B Blitz Mine
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1500 All 22 Until Hit,3 Total: 50 - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 85 2 13 14 14 18 26 0 +25 +25
Values in [] are when Blitztank lands before attack
Minimum Damage 75
BBTag Blitztank BlitzMineAB.png
Who would've guessed the "B" in "B-Mine" stood for "Blitz"?
BBTag Blitztank 214x Hitbox.pngBBTag Blitztank 214x2 Hitbox.png
j.214A


j.214A
Air A Blitz Mine
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1500 All 22 Until Hit,3 Total Until L+6L [Total 51] - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 85 2 13 14 14 18 26 0 +25 +25
Values in [] are when Blitztank lands before attack becomes active
Minimum Damage 75
BBTag Blitztank BlitzMineAB.png
Who would've guessed the "B" in "B-Mine" stood for "Blitz"?
BBTag Blitztank 214x Hitbox.pngBBTag Blitztank 214x2 Hitbox.png
j.214B


j.214B
Air B Blitz Mine
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1500 All 22 Until Hit,3 Total Until L+6L [Total 51] - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 85 2 13 14 14 18 26 0 +25 +25
Values in [] are when Blitztank lands before attack becomes active
Minimum Damage 75
BBTag Blitztank BlitzMineAB.png
Who would've guessed the "B" in "B-Mine" stood for "Blitz"?
BBTag Blitztank 214x Hitbox.pngBBTag Blitztank 214x2 Hitbox.png
Ansturm
Ansturm
66
BBTag Blitztank Ansturm.png
Our boy is running over thots with this. I'm so proud of it! <3
Template:AttackDataHeader-BBTag
66
Ansturm
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 7 12 27 -4 B 4~7 BP Guard - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 23 Launch 40 Launch 56 20 -4 +4
Immediately enters recovery on hit/block
On Guard Point, hitstop for Blitztank is 14F. Opponent hitstop is unchanged
On Guard Point, Blitztank takes 50% damage
Minimum Damage 100
BBTag Blitztank Ansturm.png
Did somebody order a dash with a hitbox?
BBTag Blitztank 66 Hitbox.png



Extra Skills

EX Blitz Mine
EX Blitz Mine
214C (air OK)
BBTag Blitztank Blitzmine.png
Template:AttackDataHeader-BBTag
Ground


214C
EX Blitz Mine
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
(0, 1500)×3 All 15 Until Hit,3 Total: 37 - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
(100, 85)×3 2 13 14 14 18 26 0 +25 +25
Minimum Damage 150 per mine
BBTag Blitztank Blitzmine.png
BBTag Blitztank 214x Hitbox.pngBBTag Blitztank 214x2 Hitbox.png
Air


j.214C
Air EX Blitz Mine
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
(0, 1500)×3 All 22 Until Hit,3 Total Until L+4L [Total 46] - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
(100, 85)×3 2 13 14 14 18 26 0 +25 +25
Values in [] are when Blitztank lands before attack becomes active
Minimum Damage 150 per mine
BBTag Blitztank Blitzmine.png
BBTag Blitztank 214x Hitbox.pngBBTag Blitztank 214x2 Hitbox.png


Partner Skills

5P
5P
Ansturm
BBTag Blitztank Ansturm.png
Template:AttackDataHeader-BBTag
5P
Ansturm
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All (18)+15 9 46 -28 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 - - 20 +0 -
Minimum Damage 110
BBTag Blitztank Ansturm.png
BBTag Blitztank 66 Hitbox.png
6P
6P
Electro Auge B
BBTag Blitztank ElectroAuge B.png
Template:AttackDataHeader-BBTag
6P
B Elektro Auge
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All (18)+30 3 Total: (18)+67 -10 P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 40 - - 0/+11 +11 -
Minimum Damage 75
BBTag Blitztank ElectroAuge B.png
BBTag Blitztank 236x Hitbox.png
When you need to angle a hitbox on command
4P
4P
Entladung
BBTag Blitztank Entladung.png
Template:AttackDataHeader-BBTag
4P
Entladung
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
750×7 All (18)+10 1,2,2,2,2,2,2 39 -22 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×7 4 18 Launch 60 - - 2 +0 -
Minimum Damage 37×7 (259)
BBTag Blitztank Entladung.png
BBTAG Blitztank 4P Hitbox.png



Distortion Skills

Gjallarhorn
Gjallarhorn
236B+C
BBTag Blitztank Gjallarhorn.png
I showed you my Gjallahorn, please respond
Template:AttackDataHeader-BBTag
236BC
Gjallarhorn
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
600×26 [350×52] All 1+(80 Flash)+5 2×26 [2×52] Total 133 [Total 185] -39 P2 1~1 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 + WBounce Launch 75 + WBounce 20 +0 +5
Values in [] are for Enhanced version
Minimum Damage 66×25 (1650) [38×52 (1976)]
BBTag Blitztank Gjallarhorn.png
BBTag Blitztank 236BC Hitbox.png


Blitzlauf
Blitzlauf
214B+C
BBTag Blitztank Blitzlauf.png
For when you want Ansturm, BUT MORE.
Template:AttackDataHeader-BBTag
214BC
Blitzlauf
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
4000×2 [4700×2] All 1+(115 Flash)+5 10 60 -49 B 1~15 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60×2 5 20 Crumple + Down 10, Launch 500 + Down 23 Crumple + Down 10, Launch 516 + Down 23 40, 0 +0 +8, +0
Values in [] are for Enhanced version
Minimum Damage 880×2 (1760) [1034×2 (2068)]
Crumple Duration 31, Crumple Fall 64
BBTag Blitztank Blitzlauf.png
The Ultimate Driveby
BBTag Blitztank 214BC Hitbox.png


Distortion Skill Duo

Gjallarhorn
P during Main Character's Distortion Skill
BBTag Blitztank Gjallarhorn.png
Template:AttackDataHeader-BBTag
Distortion Skill Duo
Gjallarhorn
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
100×20 [50×50] All 1+(105 Flash)+1 2×20 [2×50] Total 150 [Total 210] -73 P2 1~4 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 Launch 60 + WBounce Launch 75 + WBounce 0/+20 +0 +5
Values in [] are for Enhanced version
Minimum Damage 2000 [2500]
BBTag Blitztank Gjallarhorn.png
BBTag Blitztank 236BC Hitbox.png



Astral Heat

Ragnarok
222B+C
BBTag Blitztank Ragnarok.png
Déjà vu, I've just seen this Ansturm before
BBTag Blitztank Ragnarok2.png
NANI!?
K-KANSEI DORIFTO???
Template:AttackDataHeader-BBTag
222BC
Ragnarok
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(85 Flash)+9 9 92 -74 B 1~18 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 4 18 - - - - 12 - -
Immediately enters recovery on block
BBTag Blitztank Ragnarok.pngBBTag Blitztank Ragnarok2.png
BBTag Blitztank 222BC Hitbox.png



Roadmap

Template:Roadmap

Navigation

To edit frame data, edit values in BBTag/Blitztank/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.