BBTag/Carmine/Frame Data

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System Data[edit]

Health: 18,000

Jump Startup: 4F

Backdash Time 32F / Invul: 1-7F All

  • Animation lasts for 41F but can cancel into all actions on 33F



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5A 1100 - 100 85 B All 9 3 25 -11 - 16 - - - - -
5AA 1100 - 100 85 B All 14 7 16 -6 - 16 - - - - -
5AAA 1300 - 100 90 B All 15 3 30 -14 - 18 - - - - -
5AAAA 0*2, 800*3, 100 - 100 85 (once) B All 12 3 31 -15 - 18 - - - - -
2A 800 - 90 80 F Low 7 5 13 -6 - 11 - - - - -
5B 1500 - 80 85 B All 14 - 32 -2 - - - - - - -
5BB 2200 - 90 70 P All 15 - - -3 - 18 - - - - -
2B 1100 - 90 85 B All 8 5 31 -19 - 16 - - - 5-9 H -
5C 800 - - - H High 26 3 19 -4 - 17 - - - - -
2C 1300 - 90 80 F Low 11 2 29 -12 - 18 - - - - -
j.A 1000*2 - 80 85 (once) H High 11 2*2 18 - - 16 - - - - -
j.AA 1100 - 80 85 - High - - - - - - - - - - -
j.B 1500 - 80 85 P All 19 - Till L + 16 - - 23 - - - - -
j.BB 2200 - 80 85 - - 15 - - - - - - - - - -
j.C 1000*3 - 80 80 (once) - All 14 - Till L+16 - - - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 0, 2000 - 100 50 (once) - Throw 7 - - - - - - - - - -
Pulverize!
Reversal Action
500*11 - 80 60 (once) - Air Unblockable 12 1*11 43 -27 - 16 - - - 1-22 All -
Cross Burst Attack 1000 - - - - All - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Spin!
236A
1200*2 - 80 80 - All 34 - - - - - - - - - -
B Spin!
236B
1200*2 - 80 80 - All 37 - - - - - - - - - -
Air A Spin!
j.236A
1200*2 - 80 80 - All 34 - - - - - - - - - -
Air B Spin!
j.236B
1200*2 - 80 80 - All 37 - - - - - - - - - -
Spin! (Puddle) 1500 - 80 95 - - - - - - - - - - - - -
A Launch!
214A
2000 - 80 80 - Low 18 - - -1 - - - - - - -
B Launch!
214B
2000 - 80 80 - Low 18 - - -1 - - - - - - -
C Launch!
214C
2000 - 80 80 - Low 18 - - -1 - - - - - - -
Launch! (Puddle) 1000 - 80 80 - All - - - - - - - - - - -
  • Considered part of Launch! No additional damage scaling applied.

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Spin!
236C
600*7 - 80 80(once) - All 19 - - +35 - - - - - - -
Air EX Spin!
j.236C
600*7 - 80 80(once) - All 22 - - - - - - - - - -

Partner Skills[edit]

  • Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
  • During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
Dash C
1700 - 70 85 - All 40 - - - - - - - - - -
6P
Spin!
1200*2 - 70 80 (once) - All - - - - - - - - - - -
4P
Thrust!
1500*2 - 70 80 (once) - All 33 - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Hahahaha! Be Devoured!
236B+C
500x13, 2000
[500x16, 2000]
- 80 100 - Low, All 4+8 - - -53 - - - - - - -
  • Values in [] are for Enhanced version
No Escape...!
214B+C
3000, 100
[4000, 100]
- 80 60 - All 12+11 - - -37 - - - - - - -
  • Values in [] are for Enhanced version
Hahahaha! Be Devoured!
Distortion Skill Duo
- - - - - All - - - - - - - - - - -
  • Values in [] are for Enhanced version
  • Minimum Damage 100% (2000 [2500])

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
You Shit! This is the END!
222B+C
- - - - - All - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
5A 5AA - 5C Reverse Beat, Throw, Jump, Special, Super
5AA 5AAA - 5C Reverse Beat, Throw, Jump[-], Special, Super
5AAA 5AAAA - 5C Reverse Beat, Jump[-], Special, Super
5AAAA - - - -
2A[3] 2A[+] - 5C Reverse Beat, Throw, Jump, Special, Super
5B - 5BB[+] - Special, Super
5BB - - - Jump[-], Special, Super
2B - - 5C Reverse Beat, Jump[-], Special, Super
5C - - - -
2C - - - Reverse Beat, Jump[-], Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA - - Reverse Beat, Jump, Special, Super
j.AA - - - Reverse Beat, Jump, Special, Super
j.B - j.BB[+] - Special, Super
j.BB - - - Reverse Beat, Jump, Special, Super
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.
  • 5BB whiff cancel is when 5B hits the floor
  • j.BB whiff cancel is when j.B hits the floor

Sources[edit]

Navigation[edit]


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