(→Skills) |
|||
Line 192: | Line 192: | ||
|version=A Spin! |subtitle=236A | |version=A Spin! |subtitle=236A | ||
|damage=1200*2 |p1=80 |p2=80 | |damage=1200*2 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=34 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 201: | Line 201: | ||
|version=B Spin! |subtitle=236B | |version=B Spin! |subtitle=236B | ||
|damage=1200*2 |p1=80 |p2=80 | |damage=1200*2 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=37 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 210: | Line 210: | ||
|version=Air A Spin! |subtitle=j.236A | |version=Air A Spin! |subtitle=j.236A | ||
|damage=1200*2 |p1=80 |p2=80 | |damage=1200*2 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=34 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 219: | Line 219: | ||
|version=Air B Spin! |subtitle=j.236B | |version=Air B Spin! |subtitle=j.236B | ||
|damage=1200*2 |p1=80 |p2=80 | |damage=1200*2 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=37 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 237: | Line 237: | ||
|version=A Launch! |subtitle= 214A | |version=A Launch! |subtitle= 214A | ||
|damage=2000 |p1=80 |p2=80 | |damage=2000 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=18 |active= |recovery= |frameAdv=-1 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 246: | Line 246: | ||
|version=B Launch! |subtitle= 214B | |version=B Launch! |subtitle= 214B | ||
|damage=2000 |p1=80 |p2=80 | |damage=2000 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=18 |active= |recovery= |frameAdv=-1 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 255: | Line 255: | ||
|version=C Launch! |subtitle=214C | |version=C Launch! |subtitle=214C | ||
|damage=2000 |p1=80 |p2=80 | |damage=2000 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=18 |active= |recovery= |frameAdv=-1 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 264: | Line 264: | ||
|version=Launch! (Puddle) |subtitle= | |version=Launch! (Puddle) |subtitle= | ||
|damage=1000 |p1=80 |p2=80 | |damage=1000 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= |
Revision as of 19:33, 2 February 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | 5C | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA | - | 5C | Reverse Beat, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3] | 2A[+] | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB[+] | - | Special, Super |
5BB | - | - | - | Jump[-], Special, Super |
2B | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | - | - | Reverse Beat, Jump, Special, Super |
j.AA | - | - | - | Reverse Beat, Jump, Special, Super |
j.B | - | j.BB[+] | - | Special, Super |
j.BB | - | - | - | Reverse Beat, Jump, Special, Super |
j.C | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.
- 5BB whiff cancel is when 5B hits the floor
- j.BB whiff cancel is when j.B hits the floor
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •