BBTag/Carmine/Frame Data
System Data
Health: 18,000
Prejump: 4F
Backdash Time 32F / Invul: 1-7F All
*Animation lasts for 41F but can cancel into all actions on 33F
Normal Moves
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5A | 1100 | - | 100 | 85 | B | All | 9 | 3 | 25 | -11 | 3 | 16 | 17 | 17 | 11 | - | - |
5AA | 1100 | - | 100 | 85 | B | All | 14 | 7 | 16 | -6 | 3 | 16 | 17 | 17 | 11 | - | - |
5AAA | 1300 | - | 100 | 90 | B | All | 15 | 3 | 30 | -14 | 4 | 18 | 19 | 19 | 12 | - | - |
5AAAA | 0*2, 800*3, 100 | - | 100 | 85 (once) | B | All | 12 | 2 | 32 | -15 | 4 | 18 | 19 | 19 | 3 | - | - |
2A | 800 | - | 90 | 80 | F | Low | 7 | 5 | 13 | -6 | 1 | 11 | 12 | 12 | 9 | - | - |
5B | 1500 | - | 100 | 85 | P | All | 14 | Until Hit | Total: 42 | -2 | 3 | 16 | 17 | 32 | 4/+10 | - | - |
5BB | 2200 | - | 100 | 70 (Once) | P | All | 15 | 7 | 15 | -3 | 3 | 18 | 17 | 30 | 11 | - | - |
2B | 1100 | - | 90 | 85 | B | All | 8 | 2 | 30 | -15 | 3 | 16 | 17 | 25 | 11 | 5-9 H | - |
5C | 800+ | - | 100 | 100 | H | High | 26 | 3 | 3+13L | -4 | 3 | 16 | - | - | 11 | - | - |
2C | 1300 | - | 90 | 80 | F | Low | 11 | 2 | 29 | -12 | 4 | 18 | 19 | 30 | 12 | - | - |
j.A | 1000*2 | - | 80 | 85 (Once) | H | High | 9 | 4,2 | 18 | - | 3 | 16 | 17 | 22 | 11 | - | - |
j.AA | 1100 | - | 80 | 85 | H | High | 7 | 3 | 18 | - | 3 | 16 | 17 | 22 | 11 | - | - |
j.B | 1500 | - | 80 | 85 | P | All | 19 | Until Hit | Total: Until L+16L | - | 3 | 13 | 17 | 40 | 4/+10 | - | - |
j.BB | 2200 | - | 80 | 70 | P | All | 15 | 7 | Total: Until L+0L | - | 3 | 16 | Launch | 30 | 11 | - | - |
j.C | 1000*4 | - | 80 | 80 (Once) | H, P*3 | All | 14 | 2(7)2*3 | Total: Until L+16L | - | 4 | 18 | 19, Launch*3 | 40 + Down 24, 40 | 7, 0/+3*3 | - | - |
Universal Mechanics
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | 0, 2000 | - | 100 | 50 (once) | T | Throw | 7~30 | 3 | 23 | - | 0, 4 | - | Stagger 20 + Crumple | - | 0, 12 | - | - |
Pulverize! Reversal Action |
500*11 | - | 80 | 60 (Once) | B | Air Unblockable | 12 | 1*11 | 43 | -27 | 3 | 16 | Launch | 50 | 1/+0/+1*7, 5/+0/+1*3, 8/+0/+1 | 1-22 All | - |
Cross Burst Attack | 1000 | - | - | - | - | All | - | - | - | - | - | - | - | - | - | - | - |
Skills
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A Spin! 236A |
1200*2 | - | 80 | 80 | P | All | 47 | 12*4 | Total: 37 | - | 3 | 16 | 17 | 24 | 0/+6 | - | - |
B Spin! 236B |
1200*2 | - | 80 | 80 | P | All | 47 | 12*4 | Total: 37 | - | 3 | 16 | 17 | 24 | 0/+6 | - | - |
Air A Spin! j.236A |
1200*2 | - | 80 | 80 | P | All | 46 | 12*4 | Total: 40 | - | 3 | 16 | 17 | 24 | 0/+6 | - | - |
Air B Spin! j.236B |
1200*2 | - | 80 | 80 | P | All | 61 | 12*4 | Total: 40 | - | 3 | 16 | 17 | 24 | 0/+6 | - | - |
Spin! (Puddle) | |||||||||||||||||
A Launch! 214A |
2000 | - | 80 | 80 | P | Low | 18 | 3 | Total: 46 | -1 | 3 | 16 | Launch | 30 | 0/+11 | - | - |
B Launch! 214B |
2000 | - | 80 | 80 | P | Low | 18 | 3 | Total: 46 | -1 | 3 | 16 | Launch | 30 | 0/+11 | - | - |
C Launch! 214C |
2000 | - | 80 | 80 | P | Low | 18 | 3 | Total: 46 | -1 | 3 | 16 | Launch | 30 | 0/+11 | - | - |
Launch! (Puddle) | |||||||||||||||||
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Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
EX Spin! 236C |
600*7 | - | 80 | 80 (once) | P | All | 19 | 15,4*6 | Total: 33 | +40 | 3 | 16 | Launch | 24 | 0/+3 | - | - |
Air EX Spin! j.236C |
600*7 | - | 80 | 80 (once) | P | All | 22 | - | Total: 37 | - | 3 | 16 | Launch | 24 | 0/+3 | - | - |
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
5P Dash C |
1700 | - | 70 | 85 | B | All | (18)+18 | 7 | 31 | -19 | 4 | 18 | 19 | 60 | 12 | - | - |
6P Spin! |
1200*2 | - | 100 | 80 (Once) | P | All | (18)+48 | 12*4 | Total: (18)+43 | - | 3 | 16 | Launch | 24 | 3/+3/+3 | - | - |
4P Thrust! |
1500*2 | - | 70 | 80 (Once) | P | All | (18)+15 | 2(19)7 | Total: (18)+73 | -10 | 3 | 16 | Launch | 25, 45 | 0/+10, 0/+11 | - | - |
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Hahahaha! Be Devoured! 236B+C |
500*3, 400*8, 580*2, 2000 <2000*2> [500*3, 400*8, 550*5, 2000 <2500*2>] |
- | 80 | 100*13, 60 [100*16, 60] | P2 | Low, All*5 | 4+8 | 5,2*5 | Total: 96 | -56 | 4 | 18 | Launch | 200 | 0, 0/+3*5 | 1-29 All | - |
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No Escape...! 214B+C |
3000, 100 [4000, 100] | - | 80, 100 | 80 (Once) | P2 | All | 12+11 | 3 | Total: 69 | -37 | 0 | 9 | Launch | 5 | 0, 0/+180 | 1-32 All | - |
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Hahahaha! Be Devoured! Distortion Skill Duo |
100*14, 300, 800 <500*2> [100*8, 300, 200*2, 100*5, 1000 <750*2>] |
- | 100 | 100 | P2 | All | 1+1 | 5,2*5 | Total: 68 | -40 | 4 | 18 | Launch | 180 | 0, 0/+3*5 | 1-19 All | - |
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Astral Heat
Version | Damage | Cancel | P1 | P2 | Attribute | Guard | Startup | Active | Recovery | Frame Adv. | Level | Blockstun | Hitstun | Untech | Hitstop | Invul | Hitbox |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You Shit! This is the END! 222B+C |
- | - | - | - | P2 | All | 1+16 | 9 | 175 | -126 | 5 | 20 | - | - | 3 | 1-27 All | - |
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | 5C | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA | - | 5C | Reverse Beat, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3] | 2A[+] | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB[+] | - | Special, Super |
5BB | - | - | - | Jump[-], Special, Super |
2B | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | - | - | Reverse Beat, Jump, Special, Super |
j.AA | - | - | - | Reverse Beat, Jump, Special, Super |
j.B | - | j.BB[+] | - | Special, Super |
j.BB | - | - | - | Reverse Beat, Jump, Special, Super |
j.C | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.
- 5BB whiff cancel is when 5B hits the floor
- j.BB whiff cancel is when j.B hits the floor
Sources
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To edit frame data, edit values in BBTag/Carmine/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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