< BBTag | Chie Satonaka
Line 33: | Line 33: | ||
|version=4AAA | |version=4AAA | ||
|damage=1000*2 |p1=100 |p2=80 | |damage=1000*2 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 6|active= |recovery= |frameAdv= | |startup= 6|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 41: | Line 41: | ||
|version=4AAAA | |version=4AAAA | ||
|damage= 2040 |p1=100 |p2=85 | |damage= 2040 |p1=100 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 14|active= |recovery= |frameAdv= | |startup= 14|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 50: | Line 50: | ||
|version=5A | |version=5A | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 7|active= |recovery= |frameAdv= -4 | |startup= 7|active= |recovery= |frameAdv= -4 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 59: | Line 59: | ||
|version=5AA | |version=5AA | ||
|damage=950*2 |p1=100 |p2=75 | |damage=950*2 |p1=100 |p2=75 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 7|active= |recovery= |frameAdv= | |startup= 7|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 68: | Line 68: | ||
|version=5AAA | |version=5AAA | ||
|damage=750*3 |p1=100 |p2=85 | |damage=750*3 |p1=100 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 10|active= |recovery= |frameAdv= | |startup= 10|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 76: | Line 76: | ||
|version=5AAAA | |version=5AAAA | ||
|damage=2040 |p1=100 |p2=85 | |damage=2040 |p1=100 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 14|active= |recovery= |frameAdv= | |startup= 14|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 84: | Line 84: | ||
|version=2A | |version=2A | ||
|damage=1000 |p1=90 |p2=70 | |damage=1000 |p1=90 |p2=70 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup= 7|active= |recovery= |frameAdv= -2 | |startup= 7|active= |recovery= |frameAdv= -2 | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 93: | Line 93: | ||
|version=5B | |version=5B | ||
|damage=1700 |p1=90 |p2=85 | |damage=1700 |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 12|active= |recovery= |frameAdv= | |startup= 12|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 102: | Line 102: | ||
|version=5BB | |version=5BB | ||
|damage=1100*2 |p1=90 |p2=85 | |damage=1100*2 |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 19|active= |recovery= |frameAdv= | |startup= 19|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 111: | Line 111: | ||
|version= 2B | |version= 2B | ||
|damage=1500 |p1=90 |p2=80 | |damage=1500 |p1=90 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 10|active= |recovery= |frameAdv= | |startup= 10|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 119: | Line 119: | ||
|version=5C | |version=5C | ||
|damage=800 |p1= |p2= | |damage=800 |p1= |p2= | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup= 22|active= |recovery= |frameAdv= | |startup= 22|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 129: | Line 129: | ||
|version=2C | |version=2C | ||
|damage=1700 |p1=90 |p2=85 | |damage=1700 |p1=90 |p2=85 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=Low | ||
|startup= 9|active= |recovery= |frameAdv= | |startup= 9|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 138: | Line 138: | ||
|version=j.A | |version=j.A | ||
|damage=1500 |p1=80 |p2=80 | |damage=1500 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup= 8|active= |recovery= |frameAdv= | |startup= 8|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 147: | Line 147: | ||
|version=j.AA | |version=j.AA | ||
|damage=1500 |p1=80 |p2=80 | |damage=1500 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup= 7|active= |recovery= |frameAdv= | |startup= 7|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 156: | Line 156: | ||
|version=j.B | |version=j.B | ||
|damage=1500 |p1=80 |p2=80 | |damage=1500 |p1=80 |p2=80 | ||
|level= |attribute= |guard= | |level= |attribute= |guard=High | ||
|startup= 13|active= |recovery= |frameAdv= | |startup= 13|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
Line 165: | Line 165: | ||
|version=j.C | |version=j.C | ||
|damage=300*6, 1500|p1=80 |p2=80 (once) | |damage=300*6, 1500|p1=80 |p2=80 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard=All | ||
|startup= 19|active= |recovery= |frameAdv= | |startup= 19|active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= |
Revision as of 02:37, 16 January 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancels | |
---|---|---|---|---|
4A[3*] | 4A[+], 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Jump, Special, Super |
4AA | 4AAA, 5A | 5B, 2B | 5C, 2C | Jump, Special, Super |
4AAA | 4AAAA | - | 5C, 2C | Jump (2nd hit), Special, Super |
4AAAA | - | - | - | - |
5A[3] | 5AA, 2A | 5B, 2B | 5C, 2C | Jump, Special, Super |
5AA | 5AAA | 5B, 2B | 5C, 2C | Jump, Special, Super |
5AAA | 5AAAA | 5B, 2B | 5C, 2C | Special, Super |
5AAAA | - | - | - | - |
2A[3*] | 4A, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[1] | 5A | 5BB, 2B | 5C, 2C | Jump, Special, Super |
5BB | - | - | 5C, 2C | Special |
2B[1] | 5A | 5B | 5C, 2C | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Jump, Special, Super |
A | B | C | Cancels | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump, Special, Super |
j.AA[1] | - | j.B | j.C | Jump, Special, Super |
j.B | j.AA | - | j.C | Jump, Special, Super |
j.C | - | - | - | Special, Super |
- 4A and 2A can only be done a max of 3 times per string total.
- For example, 2A > 4A > 2A will work, but 4A > 2A > 4A > 2A will not
- X[+] = X is available only on whiff
Sources
@Elite_Soba - Blame this guy if anything is inaccurate
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •