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====== <span style="visibility:hidden;font-size:0">Maziodyne</span> ====== | ====== <span style="visibility:hidden;font-size:0">Maziodyne</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=P4Arena_Elizabeth_Maziodyne.png |caption= "Crackle crack." | |image=P4Arena_Elizabeth_Maziodyne.png |caption= "Crackle crack." Or if you're Japanese, "Vika vika vika!" | ||
|input=236B(Air OK) | |input=236B(Air OK) | ||
|name=Maziodyne | |name=Maziodyne |
Revision as of 12:49, 9 June 2020
Elizabeth |
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Overview
"I, Elizabeth, humbly accept your challenge." | |
Lore: | Known as "One Who Governs Power", Elizabeth is a resident of the Velvet Room who assists Igor in his endeavors to assist Velvet Room guests. |
Awakening
When Elizabeth is at low health (around 30%), a cut-in of her will appear on the screen that looks similar to the ones that appear when one of the Persona characters use their Astral Heat, and an icon of Elizabeth will appear above the Cross Gauge. This signifies that she has entered Awakening, a mechanic lifted from Persona 4 Arena/Ultimax. Elizabeth's moves gain several upgrades during this state. Once Awakening is achieved, it will last for the remainder of the match.
Playstyle
Elizabeth Elizabeth is mostly a mid spacing character with a high risk high reward factor. With powerful zoning tools with an alright kit that shines when she reaches awakening but, will not survive a hit afterwords without alot of resources spent into healing. Speculation: She has a powerful oki game with spending a meter for Hama or in the corner with Agi but, lacking a overhead will be a big issue for her. Her pressure game is mostly about stagger pressure just like her base game but, her improvements on her command grab make it so the opponent doesn't just low blow everything.
- Far reaching normals which can pull your opponent towards you.
- High meter gain with Mind Charge.
- Semi fast projectiles
- One of the highest damaging solo zoners
- Respectable combo damage, can freeze or drop the opponent in front of her using all of her specials allowing extensions.
- Can issue commands to her persona to have it do the command where it is, allowing her to use specials and even command grabs anywhere on the screen.
- Strong throw game :)
- NO OVERHEADS aside from Clash(ja is technically an overhead but this is never useful)
- Slow ground movement
- Low hp, which could result in an early death (life or death playstyle).
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5B>5C | Template:AttackDataHeader-BBTag |
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5B>2C | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C | Template:AttackDataHeader-BBTag |
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Universal Moves
Ground Throw 5B+C |
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Debilitate 5A+D (Air OK) |
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Skills
Magarudyne 236A(Air OK) |
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Maziodyne 236B(Air OK) |
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Mabufudyne 214A |
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Maragidyne 214B |
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Extra Skills
Mahamaon 236C |
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Diarahan 214C |
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Mamudoon j.236C |
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Partner Skills
5P 5B |
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6P Maziodyne |
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4P Mabufudyne |
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Distortion Skills
Ghastly Wail 236B+C |
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Mind Charge 214B+C |
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Distortion Skill Duo
Ghastly Wail P during Main Character's Distortion Skill |
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Astral Heat
Megidolaon 222B+C |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •