BBTag/Frame Data

From Dustloop Wiki
Jump to: navigation, search

How to Read Frame Data[edit]

If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guide on Frame Data.

Characters[edit]

From BlazBlue

BBTag Ragna Icon.png BBTag Jin Icon.png BBTag Noel Icon.png BBTag Rachel Icon.png BBTag Hazama Icon.png BBTag Tager Icon.png

BBTag Nu Icon.png BBTag Makoto Icon.png BBTag Azrael Icon.png BBTag Es Icon.png BBTag Platinum Icon.png BBTag Jubei Icon.png

BBTag Hakumen Icon.png BBTag Mai Icon.png BBTag Nine Icon.png BBTag Izayoi Icon.png BBTag NaotoK Icon.png

From Persona 4 Arena

BBTag Yu Icon.png BBTag Yosuke Icon.png BBTag Chie Icon.png BBTag Yukiko Icon.png BBTag Kanji Icon.png BBTag Aegis Icon.png

BBTag Naoto Icon.png BBTag Mitsuru Icon.png BBTag Akihiko Icon.png BBTag Labrys Icon.png BBTag Teddie Icon.png

From Under Night In-Birth

BBTag Hyde Icon.png BBTag Linne Icon.png BBTag Waldstein Icon.png BBTag Gordeau Icon.png BBTag Orie Icon.png BBTag Carmine Icon.png

BBTag Vatista Icon.png BBTag Yuzuriha Icon.png BBTag Merkava Icon.png BBTag Mika Icon.png BBTag Seth Icon.png

From RWBY

BBTag Ruby Icon.png BBTag Weiss Icon.png BBTag Blake Icon.png BBTag Yang Icon.png

From Arcana Heart

BBTag Heart Icon.png

Character Comparisons[edit]

Health and Combo Rate[edit]

Character Health Combo Rate
Ragna 16,000 80%
Jin 16,000 80%
Noel 16,000 80%
Rachel 16,000 80%
Tager 20,000 80%
Nu 14,000 80%
Hazama 16,000 80%
Makoto 16,000 80%
Azrael 18,000 80%
Es 16,000 80%
Platinum 16,000 80%
Jubei 16,000 80%
Hakumen 18,000 80%
Izayoi 16,000 80%
Nine the Phantom 16,000 80%
Mai Natsume 16,000 80%
Naoto Kurogane
Yu Narukami 16,000 80%
Chie Satonaka 16,000 80%
Yosuke Hanamura 14,000 80%
Yukiko Amagi 14,000 80%
Aegis 16,000 80%
Naoto Shirogane 14,000 80%
Kanji Tatsumi 18,000 80%
Mitsuru Kirijo 16,000 80%
Akihiko Sanada 18,000 80%
Labrys 16,000 80%
Teddie
Hyde 16,000 80%
Linne 16,000 80%
Waldstein 20,000 80%
Gordeau 18,000 80%
Orie 16,000 80%
Carmine 18,000 80%
Vatista 16,000 80%
Merkava 16,000 80%
Yuzuriha 16,000 80%
Mika 18,000 80%
Seth
Ruby Rose 16,000 80%
Weiss Schnee 16,000 80%
Blake Belladonna 14,000 80%
Yang Xiao Long 18,000 80%
Heart Aino

Backdash[edit]

Backdash Values
Character Duration Inv
Ragna 22 1-7 All
Jin 22 1-7 All
Noel 22 1-7 All
Rachel 26* 1-7 All
Tager 30* 1-21 All
Nu 25 1-7 All
Hazama 25 1-7 All
Makoto 22 1-7 All
Azrael 28 1-20 All
Es 25 1-7 All
Platinum 22 1-7 All
Jubei 25 1-7 All
Hakumen 15 1-7 All
Izayoi 22 1-7 All
Nine the Phantom 42 1-6? P, 7?-35 All
Mai Natsume 25 1-7 All
Naoto Kurogane
Yu Narukami 23 1-7 All
Chie Satonaka 24 1-7 All
Yosuke Hanamura 23 1-7 All
Yukiko Amagi 29 1-7 All
Aegis 29 1-7 All
Naoto Shirogane 23 1-7 All
Kanji Tatsumi 24 1-7 All
Mitsuru Kirijo 23 1-7 All
Akihiko Sanada 23 1-7 All
Labrys 23 1-7 All
Teddie
Hyde 22 1-7 All
Linne 22 1-7 All
Waldstein 29 1-7 All
Gordeau 22 1-7 All
Orie 41 1-11 All
Carmine 32* 1-7 All
Vatista 27 1-7 All
Merkava 37 1-7 All
Yuzuriha 22 1-7 All
Mika 22 1-7 All
Seth
Ruby Rose 22 1-7 All
Weiss Schnee 23 1-7 All
Blake Belladonna 23 1-7 All
Yang Xiao Long 24 1-7 All
Heart Aino
  • Rachel's backdash animation lasts for 46F, but can cancel into all actions except back walk on 27F
  • Tager's backdash animation lasts for 41F, but can cancel into all actions except back walk on 31F
  • Carmine's backdash animation lasts for 41F but can cancel into allactions on 33F

System Data[edit]

Movement Values[edit]

Ground Ukemi (all directions)
32F, completely invincible
Air Ukemi (all directions)
15F, completely invincible

Resonance[edit]

Ground Resonance Blaze Activation
3+37, fully invincible
Air Resonance Blaze Activation
3+until landing in the air, fully invincible, suspended in the air until 36F

Resonance Level[edit]

Resonance Level Building
Resonance Gauge Clash Assault Raw Partner Skill Active Partner Skill Cross Combo Cross Burst Distortion Skill Duo
Level Percentage 60% 45% 30% 30% 30% 60%
Total Percentage 20% 15% 10% 10% 10% 20%

Resonance Blaze[edit]

Resonance Benefits Based on Level
Level Skill Units Gained Per Frame Time to Gain 1 Skill Red Health Gained Per Frame Bonus Chip Damage (%) Chip for Normals Bonus Skill Gauge Gain (%)
Level 1 11 455F 1.5 +200% 10% +20%
Level 2 22 228F 3 +400% 20% +50%
Level 3 33 152F 4.5 +600% 30% +80%
Level 4 44 114F 6 +800% 40% +110%

Hitstun Decay[edit]

Hitstun/Untechable Decay vs. Time
Combo Duration ???F~ ???F~ ???F~ ???F~
Decay -?F -?F -?F Reduced to 1F

Starter Rating[edit]

Starter's Effect on Combo Duration
Starter Long Normal Short Very Short
Time Consumed ?F ?F ?F ?F

Attack Level[edit]

Lvl 0 Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5
Hitstop 8 9 10 11 12 13
Hitstop (Counter Hit) +0 +0 +1 +2 +5 +8
Hitstun (Standing) 10 12 14 17 19 21
Hitstun (Ground Counter Hit) +4 +4 +4 +5 +5 +6
Untechable (Air Hit) 12 12 14 17 19 21
Untechable (Air Counter Hit) +11 +11 +12 +14 +15 +16
Blockstun (Ground) 9 11 13 16 18 20
Damage 1000 1000 1500 1700 2000
P1 100 100 100 100 100 100
P2 70 75 80 85 90
  • Blockstun (Air) = Ground Blockstun + 2
  • Additional hitstop on Counter Hit only applies to the person being hit
  • Air hitstun is the same as ground hitstun by default.

Navigation[edit]

BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Arcana Heart
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc