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{{CharData- | {{CharData-BBTag|Gordeau}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
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*Can do grab into his 214B+C distortion for high damage, even when not in resonance | *Can do grab into his 214B+C distortion for high damage, even when not in resonance | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
*Somewhat slow in general. | *Somewhat slow in general. | ||
*Usually has to end aerial combos with the air version of his DP, which means, for the most part, you can't extend an aerial combo by using a grounded assist like most other characters | *Usually has to end aerial combos with the air version of his DP, which means, for the most part, you can't extend an aerial combo by using a grounded assist like most other characters | ||
*5B extends his hurtbox to ridiculous lengths. | *5B extends his hurtbox to ridiculous lengths. | ||
* | *Very sub-par high-low mixup. | ||
*Certain moves are unsafe when misused in neutral without an assist to cover them. | *Certain moves are unsafe when misused in neutral without an assist to cover them. | ||
|- | |- | ||
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* All versions of Assimilation | * All versions of Assimilation | ||
* Gordeau's Rusty Nails assist | * Gordeau's Rusty Nails assist | ||
<br clear=all/> | |||
{{CharLinks-BBTag|Gordeau}} | {{CharLinks-BBTag|Gordeau}} | ||
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|version=5A | |version=5A | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup=9 |active= |recovery= |frameAdv= | |startup=9 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* Gordeau's classic 5B. | * Gordeau's classic 5B. | ||
* Starts combos off of throws. | * Starts combos off of throws. | ||
* Jump cancellable on block. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|version=5AA | |version=5AA | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup=10 |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv=-2 | ||
|description= | |description= | ||
* Gordeau's classic 4B. | * Gordeau's classic 4B. | ||
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|version=5AAA | |version=5AAA | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup=13 |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
* Gordeau's classic 66C. | * Gordeau's classic 66C. | ||
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|version=5B | |version=5B | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup=19 |active= |recovery= |frameAdv= | |startup=19 |active= |recovery= |frameAdv=-26 | ||
|description= | |description= | ||
* Gordeau's classic classic 5C. | * Gordeau's classic classic 5C. | ||
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|version=5BBB | |version=5BBB | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=N/A |active=N/A |recovery=N/A |frameAdv=N/A | ||
|description= | |description= | ||
* Gordeau's followup version of Assimilation from the original UNI games. | * Gordeau's followup version of Assimilation from the original UNI games. | ||
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====== <font style="visibility:hidden" size="0">5C</font> ====== | ====== <font style="visibility:hidden" size="0">5C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_5C.png |caption= | |image=BBTag_Gordeau_5C.png |caption=Doesn't have the deadzone anymore, but still 'reactable' | ||
|name=5C | |name=5C | ||
|data= | |data= | ||
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|startup=26 |active= |recovery= |frameAdv=-4 | |startup=26 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
Being a UNI character, Gordeau has a long, assault style 5C. | Being a UNI character, Gordeau has a long, assault style 5C. No longer whiffs on crouching opponents if he's too close, but it's still rather slow on the startup. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* Gordeau's, er, original 2A. | * Gordeau's, er, original 2A. | ||
* Jump cancellable on block. Not a low. | |||
Gordeau's reversal action is a tad slow, so if you're in real danger, this button may be your salvation. Though what you should really use is reject-guard. | Gordeau's reversal action is a tad slow, so if you're in real danger, this button may be your salvation. Though what you should really use is reject-guard. | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=Low, All | |damage= |guard=Low, All | ||
|startup= |active= |recovery= |frameAdv= | |startup=9+17 |active= |recovery=-10 |frameAdv=-10 | ||
|description= | |description= | ||
* Gordeau's original 2C | * Gordeau's original 2C | ||
* God-like anti-air | * God-like anti-air | ||
* First hit can be used for combo filler | * First hit can be used for combo filler | ||
* 7-16f head invulnerable | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=Low | |damage= |guard=Low | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-13 | ||
|description= | |description= | ||
* Gordeau's original 3C. | * Gordeau's original 3C. | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=High | |damage= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=8 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Gordeau's old j.B. | * Gordeau's old j.B. | ||
* | * Both hits overhead. Can do jB > falling jA[1] if you airdash for double overhead where jA[2] would whiff. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=High | |damage= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Gordeau's original j.C. | * Gordeau's original j.C. | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage=1500 |guard=Throw | |damage=1500 |guard=Throw | ||
|startup= |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Wallbounces midscreen. | * Wallbounces midscreen. | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=Ground | |||
|damage= |guard=Air Unblockable | |damage= |guard=Air Unblockable | ||
|startup=21 |active= |recovery= |frameAdv=-37 | |startup=21 |active= |recovery= |frameAdv=-37 (-42 vs crounching) | ||
|description= | |||
}} | |||
{{AttackData-BBTag | |||
|header=no | |||
|version=Air | |||
|damage= |guard=All | |||
|startup=10 |active= |recovery= |frameAdv=16+5 | |||
|description= | |description= | ||
* Gordeau's classic 22B and j.214A. | * Gordeau's classic 22B and j.214A. | ||
A solid but slow reversal. On hit it does a final slam that knocks down, but depending on where you hit the opponent, they could | A solid but slow reversal. On hit it does a final slam that knocks down, but depending on where you hit the opponent, they could touch the floor and recover before it becomes active. | ||
Not a good anti-air as the AUB frames end very early. | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Grim Reaper</font> ====== | ====== <font style="visibility:hidden" size="0">Grim Reaper</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_GrimReaper.png |caption= | |image=BBTag_Gordeau_GrimReaper.png |caption=Is this neutral? | ||
|input=236A/B | |input=236A/B | ||
|name=Grim Reaper | |name=Grim Reaper | ||
|data= | |data= | ||
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|startup=19 |active= |recovery= |frameAdv=-16 | |startup=19 |active= |recovery= |frameAdv=-16 | ||
|description= | |description= | ||
B version is a slower version that deals more hits. | B version is a slower version that deals more hits. Good for combo filler and active switch pressure. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|image=BBTag_Gordeau_Assimilation.png |caption= | |image=BBTag_Gordeau_Assimilation.png |caption= | ||
|image2=BBTag_Gordeau_Assimilation2.png |caption2= 'Scuse me! | |image2=BBTag_Gordeau_Assimilation2.png |caption2= 'Scuse me! | ||
|input=214A/B | |input=214A/B | ||
|name=Assimilation | |name=Assimilation | ||
|data= | |data= | ||
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|startup=7 |active= |recovery= |frameAdv=N/A | |startup=7 |active= |recovery= |frameAdv=N/A | ||
|description= | |description= | ||
* Anti-air version. | * Anti-air version. Has head invuln. | ||
* Can be comboed into. | * Can be comboed into. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|description= | |description= | ||
* Bigass, forward moving Grim Reaper. Deals a ton of damage. | * Bigass, forward moving Grim Reaper. Deals a ton of damage. | ||
* Good corner carry, can combo after with 5A if p1 start or closer. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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====== <font style="visibility:hidden" size="0">EX Assimilation</font> ====== | ====== <font style="visibility:hidden" size="0">EX Assimilation</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_EXAssimilation.png |caption= steal | |image=BBTag_Gordeau_EXAssimilation.png |caption= steal more meter for the price of meter | ||
|input=214C | |input=214C | ||
|name=EX Assimilation | |name=EX Assimilation | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_5AAAA.png |caption= | |image=BBTag_Gordeau_5AAAA.png |caption= | ||
|input= | |input=Rusty Nail | ||
|name= | |name=6P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=49 |active=N/A |recovery=N/A |frameAdv=+26 | ||
|description= | |description= | ||
* On hit, steals some of the opponent's meter | * On hit, steals some of the opponent's meter | ||
The first of Gordeau’s great assists. This gives a ton of untechable stun on hit and can be done from a healthy range. It's downside is the fact its the slowest assist. | The first of Gordeau’s great assists. This gives a ton of untechable stun on hit and can be done from a healthy range. It's downside is the fact its the slowest assist. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">5P</font> ====== | ====== <font style="visibility:hidden" size="0">5P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_GrimReaper.png |caption= | |image=BBTag_Gordeau_GrimReaper.png |caption=They call that shit balanced in Japan | ||
|input= | |input=Grim Reaper | ||
|name= | |name=5P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=33 |active=N/A |recovery=N/A |frameAdv=+45 | ||
|description= | |description= | ||
Gordeau's most versatile assist. Starts and extends combos, gives a lot of safety for you on block. | Gordeau's most versatile assist. Starts and extends combos, gives a lot of safety for you on block. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">4P</font> ====== | ====== <font style="visibility:hidden" size="0">4P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_AimOpening.png |caption= | |image=BBTag_Gordeau_AimOpening.png |caption= 'sup | ||
|input | |input=Aim Opening/Precise Aim | ||
|name=4P | |||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=33 |active=N/A |recovery=N/A |frameAdv=+30 | ||
|description= | |description= | ||
Gordeau performs the first act of Precise Aim. This move may be a tad situational, but it gives you a hard knockdown that makes combo extension a breeze. | Gordeau performs the first act of Precise Aim. This move may be a tad situational, but it gives you a hard knockdown that makes combo extension a breeze. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv=-17 | |startup=1+12 |active= |recovery= |frameAdv=-17 | ||
|description= | |description= | ||
* Gordeau's classic EX version of Mortal Slide converted into a super. | * Gordeau's classic EX version of Mortal Slide converted into a super. | ||
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====== <font style="visibility:hidden" size="0">Turbulence</font> ====== | ====== <font style="visibility:hidden" size="0">Turbulence</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Gordeau_Turbulence.png |caption= | |image=BBTag_Gordeau_Turbulence.png |caption=''"Come get some! You're lost in a dream."'' | ||
|input=214B+C | |input=214B+C | ||
|name=Turbulence | |name=Turbulence | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv=-19 | |startup=1+14 |active= |recovery= |frameAdv=-19 | ||
|description= | |description= | ||
* Gordeau's original Infinite Worth super. | * Gordeau's original Infinite Worth super. | ||
* Makes sure you'll never forget the name of greed. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here |
Revision as of 16:26, 17 October 2018
Gordeau |
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Health:
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Overview
"I'll teach you...how to fight."
Backstory
Gordeau the Harvester was once a member of the Amnesia organization. One day during a war against the Bankikai, his friend Roger ends up getting turned into a Void due to an unfortunate chain of events. Roger died that day at the hands of the Crimson Knight of Licht Kreis, Erika Wagner, and Gordeau, injured from the battle, could do nothing but watch it happen. After this, Gordeau leaves Amnesia to pursue revenge for his fallen friend instead. Since then, Gordeau has participated in many Hollow Nights, hoping to encounter the Crimson Knight of Licht Kreis again and avenge Roger.
Playstyle
Gordeau wields a scythe called the Demon Sickle "Devourer" that he can summon at will. The Scythe is very large and has a lot of reach. As a result, you'll find that Gordeau has normals, specials and partner skills that have a lot of reach and hit in wide arcs. This allows Gordeau to control a lot of ground space in neutral, making it difficult for others to approach him freely.
Although Gordeau is capable of controlling a lot of space thanks to his scythe, whiffing these scythe normals put him at a severe disadvantage because they have a lot of recovery, often leaving him open to being punished. Gordeau also doesn't move very fast. To make the most of Gordeau, you'll need to learn to judge your spacing well and optimally make use of his long reaching options.
Strengths/Weaknesses
Strengths | Weaknesses |
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|
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EXS of Greed : Snatcher
Gordeau EXS gives him the unique ability to form purple claws on his right hand that he can use to rip pieces of a person's soul from them. In Under Night in Birth, this unique ability was adapted into his gameplay by allowing his Assimilation command grabs to steal GRD. However, in BlazBlue Cross Tag Battle, this ability allows Gordeau to steal a small chunk of his opponent's Skill Gauge instead. In addition, the more damage you do against the opponent during a combo, the higher the amount of meter you will steal.
The following moves will steal a bit of the opponent's Skill Gauge on hit:
- The fourth move of his A Smart Combo (5AAAA)
- All versions of Assimilation
- Gordeau's Rusty Nails assist
Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Precise Aim/Aim Opening
Aim Opening/Precise Aim 5A+D (Air Ok) |
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Skills
Grim Reaper
Grim Reaper 236A/B |
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Assimilation
Assimilation 214A/B |
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Extra Skills
EX Grim Reaper
EX Grim Reaper 236C |
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EX Assimilation
EX Assimilation 214C |
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Partner Skills
6P
6P Rusty Nail |
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5P
5P Grim Reaper |
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4P
4P Aim Opening/Precise Aim |
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Distortion Skills
Mortal Slide
Mortal Slide - Divest 236B+C |
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Turbulence
Turbulence 214B+C |
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Astral Heat
Soul Vanish/Soul Exodus 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •