BBTag/Gordeau: Difference between revisions

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{{CharData-BBTagList|Gordeau}}
{{CharData-BBTag|Gordeau}}
;Movement Options
;Movement Options
* Double Jump, 1 Airdash, Dash Type: Run
* Double Jump, 1 Airdash, Dash Type: Run
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* All versions of Assimilation
* All versions of Assimilation
* Gordeau's Rusty Nails assist
* Gordeau's Rusty Nails assist
<br clear=all/>


{{CharLinks-BBTag|Gordeau}}
{{CharLinks-BBTag|Gordeau}}
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  |version=5A
  |version=5A
  |damage= |guard=All
  |damage= |guard=All
  |startup=9 |active= |recovery= |frameAdv=
  |startup=9 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Gordeau's classic 5B.
* Gordeau's classic 5B.
* Starts combos off of throws.
* Starts combos off of throws.
* Jump cancellable on block.


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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  |version=5AA
  |version=5AA
  |damage= |guard=All
  |damage= |guard=All
  |startup=10 |active= |recovery= |frameAdv=
  |startup=10 |active= |recovery= |frameAdv=-2
  |description=
  |description=
* Gordeau's classic 4B.
* Gordeau's classic 4B.
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  |version=5AAA
  |version=5AAA
  |damage= |guard=All
  |damage= |guard=All
  |startup=13 |active= |recovery= |frameAdv=
  |startup=13 |active= |recovery= |frameAdv=-4
  |description=
  |description=
* Gordeau's classic 66C.
* Gordeau's classic 66C.
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  |version=5B
  |version=5B
  |damage= |guard=All
  |damage= |guard=All
  |startup=19 |active= |recovery= |frameAdv=
  |startup=19 |active= |recovery= |frameAdv=-26
  |description=
  |description=
* Gordeau's classic classic 5C.
* Gordeau's classic classic 5C.
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  |version=5BBB
  |version=5BBB
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=N/A |active=N/A |recovery=N/A |frameAdv=N/A
  |description=
  |description=
* Gordeau's followup version of Assimilation from the original UNI games.
* Gordeau's followup version of Assimilation from the original UNI games.
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=7 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Gordeau's, er, original 2A.
* Gordeau's, er, original 2A.
* Jump cancellable on block. Not a low.


Gordeau's reversal action is a tad slow, so if you're in real danger, this button may be your salvation. Though what you should really use is reject-guard.
Gordeau's reversal action is a tad slow, so if you're in real danger, this button may be your salvation. Though what you should really use is reject-guard.
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=Low, All
  |damage= |guard=Low, All
  |startup= |active= |recovery= |frameAdv=
  |startup=9+17 |active= |recovery=-10 |frameAdv=-10
  |description=
  |description=
* Gordeau's original 2C.
* Gordeau's original 2C
* God-like anti-air.
* God-like anti-air
* First hit can be used for combo filler.
* First hit can be used for combo filler
* 7-16f head invulnerable


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=Low
  |damage= |guard=Low
  |startup= |active= |recovery= |frameAdv=
  |startup=13 |active= |recovery= |frameAdv=-13
  |description=
  |description=
* Gordeau's original 3C.
* Gordeau's original 3C.
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=High
  |damage= |guard=High
  |startup= |active= |recovery= |frameAdv=
  |startup=8 |active= |recovery= |frameAdv=
  |description=
  |description=
* Gordeau's old j.B.
* Gordeau's old j.B.
* 2nd hit is a ghetto overhead.
* Both hits overhead. Can do jB > falling jA[1] if you airdash for double overhead where jA[2] would whiff.


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=High
  |damage= |guard=High
  |startup= |active= |recovery= |frameAdv=
  |startup=10 |active= |recovery= |frameAdv=
  |description=
  |description=
* Gordeau's original j.C.
* Gordeau's original j.C.
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=13 |active= |recovery= |frameAdv=
  |description=
  |description=
* Gordeau's j.236X, Mortal Glide.
* Gordeau's j.236X, Mortal Glide.
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage=1500 |guard=Throw
  |damage=1500 |guard=Throw
  |startup= |active= |recovery= |frameAdv=
  |startup=7 |active= |recovery= |frameAdv=
  |description=
  |description=
* Wallbounces midscreen.
* Wallbounces midscreen.
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
|version=Ground
  |damage= |guard=Air Unblockable
  |damage= |guard=Air Unblockable
  |startup=21 |active= |recovery= |frameAdv=-37
  |startup=21 |active= |recovery= |frameAdv=-37 (-42 vs crounching)
|description=
}}
{{AttackData-BBTag
|header=no
|version=Air
|damage= |guard=All
|startup=10 |active= |recovery= |frameAdv=16+5
  |description=
  |description=
* Gordeau's classic 22B and j.214A.
* Gordeau's classic 22B and j.214A.
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A solid but slow reversal. On hit it does a final slam that knocks down, but depending on where you hit the opponent, they could toucn the floor and recover before it becomes active.
A solid but slow reversal. On hit it does a final slam that knocks down, but depending on where you hit the opponent, they could toucn the floor and recover before it becomes active.


Detailed description of the usefulness of the move go here
Not a good anti-air as the AUB frames end very early.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">Grim Reaper</font> ======
====== <font style="visibility:hidden" size="0">Grim Reaper</font> ======
{{MoveData
{{MoveData
|image=BBTag_Gordeau_GrimReaper.png |caption=IT'S REAPIN' TIME
|image=BBTag_Gordeau_GrimReaper.png |caption=Is this neutral?
|input=236A/B/C
|input=236A/B
|name=Grim Reaper
|name=Grim Reaper
|data=
|data=
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  |startup=19 |active= |recovery= |frameAdv=-16
  |startup=19 |active= |recovery= |frameAdv=-16
  |description=
  |description=
B version is a slower version that deals more hits. Use as a combo ender.
B version is a slower version that deals more hits. Good for combo filler and active switch pressure.


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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|image=BBTag_Gordeau_Assimilation.png |caption=
|image=BBTag_Gordeau_Assimilation.png |caption=
|image2=BBTag_Gordeau_Assimilation2.png |caption2= 'Scuse me!
|image2=BBTag_Gordeau_Assimilation2.png |caption2= 'Scuse me!
|input=214A/B/C
|input=214A/B
|name=Assimilation
|name=Assimilation
|data=
|data=
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  |version=A
  |version=A
  |damage= |guard=Throw
  |damage= |guard=Throw
  |startup= |active= |recovery= |frameAdv=
  |startup=11 |active= |recovery= |frameAdv=N/A
  |description=
  |description=
* Command grab.
* Command grab.
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  |version=B
  |version=B
  |damage= |guard=Throw
  |damage= |guard=Throw
  |startup= |active= |recovery= |frameAdv=
  |startup=7 |active= |recovery= |frameAdv=N/A
  |description=
  |description=
* Anti-air version.
* Anti-air version. Has head invuln.
* Can be comboed into.
* Can be comboed into.
Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=13 |active= |recovery= |frameAdv=-13
  |description=
  |description=
* Bigass, forward moving Grim Reaper. Deals a ton of damage.
* Bigass, forward moving Grim Reaper. Deals a ton of damage.
* Good corner carry, can combo after with 5A if p1 start or closer.


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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====== <font style="visibility:hidden" size="0">EX Assimilation</font> ======
====== <font style="visibility:hidden" size="0">EX Assimilation</font> ======
{{MoveData
{{MoveData
|image=BBTag_Gordeau_EXAssimilation.png |caption= steal some meter for the price of meter
|image=BBTag_Gordeau_EXAssimilation.png |caption= steal more meter for the price of meter
|input=214C
|input=214C
|name=EX Assimilation
|name=EX Assimilation
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=Throw
  |damage= |guard=Throw
  |startup= |active= |recovery= |frameAdv=
  |startup=12 |active= |recovery= |frameAdv=N/A
  |description=
  |description=
* Most damaging version. Better reach than A version, and can grab opponents in air during hitstun, otherwise not really worth it.
* Most damaging version. Better reach than A version, and can grab opponents in air during hitstun, otherwise not really worth it.
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=49 |active=N/A |recovery=N/A |frameAdv=+26
  |description=
  |description=
* On hit, steals some of the opponent's meter
* On hit, steals some of the opponent's meter


The first of Gordeau’s great assists. This gives a ton of untechable stun on hit and can be done from a healthy range. It's downside is the fact its the slowest assist.
The first of Gordeau’s great assists. This gives a ton of untechable stun on hit and can be done from a healthy range. It's downside is the fact its the slowest assist.
Detailed description of the usefulness of the move go here
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">5P</font> ======
====== <font style="visibility:hidden" size="0">5P</font> ======
{{MoveData
{{MoveData
|image=BBTag_Gordeau_GrimReaper.png |caption=The most unga bunga assist in the history of tag fighters.
|image=BBTag_Gordeau_GrimReaper.png |caption=They call that shit balanced in Japan
|input=5P  
|input=5P  
|name=Grim Reaper
|name=Grim Reaper
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=33 |active=N/A |recovery=N/A |frameAdv=+45
  |description=
  |description=
Gordeau's most versatile assist. Starts and extends combos, gives a lot of safety for you on block.
Gordeau's most versatile assist. Starts and extends combos, gives a lot of safety for you on block.
Detailed description of the usefulness of the move go here
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">4P</font> ======
====== <font style="visibility:hidden" size="0">4P</font> ======
{{MoveData
{{MoveData
|image=BBTag_Gordeau_AimOpening.png |caption=
|image=BBTag_Gordeau_AimOpening.png |caption= 'sup
|input=4P  
|input=4P  
|name=Aim Opening/Precise Aim
|name=Aim Opening/Precise Aim
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=33 |active=N/A |recovery=N/A |frameAdv=+30
  |description=
  |description=
Gordeau performs the first act of Precise Aim. This move may be a tad situational, but it gives you a hard knockdown that makes combo extension a breeze.
Gordeau performs the first act of Precise Aim. This move may be a tad situational, but it gives you a hard knockdown that makes combo extension a breeze.
Detailed description of the usefulness of the move go here
  }}
  }}
}}
}}
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=1+12 |active= |recovery= |frameAdv=-17
  |description=
  |description=
* Gordeau's classic EX version of Mortal Slide converted into a super.  
* Gordeau's classic EX version of Mortal Slide converted into a super.  
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=1+14 |active= |recovery= |frameAdv=-19
  |description=
  |description=
* Gordeau's original Infinite Worth super.
* Gordeau's original Infinite Worth super.
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<br clear=all/>
<br clear=all/>
==Astral Heat==
==Astral Heat==
{{MoveData
{{MoveData
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=-34
  |description=
  |description=
* Important points go here
* Important points go here

Revision as of 05:43, 10 August 2018

Gordeau
BBTag Gordeau Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

"I'll teach you...how to fight."

Backstory

Gordeau the Harvester was once a member of the Amnesia organization. One day during a war against the Bankikai, his friend Roger ends up getting turned into a Void due to an unfortunate chain of events. Roger died that day at the hands of the Crimson Knight of Licht Kreis, Erika Wagner, and Gordeau, injured from the battle, could do nothing but watch it happen. After this, Gordeau leaves Amnesia to pursue revenge for his fallen friend instead. Since then, Gordeau has participated in many Hollow Nights, hoping to encounter the Crimson Knight of Licht Kreis again and avenge Roger.

Playstyle

Gordeau wields a scythe called the Demon Sickle "Devourer" that he can summon at will. The Scythe is very large and has a lot of reach. As a result, you'll find that Gordeau has normals, specials and partner skills that have a lot of reach and hit in wide arcs. This allows Gordeau to control a lot of ground space in neutral, making it difficult for others to approach him freely.

Although Gordeau is capable of controlling a lot of space thanks to his scythe, whiffing these scythe normals put him at a severe disadvantage because they have a lot of recovery, often leaving him open to being punished. Gordeau also doesn't move very fast. To make the most of Gordeau, you'll need to learn to judge your spacing well and optimally make use of his long reaching options.

Strengths/Weaknesses

Strengths Weaknesses
  • Great range on his scythe normals
  • One of the easier characters to learn and play, with easy to execute combos to boot.
  • Reverse beat and grim reaper allow him to confirm most grounded hits into a full combo/blockstring
  • Excellent anti-air options with 2B and 214B.
  • Command grabs that steal meter.
  • S-tier assists easily makes him one of the best "team players" in the whole game.
  • Above average health
  • Good reversal action that can even be used in the air
  • Can do grab into his 214B+C distortion for high damage, even when not in resonance
  • Lackluster 5C that is slow and can whiff if the opponent is too near.
  • Somewhat slow in general.
  • Usually has to end aerial combos with the air version of his DP, which means, for the most part, you can't extend an aerial combo by using a grounded assist like most other characters
  • 5B extends his hurtbox to ridiculous lengths.
  • Limited options both on the ground and in the air, which can be defended against by primarily blocking low, makes him a bit weak when played solo.
  • Certain moves are unsafe when misused in neutral without an assist to cover them.


EXS of Greed : Snatcher

Gordeau EXS gives him the unique ability to form purple claws on his right hand that he can use to rip pieces of a person's soul from them. In Under Night in Birth, this unique ability was adapted into his gameplay by allowing his Assimilation command grabs to steal GRD. However, in BlazBlue Cross Tag Battle, this ability allows Gordeau to steal a small chunk of his opponent's Skill Gauge instead. In addition, the more damage you do against the opponent during a combo, the higher the amount of meter you will steal.

The following moves will steal a bit of the opponent's Skill Gauge on hit:

  • The fourth move of his A Smart Combo (5AAAA)
  • All versions of Assimilation
  • Gordeau's Rusty Nails assist


Template:CharLinks-BBTag

Normal Moves

5A
5A
BBTag Gordeau 5A.png
Punch to the gut.
BBTag Gordeau 5AA.png
Kick to the gut.
BBTag Gordeau 5AAA.png
Shoulder to the gut.
BBTag Gordeau 5AAAA.png
Gouge out your gut.
All 9 - - - All 10 - - - All 13 - - - All 19 - - -
5B
5B
BBTag Gordeau 5B.png
ITS
BBTag Gordeau 5BB.png
BACK
BBTag Gordeau 5BBB.png
BABY!
All 19 - - - All 13 - - - All N/A N/A N/A - - -
5C
5C
BBTag Gordeau 5C.png
"Hey kids, ever seen an overhead with a deadzone before?"
High 26 - - -
2A
2A
BBTag Gordeau 2A.png
They can't all be half-screen attacks.
All 7 - - -
2B
2B
BBTag Gordeau 2B.png
Its like 5B. Only vertical.
Low, All 9+17 -10 - - -
2C
2C
BBTag Gordeau 2C.png
Your feet are open...be lucky I can't charge that shit up.
Low 13 - - -
j.A
j.A
BBTag Gordeau jA.png
Sadly, your best aerial approach.
High 8 - - -
j.B
j.B
BBTag Gordeau jB.png
5C with more utility.
High 10 - - -
j.C
j.C
BBTag Gordeau jC.png
All 13 - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Gordeau GroundThrow.png
Still good.
1500 Throw 7 - - -
Precise Aim/Aim Opening
Aim Opening/Precise Aim
5A+D (Air Ok)
BBTag Gordeau AimOpening.png
BBTag Gordeau AimOpening-air.png
Whirrrr...
Air Unblockable 21 - - - All 10 - - -


Skills

Grim Reaper
Grim Reaper
236A/B
BBTag Gordeau GrimReaper.png
Is this neutral?
All 15 - - - All 19 - - -
Assimilation
Assimilation
214A/B
BBTag Gordeau Assimilation.png
BBTag Gordeau Assimilation2.png
'Scuse me!
Throw 11 - - - Throw 7 - - -


Extra Skills

EX Grim Reaper
EX Grim Reaper
236C
BBTag Gordeau GrimReaper.png
Use raw if you want to die.
All 13 - - -
EX Assimilation
EX Assimilation
214C
BBTag Gordeau EXAssimilation.png
steal more meter for the price of meter
Throw 12 - - -


Partner Skills

6P
Rusty Nail
6P
BBTag Gordeau 5AAAA.png
All 49 N/A N/A - - -
5P
Grim Reaper
5P
BBTag Gordeau GrimReaper.png
They call that shit balanced in Japan
All 33 N/A N/A - - -
4P
Aim Opening/Precise Aim
4P
BBTag Gordeau AimOpening.png
'sup
All 33 N/A N/A - - -


Distortion Skills

Mortal Slide
Mortal Slide - Divest
236B+C
BBTag Gordeau MortalSlide.png
All 1+12 - - -
Turbulence
Turbulence
214B+C
BBTag Gordeau Turbulence.png
All 1+14 - - -


Astral Heat

Soul Vanish/Soul Exodus
222B+C
BBTag Gordeau SoulExodus.png
BBTag Gordeau SoulExodus2.png
You either vanish in the Japanese version, or see the exodus in the English dub. Your pick for death.
All - - -



Template:CharLinks-BBTag