BBTag/Gordeau/Combos

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< BBTag‎ | Gordeau
Revision as of 03:30, 8 June 2019 by Shtkn (talk | contribs)
Combo Notation Guide
7 7 8 8 9 9
4 4 5 5 6 6
1 1 2 2 3 3
Numbers represent direction on a keyboard numpad. For example 236+A.png becomes 236A.
> = cancel into the next attack
, = link the next attack after preceding move's recovery
= After landing.
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
[X] = Hold input X.
]X[ = Release input X.
{???}xN = Repeat ??? N amount of times.



Combo List

Midscreen

Solo

5BB > 2C > 2B > jc j.AA > djc j.AA > j.C > A+D

Video Example
Damage: 6261 (6431 on Counter Hit)
Notes:
  • A simple combo from a 5B poke

[5A/2A up to 3 times] > 5AA/5AAA > 5BB > 2C > 2B[1] > jB > dl jA[1] > 5AAA > 5BB > 2C > 2B > 214B

Damage: 6400~
Notes:
  • Extended solo combo into command grab knockdown. Can use either 5AA/5AAA into 5BB. Delay 2B[1] if the character is too high.


With Assists

5AAA > 5P > 236A > 5BB > 2B > jA, jB > jA, jB > jC > jA+B

Damage: 7151
Notes:
  • A poke followup. Tested with Makoto.

5B > 236B > 5P > 5BB > 2B[2] > jA, jB > jA, jB > jC > jA+B

Damage: 8800 - 9100
Notes:
  • Not every 5p works but most do.

5B > 236B > Assist > 5BB > 2C > 2B[1] > jB > jA[1] > 5AAA > 5BB > 2C > 2B > 214B

Damage: 8800+ dependent on assist
Notes:
  • Extended solo combo post assist into command throw knockdown.

5B > 236B > 6P > 5BB > 2C > 2B[2] > jB, jA[1] > jB, jA[1] > jC > jA+B

Damage: 9128
Notes:
  • With Yuzuriha


Corner

Solo


5AAA > 5BB > 2B[2] > 236A > 5AAA > 5BB > 236B

Damage: 6350
Notes:
  • Also works from throw

5AA > 5BB > jC > 2B[1] > 5BB > jC > 5AAA > 5BB > 2B[2] > 214B

Video Example
Damage: 6826
Notes:
  • Also works from 2B, where you can add in 2C after 5AAA -Gizmo

Throw > 5BB > jC -> 5AAA > jC > 5AAA > 5BB -> 2B[2] -> 214B

Video Example
Damage: 5313
Notes:
  • -Gizmo
With Assists


5A > 236B > 5P > 5BBB

Combo Theory


Generally speaking assisted combos should prioritize doing 236B + 5p early in the combo before proration starts to kick in.

When ending combos Assimilation (5bbb) generally gives better oki, while Grim Reaper (236x) and the air chain (jAjB > jAjBjC > A+D) prioritize damage.

Video Examples

Basic Gordeau Combos by Meno

Gordeau Solo Combo Collection + Doc by @GearsOfDespair

https://docs.google.com/document/d/1iJ3ffaRotxDdAX5Vy3anVx_ftylLs0Gpv4NCMTXDSno/view


External Documents and References


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