Difference between revisions of "BBTag/Gordeau/Okizeme"

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(Oki Options)
(Choosing an Oki Route)
 
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== Choosing an Oki Route ==
 
== Choosing an Oki Route ==
:Explain the thought process that goes into picking an oki route.
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1) Shade Harvest pulls opponents in and is jump cancelable on hit, giving Gordeau safe-jump oki. Can be done very late into a combo and can pull opponents out of the corner for cross-ups anywhere.
This should cover topics such as: Identifying when you can do an oki route, what you get out of an oki route, how do the resources you and the enemy have change your choice of oki route, and when do you go for damage/mixup/safe pressure.
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2) Sweep works on a similar logic as Shade Harvest but it's a little harder to use late into combos. Still provides safe-jump oki.
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3) Assimilation has many versions but all of them have essentially the same usage for oki. Can be done at the very end of long combos, steals enemy meter (possibly preventing wake-up supers or Reject Guard), and always grants safe-jump oki. This is Gordeau's best meterless combo ender and the most consistent.
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4) Grim Reaper only provides oki in the corner and the exact frame advantage depends on both what version is used and what height the opponent was at when they got hit. The A and EX version can provide safe-jump oki even against grounded opponents but the B version needs them to be airborne to at least around Gordeau's head in height for the frame advantage to be enough for a safe-jump.
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5) Mortal Glide - Divest is a weak oki option and his weakest meter using one by far. It only provides meaty oki in the corner and only if the non-enhanced version is used. At the very least it has high minimum damage and has meter steal to reduce the opponent's wake-up options.
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6) Turbulence is Gordeau's best metered oki option and his strongest attack in terms of raw damage. The normal version gives good meaty oki while the enhanced version gives safe-jump oki, though this becomes less consistent in the corner due to the opponent's close proximity.
  
 
== Video Examples ==
 
== Video Examples ==

Latest revision as of 08:24, 11 October 2019

Introduction[edit]

Gordeau has excellent oki off of most of his specials and normals though his supers are somewhat lacking in this regard. Most of them will lead to safe-jump oki and all of them can grant meaty oki. For the best oki, aim to end all his combos with either any version of Assimilation or Turbulence.


Oki Options[edit]

1) Shade Harvest (5BB): Works anywhere on the screen. Grants safe-jump oki.

2) Sweep (2C): Works anywhere on the screen. Grants safe-jump oki.

3) Assimilation (5BBB or 214B): Works anywhere on the screen. Grants safe-jump oki.

4) Grim Reaper (236X): Works only in the corner.

5) Mortal Glide - Divest (236B+C): Works only in the corner. Enhanced version worsens the final frame advantage.

6) Turbulence (214B+C): Works only mid-screen. Enhanced version improves the final frame advantage.

Choosing an Oki Route[edit]

1) Shade Harvest pulls opponents in and is jump cancelable on hit, giving Gordeau safe-jump oki. Can be done very late into a combo and can pull opponents out of the corner for cross-ups anywhere.

2) Sweep works on a similar logic as Shade Harvest but it's a little harder to use late into combos. Still provides safe-jump oki.

3) Assimilation has many versions but all of them have essentially the same usage for oki. Can be done at the very end of long combos, steals enemy meter (possibly preventing wake-up supers or Reject Guard), and always grants safe-jump oki. This is Gordeau's best meterless combo ender and the most consistent.

4) Grim Reaper only provides oki in the corner and the exact frame advantage depends on both what version is used and what height the opponent was at when they got hit. The A and EX version can provide safe-jump oki even against grounded opponents but the B version needs them to be airborne to at least around Gordeau's head in height for the frame advantage to be enough for a safe-jump.

5) Mortal Glide - Divest is a weak oki option and his weakest meter using one by far. It only provides meaty oki in the corner and only if the non-enhanced version is used. At the very least it has high minimum damage and has meter steal to reduce the opponent's wake-up options.

6) Turbulence is Gordeau's best metered oki option and his strongest attack in terms of raw damage. The normal version gives good meaty oki while the enhanced version gives safe-jump oki, though this becomes less consistent in the corner due to the opponent's close proximity.

Video Examples[edit]

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