BBTag/Hakumen: Difference between revisions

From Dustloop Wiki
No edit summary
Line 272: Line 272:
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage= |guard=
  |startup=-11 |active= |recovery= |frameAdv=
  |startup=11 |active= |recovery= |frameAdv=
  |description=
  |description=
* Important points go here
* Important points go here

Revision as of 05:01, 4 August 2018

Hakumen
BBTag Hakumen Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Hop

Overview

"I am the white void... I am the cold steel... I am the just sword... With blade in hand I shall reap the sins of this world and cleanse it with the fires of destruction. I am Hakumen... The end has come!"

Backstory

Hakumen is the former leader of the Six Heroes who combated the Black Beast and ended the Dark War in the series` backstory almost a century ago. After the war, Hakumen found himself in a battle with Yuuki Terumi, who had betrayed the other five heroes. Nearly completely defeated, and seeing no other choice, he sacrificed himself by forcefully sealing both him and Terumi away in the boundary. 100 years later, Kokonoe salvages a portion of his existence from the boundary, whereupon he resumes his quest for justice and to exact revenge on Terumi. Hakumen's sword is a Nox Nyctores weapon named the "Slaying Demon: Okami." By channeling the Susano'o Unit's limitless energy and abilities, it is powerful enough to slash through and erase one's existence from time itself. This gives Hakumen the means to kill beings otherwise considered immortal, which designates him as one of the most dangerous and deadliest warriors to face in the Blazblue universe.

Mysteriously similar to Jin Kisaragi, Hakumen is a very serious individual who is usually extremely focused on the task at hand and rarely shows any emotion beyond stoicism. As such, he comes across as rather cold and apathetic in his interactions with others. With an unfaltering will to accomplish his goals, Hakumen approaches every fight with a calm disposition, engaging with absolute precision to achieve victory.

Playstyle

Strengths/Weaknesses

Strengths Weaknesses
  • Above average health
  • High damage potential as well as a high damage assist.
  • Long ranged normals that make for excellent spacing tools.
  • Specials can be cancelled into each other.
  • Many of his attacks can cut away opponents' projectiles and make it his own, which can stop zoning.
  • Adding to the above, has numerous defensive options capable of shutting down your opponents' attacks, including supers.
  • Poor mobility
  • Tall Hurtbox; cannot crouch under most characters' best pressure normals.
  • Counters have a lot of recovery and leave him vulnerable.
  • Aside from his super, lacks any projectiles of his own.


Drive: Zanshin

In BlazBlue, Hakumen could cancel Skills into other Skills, but all Skills costed some meter. In BBTag, Hakumen's Skills don't cost meter, but canceling from one into another costs 1 Skill Gauge. This means canceling from a Skill to an Extra Skill costs 2 Skill Gauges! Each Skill can only be used once per string, with both versions of Gurren and Renka counting as the same move.

Cutting Projectiles

Hakumen's sword cuts through projectiles and creates a floating orb that can damage the opponent or be used as a shield against other projectiles. ALL of Hakumen's attacks that use the blade of the sword have this property, from Normals, to Skills, to Distortions. See here for more info.

Template:CharLinks-BBTag

Normal Moves

4A
4A
BBTag Hakumen 4A.png
All 10 - - -
5A
5A
BBTag Hakumen 5A.png
BBTag Hakumen 5AA.png
BBTag Hakumen 5AAA.png
BBTag Hakumen 5AAAA.png
All 14 - - - All - - - All - - - All - - -
5B
5B
BBTag Hakumen 5B.png
BBTag Hakumen 5BB.png
Kishuu
BBTag Hakumen 5BBB.png
Enma
All 15 - - - - - - All - - -
5C
5C
BBTag Hakumen 5C.png
High 22 - - -
2A
2A
BBTag Hakumen 2A.png
All 8 - - -
2B
2B
BBTag Hakumen 2B.png
stop jumping
All 13 3 33 - - -
2C
2C
BBTag Hakumen 2C.png
Low 12 - - -
j.A
j.A
BBTag Hakumen jA.png
BBTag Hakumen jAA.png
12 - - - - - -
j.B
j.B
BBTag Hakumen jB.png
Corner carry of justice
12 - - -
j.C
j.C
BBTag Hakumen jC.png
Hotaru
11 - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
Throw 7 - - -
Zanshin
Zanshin
5A+D (Air OK)
BBTag Hakumen GroundZanshin.png
Something slash moopoke dot com
BBTag Hakumen AirZanshin.png
- - - All - - - - - - All - - -



Skills

Gurren
Gurren
214A/B
BBTag Hakumen Gurren.png
Fullscreen counter hit.
18 - - - 19 - - -
Renka
Renka
236A
BBTag Hakumen Renka.png
Sweep the leg.
9 - - -
Zantetsu
Zantetsu
236B
BBTag Hakumen Zantetsu.png
23 - - -
Agito
Agito
j.214A
BBTag Hakumen Agito.png
12 - - -
Tsubaki
Tsubaki
j.214B
BBTag Hakumen Tsubaki.png
RIP Tsubacopter loops
19 - - -
Fuumajin
Fuumajin
Cut Projectile
BBTag Hakumen Fuumajin.png
No Projectiles Allowed
- - -


Extra Skills

EX Renka
Renka
236C
9 - - -
Yanagi
Yanagi
214C
BBTag Hakumen Yanagi.png
Attacking while blocking.
2-27 N/A 4 - - -
Tsubaki
Tsubaki
j.214C
BBTag Hakumen Tsubaki.png
15 - - -


Partner Skills

5P
Guren
5P
BBTag Hakumen Gurren.png
32 N/A N/A - - -
6P
Shippu
6P
BBTag Hakumen Shippu.png
You better keep blocking.
108 N/A N/A - - -
4P
Enma
4P
BBTag Hakumen Enma.png
30 N/A N/A - - -


Distortion Skills

Shippu
Shippu
236B+C
BBTag Hakumen Shippu.png
13+7 (86 max charge) - - -
Yukikaze
Yukikaze
214B+C
BBTag Hakumen Yukikaze.png
BBTag Hakumen Yukikaze2.png
Queue Careless Whisper
0+0 (0+43 on projectiles) - - -


Astral Heat

Akumetsu
222B+C
BBTag Hakumen Akumetsu.png
- - -



Template:CharLinks-BBTag