Difference between revisions of "BBTag/Hakumen/Data"

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< BBTag‎ | Hakumen
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(236BC Wave Data)
(j.AD Data)
 
(9 intermediate revisions by the same user not shown)
Line 9: Line 9:
 
<section end=Links/>
 
<section end=Links/>
 
==SystemData==
 
==SystemData==
{{CharData-BBTag|health=18,000 |jumpStartup=4F |backdashTime=15F |backdashInv=1-7F All |forwarddashTime=16 |forwarddashInv=None |additonalNotes=Can cancel forward dash into all actions except walk on 12F }}
+
{{CharData-BBTag|health=18,000 |prejump=4F |backdashTime=15F |backdashInv=1-7F All |forwarddashTime=16 |forwarddashInv=None |additonalNotes=Can cancel forward dash into all actions except walk on 12F }}
  
 
==Normal Moves==
 
==Normal Moves==
Line 32: Line 32:
 
  |level=3 |attribute=B |guard=All
 
  |level=3 |attribute=B |guard=All
 
  |startup=14|active=2|recovery=20|frameAdv=-3
 
  |startup=14|active=2|recovery=20|frameAdv=-3
  |blockstun=18 |groundHit=19 |airHit=19+Knockdown 24 |hitstop=12
+
  |blockstun=18 |groundHit=19 |airHit=19+Down 24 |hitstop=12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
  }}
 
  }}
Line 39: Line 39:
 
  |level=3 |attribute=B |guard=All
 
  |level=3 |attribute=B |guard=All
 
  |startup=14|active=2|recovery=20|frameAdv=-3
 
  |startup=14|active=2|recovery=20|frameAdv=-3
  |blockstun=18 |groundHit=19 |airHit=19+Knockdown 24 |hitstop=12
+
  |blockstun=18 |groundHit=19 |airHit=19+Down 24 |hitstop=12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
  }}
 
  }}
Line 183: Line 183:
 
  |level=4 |attribute=F |guard=Low
 
  |level=4 |attribute=F |guard=Low
 
  |startup=9|active=3|recovery=33|frameAdv=-17
 
  |startup=9|active=3|recovery=33|frameAdv=-17
  |blockstun=18 |groundHit=Knockdown 24 |airHit=36 |hitstop=12
+
  |blockstun=18 |groundHit=Down 24 |airHit=36 |hitstop=12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 190: Line 190:
 
  |level=4 |attribute=F |guard=Low
 
  |level=4 |attribute=F |guard=Low
 
  |startup=9|active=3|recovery=33|frameAdv=-17
 
  |startup=9|active=3|recovery=33|frameAdv=-17
  |blockstun=18 |groundHit=Knockdown 24 |airHit=36 |hitstop=12
+
  |blockstun=18 |groundHit=Down 24 |airHit=36 |hitstop=12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 276: Line 276:
 
  |level=0, 2, 4 |attribute=T |guard=Throw
 
  |level=0, 2, 4 |attribute=T |guard=Throw
 
  |startup=7~30|active=3|recovery=23||frameAdv=
 
  |startup=7~30|active=3|recovery=23||frameAdv=
  |blockstun= |groundHit=60, Wallbounce 50 |airHit= |hitstop=0, 12
+
  |blockstun= |groundHit=60, WBounce 50 |airHit= |hitstop=0, 12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
  }}
 
  }}
Line 283: Line 283:
 
  |level=0, 2, 4 |attribute=T |guard=Throw
 
  |level=0, 2, 4 |attribute=T |guard=Throw
 
  |startup=7~30|active=3|recovery=23||frameAdv=
 
  |startup=7~30|active=3|recovery=23||frameAdv=
  |blockstun= |groundHit=60, Wallbounce 50 |airHit= |hitstop=0, 12
+
  |blockstun= |groundHit=60, WBounce 50 |airHit= |hitstop=0, 12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
  }}
 
  }}
Line 293: Line 293:
 
  |startup= |active= |recovery=Total: 45 |frameAdv=
 
  |startup= |active= |recovery=Total: 45 |frameAdv=
 
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
 
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
  |invul=1-15 Guard All |hitbox=
+
  |invul=1-25 Guard All |hitbox=
 
  }}
 
  }}
 
====AD Full====
 
====AD Full====
Line 301: Line 301:
 
  |startup= |active= |recovery=Total: 45 |frameAdv=
 
  |startup= |active= |recovery=Total: 45 |frameAdv=
 
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
 
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
  |invul=1-15 Guard All |hitbox=
+
  |invul=1-25 Guard All |hitbox=
 
  }}
 
  }}
 +
 
===AD Attack Data===
 
===AD Attack Data===
 
====AD Attack====
 
====AD Attack====
Line 365: Line 366:
 
  |level=4 |attribute=F, B |guard=Low,All
 
  |level=4 |attribute=F, B |guard=Low,All
 
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
 
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
+
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 373: Line 374:
 
  |level=4 |attribute=F, B |guard=Low,All
 
  |level=4 |attribute=F, B |guard=Low,All
 
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
 
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
+
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 390: Line 391:
 
  |level=5, 3 |attribute=B, F |guard=High, Low
 
  |level=5, 3 |attribute=B, F |guard=High, Low
 
  |startup=22|active=3(14)3|recovery=26|frameAdv=-12
 
  |startup=22|active=3(14)3|recovery=26|frameAdv=-12
  |blockstun=20, 16 |groundHit=Knockown 25  |airHit=30+Knockdown 25, 17+Knockdown25 |hitstop=15, 13
+
  |blockstun=20, 16 |groundHit=Knockown 25  |airHit=30+Down 25, 17+Down25 |hitstop=15, 13
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 450: Line 451:
 
  |level=4 |attribute=H |guard=High
 
  |level=4 |attribute=H |guard=High
 
  |startup=19|active=3|recovery=Until L+9|frameAdv=
 
  |startup=19|active=3|recovery=Until L+9|frameAdv=
  |blockstun=18 |groundHit=Knockdown 24 |airHit=60+Knockdown 24 |hitstop=8
+
  |blockstun=18 |groundHit=Down 24 |airHit=60+Down 24 |hitstop=8
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 458: Line 459:
 
  |level=4 |attribute=H |guard=High
 
  |level=4 |attribute=H |guard=High
 
  |startup=19|active=3|recovery=Until L+9|frameAdv=
 
  |startup=19|active=3|recovery=Until L+9|frameAdv=
  |blockstun=18 |groundHit=Knockdown 24 |airHit=60+Knockdown 24 |hitstop=8
+
  |blockstun=18 |groundHit=Down 24 |airHit=60+Down 24 |hitstop=8
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 486: Line 487:
 
  |level=4 |attribute=F, B |guard=Low, All
 
  |level=4 |attribute=F, B |guard=Low, All
 
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
 
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
+
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 494: Line 495:
 
  |level=4 |attribute=F, B |guard=Low, All
 
  |level=4 |attribute=F, B |guard=Low, All
 
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
 
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
+
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 503: Line 504:
 
  |level=4 |attribute=B |guard=All
 
  |level=4 |attribute=B |guard=All
 
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
 
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
  |blockstun=18 |groundHit=Knockdown 24 |airHit=Knockdown 24 |hitstop=12, 0
+
  |blockstun=18 |groundHit=Down 24 |airHit=Down 24 |hitstop=12, 0
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 511: Line 512:
 
  |level=4 |attribute=B |guard=All
 
  |level=4 |attribute=B |guard=All
 
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
 
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
  |blockstun=18 |groundHit=Knockdown 24 |airHit=Knockdown 24 |hitstop=12, 0
+
  |blockstun=18 |groundHit=Down 24 |airHit=Down 24 |hitstop=12, 0
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 520: Line 521:
 
  |level=4 |attribute=H |guard=High
 
  |level=4 |attribute=H |guard=High
 
  |startup=15|active=3|recovery=22+4L |frameAdv=  
 
  |startup=15|active=3|recovery=22+4L |frameAdv=  
  |blockstun=19 |groundHit=Knockdown 31 |airHit=60+Knockdown 31 |hitstop=8
+
  |blockstun=19 |groundHit=Down 31 |airHit=60+Down 31 |hitstop=8
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 528: Line 529:
 
  |level=4 |attribute=H |guard=High
 
  |level=4 |attribute=H |guard=High
 
  |startup=15|active=3|recovery=22+4L |frameAdv=  
 
  |startup=15|active=3|recovery=22+4L |frameAdv=  
  |blockstun=19 |groundHit=Knockdown 31 |airHit=60+Knockdown 31 |hitstop=8
+
  |blockstun=19 |groundHit=Down 31 |airHit=60+Down 31 |hitstop=8
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 539: Line 540:
 
  |level=4 |attribute=B |guard=All
 
  |level=4 |attribute=B |guard=All
 
  |startup=(18)+21 |active=3 |recovery=20 |frameAdv=-4
 
  |startup=(18)+21 |active=3 |recovery=20 |frameAdv=-4
  |blockstun=18 |groundHit=Launch |airHit=60+Wallbounce |hitstop=12
+
  |blockstun=18 |groundHit=Launch |airHit=60+WBounce |hitstop=12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 547: Line 548:
 
  |level=4 |attribute=B |guard=All
 
  |level=4 |attribute=B |guard=All
 
  |startup=(18)+21 |active=3 |recovery=20 |frameAdv=-4
 
  |startup=(18)+21 |active=3 |recovery=20 |frameAdv=-4
  |blockstun=18 |groundHit=Launch |airHit=60+Wallbounce |hitstop=12
+
  |blockstun=18 |groundHit=Launch |airHit=60+WBounce |hitstop=12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 556: Line 557:
 
  |level=5, 4 |attribute=B, P2 |guard=All
 
  |level=5, 4 |attribute=B, P2 |guard=All
 
  |startup=(18)+90 |active=4 |recovery=41 |frameAdv=-24
 
  |startup=(18)+90 |active=4 |recovery=41 |frameAdv=-24
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Knockdown 24, 80 |hitstop=25, 0/+12
+
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Down 24, 80 |hitstop=25, 0/+12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 564: Line 565:
 
  |level=5, 4 |attribute=B, P2 |guard=All
 
  |level=5, 4 |attribute=B, P2 |guard=All
 
  |startup=(18)+90 |active=4 |recovery=41 |frameAdv=-24
 
  |startup=(18)+90 |active=4 |recovery=41 |frameAdv=-24
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Knockdown 24, 80 |hitstop=25, 0/+12
+
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Down 24, 80 |hitstop=25, 0/+12
 
  |invul= |hitbox=
 
  |invul= |hitbox=
 
}}
 
}}
Line 591: Line 592:
 
  |damage=5800 [11600] |p1=80 |p2=60
 
  |damage=5800 [11600] |p1=80 |p2=60
 
  |level=5, 4|attribute=B |guard=All
 
  |level=5, 4|attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
+
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |invul=1-13 All |hitbox=
 
  |invul=1-13 All |hitbox=
Line 599: Line 600:
 
  |damage=5800 [11600] |p1=80 |p2=60
 
  |damage=5800 [11600] |p1=80 |p2=60
 
  |level=5, 4|attribute=B |guard=All
 
  |level=5, 4|attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
+
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |invul=1-13 All |hitbox=
 
  |invul=1-13 All |hitbox=
Line 608: Line 609:
 
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
 
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
 
  |level=5 |attribute=B |guard=All
 
  |level=5 |attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
+
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |invul=1-13 All |hitbox=
 
  |invul=1-13 All |hitbox=
Line 616: Line 617:
 
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
 
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
 
  |level=5 |attribute=B |guard=All
 
  |level=5 |attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
+
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
 
  |invul=1-13 All |hitbox=
 
  |invul=1-13 All |hitbox=
Line 626: Line 627:
 
  |damage=2500 [3000] |p1=80 |p2=60
 
  |damage=2500 [3000] |p1=80 |p2=60
 
  |level=4 [5]|attribute=P2 |guard=All
 
  |level=4 [5]|attribute=P2 |guard=All
  |startup=13+22 |active= |recovery= |frameAdv=
+
  |startup=13+23 [13+90] |active= |recovery= |frameAdv=
 
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
 
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
 
  |invul= |hitbox=
 
  |invul= |hitbox=
Line 634: Line 635:
 
  |damage=5800 [11600] |p1=80 |p2=60
 
  |damage=5800 [11600] |p1=80 |p2=60
 
  |level=4 [5]|attribute=P2 |guard=All
 
  |level=4 [5]|attribute=P2 |guard=All
  |startup=13+22 |active=4 |recovery=41 |frameAdv=-24
+
  |startup=13+23 [13+90] |active= |recovery= |frameAdv=
 
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
 
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
 
  |invul= |hitbox=
 
  |invul= |hitbox=
Line 673: Line 674:
 
  |blockstun= |groundHit=Launch |airHit=60 |hitstop=0/+10/+30
 
  |blockstun= |groundHit=Launch |airHit=60 |hitstop=0/+10/+30
 
  |invul=1-End All |hitbox=
 
  |invul=1-End All |hitbox=
 +
}}
 +
===j.236BC Data===
 +
====j.236BC====
 +
{{AttackData-BBTag
 +
|damage=5600 [6600]|p1=80|p2=60
 +
|level=5|attribute=H|guard=All
 +
|startup=1+Until L|active=3|recovery=54|frameAdv=-16
 +
|blockstun=20|groundHit=Launch|airHit=90 + GBounce|hitstop=24/+20/+0 [54/+20/+0]
 +
|invul=1-End of Active All|hitbox=
 +
}}
 +
====j.236BC Full====
 +
{{FrameData-BBTag
 +
|damage=5600 [6600]|p1=80|p2=60
 +
|level=5|attribute=H|guard=All
 +
|startup=1+Until L|active=3|recovery=54|frameAdv=-16
 +
|blockstun=20|groundHit=Launch|airHit=90 + GBounce|hitstop=24/+20/+0 [54/+20/+0]
 +
|invul=1-End of Active All|hitbox=
 
}}
 
}}
  

Latest revision as of 04:18, 10 December 2019

Ambox notice.png
  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

Contents

Nav[edit]

Links[edit]


SystemData[edit]

Health: 18,000
Prejump: 4F
Backdash Time 15F / Invul: 1-7F All
Forward Dash Time 16 / Invul: None
Can cancel forward dash into all actions except walk on 12F


Normal Moves[edit]

4A Data[edit]

4A[edit]

| height="25px"| 1500 | All | 10 | 2 | 15 | 0

4A Full[edit]

| height="25px"| 1500 | - | 100 | 80 | B | All | 10 | 2 | 15 | 0 | 3 | 16 | 17 | 17 | 11 | - | -

5A Data[edit]

5A[edit]

| height="25px"| 2000 | All | 14 | 2 | 20 | -3

5A Full[edit]

| height="25px"| 2000 | - | 100 | 85 | B | All | 14 | 2 | 20 | -3 | 3 | 18 | 19 | 19+Down 24 | 12 | - | -

5AA Data[edit]

5AA[edit]

| height="25px"| 1500 | All | 15 | 5 | 21 | -9

5AA Full[edit]

| height="25px"| 1500 | - | 100 | 80 | B | All | 15 | 5 | 21 | -9 | 3 | 16 | 17 | 17 | 11 | - | -

5AAA Data[edit]

5AAA[edit]

| height="25px"| 1700 | All | 15 | 3 | 24 | -8

5AAA Full[edit]

| height="25px"| 1700 | - | 100 | 85 | B | All | 15 | 3 | 24 | -8 | 4 | 18 | 19 | 24 | 12 | - | -

5AAAA Data[edit]

5AAAA[edit]

| height="25px"| 2200 | All | 17 | 3 | 27 | -9

5AAAA Full[edit]

| height="25px"| 2200 | - | 100 | 90 | B | All | 17 | 3 | 27 | -9 | 5 | 20 | Launch | 36 | 13 | - | -

2A Data[edit]

2A[edit]

| height="25px"| 1500 | Low | 8 | 6 | 15 | -4

2A Full[edit]

| height="25px"| 1500 | - | 90 | 80 | F | Low | 8 | 6 | 15 | -4 | 3 | 16 | 17 | 17 | 11 | - | -

5B Data[edit]

5B[edit]

| height="25px"| 1700 | All | 15 | 3 | 22 | -6

5B Full[edit]

| height="25px"| 1700 | - | 80 | 85 | B | All | 15 | 3 | 22 | -6 | 4 | 18 | 19 | 36 | 12 | - | -

5BB Data[edit]

5BB[edit]

| height="25px"| - | - | - | - | Total: 24 | -9

5BB Full[edit]

| height="25px"| - | - | - | - | - | - | - | - | Total: 24 | -9 | - | - | - | - | - | - | -

5BBB Data[edit]

5BBB[edit]

| height="25px"| 1700 | All | 6 | 7 | 21 | -9

5BBB Full[edit]

| height="25px"| 1700 | - | 80 | 75 | B | All | 6 | 7 | 21 | -9 | 4 | 18 | Launch | 40 | 16 | - | -

2B Data[edit]

2B[edit]

| height="25px"| 1700 | All | 13 | 3 | 33 | -17

2B Full[edit]

| height="25px"| 1700 | - | 90 | 75 | B | All | 13 | 3 | 33 | -17 | 4 | 18 | Launch | 23 | 12 | 9-15 H | -

5C Data[edit]

5C[edit]

| height="25px"| 800 | High | 22 | 3 | 24 | -10

5C Full[edit]

| height="25px"| 800 | - | - | - | - | High | 22 | 3 | 24 | -10 | 3 | 16 | - | - | 11 | - | -

2C Data[edit]

2C[edit]

| height="25px"| 1700 | Low | 9 | 3 | 33 | -17

2C Full[edit]

| height="25px"| 1700 | - | 90 | 85 | F | Low | 9 | 3 | 33 | -17 | 4 | 18 | Down 24 | 36 | 12 | - | -

j.A Data[edit]

j.A[edit]

| height="25px"| 1500 | High | 12 | 4 | 30 | -

j.A Full[edit]

| height="25px"| 1500 | - | 80 | 80 | H | High | 12 | 4 | 30 | - | 3 | 16 | 17 | 17 | 11 | - | -

j.AA Data[edit]

j.AA[edit]

| height="25px"| 1500 | High | 11 | 12 | 12 | -

j.AA Full[edit]

| height="25px"| 1500 | - | 80 | 80 | H | High | 11 | 12 | 12 | - | 3 | 16 | 17 | 21 | 11 | - | -

j.B Data[edit]

j.B[edit]

| height="25px"| 1800 | High | 12 | 2 | 32+3L | -

j.B Full[edit]

| height="25px"| 1800 | - | 80 | 85 | H | High | 12 | 2 | 32+3L | - | 4 | 18 | 19 | 30 WallStick | 12 | - | -

j.C Data[edit]

j.C[edit]

| height="25px"| 1700 | All | 11 | 3 | 24 | -

j.C Full[edit]

| height="25px"| 1700 | - | 80 | 85 | H | All | 11 | 3 | 24 | - | 4 | 18 | Launch | 25 | 12 | - | -

Universal Mechanics[edit]

BC Data[edit]

BC[edit]

| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | -

BC Full[edit]

| height="25px"| 0, 2000 | - | 100 | 50 (once) | T | Throw | 7~30 | 3 | 23 | - | 0, 4 | - | Stagger 45 | - | 12 | - | -

4BC Data[edit]

4BC[edit]

| height="25px"| 0, 500, 1500 | Throw | 7~30 | 3 | 23 | -

4BC Full[edit]

| height="25px"| 0, 500, 1500 | - | 100 | 50 (once) | T | Throw | 7~30 | 3 | 23 | - | 0, 2, 4 | - | 60, WBounce 50 | - | 0, 12 | - | -

AD Data[edit]

[edit]

| height="25px"| - | - | - | - | Total: 45 | -

AD Full[edit]

| height="25px"| - | - | - | - | - | - | - | - | Total: 45 | - | - | - | - | - | 0/+12 | 1-25 Guard All | -

AD Attack Data[edit]

AD Attack[edit]

| height="25px"| 0, 3300 | Air Unblockable | 16 | 10 | 10 | -10

AD Attack Full[edit]

| height="25px"| 0, 3300 | - | 80 | 100, 60 | BT | Air Unblockable | 9 | 10 | 10 | -10 | 0, 4 | - | - | - | 8,0 | 1-End All | -

j.AD Data[edit]

j.AD[edit]

| height="25px"| - | - | - | - | Total: 53 | -

j.AD Full[edit]

| height="25px"| - | - | - | - | - | - | - | - | Total: 53 | - | - | - | - | - | 0/+12 | 1-15 Guard All | -

j.AD Attack Data[edit]

j.AD Attack[edit]

| height="25px"| 0, 3300 | All | 17 | 4 | 36 | -

j.AD Attack Full[edit]

| height="25px"| 0, 3300 | - | 80 | 100, 60 | BT | All | 17 | 4 | 36 | - | 0, 4 | 9 | - | - | 12 | 1-End All | -

Skills[edit]

236A Data[edit]

236A[edit]

| height="25px"| 1300*2 | Low,All | 9 | 3(10)3 | 20 | -4

236A Full[edit]

| height="25px"| 1300*2 | - | 90 | 85 | F, B | Low,All | 9 | 3(10)3 | 20 | -4 | 4 | 18 | Stagger 39, Launch | 30+Down 24, 30 | 15, 12 | - | -

236B Data[edit]

236B[edit]

| height="25px"| 2500, 1500 | High, Low | 22 | 3(14)3 | 26 | -12

236B Full[edit]

| height="25px"| 2500, 1500 | - | 80 | 80 | B, F | High, Low | 22 | 3(14)3 | 26 | -12 | 5, 3 | 20, 16 | Knockown 25 | 30+Down 25, 17+Down25 | 15, 13 | - | -

214A Data[edit]

214A[edit]

| height="25px"| 1500 | All | 14 | 3 | 20 | -4

214A Full[edit]

| height="25px"| 1500 | - | 80 | 75 | B | All | 14 | 3 | 20 | -4 | 4 | 18 | 26 | 60 | 12 | - | -

214B Data[edit]

214B[edit]

| height="25px"| 1700 | All | 19 | 3 | 25 | -9

214B Full[edit]

| height="25px"| 1700 | - | 80 | 85 | B | All | 19 | 3 | 25 | -9 | 4 | 18 | Stagger 48 | 60 | 12 | - | -

j.214A Data[edit]

j.214A[edit]

| height="25px"| 1500 | All | 12 | 4 | Total: 36 | -

j.214A Full[edit]

| height="25px"| 1500 | - | 80 | 80 | P | All | 12 | 4 | Total: 36 | - | - | 16 | Down 24 | 50 | 0/+12 | - | -

j.214B Data[edit]

j.214B[edit]

| height="25px"| 2000 | High | 19 | 3 | Until L+9 | -

j.214B Full[edit]

| height="25px"| 2000 | - | 80 | 85 | H | High | 19 | 3 | Until L+9 | - | 4 | 18 | Down 24 | 60+Down 24 | 8 | - | -

Cut Projectile Data[edit]

Cut Projectile[edit]

| height="25px"| 1500 | All | - | - | - | -

Cut Projectile Full[edit]

| height="25px"| 1500 | - | 80 | 100 | P2 | All | - | - | - | - | 3 | 16 | Launch | 40 | 0/+11 | - | -

Extra Skills[edit]

236C Data[edit]

236C[edit]

| height="25px"| 1400*2 | Low, All | 9 | 3(12)3 | 21 | -5

236C Full[edit]

| height="25px"| 1400*2 | - | 90 | 85 | F, B | Low, All | 9 | 3(12)3 | 21 | -5 | 4 | 18 | Stagger 39, Launch | 30+Down 24, 30 | 15, 12 | - | -

214C Data[edit]

214C[edit]

| height="25px"| 1000, 3500 | All | 30 | 3 | 9 | +7

214C Full[edit]

| height="25px"| 1000, 3500 | - | 80 | 75 | B | All | 30 | 3 | 9 | +7 | 4 | 18 | Down 24 | Down 24 | 12, 0 | - | -

j.214C Data[edit]

j.214C[edit]

| height="25px"| 2500 | High | 15 | 3 | 22+4L | -

j.214C Full[edit]

| height="25px"| 2500 | - | 80 | 85 | H | High | 15 | 3 | 22+4L | - | 4 | 19 | Down 31 | 60+Down 31 | 8 | - | -

Partner Skills[edit]

5P Data[edit]

5P[edit]

| height="25px"| 1700 | All | (18)+21 | 3 | 20 | -4

5P Full[edit]

| height="25px"| 1700 | - | 70 | 85 | B | All | (18)+21 | 3 | 20 | -4 | 4 | 18 | Launch | 60+WBounce | 12 | - | -

6P Data[edit]

6P[edit]

| height="25px"| 3900, 1950 | All | (18)+90 | 4 | 41 | -24

6P Full[edit]

| height="25px"| 3900, 1950 | - | 70 | 80 | B, P2 | All | (18)+90 | 4 | 41 | -24 | 5, 4 | 20, 18 | Launch | 50+Down 24, 80 | 25, 0/+12 | - | -

4P Data[edit]

4P[edit]

| height="25px"| 1700 | All | (18)+12 | 7 | 28 | -16

4P Full[edit]

| height="25px"| 1700 | - | 70 | 85 | B | All | (18)+12 | 7 | 28 | -16 | 4 | 18 | Launch | 60 | 16 | - | -

Distortion Skills[edit]

236BC Data[edit]

236BC[edit]

| height="25px"| 5800 [11600] | All | 13+6 [13+86] | 4 | 41 | -24

236BC Full[edit]

| height="25px"| 5800 [11600] | - | 80 | 60 | B | All | 13+6 [13+86] | 4 | 41 | -24 | 5, 4 | 20 | Launch | 50 | 25 | 1-13 All | -

236BC Enhanced Data[edit]

236BC Enhanced[edit]

| height="25px"| 5000, 200*15, 1800
[12500, 200*15, 1800] | All | 13+6 [13+86] | 4 | 41 | -24

236BC Enhanced Full[edit]

| height="25px"| 5000, 200*15, 1800
[12500, 200*15, 1800] | - | 80 | 60 [100*16, 60] | B | All | 13+6 [13+86] | 4 | 41 | -24 | 5 | 20 | Launch | 50 | 25 | 1-13 All | -

236BC Wave Data[edit]

236BC Wave[edit]

| height="25px"| 2500 [3000] | All | 13+23 [13+90] | - | - | -

236BC Wave Full[edit]

| height="25px"| 5800 [11600] | - | 80 | 60 | P2 | All | 13+23 [13+90] | - | - | - | 4 [5] | 18 [20] | Launch | 50 | 0 [0/+13] | - | -

214BC Data[edit]

214BC[edit]

| height="25px"| - | - | - | - | Total: 44 | -

214BC Full[edit]

| height="25px"| - | - | - | - | - | - | - | - | Total: 44 | - | - | - | - | - | - | 1-27 Guard All | -

214BC Attack Data[edit]

214BC Attack[edit]

| height="25px"| 6000
[2500, 100*18, 4000] | Unblockable | 0+44 | 12 | 52 | -

214BC Attack Full[edit]

| height="25px"| 6000
[2500, 100*18, 5000] | - | 80 | 60 [100] | B | Unblockable | 0+44 | 12 | 52 | - | 4 | - | Launch | 60 | 0/+10/+30 | 1-End All | -

j.236BC Data[edit]

j.236BC[edit]

| height="25px"| 5600 [6600] | All | 1+Until L | 3 | 54 | -16

j.236BC Full[edit]

| height="25px"| 5600 [6600] | - | 80 | 60 | H | All | 1+Until L | 3 | 54 | -16 | 5 | 20 | Launch | 90 + GBounce | 24/+20/+0 [54/+20/+0] | 1-End of Active All | -

Distortion Skill Duo Data[edit]

Distortion Skill Duo[edit]

| height="25px"| 2000 [200, 100*18, 500] | All | 1+1 | 12 | 52 | -35

Distortion Skill Duo Full[edit]

| height="25px"| 2000 [200, 100*18, 500] | - | 100 | 100 | B | All | 1+1 | 12 | 52 | -35 | 4 | 18 | Launch | 60 | 0/+10/+30 | 1-13 All | -

Astral Heat[edit]

222BC Data[edit]

222BC[edit]

| height="25px"| - | - | - | - | Total: 0+36 | -

222BC Full[edit]

| height="25px"| - | - | - | - | - | - | - | - | Total: 0+36 | - | - | - | - | - | - | 1-20 Guard All | -

Category[edit]

BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Guest Entries
Single Entries
Akatsuki/En-Eins
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc