BBTag/Hakumen/Data: Difference between revisions

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  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
  |images=BBTag_Hakumen_4A.png
  |images=BBCS_Hakumen_5B.png
  |hitboxes=
  |hitboxes=
  |notes=
  |notes=
}}
}}
===5A===
===5A===
{{MoveData-BBTag |character=Hakumen |type=normal
{{MoveData-BBTag |character=Hakumen |type=normal

Revision as of 01:37, 20 September 2021

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Infobox Data

Portrait Name Health Prejump
BBTag Hakumen Portrait.png
Hakumen 18,000 4F
Backdash Forward Dash Unique Movement Options
15F (1~7F Inv All) No Run, Forward Dash (12F)
Icon
BBTag Hakumen Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 2 15 0 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCS Hakumen 5B.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 14 2 20 -3 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 + Down 23 24 34 + Down 23 12 +0 +5
BBTag Hakumen 5A.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 15 5 21 -9 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Hakumen 5AA.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 15 3 24 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 24 24 39 12 +0 +5
BBTag Hakumen 5AAA.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 17 3 27 -9 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 36 Launch 52 13 +0 +8
BBTag Hakumen 5AAAA.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 Low 8 6 15 -4 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Hakumen 2A.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 15 3 22 -6 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 36 24 51 12 +0 +9
BBTag Hakumen 5B.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 24 -9 - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBTag Hakumen 5BB.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 6 7 21 -9 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 40 Launch 55 16 +0 +5
BBTag Hakumen 5BBB.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 13 3 33 -17 B 9~15 H - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 23 Launch 38 12 +0 +5
BBTag Hakumen 2B.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 22 3 24 -10 B - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Hakumen 5C.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 9 3 33 -17 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch + Down 23 36 Launch + Down 23 51 12 +0 +8
BBTag Hakumen 2C.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 12 4 30 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Hakumen jA.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 11 12 12 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 21 22 35 11 +0 +2
BBTag Hakumen jAA.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1800 High 12 2 32+3L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 30 + WStick 24 45 12 +0 +5
BBTag Hakumen jB.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 11 3 24 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 25 Launch 40 12 +0 +5
BBTag Hakumen jC.png

Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 (once) 0, 4 - Crumple 45 - - - - 0, 12 +0
Minimum Damage 2000
File:BBTag Hakumen GroundThrow.png

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 500, 1500 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 (Once) 0, 2, 4 - Launch 60, 60 + WBounce 50 + WStick 30 - - - 0, 12 +0
Minimum Damage 2000
File:BBTag Hakumen GroundThrow.png

AD
Zanshin
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 45 - - 1~25 Guard All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
On Guard Point, hitstop for Hakumen is 0F. Opponent hitstop is 14F
BBTag Hakumen GroundZanshin.png

AD Attack

AD Attack
Zanshin
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 3300 Air Unblockable 16 10 10 -10 BT 1~End All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 60 0, 4 18 Launch 42 + Down 23 Launch 57 + Down 23 8, 0 0 +0
BBTag Hakumen GroundZanshin.png

j.AD

j.AD
Air Zanshin
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 53 - - 1~15 Guard All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
On Guard Point, hitstop for Hakumen is 0F. Opponent hitstop is 14F
BBTag Hakumen AirZanshin.png

j.AD Attack

j.AD Attack
Air Zanshin
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 3300 All 17 4 36 - BT 1~End All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100, 60 0, 4 9 - - - - 12, 0 +0 +0
BBTag Hakumen AirZanshin.png

Skills

236A

236A
Renka
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1300*2 Low,All 9 3(10)3 20 -4 F, B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Crumple 39, Launch 30 + Down 23, 30 Crumple 78, Launch 45 + Down 23, 45 15, 12 +0 +5
BBTag Hakumen Renka.png

236B

236B
Zantetsu
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500, 1500 High, Low 22 3(14)3 26 -12 B, F - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5, 3 20, 16 Launch 30 + Down 24, 30 + Down 24 Launch 46 + Down 24, 44 + Down 24 15, 13 +0 +8, +2
BBTag Hakumen Zantetsu.png

214A

214A
A Gurren
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 14 3 20 -4 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 26 60 31 75 12 +0 +5
BBTag Hakumen Gurren.png

214B

214B
B Gurren
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 19 3 25 -9 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Crumple 29 60 Crumple 58 75 12 +0 +5
BBTag Hakumen Gurren.png

j.214A

j.214A
Agito
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 12 4 Total: 36 -1 P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 - 16 Launch + Down 23 50 Launch + Down 23 64 9/+3 +3 +8
BBTag Hakumen Agito.png

j.214B

j.214B
Tsubaki
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 High 19 3 Until L+9 -4 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 + Down 23 Launch 75 + Down 23 8 +0 +5
BBTag Hakumen Tsubaki.png

Cut Projectile

Cut Projectile
Fuumajin
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All - 91 - - P2 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 Launch 40 Launch 54 0/+11 +11 +13
When cutting opponent's projectile, Hakumen and opponent's projectile both experiences 0F hitstop
BBTag Hakumen Fuumajin.png

Extra Skills

236C

236C
EX Renka
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1400*2 Low, All 9 3(12)3 21 -5 F, B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Crumple 39, Launch 30 + Down 23, 30 Crumple 78, Launch 45 + Down 23, 45 15, 12 +0 +5
File:BBTag Hakumen RenkaEX.png

214C

214C
Yanagi
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000, 3500 All 30 3 9 +7 B 4~27 Guard All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 60 + Down 23 Launch 75 + Down 23 12 12, 0 +0
Hakumen only attacks after guarding an attack
On Guard Point, hitstop for Hakumen and opponent is is 14F
Hakumen becomes fully invincible for the remainder of the move after guarding an attack
BBTag Hakumen Yanagi.png

j.214C

j.214C
EX Tsubaki
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 High 15 3 22+4L +2 H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 + Down 30 Launch 75 + Down 30 8 +0 +5
BBTag Hakumen Tsubaki.png

Partner Skills

5P

5P
Gurren
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+21 3 20 -4 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 + WBounce - - 12 +0 -
BBTag Hakumen Gurren.png

6P

6P
Shippu
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
3900, 1950 All (18)+90 4,X 41 -24 B, P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5, 4 20, 18 Launch 50 + Down 23, 80 - - 25, 0/+12 +0, +12 -
2nd hit (wave) only comes out if 1st hit misses opponent
BBTag Hakumen Shippu.png

4P

4P
Enma
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+12 7 28 -16 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 - - 16 +0 -
BBTag Hakumen Enma.png

Distortion Skills

236BC

236BC
Shippu
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5800 [11600] All 13+(47 Flash)+6
[13+(47 Flash)+86]
4 41 -24 B 1~13 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 50 Launch 66 25 +0 +8
Values in [] are for Max Charge version
2nd hit (wave) only comes out if 1st hit misses opponent
Minimum Damage: 1914 [3828]
BBTag Hakumen Shippu.png

236BC Enhanced

236BC Enhanced
Shippu
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5000, 200*15, 1800
[12500, 200*15, 1800]
All 13+(47 Flash)+6
[13+(47 Flash)+86]
4 41 -24 B 1~13 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100*16, 60 5 20 Launch 50 Launch 66 25 25, 0/+1*14, 0/+40, 0/+41 +8, +1*14, +40, +41
  • Values in [] are for Max Charge version
    2nd hit (wave) only comes out if 1st hit misses opponent
    Minimum Damage: 1550, 24*15, 216 (2126) [3876, 24*15, 216 (4452)]
BBTag Hakumen Shippu.png

236BC Wave

236BC Wave
Shippu (Wave)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 [3000] All 13+(47 Flash)+9 [13+(47 Flash)+89] Until Hit - - P3 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 [5] 18 [20] Launch 50 Launch 65 [66] 0/+12 [0/+13] +12 [+13] +17 [+13]
Values in [] are for Enhanced version
Minimum Damage: 825 [930]
BBTag Hakumen Shippu.png

214BC

214BC
Yukikaze (Catch)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 44 - - 1~27 Guard All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
On Guard Point, hitstop for Hakumen is 3F. Opponent hitstop is 47F
BBTag Hakumen Yukikaze.png

214BC Attack

214BC Attack
Yukikaze (Attack)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
6000
[2500, 100*18, 4000]
Unblockable 0+(36 Flash)+44 12 52 - B 1~End All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 [100] 4 [4, 1*18, 5] - Launch 60 - - 0/+10 [0/+30] 0/+30 [0/+70, 1*17, 40, 30] +35 [+75, +0*19]
Values in [] are for Enhanced version
Minimum damage: 1200 [500, 20*18, 1000 (1660)]
BBTag Hakumen Yukikaze2.png

j.236BC

j.236BC
Tengai
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5600 [6600] All 1+(35 Flash)+Until L 3 54 -16 H 1~(Until L+2) All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 90 + GBounce Launch 106 + GBounce 24/+20 [54/+20] +0 +0
Minimum damage: 1736 [1980]
File:BBTag Hakumen Tengai.png

Distortion Skill Duo

Distortion Skill Duo
Yukikaze
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [200, 100*18, 500] All 1+(84 Flash)+1 12 52 -35 B 1~13 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 [4, 1*18, 5] 18 Launch 60 Launch - 0/+10 0/+30 [0/+70, 1*17, 40, 30] +35 [+75, +0*19]
Values in [] are for Enhanced version
Minimum Damage: 2000 [2500]
BBTag Hakumen Yukikaze2.png

Astral Heat

222BC

222BC
Akumetsu
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 0+(35 Flash)+36 - - 1~20 Guard All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBTag Hakumen Akumetsu.png

Category