BBTag/Hakumen/Data: Difference between revisions

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Line 9: Line 9:
<section end=Links/>
<section end=Links/>
==SystemData==
==SystemData==
{{CharData-BBTag|health=18,000 |jumpStartup=4F |backdashTime=15F |backdashInv=1-7F All |additonalNotes= }}
{{CharData-BBTag|health=18,000 |prejump=4F |backdashTime=15F |backdashInv=1-7F All |forwarddashTime=16 |forwarddashInv=None |additonalNotes=Can cancel forward dash into all actions except walk on 12F }}
 
==Normal Moves==
==Normal Moves==
===4A Data===
===4A Data===
Line 31: Line 32:
  |level=3 |attribute=B |guard=All
  |level=3 |attribute=B |guard=All
  |startup=14|active=2|recovery=20|frameAdv=-3
  |startup=14|active=2|recovery=20|frameAdv=-3
  |blockstun=18 |groundHit=19 |airHit=19+Knockdown 24 |hitstop=12
  |blockstun=18 |groundHit=19 |airHit=19+Down 24 |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
Line 38: Line 39:
  |level=3 |attribute=B |guard=All
  |level=3 |attribute=B |guard=All
  |startup=14|active=2|recovery=20|frameAdv=-3
  |startup=14|active=2|recovery=20|frameAdv=-3
  |blockstun=18 |groundHit=19 |airHit=19+Knockdown 24 |hitstop=12
  |blockstun=18 |groundHit=19 |airHit=19+Down 24 |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
Line 182: Line 183:
  |level=4 |attribute=F |guard=Low
  |level=4 |attribute=F |guard=Low
  |startup=9|active=3|recovery=33|frameAdv=-17
  |startup=9|active=3|recovery=33|frameAdv=-17
  |blockstun=18 |groundHit=Knockdown 24 |airHit=36 |hitstop=12
  |blockstun=18 |groundHit=Down 24 |airHit=36 |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 189: Line 190:
  |level=4 |attribute=F |guard=Low
  |level=4 |attribute=F |guard=Low
  |startup=9|active=3|recovery=33|frameAdv=-17
  |startup=9|active=3|recovery=33|frameAdv=-17
  |blockstun=18 |groundHit=Knockdown 24 |airHit=36 |hitstop=12
  |blockstun=18 |groundHit=Down 24 |airHit=36 |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 259: Line 260:
{{AttackData-BBTag|damage=0, 2000 |p1=100 |p2=50 (once)
{{AttackData-BBTag|damage=0, 2000 |p1=100 |p2=50 (once)
  |level=0, 4 |attribute=T |guard=Throw
  |level=0, 4 |attribute=T |guard=Throw
  |startup=7~67|active=3|recovery=23||frameAdv=
  |startup=7~30|active=3|recovery=23||frameAdv=
  |blockstun= |groundHit=Stagger 45 |airHit= |hitstop=12
  |blockstun= |groundHit=Stagger 45 |airHit= |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
Line 266: Line 267:
{{FrameData-BBTag|damage=0, 2000 |p1=100 |p2=50 (once)
{{FrameData-BBTag|damage=0, 2000 |p1=100 |p2=50 (once)
  |level=0, 4 |attribute=T |guard=Throw
  |level=0, 4 |attribute=T |guard=Throw
  |startup=7~67|active=3|recovery=23||frameAdv=
  |startup=7~30|active=3|recovery=23||frameAdv=
  |blockstun= |groundHit=Stagger 45 |airHit= |hitstop=12
  |blockstun= |groundHit=Stagger 45 |airHit= |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
Line 274: Line 275:
{{AttackData-BBTag|damage=0, 500, 1500 |p1=100 |p2=50 (once)
{{AttackData-BBTag|damage=0, 500, 1500 |p1=100 |p2=50 (once)
  |level=0, 2, 4 |attribute=T |guard=Throw
  |level=0, 2, 4 |attribute=T |guard=Throw
  |startup=7~67|active=3|recovery=23||frameAdv=
  |startup=7~30|active=3|recovery=23||frameAdv=
  |blockstun= |groundHit=60, Wallbounce 50 |airHit= |hitstop=0, 12
  |blockstun= |groundHit=60, WBounce 50 |airHit= |hitstop=0, 12
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
Line 281: Line 282:
{{FrameData-BBTag|damage=0, 500, 1500 |p1=100 |p2=50 (once)
{{FrameData-BBTag|damage=0, 500, 1500 |p1=100 |p2=50 (once)
  |level=0, 2, 4 |attribute=T |guard=Throw
  |level=0, 2, 4 |attribute=T |guard=Throw
  |startup=7~67|active=3|recovery=23||frameAdv=
  |startup=7~30|active=3|recovery=23||frameAdv=
  |blockstun= |groundHit=60, Wallbounce 50 |airHit= |hitstop=0, 12
  |blockstun= |groundHit=60, WBounce 50 |airHit= |hitstop=0, 12
  |invul= |hitbox=
  |invul= |hitbox=
  }}
  }}
Line 292: Line 293:
  |startup= |active= |recovery=Total: 45 |frameAdv=
  |startup= |active= |recovery=Total: 45 |frameAdv=
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
  |invul=1-15 Guard All |hitbox=
  |invul=1-25 Guard All |hitbox=
  }}
  }}
====AD Full====
====AD Full====
Line 300: Line 301:
  |startup= |active= |recovery=Total: 45 |frameAdv=
  |startup= |active= |recovery=Total: 45 |frameAdv=
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
  |blockstun= |groundHit= |airHit= |hitstop=0/+12
  |invul=1-15 Guard All |hitbox=
  |invul=1-25 Guard All |hitbox=
  }}
  }}
===AD Attack Data===
===AD Attack Data===
====AD Attack====
====AD Attack====
Line 307: Line 309:
  |damage=0, 3300 |p1=80 |p2=100, 60
  |damage=0, 3300 |p1=80 |p2=100, 60
  |level=0, 4 |attribute=BT |guard=Air Unblockable
  |level=0, 4 |attribute=BT |guard=Air Unblockable
  |startup=16 |active=10 |recovery=10 |frameAdv=-1
  |startup=16 |active=10 |recovery=10 |frameAdv=-10
  |blockstun=18 |groundHit= |airHit= |hitstop=8,0
  |blockstun=9 |groundHit= |airHit= |hitstop=8,0
  |invul=1-End All |hitbox=
  |invul=1-End All |hitbox=
  }}
  }}
Line 315: Line 317:
  |damage=0, 3300 |p1=80 |p2=100, 60
  |damage=0, 3300 |p1=80 |p2=100, 60
  |level=0, 4 |attribute=BT |guard=Air Unblockable
  |level=0, 4 |attribute=BT |guard=Air Unblockable
  |startup=16 |active=10 |recovery=10 |frameAdv=-1
  |startup=9 |active=10 |recovery=10 |frameAdv=-10
  |blockstun= |groundHit= |airHit= |hitstop=8,0
  |blockstun= |groundHit= |airHit= |hitstop=8,0
  |invul=1-End All |hitbox=
  |invul=1-End All |hitbox=
Line 344: Line 346:
  |level=0, 4 |attribute=BT |guard=All
  |level=0, 4 |attribute=BT |guard=All
  |startup=17 |active=4 |recovery=36 |frameAdv=
  |startup=17 |active=4 |recovery=36 |frameAdv=
  |blockstun=18 |groundHit= |airHit= |hitstop=12
  |blockstun=9 |groundHit= |airHit= |hitstop=12
  |invul=1-End All |hitbox=
  |invul=1-End All |hitbox=
  }}
  }}
Line 352: Line 354:
  |level=0, 4 |attribute=BT |guard=All
  |level=0, 4 |attribute=BT |guard=All
  |startup=17 |active=4 |recovery=36 |frameAdv=
  |startup=17 |active=4 |recovery=36 |frameAdv=
  |blockstun=18 |groundHit= |airHit= |hitstop=12
  |blockstun=9 |groundHit= |airHit= |hitstop=12
  |invul=1-End All |hitbox=
  |invul=1-End All |hitbox=
  }}
  }}
Line 364: Line 366:
  |level=4 |attribute=F, B |guard=Low,All
  |level=4 |attribute=F, B |guard=Low,All
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 372: Line 374:
  |level=4 |attribute=F, B |guard=Low,All
  |level=4 |attribute=F, B |guard=Low,All
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
  |startup=9|active=3(10)3|recovery=20|frameAdv=-4
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 389: Line 391:
  |level=5, 3 |attribute=B, F |guard=High, Low
  |level=5, 3 |attribute=B, F |guard=High, Low
  |startup=22|active=3(14)3|recovery=26|frameAdv=-12
  |startup=22|active=3(14)3|recovery=26|frameAdv=-12
  |blockstun=20, 16 |groundHit=Knockown 25  |airHit=30+Knockdown 25, 17+Knockdown25 |hitstop=15, 13
  |blockstun=20, 16 |groundHit=Knockown 25  |airHit=30+Down 25, 17+Down25 |hitstop=15, 13
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 449: Line 451:
  |level=4 |attribute=H |guard=High
  |level=4 |attribute=H |guard=High
  |startup=19|active=3|recovery=Until L+9|frameAdv=
  |startup=19|active=3|recovery=Until L+9|frameAdv=
  |blockstun=18 |groundHit=Knockdown 24 |airHit=60+Knockdown 24 |hitstop=8
  |blockstun=18 |groundHit=Down 24 |airHit=60+Down 24 |hitstop=8
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 457: Line 459:
  |level=4 |attribute=H |guard=High
  |level=4 |attribute=H |guard=High
  |startup=19|active=3|recovery=Until L+9|frameAdv=
  |startup=19|active=3|recovery=Until L+9|frameAdv=
  |blockstun=18 |groundHit=Knockdown 24 |airHit=60+Knockdown 24 |hitstop=8
  |blockstun=18 |groundHit=Down 24 |airHit=60+Down 24 |hitstop=8
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 485: Line 487:
  |level=4 |attribute=F, B |guard=Low, All
  |level=4 |attribute=F, B |guard=Low, All
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 493: Line 495:
  |level=4 |attribute=F, B |guard=Low, All
  |level=4 |attribute=F, B |guard=Low, All
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
  |startup=9|active=3(12)3|recovery=21|frameAdv=-5
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Knockdown 24, 30 |hitstop=15, 12
  |blockstun=18 |groundHit=Stagger 39, Launch |airHit=30+Down 24, 30 |hitstop=15, 12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 502: Line 504:
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
  |blockstun=18 |groundHit=Knockdown 24 |airHit=Knockdown 24 |hitstop=12, 0
  |blockstun=18 |groundHit=Down 24 |airHit=Down 24 |hitstop=12, 0
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 510: Line 512:
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
  |startup=30 |active=3 |recovery=9 |frameAdv=+7
  |blockstun=18 |groundHit=Knockdown 24 |airHit=Knockdown 24 |hitstop=12, 0
  |blockstun=18 |groundHit=Down 24 |airHit=Down 24 |hitstop=12, 0
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 519: Line 521:
  |level=4 |attribute=H |guard=High
  |level=4 |attribute=H |guard=High
  |startup=15|active=3|recovery=22+4L |frameAdv=  
  |startup=15|active=3|recovery=22+4L |frameAdv=  
  |blockstun=19 |groundHit=Knockdown 31 |airHit=60+Knockdown 31 |hitstop=8
  |blockstun=19 |groundHit=Down 31 |airHit=60+Down 31 |hitstop=8
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 527: Line 529:
  |level=4 |attribute=H |guard=High
  |level=4 |attribute=H |guard=High
  |startup=15|active=3|recovery=22+4L |frameAdv=  
  |startup=15|active=3|recovery=22+4L |frameAdv=  
  |blockstun=19 |groundHit=Knockdown 31 |airHit=60+Knockdown 31 |hitstop=8
  |blockstun=19 |groundHit=Down 31 |airHit=60+Down 31 |hitstop=8
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 537: Line 539:
  |damage=1700 |p1=70 |p2=85
  |damage=1700 |p1=70 |p2=85
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=(17)+21 |active=3 |recovery=20 |frameAdv=-4
  |startup=(18)+21 |active=3 |recovery=20 |frameAdv=-4
  |blockstun=18 |groundHit=Launch |airHit=60+Wallbounce |hitstop=12
  |blockstun=18 |groundHit=Launch |airHit=60+WBounce |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 545: Line 547:
  |damage=1700 |p1=70 |p2=85
  |damage=1700 |p1=70 |p2=85
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=(17)+21 |active=3 |recovery=20 |frameAdv=-4
  |startup=(18)+21 |active=3 |recovery=20 |frameAdv=-4
  |blockstun=18 |groundHit=Launch |airHit=60+Wallbounce |hitstop=12
  |blockstun=18 |groundHit=Launch |airHit=60+WBounce |hitstop=12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 554: Line 556:
  |damage=3900, 1950 |p1=70 |p2=80
  |damage=3900, 1950 |p1=70 |p2=80
  |level=5, 4 |attribute=B, P2 |guard=All
  |level=5, 4 |attribute=B, P2 |guard=All
  |startup=(17)+90 |active=4 |recovery=41 |frameAdv=-24
  |startup=(18)+90 |active=4 |recovery=41 |frameAdv=-24
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Knockdown 24, 80 |hitstop=25, 0/+12
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Down 24, 80 |hitstop=25, 0/+12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 562: Line 564:
  |damage=3900, 1950 |p1=70 |p2=80
  |damage=3900, 1950 |p1=70 |p2=80
  |level=5, 4 |attribute=B, P2 |guard=All
  |level=5, 4 |attribute=B, P2 |guard=All
  |startup=(17)+90 |active=4 |recovery=41 |frameAdv=-24
  |startup=(18)+90 |active=4 |recovery=41 |frameAdv=-24
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Knockdown 24, 80 |hitstop=25, 0/+12
  |blockstun=20, 18 |groundHit=Launch |airHit=50+Down 24, 80 |hitstop=25, 0/+12
  |invul= |hitbox=
  |invul= |hitbox=
}}
}}
Line 571: Line 573:
  |damage=1700 |p1=70 |p2=85
  |damage=1700 |p1=70 |p2=85
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=(17)+12 |active=7 |recovery=28 |frameAdv=-16
  |startup=(18)+12 |active=7 |recovery=28 |frameAdv=-16
  |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=16
  |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=16
  |invul= |hitbox=
  |invul= |hitbox=
Line 579: Line 581:
  |damage=1700 |p1=70 |p2=85
  |damage=1700 |p1=70 |p2=85
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=(17)+12 |active=7 |recovery=28 |frameAdv=-16
  |startup=(18)+12 |active=7 |recovery=28 |frameAdv=-16
  |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=16
  |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=16
  |invul= |hitbox=
  |invul= |hitbox=
Line 590: Line 592:
  |damage=5800 [11600] |p1=80 |p2=60
  |damage=5800 [11600] |p1=80 |p2=60
  |level=5, 4|attribute=B |guard=All
  |level=5, 4|attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |invul=1-13 All |hitbox=
  |invul=1-13 All |hitbox=
Line 598: Line 600:
  |damage=5800 [11600] |p1=80 |p2=60
  |damage=5800 [11600] |p1=80 |p2=60
  |level=5, 4|attribute=B |guard=All
  |level=5, 4|attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |invul=1-13 All |hitbox=
  |invul=1-13 All |hitbox=
Line 607: Line 609:
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
  |level=5 |attribute=B |guard=All
  |level=5 |attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |invul=1-13 All |hitbox=
  |invul=1-13 All |hitbox=
Line 615: Line 617:
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
  |damage=5000, 200*15, 1800<br/>[12500, 200*15, 1800] |p1=80 |p2=60 [100*16, 60]
  |level=5 |attribute=B |guard=All
  |level=5 |attribute=B |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
  |startup=13+6 [13+86]|active=4 |recovery=41 |frameAdv=-24
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |blockstun=20 |groundHit=Launch |airHit=50 |hitstop=25
  |invul=1-13 All |hitbox=
  |invul=1-13 All |hitbox=
Line 625: Line 627:
  |damage=2500 [3000] |p1=80 |p2=60
  |damage=2500 [3000] |p1=80 |p2=60
  |level=4 [5]|attribute=P2 |guard=All
  |level=4 [5]|attribute=P2 |guard=All
  |startup=13+18 |active= |recovery= |frameAdv=
  |startup=13+23 [13+90] |active= |recovery= |frameAdv=
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
  |invul= |hitbox=
  |invul= |hitbox=
Line 633: Line 635:
  |damage=5800 [11600] |p1=80 |p2=60
  |damage=5800 [11600] |p1=80 |p2=60
  |level=4 [5]|attribute=P2 |guard=All
  |level=4 [5]|attribute=P2 |guard=All
  |startup=13+18 |active=4 |recovery=41 |frameAdv=-24
  |startup=13+23 [13+90] |active= |recovery= |frameAdv=
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
  |blockstun=18 [20] |groundHit=Launch |airHit=50 |hitstop=0 [0/+13]
  |invul= |hitbox=
  |invul= |hitbox=
Line 643: Line 645:
  |damage= |p1= |p2=
  |damage= |p1= |p2=
  |level= |attribute= |guard=
  |level= |attribute= |guard=
  |startup= |active= |recovery= |frameAdv=  
  |startup= |active= |recovery=Total: 44 |frameAdv=  
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invul=1-27 Guard All |hitbox=
}}
}}
====214BC Full====
====214BC Full====
Line 655: Line 657:
  |invul=1-27 Guard All |hitbox=
  |invul=1-27 Guard All |hitbox=
}}
}}
===214BC Attack Data===
===214BC Attack Data===
====214BC Attack====
====214BC Attack====
{{AttackData-BBTag
{{AttackData-BBTag
  |damage=6000 <br/>[2500, 100*18, 4000] |p1=80 |p2=60 [100]
  |damage=6000 <br/>[2500, 100*18, 4000] |p1=80 |p2=60 [100]
  |level= |attribute= |guard=Unblockable
  |level=4 |attribute=B |guard=Unblockable
  |startup= |active= |recovery= |frameAdv=  
  |startup=0+44 |active=12 |recovery=52 |frameAdv=  
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit=Launch |airHit=60 |hitstop=0/+10/+30
  |invul= |hitbox=
  |invul=1-End All |hitbox=
}}
}}
====214BC Attack Full====
====214BC Attack Full====
{{FrameData-BBTag
{{FrameData-BBTag
  |damage=6000<br/>[2500, 100*18, 4000] |p1=80 |p2=60 [100]
  |damage=6000 <br/>[2500, 100*18, 5000] |p1=80 |p2=60 [100]
  |level= |attribute= |guard=Unblockable
  |level=4 |attribute=B |guard=Unblockable
  |startup= |active= |recovery= |frameAdv=  
  |startup=0+44 |active=12 |recovery=52 |frameAdv=  
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit=Launch |airHit=60 |hitstop=0/+10/+30
  |invul= |hitbox=
|invul=1-End All |hitbox=
}}
===j.236BC Data===
====j.236BC====
{{AttackData-BBTag
|damage=5600 [6600]|p1=80|p2=60
|level=5|attribute=H|guard=All
|startup=1+Until L|active=3|recovery=54|frameAdv=-16
|blockstun=20|groundHit=Launch|airHit=90 + GBounce|hitstop=24/+20/+0 [54/+20/+0]
|invul=1-End of Active All|hitbox=
}}
====j.236BC Full====
{{FrameData-BBTag
|damage=5600 [6600]|p1=80|p2=60
|level=5|attribute=H|guard=All
|startup=1+Until L|active=3|recovery=54|frameAdv=-16
|blockstun=20|groundHit=Launch|airHit=90 + GBounce|hitstop=24/+20/+0 [54/+20/+0]
  |invul=1-End of Active All|hitbox=
}}
}}


Line 678: Line 698:
  |damage=2000 [200, 100*18, 500] |p1=100 |p2=100
  |damage=2000 [200, 100*18, 500] |p1=100 |p2=100
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=1+1 |active=12 |recovery=52 |frameAdv=
  |startup=1+1 |active=12 |recovery=52 |frameAdv=-35
  |blockstun= |groundHit= |airHit= |hitstop=0/+10
  |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=0/+10/+30
  |invul=1-13 All |hitbox=
  |invul=1-13 All |hitbox=
}}
}}
Line 686: Line 706:
  |damage=2000 [200, 100*18, 500] |p1=100 |p2=100
  |damage=2000 [200, 100*18, 500] |p1=100 |p2=100
  |level=4 |attribute=B |guard=All
  |level=4 |attribute=B |guard=All
  |startup=1+1 |active=12 |recovery=52 |frameAdv=
  |startup=1+1 |active=12 |recovery=52 |frameAdv=-35
  |blockstun= |groundHit= |airHit= |hitstop=0/+10
  |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=0/+10/+30
  |invul=1-13 All |hitbox=
  |invul=1-13 All |hitbox=
}}
}}


==Astral Heat==
==Astral Heat==
===222BC Data===
===222BC Data===
====222BC====
====222BC====
{{AttackData-BBTag
{{AttackData-BBTag
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |frameAdv=  
  |startup= |active= |recovery=Total: 0+36 |frameAdv=  
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invul=1-20 Guard All |hitbox=
}}
}}
====222BC Full====
====222BC Full====
{{FrameData-BBTag
{{FrameData-BBTag
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |frameAdv=  
  |startup= |active= |recovery=Total: 0+36 |frameAdv=  
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invul=1-20 Guard All |hitbox=
}}
}}



Revision as of 04:18, 10 December 2019

  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

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SystemData

Health: 18,000
Prejump: 4F
Backdash Time 15F / Invul: 1-7F All
Forward Dash Time 16 / Invul: None
Can cancel forward dash into all actions except walk on 12F


Normal Moves

4A Data

4A

| height="25px"| 1500 | All | 10 | 2 | 15 | - | B | -

4A Full

| height="25px"| 1500 | All | 10 | 2 | 15 | 0 | B | -

5A Data

5A

| height="25px"| 2000 | All | 14 | 2 | 20 | - | B | -

5A Full

| height="25px"| 2000 | All | 14 | 2 | 20 | -3 | B | -

5AA Data

5AA

| height="25px"| 1500 | All | 15 | 5 | 21 | - | B | -

5AA Full

| height="25px"| 1500 | All | 15 | 5 | 21 | -9 | B | -

5AAA Data

5AAA

| height="25px"| 1700 | All | 15 | 3 | 24 | - | B | -

5AAA Full

| height="25px"| 1700 | All | 15 | 3 | 24 | -8 | B | -

5AAAA Data

5AAAA

| height="25px"| 2200 | All | 17 | 3 | 27 | - | B | -

5AAAA Full

| height="25px"| 2200 | All | 17 | 3 | 27 | -9 | B | -

2A Data

2A

| height="25px"| 1500 | Low | 8 | 6 | 15 | - | F | -

2A Full

| height="25px"| 1500 | Low | 8 | 6 | 15 | -4 | F | -

5B Data

5B

| height="25px"| 1700 | All | 15 | 3 | 22 | - | B | -

5B Full

| height="25px"| 1700 | All | 15 | 3 | 22 | -6 | B | -

5BB Data

5BB

| height="25px"| | | | | Total: 24 | - | | -

5BB Full

| height="25px"| - | - | - | - | Total: 24 | -9 | - | -

5BBB Data

5BBB

| height="25px"| 1700 | All | 6 | 7 | 21 | - | B | -

5BBB Full

| height="25px"| 1700 | All | 6 | 7 | 21 | -9 | B | -

2B Data

2B

| height="25px"| 1700 | All | 13 | 3 | 33 | - | B | -

2B Full

| height="25px"| 1700 | All | 13 | 3 | 33 | -17 | B | -

5C Data

5C

| height="25px"| 800 | High | 22 | 3 | 24 | - | | -

5C Full

| height="25px"| 800 | High | 22 | 3 | 24 | -10 | - | -

2C Data

2C

| height="25px"| 1700 | Low | 9 | 3 | 33 | - | F | -

2C Full

| height="25px"| 1700 | Low | 9 | 3 | 33 | -17 | F | -

j.A Data

j.A

| height="25px"| 1500 | High | 12 | 4 | 30 | - | H | -

j.A Full

| height="25px"| 1500 | High | 12 | 4 | 30 | - | H | -

j.AA Data

j.AA

| height="25px"| 1500 | High | 11 | 12 | 12 | - | H | -

j.AA Full

| height="25px"| 1500 | High | 11 | 12 | 12 | - | H | -

j.B Data

j.B

| height="25px"| 1800 | High | 12 | 2 | 32+3L | - | H | -

j.B Full

| height="25px"| 1800 | High | 12 | 2 | 32+3L | - | H | -

j.C Data

j.C

| height="25px"| 1700 | All | 11 | 3 | 24 | - | H | -

j.C Full

| height="25px"| 1700 | All | 11 | 3 | 24 | - | H | -

Universal Mechanics

BC Data

BC

| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | - | T | -

BC Full

| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | - | T | -

4BC Data

4BC

| height="25px"| 0, 500, 1500 | Throw | 7~30 | 3 | 23 | - | T | -

4BC Full

| height="25px"| 0, 500, 1500 | Throw | 7~30 | 3 | 23 | - | T | -

AD Data

| height="25px"| | | | | Total: 45 | - | | -

AD Full

| height="25px"| - | - | - | - | Total: 45 | - | - | -

AD Attack Data

AD Attack

| height="25px"| 0, 3300 | Air Unblockable | 16 | 10 | 10 | - | BT | -

AD Attack Full

| height="25px"| 0, 3300 | Air Unblockable | 9 | 10 | 10 | -10 | BT | -

j.AD Data

j.AD

| height="25px"| | | | | Total: 53 | - | | -

j.AD Full

| height="25px"| - | - | - | - | Total: 53 | - | - | -

j.AD Attack Data

j.AD Attack

| height="25px"| 0, 3300 | All | 17 | 4 | 36 | - | BT | -

j.AD Attack Full

| height="25px"| 0, 3300 | All | 17 | 4 | 36 | - | BT | -

Skills

236A Data

236A

| height="25px"| 1300*2 | Low,All | 9 | 3(10)3 | 20 | - | F, B | -

236A Full

| height="25px"| 1300*2 | Low,All | 9 | 3(10)3 | 20 | -4 | F, B | -

236B Data

236B

| height="25px"| 2500, 1500 | High, Low | 22 | 3(14)3 | 26 | - | B, F | -

236B Full

| height="25px"| 2500, 1500 | High, Low | 22 | 3(14)3 | 26 | -12 | B, F | -

214A Data

214A

| height="25px"| 1500 | All | 14 | 3 | 20 | - | B | -

214A Full

| height="25px"| 1500 | All | 14 | 3 | 20 | -4 | B | -

214B Data

214B

| height="25px"| 1700 | All | 19 | 3 | 25 | - | B | -

214B Full

| height="25px"| 1700 | All | 19 | 3 | 25 | -9 | B | -

j.214A Data

j.214A

| height="25px"| 1500 | All | 12 | 4 | Total: 36 | - | P | -

j.214A Full

| height="25px"| 1500 | All | 12 | 4 | Total: 36 | - | P | -

j.214B Data

j.214B

| height="25px"| 2000 | High | 19 | 3 | Until L+9 | - | H | -

j.214B Full

| height="25px"| 2000 | High | 19 | 3 | Until L+9 | - | H | -

Cut Projectile Data

Cut Projectile

| height="25px"| 1500 | All | | | | - | P2 | -

Cut Projectile Full

| height="25px"| 1500 | All | - | - | - | - | P2 | -

Extra Skills

236C Data

236C

| height="25px"| 1400*2 | Low, All | 9 | 3(12)3 | 21 | - | F, B | -

236C Full

| height="25px"| 1400*2 | Low, All | 9 | 3(12)3 | 21 | -5 | F, B | -

214C Data

214C

| height="25px"| 1000, 3500 | All | 30 | 3 | 9 | - | B | -

214C Full

| height="25px"| 1000, 3500 | All | 30 | 3 | 9 | +7 | B | -

j.214C Data

j.214C

| height="25px"| 2500 | High | 15 | 3 | 22+4L | - | H | -

j.214C Full

| height="25px"| 2500 | High | 15 | 3 | 22+4L | - | H | -

Partner Skills

5P Data

5P

| height="25px"| 1700 | All | (18)+21 | 3 | 20 | - | B | -

5P Full

| height="25px"| 1700 | All | (18)+21 | 3 | 20 | -4 | B | -

6P Data

6P

| height="25px"| 3900, 1950 | All | (18)+90 | 4 | 41 | - | B, P2 | -

6P Full

| height="25px"| 3900, 1950 | All | (18)+90 | 4 | 41 | -24 | B, P2 | -

4P Data

4P

| height="25px"| 1700 | All | (18)+12 | 7 | 28 | - | B | -

4P Full

| height="25px"| 1700 | All | (18)+12 | 7 | 28 | -16 | B | -

Distortion Skills

236BC Data

236BC

| height="25px"| 5800 [11600] | All | 13+6 [13+86] | 4 | 41 | - | B | -

236BC Full

| height="25px"| 5800 [11600] | All | 13+6 [13+86] | 4 | 41 | -24 | B | -

236BC Enhanced Data

236BC Enhanced

| height="25px"| 5000, 200*15, 1800
[12500, 200*15, 1800] | All | 13+6 [13+86] | 4 | 41 | - | B | -

236BC Enhanced Full

| height="25px"| 5000, 200*15, 1800
[12500, 200*15, 1800] | All | 13+6 [13+86] | 4 | 41 | -24 | B | -

236BC Wave Data

236BC Wave

| height="25px"| 2500 [3000] | All | 13+23 [13+90] | | | - | P2 | -

236BC Wave Full

| height="25px"| 5800 [11600] | All | 13+23 [13+90] | - | - | - | P2 | -

214BC Data

214BC

| height="25px"| | | | | Total: 44 | - | | -

214BC Full

| height="25px"| - | - | - | - | Total: 44 | - | - | -

214BC Attack Data

214BC Attack

| height="25px"| 6000
[2500, 100*18, 4000] | Unblockable | 0+44 | 12 | 52 | - | B | -

214BC Attack Full

| height="25px"| 6000
[2500, 100*18, 5000] | Unblockable | 0+44 | 12 | 52 | - | B | -

j.236BC Data

j.236BC

| height="25px"| 5600 [6600] | All | 1+Until L | 3 | 54 | - | H | -

j.236BC Full

| height="25px"| 5600 [6600] | All | 1+Until L | 3 | 54 | -16 | H | -

Distortion Skill Duo Data

Distortion Skill Duo

| height="25px"| 2000 [200, 100*18, 500] | All | 1+1 | 12 | 52 | - | B | -

Distortion Skill Duo Full

| height="25px"| 2000 [200, 100*18, 500] | All | 1+1 | 12 | 52 | -35 | B | -

Astral Heat

222BC Data

222BC

| height="25px"| | | | | Total: 0+36 | - | | -

222BC Full

| height="25px"| - | - | - | - | Total: 0+36 | - | - | -

Category