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==[[BBTag/System Data|System Data]]== | ==[[BBTag/System Data|System Data]]== | ||
{{CharData-BBTag|Hakumen}} | {{CharData-BBTag|Hakumen}} | ||
*Canceling a Skill/EX Skill into another Skill/EX Skill costs 1 Skill Gauge, | *Canceling a Skill/EX Skill into another Skill/EX Skill costs 1 Skill Gauge, and the Skill/EX Skill canceled into will have its P2 value overwritten to 100 (aka no scaling)on any and all hits of that special. | ||
<br clear=all/> | <br clear=all/> | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Ground Throw | |version=Ground Throw | ||
|damage=0, 2000 |p1=100 |p2=50 | |damage=0, 2000 |p1=100 |p2=50 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
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|version=Zanshin (Attack) | |version=Zanshin (Attack) | ||
|subtitle=Catch Attack | |subtitle=Catch Attack | ||
|damage=0, 3000 |p1=80 |p2=60 | |damage=0, 3000 |p1=80 |p2=60 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
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|version=Air Zanshin (Attack) | |version=Air Zanshin (Attack) | ||
|subtitle=Catch Attack | |subtitle=Catch Attack | ||
|damage=0, 3000 |p1=80 |p2=60 | |damage=0, 3000 |p1=80 |p2=60 (once) | ||
|level= |attribute= |guard= | |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Cross Burst Attack | |version=Cross Burst Attack | ||
|damage= |level= |attribute= |guard= | |damage=1000 |level= |attribute= |guard= | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |airHit= | |blockstun= |groundHit= |airHit= | ||
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{{FrameData-BBTag | {{FrameData-BBTag | ||
|version=Yanagi |subtitle=214C | |version=Yanagi |subtitle=214C | ||
|damage=1000, 3500 |p1=80 |p2= | |damage=1000, 3500 |p1=80 |p2=75 | ||
|level= |attribute= |guard=All | |level= |attribute= |guard=All | ||
|startup=27 |active= |recovery=4 |frameAdv=-2 | |startup=27 |active= |recovery=4 |frameAdv=-2 |
Revision as of 20:06, 15 January 2019
System Data
Health:
Prejump:
Backdash Time / Invul:
- Canceling a Skill/EX Skill into another Skill/EX Skill costs 1 Skill Gauge, and the Skill/EX Skill canceled into will have its P2 value overwritten to 100 (aka no scaling)on any and all hits of that special.
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
- During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5A | 5AA | 5B, 2B | 5C, 2C | Throw, Special, Super |
5AA | 5AAA | - | 5C, 2C | Throw, Jump, Special, Super |
5AAA | 5AAAA | - | - | Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A | 4A, 5A | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B | - | 5BB | 5C, 2C | Special, Super |
5BB | - | 5BBB[+] | - | - |
5BBB | - | - | - | Special, Super |
2B | - | - | - | Jump, Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | j.A | - | j.C | Jump, Special, Super |
j.C | - | - | - | Jump, Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •