BBTag/Hazama: Difference between revisions

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Revision as of 02:48, 11 January 2019

Hazama
BBTag Hazama Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Step

Overview

"This is getting a little bothersome. Can I leave the rest of the work to you?"

Backstory

Hazama is a captain of the Novus Orbis Librarium's (NOL) Intelligence Department and one of the first antagonists of the series. In reality, he is an artificial human created as a host for the soul of Yuuki Terumi, a former member of the Six Heroes and the creator of the Azure Grimoire and, by extension, the Black Beast. Although Hazama usually retains a calm and charming demeanor, this is simply a mask with which he hides his selfish and manipulative personality that lurks underneath. At the end of BlazBlue: Chrono Phantasma, he and Terumi become separate, and he gains his own will. During the events of Central Fiction, he puts his manipulation skills he picked up from his time as Terumi's host in order to pursue his own mysterious agenda.

Playstyle

Hazama uses his Ouroboros chains to zip across the stage, either to approach his opponent or to run away. Once in, he can use his stance-mixups or his command grab to open them up and start in on any one of his myriad combo routes that lead into an aerial j.C ender, which places him in a great position to start everything over again.

At close range, Hazama is notably lacking. Although his tools are all decently fast, they barely cover any space. The ones that do, i.e. 2C and his 214s, all need resources to get damage off of. Due to this, its best to try to avoid close range footsies without some serious mind game trickery up your sleeve.

In general, with Hazama, you want to slip in, sneak in a hit, do some damage, then slip out. But if it allows you to maintain some scary pressure, then by all means keep staying in to confuse your foes even further.

Strengths/Weaknesses

Strengths Weaknesses
  • Lots of effective smart combo routes that deal damage and build meter.
  • His B normals give him a large amount of range, being essentially the same as his D moves.
  • Amazing Reversal Action.
  • 236B+C is incredibly threatening.
  • Solid mixup options supplemented by his special moves.
  • Embarrassingly small footsies range, requiring him to close the gap often.
  • Awkward mobility options limit his approaches severely.
  • No drive chain that deals with air approaches.
  • Being predictable in your approaches can easily get yourself anti-aired.
  • Needs either meter or partner to convert his stance specials.


Drive: Ouroboros

Named after a snake that eats its own tail, Hazama's Drive is manifested as a stretching chain in the shape of a snake. He can cover many different angles and distances by shooting a Drive move. Although Hazama's drive has returned in BlazBlue Cross Tag Battle, veteran Hazama players from the BlazBlue series will notice a few changes have been made.

  1. Hazama's chains are now mapped to his B buttons.
  2. There are no longer any stocks for his chain.
  3. He no longer has multiple followups from his chains. Instead, you can do the D followup by continuing the B auto combo.


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Normal Moves

4A
4A
BBTag Hazama 4A.png
Jesus Knee
1300 All - - -
5A
5A
BBTag Hazama 5A.png
Whiff this in neutral if you feel like dying.
BBTag Hazama 5AA.png
Flick that arm.
BBTag Hazama 5AAA.png
Venom Sword!
BBTag Hazama 5AAAA.png
Mini Houtenjin!
950*2 All - - - 1700 All - - - 1500 All - - - 2000 All - - -
5B
5B
BBTag Hazama 5B.png
Striking Coil!
BBTag Hazama DFollowup.png
I sure do hope I don't get anti-aired...
BBTag Hazama Old jB.png
Still technically j5B...
1500 All - - - All - - - 1500 High - - -
5C
5C
BBTag Hazama 5C.png
Drop a snake on their heads.
800 High 22 - - -
2A
2A
BBTag Hazama 2A.png
Hazama still has classy legs
1000 Low - - -
2B
2B
BBTag Hazama 2B.png
Shing!
BBTag Hazama 2BB.png
WRYYYY
BBTag Hazama DFollowup.png
Going up!
BBTag Hazama Old jB.png
Stick a leg out.
1700 All - - - 1500 All - - - All - - - 1500 All - - -
2C
2C
BBTag Hazama 2C.png
Just... Just use 3C...no other option.
2000 Low - - -
j.A
j.A
BBTag Hazama jA.png
from CCCCC to AAAAA.....
1000 High - - - 1000 High - - - 1000 High - - - 1000 High - - -
j.B
j.B
BBTag Hazama jB.png
Who needs 5B?
BBTag Hazama DFollowup.png
Hope they're not anti-airing...
BBTag Hazama Old jB.png
Boot to the head.
1500 All - - - - - - 1500 High - - -
j.C
j.C
Shadow Serpent/Jameijin JAAAMEIJIN
1700 All - - -
j.2B
j.2B
BBTag Hazama j2B.png
Down below?
1500 All - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Hazama GroundThrow.png
Send them flying or send them bouncing.
2000 Throw - - -
Rising Fang - Gashoukyaku
Rising Fang - Gashoukyaku
5A+D No longer whiffs on crouching and low attacks. Hurray!
2300 Air Unblockable 10 - - -



Skills

Falling Fang - Ressenga
Falling Fang - Ressenga
236A/B add a mixup or just outright bop their heads.
1500,1500 All, High 15 - - - 2200 High 27 (61 if charged) - - -
Devouring Fang - Zaniega
Devouring Fang - Zaneiga
214A/B add some sprinkles just scoop the ice cream instead
1500,1500 All, Low 15 - - - 2200 Low 26 (59 if charged) - - -


Extra Skills

Hungry Coils - Jakou
Hungry Coils - Jakou
236C send em back to the corner
0,2244 All - - -
Bloody Fang - Gasaishou
Bloody Fang - Gasaishou
214C GOTCHA 2: The Sequel
Throw - - -


Partner Skills

5P
5P
Venom Sword - Jabaki
BBTag Hazama 5AAA.png
Slide 'em to the corner.
1500 All 33 N/A N/A - - -
4P
4P
Vengeful Viper > Rising Fang hit and launch
1700,1700 All 29 N/A N/A - - -
6P
6P
Hungry Coils - Jakou Drag them back for more pain.
0, 1570 All 29 N/A N/A - - -


Distortion Skills

Serpent's Infernal Rapture - Jayoku Houtenjin
Serpent's Infernal Rapture - Jayoku Houtenjin
236B+C S U P E R S N A K E K I C K
3980 All - - - 4980 All - - -
Eternal Coils of the Dragon Serpent - Mizuchi Rekkazan
Eternal Coils of the Dragon Serpent - Mizuchi Rekkazan
214B+C KIMOCHII DAROU?!
500*10, 3000 (8000) All - - - 500*2, 250*24, 1250*2 (9500) All - - -

Distortion Skill Duo

Eternal Coils of the Dragon Serpent - Mizuchi Rekkazan
P during Distortion Skill I hope Burensou comes back
100*8 , 1200 All - - - 50*24, 650*2 All - - -


Astral Heat

Hungry Darkness of 1000 Souls - Senkon Meiraku
222B+C RIP pretzel motion 2010-2018
42000 (DESTROY) All 1+16 - - -



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