Difference between revisions of "BBTag/Heart Aino"

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* You can use air normals to cancel the flight
 
* You can use air normals to cancel the flight
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* Flight can be "steered" up or down while you approach. Steering down can allow you to land early, and steering up gives you a higher approach angle.
 
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Revision as of 12:34, 23 May 2019

Heart Aino
BBTag Heart Portrait.png

Health: 16,000
Prejump: 4
Backdash Time 21 / Invul: 1-7 All


Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run, Homing Dash
Playstyle
Playstyle Archetypes go here
Team role
Team role goes here

Overview

Backstory

Playstyle

Strengths/Weaknesses

Strengths Weaknesses
  • Saki is 100% gay for Heart
  • Easily pushed over






Normal Moves

4A
4A
BBTag Heart 4A.png
Damage Guard Startup Active Recovery Frame Adv.
1000 All 6 3 12 -3


5A
5A
BBTag Heart 5A.png
BBTag Heart 5AA.png
BBTag Heart 5AAA.png
BBTag Heart 5AAAA.png
Version Damage Guard Startup Active Recovery Frame Adv.
5A 1500 All 8 5 15 -3
5AA 1500 All 7 3 18 -4
5AAA 1500 All 10 3 28 -14
5AAAA 2500 All 10 5 34 -20


5B
5B
BBTag Heart 5B.png
BBTag Heart 5BB.png
BBTag Heart 5BBB.png
Version Damage Guard Startup Active Recovery Frame Adv.
5B 1700 [2200] All 11 [41] 3 27 -11 [-9]

Can be charged up for extra distance.

  • Fully charged looks to travel about half-screen
5BB 1700 All 15 3 - -
5BBB 2000 Low 12 3 20 -4


5C
5C
BBTag Heart 5C.png
Damage Guard Startup Active Recovery Frame Adv.
800+ High 22 3 24 -10

Seems to be like the Persona or BlazBlue 5Cs, where the startup is quick but is unsafe on block.


2A
2A
BBTag Heart 2A.png
Damage Guard Startup Active Recovery Frame Adv.
1000 Low 7 3 15 -4


2B
2B
BBTag Heart 2B.png
Damage Guard Startup Active Recovery Frame Adv.
1700 [2300] All 12 [33] 3 27 -11
  • Has clash property when charging up
  • Can be homing cancelled on hit if charged fully


2C
2C
BBTag Heart 2C.png
Damage Guard Startup Active Recovery Frame Adv.
1700 Low 13 3 24 -8


j.A
j.A
BBTag Heart jA.png
BBTag Heart 5BB.png
Version Damage Guard Startup Active Recovery Frame Adv.
j.A 1000 High 8 6 15 -
j.AA 1500 High 10 3 18 -


j.B
j.B
BBTag Heart jB.png
BBTag Heart jBB.png
Version Damage Guard Startup Active Recovery Frame Adv.
j.B 1500 High 9 10 16 -
j.BB 1700 High 12 3 24 -


j.C
j.C
BBTag Heart jC.png
Homing dash
Version Damage Guard Startup Active Recovery Frame Adv.
j.C - - - - - -
j.4C - - - - - -
j.6C

BBTag/Heart Aino/Data

j.8C

BBTag/Heart Aino/Data

j.2C

BBTag/Heart Aino/Data

The main mechanic staple to Arcana Heart side. Fly towards the opponent somewhat slowly. Use j.4C to "hop" backwards before flying forward

  • You can cancel normals or specials into this for 1 meter
  • You can use air normals to cancel the flight
  • Flight can be "steered" up or down while you approach. Steering down can allow you to land early, and steering up gives you a higher approach angle.




Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Heart 5AAA.png
BBTag Heart 2B.png
Front Throw
BBTag Heart GroundThrow.png
Back Throw
Damage Guard Startup Active Recovery Frame Adv.
0, 1000*2 Throw 7-30 3 23 -


Heartful Punch
Heartful Punch
5A+D (Air OK)
BBTag Heart HeartfulPunch.png
BBTag Heart 5BB.png
Version Damage Guard Startup Active Recovery Frame Adv.
Ground 1200, 1500, 1500 Air Unblockable*2, All 10 2(4)12(7)5 26+8L -39
Air 1100, 1400 All 7 3(6)12(7)5 Until L+8L -
Followup Attack


Skills

Iron Fist Punch
Iron Fist Punch
236A/B
BBTag Heart IronFistPunch.png
Version Damage Guard Startup Active Recovery Frame Adv.
A 2000 All 13 4 20 -7
B 2300 All 24 6 20 -7
Roz Sfaira
Roz Sfaira
214A (air OK)
BBTag Heart RozSfaira.png
Version Damage Guard Startup Active Recovery Frame Adv.
Ground 1500 All 51 300 Total: 51 +25
Air 1500 All 51 300 Total: Until L+0L -
  • Orb tracks the opponent
  • Can be cancelled into homing with 5C for one meter


Tria Sfaira
Tria Sfaira
214B (air OK)
BBTag Heart TriaSfaira.png
Version Damage Guard Startup Active Recovery Frame Adv.
Ground 1500*3 All 61 X(6)X(6)X Total: 70 +28
Air 1500*3 All 61 X(6)X(6)X Total: Until L -
  • Three orbs this time!
  • Orbs will track the opponent
  • Can be cancelled into homing with 5C


Special Kick
Special Kick
j.236A/B
BBTag Heart SpecialKick.png
Version Damage Guard Startup Active Recovery Frame Adv.
A 2200 High 14 Until L 18L -
B 2200 High 23 Until L 21L -



Extra Skills

EX Iron Fist Punch
EX Iron Fist Punch
236C
BBTag Heart IronFistPunch.png
Damage Guard Startup Active Recovery Frame Adv.
2600 - 13 8 20 -9
Roz Toxo
Roz Toxo
214C (air OK)
BBTag Heart RozToxo.png
Damage Guard Startup Active Recovery Frame Adv.
Ground 2400 All 19 6 Total: 46 0
Air 2400 All 19 6 Total: Until L -
EX Special Kick
EX Special Kick
j.236C
BBTag Heart SpecialKick.png
Damage Guard Startup Active Recovery Frame Adv.
2800 High 14 Until L 18JL -


Homing Cancel
Homing Cancel/Arcana Homing
Certain Moves > C
BBTag Heart jC.png
Damage Guard Startup Active Recovery Frame Adv.


Partner Skills

5P
5P
Iron Fist Punch
BBTag Heart IronFistPunch.png
Damage Guard Startup Active Recovery Frame Adv.
2000 All (18)+13 4 30 -12

Looks like a pretty straightforward combo extension assist.


6P
6P
Roz Toxo
BBTag Heart RozToxo.png
Strong "MVC2" vibes
Damage Guard Startup Active Recovery Frame Adv.
2400 All (18)+28 6 Total: 70 -15

Fullscreen laser

  • Is fullscreen
  • Is a laser

For the reasons listed above, this will probably be the assist used most in neutral.


4P
4P
2B
BBTag Heart 2B.png
Damage Guard Startup Active Recovery Frame Adv.
1500 All (18)+10 6 28 -17
  • deceptively big range

Seems to be mostly for punishing bursts, since it lacks range vertically and horizontally, and seems to come out behind the point character.



Distortion Skills

Iron Fist Punch of Love
Iron Fist Punch of Love
236B+C
BBTag Heart IronFistPunchOfLove.png
BIONIC AAARR- wait wrong game
Damage Guard Startup Active Recovery Frame Adv.
5200 [6200] All 7+8 12 39 -19

Crosses the screen quickly with a big punch. Has no invul once the punch begins moving forward, so you won't be able to do this through projectiles or anything.


Amazing Heartful Punch
Amazing Heartful Punch
214B+C
BBTag Heart AmazingHeartfulPunch.png
Somewhere Elphelt Valentine is extremely happy about this.
Damage Guard Startup Active Recovery Frame Adv.
1500, 3500 <1500, 800*14> [1500, 600*22] All 4+4 3(7)9 <3(6)3*14> [<3(6)3*14,2*4,1*4>] 45+8L [<??+51L>] -41
Amazing Special Kick
Amazing Special Kick
j.236B+C
BBTag Heart AmazingSpecialKick.png
Damage Guard Startup Active Recovery Frame Adv.
5800 [6800] All 4+2 Until L(3)3 15 -


Distortion Skill Duo

Iron Fist Punch of Love
P during Distortion Skill
BBTag Heart IronFistPunchOfLove.png
Pink Hawk Stinger
Damage Guard Startup Active Recovery Frame Adv.
2000 [2500] All 1+1 12 39 <84> -30



Astral Heat

Super Duper Amazing Iron Fist Punch of Love+Ilios Sfaira
222B+C S P I R I T B O M B
Damage Guard Startup Active Recovery Frame Adv.
- All 1+3 12 30+8L -29


Navigation


Ambox notice.png To edit frame data, edit values in BBTag/Heart Aino/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc