BBTag/Heart Aino/Data: Difference between revisions

From Dustloop Wiki
(use new system mechanics links)
 
(69 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{EditDataNotice}}
{{TOC limit|3}}


==Nav==
{{CharNav|charMainPage=BBTag/Heart Aino |image=BBTag_Heart_Icon.png |videos= |forums=}}
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{BBTag/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=BBTag/Heart Aino|videos=  |discord= }}
<section end=Links/>
==SystemData==
{{CharData-BBTag
|health=16,000 |jumpStartup=4 |backdashTime= |backdashInv=1-7 All |additonalNotes= }}


==Infobox Data==
{{BBTag-character
| name      =Heart Aino
| health    =17,000
| prejump  = 4F
| backdash  = 21F (1~7F Inv All)
| portrait  =BBTag_Heart_Portrait.png
| icon      =BBTag_Heart_Icon.png
| umo=[[BBTag/Heart Aino#j.C|Arcana Homing]]<br/>[[BBTag/Heart Aino#Homing Cancel/Arcana Homing|Homing Cancel]]
}}
==Normal Moves==
==Normal Moves==
===4A Data===
===4A===
====4A====
{{MoveData-BBTag |character=Heart Aino |type=normal
{{AttackData-BBTag
|input=4A |name=
  |damage=1000 |cancel=CSTJP |p1=100 |p2=70 |attribute=B |guard=All
  |damage=1000 |p1=100 |p2=70
  |startup=6 |active=3 |recovery=12 |frameAdv=-3
|level=1 |cancel=CSTJP |attribute=B |guard=All |invuln=
  |level=1 |blockstun=11 |groundHit=12 |airHit=12 |hitstop=9
  |startup=6 |active=3 |recovery=12 |onBlock=-3
  |invul= |hitbox=
  |blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23
|images=BBTag_Heart_4A.png
  |hitboxes=BBTAG_Heart_4A_Hitbox.png
|notes=
}}
}}
====4A Full====
===5A===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1000 |cancel=CSTJP |p1=100 |p2=70 |attribute=B |guard=All
  |input=5A |name=
  |startup=6 |active=3 |recovery=12 |frameAdv=-3
|damage=1500 |p1=100 |p2=80
  |level=1 |blockstun=11 |groundHit=12 |airHit=12 |hitstop=9
|level=3 |cancel=CSTJP |attribute=B |guard=All |invuln=
  |invul= |hitbox=
  |startup=8 |active=5 |recovery=15 |onBlock=-3
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBTag_Heart_5A.png
  |hitboxes=BBTAG_Heart_5A_Hitbox.png
|notes=
}}
}}
===5A Data===
===5AA===
====5A====
{{MoveData-BBTag |character=Heart Aino |type=normal
{{AttackData-BBTag
|input=5AA |name=
  |damage=1500 |cancel=CSTJP |p1=100 |p2=80 |attribute=B |guard=All
  |damage=1500 |p1=100 |p2=80
  |startup=8 |active=5 |recovery=15 |frameAdv=-3
|level=3 |cancel=CSTJP |attribute=B |guard=All |invuln=
  |level=3 |blockstun=16 |groundHit=17 |airHit=17 |hitstop=11
  |startup=7 |active=3 |recovery=18 |onBlock=-4
  |invul= |hitbox=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=21 |groundCH=22 |airCH=35
|images=BBTag_Heart_5AA.png
  |hitboxes=BBTAG_Heart_5AA_Hitbox.png
|notes=
}}
}}
====5A Full====
===5AAA===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1500 |cancel=CSTJP |p1=100 |p2=80 |attribute=B |guard=All
|input=5AAA |name=
  |startup=8 |active=5 |recovery=15 |frameAdv=-3
  |damage=1500 |p1=100 |p2=80
  |level=3 |blockstun=16 |groundHit=17 |airHit=17 |hitstop=11
|level=3 |cancel=CS(J)P |attribute=B |guard=All |invuln=
  |invul= |hitbox=
  |startup=10 |active=3 |recovery=28 |onBlock=-14
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=21 |groundCH=22 |airCH=35
|images=BBTag_Heart_5AAA.png
  |hitboxes=BBTAG_Heart_5AAA_Hitbox.png
|notes=
}}
}}
===5AA Data===
===5AAAA===
====5AA====
{{MoveData-BBTag |character=Heart Aino |type=normal
{{AttackData-BBTag
  |input=5AAAA |name=
  |damage=1500 |cancel=CSTJP |p1=100 |p2=80 |attribute=B |guard=All
|damage=2500 |p1=100 |p2=85
  |startup=7 |active=3 |recovery=18 |frameAdv=-4
|level=4 |cancel=P |attribute=B |guard=All |invuln=
  |level=3 |blockstun=16 |groundHit=17 |airHit=17 |hitstop=11
  |startup=10 |active=5 |recovery=34 |onBlock=-20
  |invul= |hitbox=
|blockstun=18 |blockstop=12 |hitstop=-4 |CHstop=+1
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
|images=BBTag_Heart_5AAAA.png
  |hitboxes=BBTAG_Heart_5AAAA_Hitbox.png
|notes=
}}
}}
====5AA Full====
 
{{FrameData-BBTag
===2A===
  |damage=1500 |cancel=CSTJP |p1=100 |p2=80 |attribute=B |guard=All
{{MoveData-BBTag |character=Heart Aino |type=normal
  |startup=7 |active=3 |recovery=18 |frameAdv=-4
  |input=2A |name=
  |level=3 |blockstun=16 |groundHit=17 |airHit=17 |hitstop=11
|damage=1000 |p1=90 |p2=75
  |invul= |hitbox=
|level=2 |cancel=CSTP |attribute=F |guard=Low |invuln=
  |startup=7 |active=3 |recovery=15 |onBlock=-4
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
|groundHit=14 |airHit=14 |groundCH=18 |airCH=26
|images=BBTag_Heart_2A.png
  |hitboxes=BBTAG_Heart_2A_Hitbox.png
|notes=
}}
}}
===5AAA Data===
 
====5AAA====
===5B===
{{AttackData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1500 |cancel=CS(J)P |p1=100 |p2=80 |attribute=B |guard=All
  |input=5B |name=
  |startup=10 |active=3 |recovery=28 |frameAdv=-14
|damage=1700 [2200] |p1=90 |p2=85 [90]
  |level=3 |blockstun=16 |groundHit=17 |airHit=21 |hitstop=11
|level=4 [5] |cancel=CSP |attribute=B |guard=All |invuln=10~13 HBP Clash [10~43 HBP Clash]
  |invul= |hitbox=
  |startup=11 [41] |active=3 |recovery=27 |onBlock=-11 [-9]
  |blockstun=18 [20] |blockstop=12 |hitstop=+0 [+5] |CHstop=+5 [+10]
|groundHit=19 [21] |airHit=24 [29] |groundCH=24 [27] |airCH=39 [43]
|images=BBTag_Heart_5B.png
|hitboxes=BBTAG_Heart_5B_Hitbox.png
  |caption=CLA-CLA-CLASH
|notes=Values in [] refer to charged version;On Guard Point, hitstop for Heart and Opponent 19F;
}}
}}
====5AAA Full====
 
{{FrameData-BBTag
===5BB===
  |damage=1500 |cancel=CS(J)P |p1=100 |p2=80 |attribute=B |guard=All
{{MoveData-BBTag |character=Heart Aino |type=normal
  |startup=10 |active=3 |recovery=28 |frameAdv=-14
  |input=5BB |name=
  |level=3 |blockstun=16 |groundHit=17 |airHit=21 |hitstop=11
|damage=1700 |p1=100 |p2=85
  |invul= |hitbox=
|level=4 |cancel=CSP |attribute=H |guard=All |invuln=
  |startup=15 |active=3 |recovery=??+12L |onBlock=
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=24 + GBounce |groundCH=Launch |airCH=39 + GBounce
|images=BBTag_Heart_5BB.png
  |hitboxes=BBTAG_Heart_5BB_Hitbox.png
|notes=
}}
}}
===5AAAA Data===
===5BBB===
====5AAAA====
{{MoveData-BBTag |character=Heart Aino |type=normal
{{AttackData-BBTag
  |input=5BBB |name=
  |damage=2500 |cancel=P |p1=100 |p2=85 |attribute=B |guard=All
|damage=2000 |p1=90 |p2=85
  |startup=10 |active=5 |recovery=34 |frameAdv=-20
|level=4 |cancel=P |attribute=F |guard=Low |invuln=
  |level=4 |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=12
  |startup=12 |active=3 |recovery=20 |onBlock=-4
  |invul= |hitbox=
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=19 + Down 23 |groundCH=Launch |airCH=34 + Down 23
|images=BBTag_Heart_5BBB.png
|caption=Actually a low hit, this catches everyone
  |hitboxes=BBTAG_Heart_5BBB_Hitbox.png
|notes=
}}
}}
====5AAAA Full====
 
{{FrameData-BBTag
===2B===
  |damage=2500 |cancel=P |p1=100 |p2=85 |attribute=B |guard=All
{{MoveData-BBTag |character=Heart Aino |type=normal
  |startup=10 |active=5 |recovery=34 |frameAdv=-20
  |input=2B |name=
  |level=4 |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=12
|damage=1700 [2300] |p1=90 |p2=75 [95]
  |invul= |hitbox=
|level=4 |cancel=CS(J)P [CSP] |attribute=B |guard=All |invuln=[7~Active HBP Clash]
  |startup=12 [33] |active=3 |recovery=27 |onBlock=-11
  |blockstun=18 |blockstop=12 [20] |hitstop=+0 [+5] |CHstop=+5 [+10]
|groundHit=Launch |airHit=26 [55] |groundCH=Launch |airCH=41 [70]
|images=BBTag_Heart_2B.png
|caption=Fore!
  |hitboxes=BBTAG_Heart_2B1_Hitbox.png;BBTAG_Heart_2B2_Hitbox.png
|notes=Values in [] refer to charged version;On Guard Point, hitstop for Heart and Opponent 19F;Can homing cancel on charged hit only;
}}
}}


===2A Data===
===5C===
====2A====
{{MoveData-BBTag |character=Heart Aino |type=normal
{{AttackData-BBTag
  |input=5C |name=
  |damage=1000 |cancel=CSTP |p1=90 |p2=75 |attribute=F |guard=Low
|damage=800+ |p1=100 |p2=100
  |startup= |active= |recovery= |frameAdv=
|level=3 |cancel= |attribute=H |guard=High |invuln=
  |level=2 |blockstun=13 |groundHit=14 |airHit=14 |hitstop=10
  |startup=22 |active=3 |recovery=24 |onBlock=-10
  |invul= |hitbox=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
|images=BBTag_Heart_5C.png
  |hitboxes=BBTAG_Heart_5C_Hitbox.png
|notes=
}}
}}
====2A Full====
===2C===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1000 |cancel=CSTP |p1=90 |p2=75 |attribute=F |guard=Low
  |input=2C |name=
  |startup= |active= |recovery= |frameAdv=
|damage=1700 |p1=90 |p2=85
  |level=2 |blockstun=13 |groundHit=14 |airHit=14 |hitstop=10
|level=4 |cancel=SP |attribute=F |guard=Low |invuln=
  |invul= |hitbox=
  |startup=13 |active=3 |recovery=24 |onBlock=-8
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45
|images=BBTag_Heart_2C.png
  |hitboxes=BBTAG_Heart_2C_Hitbox.png
|notes=
}}
}}
===5B Data===
===j.A===
====5B====
{{MoveData-BBTag |character=Heart Aino |type=normal
{{AttackData-BBTag
  |input=j.A |name=
  |damage=1700 [2200] |cancel=CSP |p1=90 |p2=85 [90] |attribute=B |guard=All
|damage=1000 |p1=80 |p2=75
  |startup=11 |active=3 |recovery=27 |frameAdv=-11 [-9]
|level=2 |cancel=SJP |attribute=H |guard=High |invuln=
  |level=4 [5] |blockstun=18 [20] |groundHit=19 [21] |airHit=24 [29] |hitstop=12 [20*]
  |startup=8 |active=6 |recovery=15 |onBlock=
  |invul=10~Active HBP Clash |hitbox=
  |blockstun=13 |blockstop=10 |hitstop=+0 |CHstop=+1
|groundHit=14 |airHit=14 |groundCH=18 |airCH=26
|images=BBTag_Heart_jA.png
  |hitboxes=BBTAG_Heart_JA_Hitbox.png
|notes=
}}
}}
====5B Full====
===j.AA===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1700 [2200] |cancel=CSP |p1=90 |p2=85 [90] |attribute=B |guard=All
  |input=j.AA |name=
  |startup=11 |active=3 |recovery=27 |frameAdv=-11 [-9]
|damage=1500 |p1=80 |p2=80
  |level=4 [5] |blockstun=18 [20] |groundHit=19 [21] |airHit=24 [29] |hitstop=12 [20*]
|level=3 |cancel=SJP |attribute=H |guard=High |invuln=
  |invul=10~Active HBP Clash |hitbox=
  |startup=10 |active=3 |recovery=18 |onBlock=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=29 |groundCH=22 |airCH=43
|images=BBTag_Heart_jAA.png
  |hitboxes=BBTAG_Heart_JAA_Hitbox.png
|notes=
}}
}}
===5BB Data===
 
====5BB====
===j.B===
{{AttackData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1700 |cancel=CSP |p1=100 |p2=85 |attribute=H |guard=All
  |input=j.B |name=
  |startup=15 |active=3 |recovery= |frameAdv=
|damage=1500 |p1=80 |p2=80
  |level=4 |blockstun=18 |groundHit=Groundbounce |airHit=Groundbounce 24 |hitstop=12
|level=3 |cancel=SJP |attribute=H |guard=High |invuln=
  |invul= |hitbox=
  |startup=9 |active=10 |recovery=16 |onBlock=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBTag_Heart_jB.png
  |hitboxes=BBTAG_Heart_JB_Hitbox.png
|notes=
}}
}}
====5BB Full====
===j.BB===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=1700 |cancel=CSP |p1=100 |p2=85 |attribute=H |guard=All
|input=j.BB |name=
  |startup=15 |active=3 |recovery= |frameAdv=
  |damage=1700 |p1=80 |p2=85
  |level=4 |blockstun=18 |groundHit=Groundbounce |airHit=Groundbounce 24 |hitstop=12
|level=4 |cancel=SP |attribute=H |guard=High |invuln=
  |invul= |hitbox=
  |startup=12 |active=3 |recovery=24 |onBlock=
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=19 |airHit=40 |groundCH=24 |airCH=55
|images=BBTag_Heart_jBB.png
  |hitboxes=BBTAG_Heart_JBB_Hitbox.png
|notes=
}}
}}
===5BBB Data===
 
====5BBB====
===j.C===
{{AttackData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=normal
  |damage=2000 |cancel=P |p1=90 |p2=85 |attribute=F |guard=Low
  |input=j.C |name=
  |startup=12 |active=3 |recovery=20 |frameAdv=-4
|damage= |p1= |p2=
  |level=4 |blockstun=18 |groundHit=19 |airHit=19 |hitstop=12
|level= |cancel=CSP |attribute= |guard= |invuln=
  |invul= |hitbox=
  |startup= |active= |recovery= |onBlock=
  |blockstun= |blockstop= |hitstop= |CHstop=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBTag_Heart_jC.png
|caption=We now have FRCs
  |hitboxes=
|notes=Costs 1 skill gauge if done as a cancel;Cancel version causes non-projectile attacks done during homing or homing landing to have 100 P2;j.1/4/7C have 1-20F Inv All;
}}
}}
====5BBB Full====
 
{{FrameData-BBTag
==Universal Mechanics==
  |damage=2000 |cancel=P |p1=90 |p2=85 |attribute=F |guard=Low
===BC===
  |startup=12 |active=3 |recovery=20 |frameAdv=-4
{{MoveData-BBTag |character=Heart Aino |type=other
  |level=4 |blockstun=18 |groundHit=19 |airHit=19 |hitstop=12
  |input=BC |name=Forward Throw
  |invul= |hitbox=
|damage=0, 1000×2 |p1=100 |p2=50
|level=0, 3, 4 |cancel=S |attribute=T |guard=Throw |invuln=
  |startup=7-30 |active=3 |recovery=23 |onBlock=
  |blockstun= |blockstop= |hitstop=0, 11, 12 |CHstop=+0
|groundHit=30, Launch 60|airHit= |groundCH= |airCH=
|images=BBTag_Heart_5AAA.png;BBTag_Heart_2B.png
|caption=&nbsp;\Front Throw
  |hitboxes=BBTAG_Heart_Throw_Hitbox.png
|notes=Minimum damage 2000;
}}
}}


===2B Data===
===4BC===
====2B====
{{MoveData-BBTag |character=Heart Aino |type=other
{{AttackData-BBTag
  |input=4BC |name=Back Throw
  |damage=1700 [2300] |cancel=CS(J)P [CSP] |p1=90 |p2=75 [95] |attribute=B |guard=All
|damage=0, 2000 |p1=100 |p2=50
  |startup=12 |active=3 |recovery=27 |frameAdv=-11
|level=0, 4 |cancel=S |attribute=T |guard=Throw |invuln=
  |level=4 |blockstun=18 |groundHit=Launch |airHit=26 [55] |hitstop=12 [20*]
  |startup=7-30 |active=3 |recovery=23 |onBlock=
  |invul=[7~Active HBP Clash] |hitbox=
  |blockstun= |blockstop= |hitstop=0 |CHstop=+0
|groundHit=Launch 60 + Down 23|airHit= |groundCH= |airCH=
|images=BBTag_Heart_GroundThrow.png
|caption=Back Throw
  |hitboxes=BBTAG_Heart_Throw_Hitbox.png
|notes=Minimum damage 2000;
}}
}}
====2B Full====
===AD===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=other
  |damage=1700 [2300] |cancel=CS(J)P [CSP] |p1=90 |p2=75 [95] |attribute=B |guard=All
  |input=AD |name=Heartful Punch
  |startup=12 |active=3 |recovery=27 |frameAdv=-11
|damage=1200, 1500×2 |p1=80×2, 48 |p2=60, 100
  |level=4 |blockstun=18 |groundHit=Launch |airHit=26 [55] |hitstop=12 [20*]
|level=4 |cancel= |attribute=B |guard=Air Unblockable×2, All |invuln=1~27 All
  |invul=[7~Active HBP Clash] |hitbox=
  |startup=10 |active=2(4)12(7)5 |recovery=26+8L |onBlock=-39
  |blockstun=18 |blockstop=12×2, 0/+12 |hitstop=+0×2, +12 |CHstop=+5×2, +17
|groundHit=Launch×2, 19 |airHit=60×2, 30 |groundCH=Launch×2, 24 |airCH=75×2, 30
|images=BBTag_Heart_HeartfulPunch.png
  |hitboxes=BBTAG_Heart_RA1_Hitbox.png;BBTAG_Heart_RA2_Hitbox.png;BBTAG_Heart_RA3_Hitbox.png
|notes=Final hit is considered a separate attack with P2: 100%;Minimum Damage 60, 75×2 (210);
}}
}}
===5C Data===
 
====5C====
===j.AD===
{{AttackData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=other
  |damage=800+ |cancel= |p1=100 |p2=100 |attribute=H |guard=High
  |input=j.AD |name=Air Heartful Punch
  |startup=22 |active=3 |recovery=24 |frameAdv=-10
|damage=1100, 1400, 1500 |p1=80 |p2=60, 100
  |level=3 |blockstun=16 |groundHit= |airHit=Knockdown |hitstop=11
|level=4 |cancel= |attribute=H |guard=All |invuln=1~31 All
  |invul= |hitbox=
  |startup=7 |active=3(6)12(7)5 |recovery=Until L+8L |onBlock=
  |blockstun=18 |blockstop=12×2, 0/+12 |hitstop=+0×2, +12 |CHstop=+5×2, +17
|groundHit=Launch×2, 19 |airHit=60×2, 30 |groundCH=Launch×2, 24 |airCH=75×2, 30
|images=BBTag_Heart_HeartfulPunch.png
  |hitboxes=BBTAG_Heart_RA1_Hitbox.png;BBTAG_Heart_RA2_Hitbox.png;BBTAG_Heart_RA3_Hitbox.png
|notes=Final hit is considered a separate attack with P2: 100%;Minimum Damage 55, 70, 75 (200);
}}
}}
====5C Full====
===AD > X===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=other
|damage=800+ |cancel= |p1=100 |p2=100 |attribute=H |guard=High
  |input=AD > X |name=Followup Attack
|startup=22 |active=3 |recovery=24 |frameAdv=-10
  |damage=1600 |p1=48 |p2=100
|level=3 |blockstun=16 |groundHit= |airHit=Knockdown |hitstop=11
  |level=3 |cancel= |attribute=H |guard=All |invuln=
  |invul= |hitbox=
  |startup=10 |active=3 |recovery=Until L+14L |onBlock=
}}
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
===2C Data===
  |groundHit=Launch |airHit=42 + Down 33 |groundCH=Launch |airCH=56 + Down 33
====2C====
  |images=BBTag_Heart_HeartfulPunchFollowup.png
{{AttackData-BBTag
  |hitboxes=BBTAG_Heart_RAX1_Hitbox.png;BBTAG_Heart_RAX2_Hitbox.png
  |damage=1700 |cancel=SP |p1=90 |p2=85 |attribute=F |guard=Low
  |notes=Minimum Damage 80;
|startup=13 |active=3 |recovery=24 |frameAdv=-8
  |level=4 |blockstun=18 |groundHit=Launch |airHit=30 |hitstop=12
|invul= |hitbox=
}}
====2C Full====
{{FrameData-BBTag
|damage=1700 |cancel=SP |p1=90 |p2=85 |attribute=F |guard=Low
|startup=13 |active=3 |recovery=24 |frameAdv=-8
|level=4 |blockstun=18 |groundHit=Launch |airHit=30 |hitstop=12
|invul= |hitbox=
}}
===j.A Data===
====j.A====
{{AttackData-BBTag
|damage=1000 |cancel=SJP |p1=80 |p2=75 |attribute=H |guard=High
|startup=8 |active=6 |recovery= |frameAdv=
|level=2 |blockstun=13 |groundHit=14 |airHit=14 |hitstop=10
|invul= |hitbox=
}}
====j.A Full====
{{FrameData-BBTag
|damage=1000 |cancel=SJP |p1=80 |p2=75 |attribute=H |guard=High
|startup=8 |active=6 |recovery= |frameAdv=
|level=2 |blockstun=13 |groundHit=14 |airHit=14 |hitstop=10
|invul= |hitbox=
}}
===j.AA Data===
====j.AA====
{{AttackData-BBTag
|damage=1500 |cancel=SJP |p1=80 |p2=80 |attribute=H |guard=High
  |startup=10 |active=3 |recovery= |frameAdv=
  |level=3 |blockstun=16 |groundHit=18 |airHit=29 |hitstop=11
|invul= |hitbox=
}}
====j.AA Full====
{{FrameData-BBTag
  |damage=1500 |cancel=SJP |p1=80 |p2=80 |attribute=H |guard=High
  |startup=10 |active=3 |recovery= |frameAdv=
  |level=3 |blockstun=16 |groundHit=18 |airHit=29 |hitstop=11
  |invul= |hitbox=
}}
}}


===j.B Data===
==Skills==
====j.B====
 
{{AttackData-BBTag
===236A===
  |damage=1500 |cancel=SJP |p1=80 |p2=80 |attribute=H |guard=High
{{MoveData-BBTag |character=Heart Aino |type=special
  |startup=9 |active=10 |recovery= |frameAdv=
  |input=236A |name=A Iron Fist Punch
  |level=3 |blockstun=16 |groundHit=18 |airHit=18 |hitstop=11
|damage=2000 |p1=80 |p2=80
  |invul= |hitbox=
|level=3 |cancel=P |attribute=B |guard=All |invuln=
  |startup=13 |active=4 |recovery=20 |onBlock=-4
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=28 |airHit=30 |groundCH=33 |airCH=44
|images=BBTag_Heart_IronFistPunch.png
  |hitboxes=BBTAG_Heart_236A_Hitbox.png
|notes=Goes into first frame of recovery (20F) on hit/block;Minimum Damage 100;
}}
}}


====j.B Full====
===236B===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=special
  |damage=1500 |cancel=SJP |p1=80 |p2=80 |attribute=H |guard=High
  |input=236B |name=B Iron Fist Punch
  |startup=9 |active=10 |recovery= |frameAdv=
|damage=2300 |p1=80 |p2=85
  |level=3 |blockstun=16 |groundHit=18 |airHit=18 |hitstop=11
|level=4 |cancel=P |attribute=B |guard=All |invuln=7~18 HBP Clash
|invul= |hitbox=
  |startup=25 |active=6 |recovery=20 |onBlock=-2
}}
  |blockstun=18 |blockstop=18 |hitstop=+0 |CHstop=+5
===j.BB Data===
  |groundHit=Launch |airHit=30 |groundCH=Launch |airCH=45
====j.BB====
  |images=BBTag_Heart_IronFistPunch.png
{{AttackData-BBTag
  |hitboxes=BBTAG_Heart_236A_Hitbox.png
  |damage=1700 |cancel=SP |p1=80 |p2=85 |attribute=H |guard=High
  |notes=On Guard Point, hitstop for Heart and Opponent 19F;Goes into first frame of recovery (20F) on hit/block;Minimum Damage 115;
  |startup=12 |active=3 |recovery=24 |frameAdv=
  |level=4 |blockstun=18 |groundHit=19 |airHit=40 Knockdown |hitstop=12
  |invul= |hitbox=
}}
}}


====j.BB Full====
===214A===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=special
  |damage=1700 |cancel=SP |p1=80 |p2=85 |attribute=H |guard=High
  |input=214A |name=Roz Sfaira
  |startup=12 |active=3 |recovery=24 |frameAdv=
|damage=1500 |p1=80 |p2=80
  |level=4 |blockstun=18 |groundHit=19 |airHit=40 Knockdown |hitstop=12
|level=3 |cancel= |attribute=P |guard=All |invuln=
  |invul= |hitbox=
  |startup=51 |active=300 |recovery=Total: 51 |onBlock=+25
  |blockstun=16 |blockstop=0/+9 |hitstop=+9 |CHstop=+11
|groundHit=17 |airHit=27 |groundCH=22 |airCH=41
|images=BBTag_Heart_RozSfaira.png
  |hitboxes=BBTAG_Heart_214A_Hitbox.png
|notes=Minimum Damage 75;
}}
}}


===j.C Data===
===j.214A===
====j.C====
{{MoveData-BBTag |character=Heart Aino |type=special
{{AttackData-BBTag
  |input=j.214A |name=Air Roz Sfaira
|damage= |cancel=CSP |p1= |p2= |attribute= |guard=
  |damage=1500 |p1=80 |p2=80
|startup= |active= |recovery= |frameAdv=
  |level=3 |cancel= |attribute=P |guard=All |invuln=
|level= |blockstun= |groundHit= |airHit= |hitstop=
  |startup=51 |active=300 |recovery=Total: Until L+0L |onBlock=
  |invul= |hitbox=
  |blockstun=16 |blockstop=0/+9 |hitstop=+9 |CHstop=+11
}}
  |groundHit=17 |airHit=27 |groundCH=22 |airCH=41
====j.C Full====
  |images=BBTag_Heart_RozSfaira.png
{{FrameData-BBTag
  |hitboxes=BBTAG_Heart_214A_Hitbox.png
  |damage= |cancel=CSP |p1= |p2= |attribute= |guard=
  |notes=Minimum Damage 75;
|startup= |active= |recovery= |frameAdv=
  |level= |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===j.4C Data===
====j.4C====
{{AttackData-BBTag
|damage= |cancel=CSP |p1= |p2= |attribute= |guard=
  |startup= |active= |recovery= |frameAdv=
  |level= |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====j.4C Full====
{{FrameData-BBTag
  |damage= |cancel=CSP |p1= |p2= |attribute= |guard=
  |startup= |active= |recovery= |frameAdv=
  |level= |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}
}}


==Universal Mechanics==
===214B===
===BC Data===
{{MoveData-BBTag |character=Heart Aino |type=special
====BC====
  |input=214B |name=Tria Sfaira
{{AttackData-BBTag
  |damage=1500×3 |p1=80 |p2=80×3
|damage=0, 1000*2 |cancel=S |p1=100 |p2=50 (once) |attribute=T |guard=Throw
  |level=3 |cancel= |attribute=P |guard=All |invuln=
|startup=7-30 |active=3 |recovery=23 |frameAdv=
  |startup=61 |active=P(3)P(3)P |recovery=Total: 70 |onBlock=+22
|level=0, 3*2 |blockstun= |groundHit=30, Launch |airHit=60 |hitstop=0, 11*2
  |blockstun=16 |blockstop=0/+9 |hitstop=+9 |CHstop=+11
  |invul= |hitbox=
  |groundHit=17 |airHit=27 |groundCH=22 |airCH=41
}}
  |images=BBTag_Heart_TriaSfaira.png
====BC Full====
  |hitboxes=BBTAG_Heart_214B_Hitbox.png
{{FrameData-BBTag
  |notes=Each P in active frames represents a projectile spawned;Each shot is active for 300F;Minimum Damage 75×3 (225);
  |damage=0, 1000*2 |cancel=S |p1=100 |p2=50 (once) |attribute=T |guard=Throw
|startup=7-30 |active=3 |recovery=23 |frameAdv=
  |level=0, 3*2 |blockstun= |groundHit=30, Launch |airHit=60 |hitstop=0, 11*2
|invul= |hitbox=
}}
===4BC Data===
====4BC====
{{AttackData-BBTag
|damage=0, 2000 |cancel=S |p1=100 |p2=50 |attribute=T |guard=Throw
|startup=7-30 |active=3 |recovery=23 |frameAdv=
|level=0, 4 |blockstun= |groundHit=30, Launch |airHit=60 |hitstop=0
|invul= |hitbox=
}}
====4BC Full====
{{FrameData-BBTag
|damage=0, 2000 |cancel=S |p1=100 |p2=50 |attribute=T |guard=Throw
  |startup=7-30 |active=3 |recovery=23 |frameAdv=
|level=0, 4 |blockstun= |groundHit=30, Launch |airHit=60 |hitstop=0
|invul= |hitbox=
}}
===AD Data===
====AD====
{{AttackData-BBTag
|damage=1200, 1500, 1500 |cancel= |p1=80*2, 48 |p2=60*2 (once), 100 |attribute=B |guard=Air Unblockable*2, All
|startup=10 |active=2(4)12(7)5 |recovery=26+8L |frameAdv=-39
  |level=4 |blockstun=18 |groundHit=Launch |airHit=60*2, 30 |hitstop=12*2, 0/+12
|invul=1~27 All |hitbox=
}}
====AD Full====
{{FrameData-BBTag
  |damage=1200, 1500, 1500 |cancel= |p1=80*2, 48 |p2=60*2 (once), 100 |attribute=B |guard=Air Unblockable*2, All
  |startup=10 |active=2(4)12(7)5 |recovery=26+8L |frameAdv=-39
  |level=4 |blockstun=18 |groundHit=Launch |airHit=60*2, 30 |hitstop=12*2, 0/+12
  |invul=1~27 All |hitbox=
}}
}}


===j.AD Data===
===j.214B===
====j.AD====
{{MoveData-BBTag |character=Heart Aino |type=special
{{AttackData-BBTag
  |input=j.214B |name=Air Tria Sfaira
|damage=1100, 1400 |cancel= |p1=80 |p2=60 (once) |attribute=H |guard=All
  |damage=1500×3 |p1=80 |p2=80×3
|startup=7 |active=3(6)12(7)5 |recovery=Until L+8L |frameAdv=
  |level=3 |cancel= |attribute=P |guard=All |invuln=
|level=4 |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=12
  |startup=61 |active=P(3)P(3)P |recovery=Total: Until L+0L |onBlock=
  |invul=1~31 All |hitbox=
  |blockstun=16 |blockstop=0/+9 |hitstop=+9 |CHstop=+11
}}
  |groundHit=17 |airHit=27 |groundCH=22 |airCH=41
====j.AD Full====
  |images=BBTag_Heart_TriaSfaira.png
{{FrameData-BBTag
  |hitboxes=BBTAG_Heart_214B_Hitbox.png
  |damage=1100, 1400 |cancel= |p1=80 |p2=60 (once) |attribute=H |guard=All
  |notes=Each P in active frames represents a projectile spawned;Each shot is active for 300F;Minimum Damage 75×3 (225);
  |startup=7 |active=3(6)12(7)5 |recovery=Until L+8L |frameAdv=
|level=4 |blockstun=18 |groundHit=Launch |airHit=60 |hitstop=12
|invul=1~31 All |hitbox=
}}
===AD > X Data===
====AD > X====
{{AttackData-BBTag
|damage=1600 |cancel= |p1=48 |p2=100 |attribute=H |guard=All
  |startup=10 |active=3 |recovery=Until L+14L |frameAdv=
  |level=3 |blockstun=16 |groundHit=Launch |airHit=42 Knockdown 34 |hitstop=12
|invul= |hitbox=
}}
====AD > X Full====
{{FrameData-BBTag
  |damage=1600 |cancel= |p1=48 |p2=100 |attribute=H |guard=All
  |startup=10 |active=3 |recovery=Until L+14L |frameAdv=
  |level=3 |blockstun=16 |groundHit=Launch |airHit=42 Knockdown 34 |hitstop=12
  |invul= |hitbox=
}}
}}


==Skills==
===j.236A===
===RozToxo Data===
{{MoveData-BBTag |character=Heart Aino |type=special
====RozToxo====
  |input=j.236A |name=A Special Kick
{{AttackData-BBTag
|damage=2200 |p1=80 |p2=80
  |damage=1200 |cancel= |p1=80 |p2=80 |attribute=P |guard=All
|level=3 |cancel= |attribute=H |guard=High |invuln=
  |startup= |active=Until hit |recovery= |frameAdv=
  |startup=14 |active=Until L |recovery=18L |onBlock=
  |level=3 |blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |invul= |hitbox=
|groundHit=Launch |airHit=30 |groundCH=Launch |airCH=44
|images=BBTag_Heart_SpecialKick.png
|caption=DIVEKICK!
  |hitboxes=BBTAG_Heart_J236A_Hitbox.png
|notes=Minimum Damage 110;
}}
}}
====RozToxo Full====
===j.236B===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=special
  |damage=1200 |cancel= |p1=80 |p2=80 |attribute=P |guard=All
  |input=j.236B |name=B Special Kick
  |startup= |active=Until hit |recovery= |frameAdv=
|damage=2200 |p1=80 |p2=80
  |level=3 |blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|level=4 |cancel= |attribute=H |guard=High |invuln=
  |invul= |hitbox=
  |startup=23 |active=Until L |recovery=21L |onBlock=
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=30 + Down 26 |groundCH=Launch |airCH=45 + Down 26
  |images=BBTag_Heart_SpecialKick.png
|hitboxes=BBTAG_Heart_J236A_Hitbox.png
|notes=Minimum Damage 110;
}}
}}


===236A Data===
===Projectile Clash===
====236A====
{{MoveData-BBTag |character=Heart Aino |type=special
{{AttackData-BBTag
  |input=Projectile Clash |name=Roz Sfaira (from clash)
|damage=2000 |cancel=P |p1=80 |p2=80 |attribute=B |guard=All
  |damage=1200 |p1=80 |p2=80
|startup=13 |active=4 |recovery=20 |frameAdv=-7
  |level=3 |cancel= |attribute=P1 |guard=All |invuln=
|level=3 |blockstun=16 |groundHit=28 |airHit=30 |hitstop=11
  |startup= |active=300 |recovery= |onBlock=
|invul= |hitbox=
  |blockstun=16 |blockstop=0/+9 |hitstop=+9 |CHstop=+11
}}
  |groundHit=17 |airHit=27 |groundCH=22 |airCH=41
====236A Full====
  |images=BBTAG_Heart_RozSfaira.png
{{FrameData-BBTag
  |caption=Clash Projectile
|damage=2000 |cancel=P |p1=80 |p2=80 |attribute=B |guard=All
  |hitboxes=BBTAG_Heart_ClashOrb_Hitbox.png
|startup= |active=4 |recovery=20 |frameAdv=-7
  |notes=Minimum Damage 60;
|level=3 |blockstun=16 |groundHit=28 |airHit=30 |hitstop=11
|invul= |hitbox=
}}
===236B Data===
====236B====
{{AttackData-BBTag
|damage=2300 |cancel=P |p1=80 |p2=85 |attribute=B |guard=All
|startup=24 |active=6 |recovery=20 |frameAdv=-7
|level=4 |blockstun=18 |groundHit=Launch |airHit=30 |hitstop=18
|invul=7-17 HBP Clash |hitbox=
}}
====236B Full====
{{FrameData-BBTag
|damage=2300 |cancel=P |p1=80 |p2=85 |attribute=B |guard=All
  |startup=24 |active=6 |recovery=20 |frameAdv=-7
|level=4 |blockstun=18 |groundHit=Launch |airHit=30 |hitstop=18
|invul=7-17 HBP Clash |hitbox=
}}
===214A Data===
====214A====
{{AttackData-BBTag
  |damage=1500 |cancel= |p1=80 |p2=80
  |level=3 |attribute=P |guard=All
|startup=51 |active=100 |recovery=Total: 51 |frameAdv=+25
|blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
====214A Full====
{{FrameData-BBTag
|damage=1500 |cancel= |p1=80 |p2=80
|level=3 |attribute=P |guard=All
|startup=51 |active=100 |recovery=Total: 51 |frameAdv=+25
|blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
===j.214A Data===
====j.214A====
{{AttackData-BBTag
|damage=1500 |cancel= |p1=80 |p2=80
|level=3 |attribute=P |guard=All
  |startup=51 |active=100 |recovery=Total: Until L+0L |frameAdv=
  |blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
====j.214A Full====
{{FrameData-BBTag
|damage=1500 |cancel= |p1=80 |p2=80
|level=3 |attribute=P |guard=All
|startup=51 |active=100 |recovery=Total: Until L+0L |frameAdv=
|blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
===214B Data===
====214B====
{{AttackData-BBTag
|damage=1500*3 |cancel= |p1=80 |p2=80
|level=3 |attribute=P |guard=All
|startup=61 |active=X(6)X(6)X |recovery=Total: 70 |frameAdv=+28
  |blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
====214B Full====
{{FrameData-BBTag
|damage=1500*3 |cancel= |p1=80 |p2=80
  |level=3 |attribute=P |guard=All
|startup=61 |active=X(6)X(6)X |recovery=Total: 70 |frameAdv=+28
|blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
===j.214B Data===
====j.214B====
{{AttackData-BBTag
  |damage=1500*3 |cancel= |p1=80 |p2=80
|level=3 |attribute=P |guard=All
|startup=61 |active=X(6)X(6)X |recovery=Total: Until L |frameAdv=
|blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
====j.214B Full====
{{FrameData-BBTag
|damage=1500*3 |cancel= |p1=80 |p2=80
|level=3 |attribute=P |guard=All
|startup=61 |active=X(6)X(6)X |recovery=Total: Until L |frameAdv=
|blockstun=16 |groundHit=17 |airHit=27 |hitstop=0/+9
|invul= |hitbox=
}}
===j.236A Data===
====j.236A====
{{AttackData-BBTag
|damage=2200 |cancel= |p1=80 |p2=80
|level=3 |attribute=H |guard=High
|startup=14 |active=Until L |recovery=18L |frameAdv=
|blockstun=16 |groundHit=Launch |airHit=30 |hitstop=11
  |invul= |hitbox=
}}
====j.236A Full====
{{FrameData-BBTag
|damage=2200 |cancel= |p1=80 |p2=80
  |level=3 |attribute=H |guard=High
|startup=14 |active=Until L |recovery=18L |frameAdv=
|blockstun=16 |groundHit=Launch |airHit=30 |hitstop=11
|invul= |hitbox=
}}
===j.236B Data===
====j.236B====
{{AttackData-BBTag
|damage=2200 |cancel= |p1=80 |p2=80
|level=4 |attribute=H |guard=High
|startup=23 |active=Until L |recovery=21L |frameAdv=
|blockstun=18 |groundHit=Launch |airHit=30 + Knockdown 27|hitstop=12
|invul= |hitbox=
}}
====j.236B Full====
{{FrameData-BBTag
|damage=2200 |cancel= |p1=80 |p2=80
|level=4 |attribute=H |guard=High
|startup=23 |active=Until L |recovery=21L |frameAdv=
|blockstun=18 |groundHit=Launch |airHit=30 + Knockdown 27|hitstop=12
|invul= |hitbox=
}}
}}


==Extra Skills==
==Extra Skills==
===236C Data===
===236C===
====236C====
{{MoveData-BBTag |character=Heart Aino |type=ex
{{AttackData-BBTag
  |input=236C |name=EX Iron Fist Punch
|damage=2600|cancel=|p1=80|p2=100
  |damage=2600 |p1=80 |p2=85
  |level=4|attribute=B|guard=
  |level=4 |cancel= |attribute=B |guard=All |invuln=
|startup=13|active=8|recovery=20|frameAdv=-9
  |startup=13 |active=8 |recovery=20 |onBlock=-2
|blockstun=18|groundHit=Launch|airHit=29 + WBounce 40|hitstop=20/+0/+5
  |blockstun=18 |blockstop=20 |hitstop=+5 |CHstop=+10
|invul=|hitbox=
  |groundHit=Launch |airHit=29 + WBounce 40 |groundCH=Launch |airCH=44 + WBounce 40
}}
  |images=BBTag_Heart_IronFistPunch.png
====236C Full====
  |hitboxes=BBTAG_Heart_236C_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 260;
  |damage=2600|cancel=|p1=80|p2=100
  |level=4|attribute=B|guard=
  |startup=13|active=8|recovery=20|frameAdv=-9
  |blockstun=18|groundHit=Launch|airHit=29 + WBounce 40|hitstop=20/+0/+5
|invul=|hitbox=
}}
===214C Data===
====214C====
{{AttackData-BBTag
|damage=2400|cancel=|p1=100|p2=85
  |level=4|attribute=P|guard=All
|startup=19|active=6|recovery=Total: 46|frameAdv=0
|blockstun=18|groundHit=Launch|airHit=60|hitstop=0/+9
|invul=|hitbox=
}}
====214C Full====
{{FrameData-BBTag
|damage=2400|cancel=|p1=100|p2=85
|level=4|attribute=P|guard=All
  |startup=19|active=6|recovery=Total: 46|frameAdv=0
  |blockstun=18|groundHit=Launch|airHit=60|hitstop=0/+9
  |invul=|hitbox=
}}
}}
===j.214C Data===
====j.214C====
{{AttackData-BBTag
|damage=2400|cancel=|p1=100|p2=85
|level=4|attribute=P|guard=All
|startup=19|active=6|recovery=Total: Until L|frameAdv=
|blockstun=18|groundHit=Launch|airHit=60|hitstop=0/+9
|invul=|hitbox=


===214C===
{{MoveData-BBTag |character=Heart Aino |type=ex
|input=214C |name=Roz Toxo
|damage=2400 |p1=100 |p2=85
|level=4 |cancel= |attribute=P1 |guard=All |invuln=
|startup=19 |active=6 |recovery=Total: 46 |onBlock=0
|blockstun=18 |blockstop=0/+9 |hitstop=+9 |CHstop=+14
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
|images=BBTag_Heart_RozToxo.png
|hitboxes=BBTAG_Heart_214C_Hitbox.png
|notes=Minimum Damage 240;
}}
}}
====j.214C Full====
===j.214C===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=ex
  |damage=2400|cancel=|p1=100|p2=85
|input=j.214C |name=Air Roz Toxo
  |level=4|attribute=P|guard=All
  |damage=2400 |p1=100 |p2=85
  |startup=19|active=6|recovery=Total: Until L|frameAdv=
  |level=4 |cancel= |attribute=P1 |guard=All |invuln=
  |blockstun=18|groundHit=Launch|airHit=60|hitstop=0/+9
  |startup=19 |active=6 |recovery=Total: Until L |onBlock=
  |invul=|hitbox=
  |blockstun=18 |blockstop=0/+9 |hitstop=+9 |CHstop=+14
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75
|images=BBTag_Heart_RozToxo.png
  |hitboxes=BBTAG_Heart_214C_Hitbox.png
|notes=Minimum Damage 240;
}}
}}
===j.236C Data===
===j.236C===
====j.236C====
{{MoveData-BBTag |character=Heart Aino |type=ex
{{AttackData-BBTag
|input=j.236C |name=EX Special Kick
  |damage=2800 |cancel= |p1=80 |p2=85
  |damage=2800 |p1=80 |p2=85
  |level=4 |attribute=H |guard=High
  |level=4 |cancel= |attribute=H |guard=High |invuln=
  |startup=14 |active=Until L |recovery=18JL |frameAdv=
  |startup=14 |active=Until L |recovery=18L |onBlock=
  |blockstun=18 |groundHit=Launch |airHit=45 + Knockdown 27 |hitstop=12
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |invul= |hitbox=
|groundHit=Launch |airHit=45 + Down 26 |groundCH=Launch |airCH=60 + Down 26
|images=BBTag_Heart_SpecialKick.png
|caption=Now with extra diving
  |hitboxes=BBTAG_Heart_J236C_Hitbox.png
|notes=Minimum Damage 280;
}}
}}
====j.236C Full====
===Homing Cancel===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=ex
  |damage=2800 |cancel= |p1=80 |p2=85
  |input=Homing Cancel |name=Homing Cancel
  |level=4 |attribute=H |guard=High
|damage= |p1= |p2=
  |startup=14 |active=Until L |recovery=18JL |frameAdv=
  |level= |cancel=CSP |attribute= |guard= |invuln=
  |blockstun=18 |groundHit=Launch |airHit=45 + Knockdown 27 |hitstop=12
  |startup= |active= |recovery= |onBlock=
  |invul= |hitbox=
  |blockstun= |blockstop= |hitstop= |CHstop=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBTag_Heart_jC.png
  |hitboxes=
|notes=
}}
}}


==Partner Skills==
==Partner Skills==
===5P Data===
===5P===
====5P====
{{MoveData-BBTag |character=Heart Aino |type=assist
{{AttackData-BBTag
  |input=5P |name=Iron Fist Punch
|damage=2000|cancel=|p1=70|p2=85
  |damage=2000 |p1=70 |p2=85
|level=4|attribute=B|guard=All
  |level=4 |cancel= |attribute=B |guard=All |invuln=
  |startup=(18)+13|active=4|recovery=30|frameAdv=-12
  |startup=(18)+13 |active=4 |recovery=30 |onBlock=-15
|blockstun=18|groundHit=Launch|airHit=70|hitstop=20
  |blockstun=18 |blockstop=20 |hitstop=+0 |CHstop=
|invul=|hitbox=
  |groundHit=Launch |airHit=70 |groundCH= |airCH=
}}
  |images=BBTag_Heart_IronFistPunch.png
====5P Full====
  |hitboxes=BBTAG_Heart_5P_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 100;
  |damage=2000|cancel=|p1=70|p2=85
  |level=4|attribute=B|guard=All
  |startup=(18)+13|active=4|recovery=30|frameAdv=-12
  |blockstun=18|groundHit=Launch|airHit=70|hitstop=20
|invul=|hitbox=
}}
===6P Data===
====6P====
{{AttackData-BBTag
  |damage=2400|cancel=|p1=70|p2=85
|level=4|attribute=P|guard=All
  |startup=(18)+28|active=6|recovery=Total: 70|frameAdv=-15
  |blockstun=18|groundHit=Launch|airHit=60|hitstop=0/+9
  |invul=|hitbox=
}}
}}
====6P Full====
===6P===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=assist
  |damage=2400|cancel=|p1=70|p2=85
|input=6P |name=Roz Toxo
  |level=4|attribute=P|guard=All
  |damage=2400 |p1=70 |p2=85
  |startup=(18)+28|active=6|recovery=Total: 70|frameAdv=-15
  |level=4 |cancel= |attribute=P |guard=All |invuln=
  |blockstun=18|groundHit=Launch|airHit=60|hitstop=0/+9
  |startup=(18)+28 |active=6 |recovery=Total: 70 |onBlock=-15
  |invul=|hitbox=
  |blockstun=18 |blockstop=0/+9 |hitstop=+9 |CHstop=
|groundHit=Launch |airHit=60 |groundCH= |airCH=
|images=BBTag_Heart_RozToxo.png
  |hitboxes=BBTAG_Heart_6P_Hitbox.png
|notes=Minimum Damage 120;
}}
}}
===4P Data===
===4P===
====4P====
{{MoveData-BBTag |character=Heart Aino |type=assist
{{AttackData-BBTag
|input=4P |name=2B
  |damage=1500|cancel=|p1=70|p2=80
  |damage=1500 |p1=70 |p2=80
  |level=3|attribute=B|guard=All
  |level=3 |cancel= |attribute=B |guard=All |invuln=
  |startup=(18)+10|active=6|recovery=28|frameAdv=-17
  |startup=(18)+10 |active=6 |recovery=28 |onBlock=-17
  |blockstun=16|groundHit=Launch|airHit=70|hitstop=11
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=
|invul=|hitbox=
  |groundHit=Launch |airHit=70 |groundCH= |airCH=
}}
  |images=BBTag_Heart_2B.png
====4P Full====
  |hitboxes=BBTAG_Heart_4P1_Hitbox.png;BBTAG_Heart_4P2_Hitbox.png;BBTAG_Heart_4P3_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 75;
  |damage=1500|cancel=|p1=70|p2=80
|level=3|attribute=B|guard=All
  |startup=(18)+10|active=6|recovery=28|frameAdv=-17
  |blockstun=16|groundHit=Launch|airHit=70|hitstop=11
  |invul=|hitbox=
}}
}}
==Distortion Skills==
==Distortion Skills==
===236BC Data===
===236BC===
====236BC====
{{MoveData-BBTag |character=Heart Aino |type=super
{{AttackData-BBTag
|input=236BC |name=Iron Fist Punch of Love
  |damage=5200 [6200] |cancel= |p1=80 |p2=60
  |damage=5200 [6200] |p1=80 |p2=60
  |level=5 |attribute=B |guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~16 All
  |startup=7+8 |active=12 |recovery=39 |frameAdv=-19
  |startup=7+(72 Flash)+8 |active=12 |recovery=39 |onBlock=-19
  |blockstun=20|groundHit=21|airHit=120|hitstop=20/+0/-2
  |blockstun=20 |blockstop=20 |hitstop=-2 |CHstop=+3
  |invul=1-16 All|hitbox=
|groundHit=Launch |airHit=120 [+ Down 39] |groundCH=Launch |airCH=136 [+ Down 39]
|images=BBTag_Heart_IronFistPunchOfLove.png
  |hitboxes=BBTAG_Heart_236BC_Hitbox.png
|notes=Values in [] are for Enhanced version;Heart immediately enters recovery on hit/block;Minimum Damage 1612 [1798];
}}
}}
====236BC Full====
===214BC===
{{FrameData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=super
  |damage=5200 [6200] |cancel= |p1=80 |p2=60
|input=214BC |name=Amazing Heartful Punch
  |level=5 |attribute=B |guard=All
  |damage=1500, 3500 <1500, 800×14> [1500, 600×22] |p1=80 |p2=60
  |startup=7+8 |active=12 |recovery=39 |frameAdv=-19
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~17 All
  |blockstun=20|groundHit=21|airHit=120|hitstop=20/+0/-2
  |startup=4+(44 Flash)4 |active=3(7)9 <3(6)3×14> [<3(6)3×14,2×4,1×4>] |recovery=45+8L [<??+51L>] |onBlock=-41
  |invul=1-16 All|hitbox=
  |blockstun=20 |blockstop=13, 1×13 [×22] |hitstop=+0 |CHstop=+8
|groundHit=Launch |airHit=90, 90 + Down 23×14 [×22] |groundCH=Launch |airCH=106, 106 + Down 23×14 [×22]
|images=BBTag_Heart_AmazingHeartfulPunch.png
  |hitboxes=BBTAG_Heart_214BC1_Hitbox.png;BBTAG_Heart_214BC2_Hitbox.png
|notes=Values in [] are for Enhanced version;Values in <> are when first hit successfully hits opponent;Minimum Damage 450, 120×14 (2130) [300, 90×22 (2280)];If first hit whiffs, only does a second hit with base damage 3500 and minimum damage 30% (1050);
}}
}}
===214BC Data===
 
====214BC====
===j.236BC===
{{AttackData-BBTag
{{MoveData-BBTag |character=Heart Aino |type=super
  |damage=1500, 3500 <1500, 800*14> [1500, 600*22]|cancel=|p1=80|p2=60 (Once)
|input=j.236BC |name=Amazing Special Kick
  |level=5 |attribute=B |guard=All
  |damage=5800, 3000 [6800, 3000] |p1=80 |p2=60
  |startup=4+4|active=3(7)9 <3(6)3*14> [<3(6)3*14,2*4,1*4>]|recovery=45+8L [<??+51L>]|frameAdv=-41
  |level=5, 4 |cancel= |attribute=H, P |guard=High, All |invuln=1~4 All
  |blockstun=20|groundHit=Launch|airHit=90 + Knockdown 24|hitstop=13, 1*13 [13, 1*22]
  |startup=4+(43 Flash)2 |active=Until L(3)3 |recovery=15 |onBlock=+1
  |invul=1-17 All|hitbox=
  |blockstun=20 |blockstop=13, 0 |hitstop=+0 |CHstop=+8, +5
}}
  |groundHit=Launch |airHit=60 + GBounce, 60 |groundCH=Launch |airCH=76 + GBounce, 75
====214BC Full====
|images=BBTag_Heart_AmazingSpecialKick.png
{{FrameData-BBTag
  |caption=Super FOOTDIVE
|damage=1500, 3500 <1500, 800*14> [1500, 600*22]|cancel=|p1=80|p2=60 (Once)
|hitboxes=BBTAG Heart_J236BC_Hitbox.png
  |level=5 |attribute=B |guard=All
  |notes=Values in [] are for Enhanced version;Only does second hit if first hit whiffs;Minimum Damage 1914 [2108];
  |startup=4+4|active=3(7)9 <3(6)3*14> [<3(6)3*14,2*4,1*4>]|recovery=45+8L [<??+51L>]|frameAdv=-41
|blockstun=20|groundHit=Launch|airHit=90 + Knockdown 24|hitstop=13, 1*13 [13, 1*22]
|invul=1-17 All|hitbox=
}}
}}


===j.236BC Data===
===Distortion Skill Duo===
====j.236BC====
{{MoveData-BBTag |character=Heart Aino |type=super
{{AttackData-BBTag
  |input=Distortion Skill Duo |name=Iron Fist Punch of Love
|damage=5800 [6800]|cancel=|p1=80|p2=60
  |damage=2000 [2500] |p1=100 |p2=100
|level=5, 4|attribute=H, P|guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~13 All
  |startup=4+2|active=Until L(3)3|recovery=15|frameAdv=
  |startup=1+(93 Flash)+1 |active=12 |recovery=39 <84> |onBlock=-30
|blockstun=20|groundHit=Launch|airHit=60 + GBounce|hitstop=13, 0
  |blockstun=20 |blockstop=20 |hitstop=-2 |CHstop=+3
|invul=1-4 All|hitbox=
  |groundHit=Launch |airHit=120 [+ Down 39] |groundCH=Launch |airCH=136 [+ Down 39]
}}
|images=BBTag_Heart_IronFistPunchOfLove.png
====j.236BC Full====
  |hitboxes=BBTAG_Heart_DSD_Hitbox.png
{{FrameData-BBTag
  |notes=Values in [] are for Enhanced version;Values in <> are on hit;Minimum Damage 2000 [2500];
|damage=5800 [6800]|cancel=|p1=80|p2=60
|level=5, 4|attribute=H, P|guard=All
|startup=4+2|active=Until L(3)3|recovery=15|frameAdv=
|blockstun=20|groundHit=Launch|airHit=60 + GBounce|hitstop=13, 0
|invul=1-4 All|hitbox=
}}
===Distortion Skill Duo Data===
====Distortion Skill Duo====
{{AttackData-BBTag
  |damage=2000 [2500]|cancel=|p1=100|p2=100
  |level=5|attribute=B|guard=All
  |startup=1+1|active=12|recovery=39 <84>|frameAdv=-30
  |blockstun=20|groundHit=Launch|airHit=120 + Knockdown 40|hitstop=20/+0/-2 [30/+0/-2]
  |invul=1-13 All|hitbox=
}}
====Distortion Skill Duo Full====
{{FrameData-BBTag
|damage=2000 [2500]|cancel=|p1=100|p2=100
  |level=5|attribute=B|guard=All
  |startup=1+1|active=12|recovery=39 <84>|frameAdv=-30
|blockstun=20|groundHit=Launch|airHit=120 + Knockdown 40|hitstop=20/+0/-2 [30/+0/-2]
|invul=1-13 All|hitbox=
}}
}}


==Astral Heat==
==Astral Heat==
===222BC Data===
===222BC===
====222BC====
{{MoveData-BBTag |character=Heart Aino |type=astral
{{AttackData-BBTag
|input=222BC |name=Super Amazing Iron Fist Punch of Love
  |damage= |cancel= |p1= |p2=
  |damage= |p1= |p2=
  |level=5 |attribute=B |guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=
  |startup=1+3 |active=12 |recovery=30+8L |frameAdv=-29
  |startup=1+(80 Flash)+3 |active=12 |recovery=30+8L |onBlock=-29
  |blockstun=20 |groundHit= |airHit= |hitstop=30
  |blockstun=20 |blockstop=30 |hitstop= |CHstop=
|invul= |hitbox=
  |groundHit= |airHit= |groundCH= |airCH=
}}
  |images=BBTag_Heart_SuperAmazingIronFistPunchOfLove.png;BBTag_Heart_SuperAmazingIronFistPunchOfLove2.png
====222BC Full====
  |caption=\S P I R I T  B O M B
{{FrameData-BBTag
  |hitboxes=BBTAG_Heart_222BC_Hitbox.png
  |damage= |cancel= |p1= |p2=
  |notes=
  |level=5 |attribute=B |guard=All
  |startup=1+3 |active=12 |recovery=30+8L |frameAdv=-29
  |blockstun=20 |groundHit= |airHit= |hitstop=30
  |invul= |hitbox=
}}
}}
==Category==
==Category==
{{Navbar-BBTag}}
{{BBTag/Navigation}}
[[Category:Heart Aino]]

Latest revision as of 06:08, 19 September 2023

Links

Infobox Data

Portrait Name Health Prejump
BBTag Heart Portrait.png
Heart Aino 17,000 4F
Backdash Forward Dash Unique Movement Options
21F (1~7F Inv All) Arcana Homing
Homing Cancel
Icon
BBTag Heart Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 3 12 -3 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBTag Heart 4A.png
BBTAG Heart 4A Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 8 5 15 -3 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Heart 5A.png
BBTAG Heart 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 7 3 18 -4 B - CSTJP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 21 22 35 11 +0 +2
BBTag Heart 5AA.png
BBTAG Heart 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 3 28 -14 B - CS(J)P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 21 22 35 11 +0 +2
BBTag Heart 5AAA.png
BBTAG Heart 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 All 10 5 34 -20 B - P 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 -4 +1
BBTag Heart 5AAAA.png
BBTAG Heart 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 7 3 15 -4 F - CSTP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Heart 2A.png
BBTAG Heart 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 [2200] All 11 [41] 3 27 -11 [-9] B 10~13 HBP Clash [10~43 HBP Clash] CSP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 [90] 4 [5] 18 [20] 19 [21] 24 [29] 24 [27] 39 [43] 12 +0 [+5] +5 [+10]
Values in [] refer to charged version
On Guard Point, hitstop for Heart and Opponent 19F
BBTag Heart 5B.png
CLA-CLA-CLASH
BBTAG Heart 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 15 3 ??+12L - H - CSP 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 24 + GBounce Launch 39 + GBounce 12 +0 +5
BBTag Heart 5BB.png
BBTAG Heart 5BB Hitbox.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 Low 12 3 20 -4 F - P 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 19 + Down 23 Launch 34 + Down 23 12 +0 +5
BBTag Heart 5BBB.png
Actually a low hit, this catches everyone
BBTAG Heart 5BBB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 [2300] All 12 [33] 3 27 -11 B [7~Active HBP Clash] CS(J)P [CSP] 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 [95] 4 18 Launch 26 [55] Launch 41 [70] 12 [20] +0 [+5] +5 [+10]
Values in [] refer to charged version
On Guard Point, hitstop for Heart and Opponent 19F
Can homing cancel on charged hit only
BBTag Heart 2B.png
Fore!
BBTAG Heart 2B1 Hitbox.pngBBTAG Heart 2B2 Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800+ High 22 3 24 -10 H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBTag Heart 5C.png
BBTAG Heart 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 13 3 24 -8 F - SP 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 30 Launch 45 12 +0 +5
BBTag Heart 2C.png
BBTAG Heart 2C Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 High 8 6 15 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBTag Heart jA.png
BBTAG Heart JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 10 3 18 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 29 22 43 11 +0 +2
BBTag Heart jAA.png
BBTAG Heart JAA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 9 10 16 - H - SJP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBTag Heart jB.png
BBTAG Heart JB Hitbox.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 High 12 3 24 - H - SP 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 40 24 55 12 +0 +5
BBTag Heart jBB.png
BBTAG Heart JBB Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - - - - - CSP -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Costs 1 skill gauge if done as a cancel
Cancel version causes non-projectile attacks done during homing or homing landing to have 100 P2
j.1/4/7C have 1-20F Inv All
BBTag Heart jC.png
We now have FRCs

Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 1000×2 Throw 7-30 3 23 - T - S 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 3, 4 - 30, Launch 60 - - - - 0, 11, 12 +0
Minimum damage 2000
BBTag Heart 5AAA.pngBBTag Heart 2B.png
  • Front Throw
BBTAG Heart Throw Hitbox.png

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7-30 3 23 - T - S 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4 - Launch 60 + Down 23 - - - - 0 +0
Minimum damage 2000
BBTag Heart GroundThrow.png
Back Throw
BBTAG Heart Throw Hitbox.png

AD
Heartful Punch
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200, 1500×2 Air Unblockable×2, All 10 2(4)12(7)5 26+8L -39 B 1~27 All - 80×2, 48
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60, 100 4 18 Launch×2, 19 60×2, 30 Launch×2, 24 75×2, 30 12×2, 0/+12 +0×2, +12 +5×2, +17
Final hit is considered a separate attack with P2: 100%
Minimum Damage 60, 75×2 (210)
BBTag Heart HeartfulPunch.png
BBTAG Heart RA1 Hitbox.pngBBTAG Heart RA2 Hitbox.pngBBTAG Heart RA3 Hitbox.png

j.AD

j.AD
Air Heartful Punch
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1100, 1400, 1500 All 7 3(6)12(7)5 Until L+8L - H 1~31 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60, 100 4 18 Launch×2, 19 60×2, 30 Launch×2, 24 75×2, 30 12×2, 0/+12 +0×2, +12 +5×2, +17
Final hit is considered a separate attack with P2: 100%
Minimum Damage 55, 70, 75 (200)
BBTag Heart HeartfulPunch.png
BBTAG Heart RA1 Hitbox.pngBBTAG Heart RA2 Hitbox.pngBBTAG Heart RA3 Hitbox.png

AD > X

AD > X
Followup Attack
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1600 All 10 3 Until L+14L - H - - 48
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 Launch 42 + Down 33 Launch 56 + Down 33 11 +0 +2
Minimum Damage 80
BBTag Heart HeartfulPunchFollowup.png
BBTAG Heart RAX1 Hitbox.pngBBTAG Heart RAX2 Hitbox.png

Skills

236A

236A
A Iron Fist Punch
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 13 4 20 -4 B - P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 28 30 33 44 11 +0 +2
Goes into first frame of recovery (20F) on hit/block
Minimum Damage 100
BBTag Heart IronFistPunch.png
BBTAG Heart 236A Hitbox.png

236B

236B
B Iron Fist Punch
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2300 All 25 6 20 -2 B 7~18 HBP Clash P 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 30 Launch 45 18 +0 +5
On Guard Point, hitstop for Heart and Opponent 19F
Goes into first frame of recovery (20F) on hit/block
Minimum Damage 115
BBTag Heart IronFistPunch.png
BBTAG Heart 236A Hitbox.png

214A

214A
Roz Sfaira
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 51 300 Total: 51 +25 P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 27 22 41 0/+9 +9 +11
Minimum Damage 75
BBTag Heart RozSfaira.png
BBTAG Heart 214A Hitbox.png

j.214A

j.214A
Air Roz Sfaira
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 51 300 Total: Until L+0L - P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 27 22 41 0/+9 +9 +11
Minimum Damage 75
BBTag Heart RozSfaira.png
BBTAG Heart 214A Hitbox.png

214B

214B
Tria Sfaira
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×3 All 61 P(3)P(3)P Total: 70 +22 P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80×3 3 16 17 27 22 41 0/+9 +9 +11
Each P in active frames represents a projectile spawned
Each shot is active for 300F
Minimum Damage 75×3 (225)
BBTag Heart TriaSfaira.png
BBTAG Heart 214B Hitbox.png

j.214B

j.214B
Air Tria Sfaira
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500×3 All 61 P(3)P(3)P Total: Until L+0L - P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80×3 3 16 17 27 22 41 0/+9 +9 +11
Each P in active frames represents a projectile spawned
Each shot is active for 300F
Minimum Damage 75×3 (225)
BBTag Heart TriaSfaira.png
BBTAG Heart 214B Hitbox.png

j.236A

j.236A
A Special Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 High 14 Until L 18L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 30 Launch 44 11 +0 +2
Minimum Damage 110
BBTag Heart SpecialKick.png
DIVEKICK!
BBTAG Heart J236A Hitbox.png

j.236B

j.236B
B Special Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 High 23 Until L 21L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 18 Launch 30 + Down 26 Launch 45 + Down 26 12 +0 +5
Minimum Damage 110
BBTag Heart SpecialKick.png
BBTAG Heart J236A Hitbox.png

Projectile Clash

Projectile Clash
Roz Sfaira (from clash)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1200 All - 300 - - P1 - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 27 22 41 0/+9 +9 +11
Minimum Damage 60
BBTAG Heart RozSfaira.png
Clash Projectile
BBTAG Heart ClashOrb Hitbox.png

Extra Skills

236C

236C
EX Iron Fist Punch
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2600 All 13 8 20 -2 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 29 + WBounce 40 Launch 44 + WBounce 40 20 +5 +10
Minimum Damage 260
BBTag Heart IronFistPunch.png
BBTAG Heart 236C Hitbox.png

214C

214C
Roz Toxo
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All 19 6 Total: 46 0 P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 0/+9 +9 +14
Minimum Damage 240
BBTag Heart RozToxo.png
BBTAG Heart 214C Hitbox.png

j.214C

j.214C
Air Roz Toxo
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All 19 6 Total: Until L - P1 - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 0/+9 +9 +14
Minimum Damage 240
BBTag Heart RozToxo.png
BBTAG Heart 214C Hitbox.png

j.236C

j.236C
EX Special Kick
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2800 High 14 Until L 18L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 45 + Down 26 Launch 60 + Down 26 12 +0 +5
Minimum Damage 280
BBTag Heart SpecialKick.png
Now with extra diving
BBTAG Heart J236C Hitbox.png

Homing Cancel

Homing Cancel
Homing Cancel
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - - - - - CSP -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBTag Heart jC.png

Partner Skills

5P

5P
Iron Fist Punch
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All (18)+13 4 30 -15 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 70 - - 20 +0 -
Minimum Damage 100
BBTag Heart IronFistPunch.png
BBTAG Heart 5P Hitbox.png

6P

6P
Roz Toxo
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All (18)+28 6 Total: 70 -15 P - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 - - 0/+9 +9 -
Minimum Damage 120
BBTag Heart RozToxo.png
BBTAG Heart 6P Hitbox.png

4P

4P
2B
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All (18)+10 6 28 -17 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch 70 - - 11 +0 -
Minimum Damage 75
BBTag Heart 2B.png
BBTAG Heart 4P1 Hitbox.pngBBTAG Heart 4P2 Hitbox.pngBBTAG Heart 4P3 Hitbox.png

Distortion Skills

236BC

236BC
Iron Fist Punch of Love
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5200 [6200] All 7+(72 Flash)+8 12 39 -19 B 1~16 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 120 [+ Down 39] Launch 136 [+ Down 39] 20 -2 +3
Values in [] are for Enhanced version
Heart immediately enters recovery on hit/block
Minimum Damage 1612 [1798]
BBTag Heart IronFistPunchOfLove.png
BBTAG Heart 236BC Hitbox.png

214BC

214BC
Amazing Heartful Punch
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500, 3500 <1500, 800×14> [1500, 600×22] All 4+(44 Flash)4 3(7)9 <3(6)3×14> [<3(6)3×14,2×4,1×4>] 45+8L [<??+51L>] -41 B 1~17 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 90, 90 + Down 23×14 [×22] Launch 106, 106 + Down 23×14 [×22] 13, 1×13 [×22] +0 +8
Values in [] are for Enhanced version
Values in <> are when first hit successfully hits opponent
Minimum Damage 450, 120×14 (2130) [300, 90×22 (2280)]
If first hit whiffs, only does a second hit with base damage 3500 and minimum damage 30% (1050)
BBTag Heart AmazingHeartfulPunch.png
BBTAG Heart 214BC1 Hitbox.pngBBTAG Heart 214BC2 Hitbox.png

j.236BC

j.236BC
Amazing Special Kick
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5800, 3000 [6800, 3000] High, All 4+(43 Flash)2 Until L(3)3 15 +1 H, P 1~4 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5, 4 20 Launch 60 + GBounce, 60 Launch 76 + GBounce, 75 13, 0 +0 +8, +5
Values in [] are for Enhanced version
Only does second hit if first hit whiffs
Minimum Damage 1914 [2108]
BBTag Heart AmazingSpecialKick.png
Super FOOTDIVE
BBTAG Heart J236BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Iron Fist Punch of Love
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2500] All 1+(93 Flash)+1 12 39 <84> -30 B 1~13 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 120 [+ Down 39] Launch 136 [+ Down 39] 20 -2 +3
Values in [] are for Enhanced version
Values in <> are on hit
Minimum Damage 2000 [2500]
BBTag Heart IronFistPunchOfLove.png
BBTAG Heart DSD Hitbox.png

Astral Heat

222BC

222BC
Super Amazing Iron Fist Punch of Love
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 1+(80 Flash)+3 12 30+8L -29 B - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 30 - -
BBTag Heart SuperAmazingIronFistPunchOfLove.pngBBTag Heart SuperAmazingIronFistPunchOfLove2.png
S P I R I T B O M B
BBTAG Heart 222BC Hitbox.png

Category

Blazblue

Persona 4 Arena

Under Night In-Birth

RWBY

Guest Entries
System Pages
Mechanics
Application & Advanced Information
Archived Information