BBTag/Heart Aino/Frame Data

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System Data[edit]

Health: 16,000

Jump Startup: 4

Backdash Time / Invul: 1-7 All



Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A 1000 CSTJP 100 70 B All 6 3 12 -3 1 11 12 12 9 - -
5A 1500 CSTJP 100 80 B All 8 5 15 -3 3 16 17 17 11 - -
5AA 1500 CSTJP 100 80 B All 7 3 18 -4 3 16 17 17 11 - -
5AAA 1500 CS(J)P 100 80 B All 10 3 28 -14 3 16 17 21 11 - -
5AAAA 2500 P 100 85 B All 10 5 34 -20 4 18 Launch 60 12 - -
2A 1000 CSTP 90 75 F Low - - - - 2 13 14 14 10 - -
5B 1700 [2200] CSP 90 85 [90] B All 11 3 27 -11 [-9] 4 [5] 18 [20] 19 [21] 24 [29] 12 [20*] 10~Active HBP Clash -
  • Values in [] refer to charged version
  • On charged hit, opponent experiences an additional 5/10 hitstop on hit/counterhit
5BB 1700 CSP 100 85 H All 15 3 - - 4 18 Groundbounce Groundbounce 24 12 - -
  • Can homing cancel
5BBB 2000 P 90 85 F Low 12 3 20 -4 4 18 19 19 12 - -
2B 1700 [2300] CS(J)P [CSP] 90 75 [95] B All 12 3 27 -11 4 18 Launch 26 [55] 12 [20*] [7~Active HBP Clash] -
  • Values in [] refer to charged version
  • On charged hit, opponent experiences an additional 5/10 hitstop on hit/counterhit
  • Can homing cancel on charged hit only
5C 800+ - 100 100 H High 22 3 24 -10 3 16 - Knockdown 11 - -
2C 1700 SP 90 85 F Low 13 3 24 -8 4 18 Launch 30 12 - -
j.A 1000 SJP 80 75 H High 8 6 - - 2 13 14 14 10 - -
  • Can homing cancel
j.AA 1500 SJP 80 80 H High 10 3 - - 3 16 18 29 11 - -
  • Can homing cancel
j.B 1500 SJP 80 80 H High 9 10 - - 3 16 18 18 11 - -
  • Can homing cancel
j.BB 1700 SP 80 85 H High 12 3 24 - 4 18 19 40 Knockdown 12 - -
  • Can homing cancel
j.C - CSP - - - - - - - - - - - - - - -
  • Costs 1 skill gauge if done as a cancel
  • Cancel version causes non-projectile attacks done during homing or homing landing to have 100 P2
  • j.1/4/7C have invul on frame 1 until they begin homing

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 1000*2 S 100 50 (once) T Throw 7-30 3 23 - 3 - 30, Launch 60 11 - -
  • 100% minimum damage: 0, 2000 (2000)
Heartful Punch
Reversal Action
1200, 1500 - 80 60 (once) B Air Unblockable 10 2(4)12 8L - 4 18 Launch 60 12 1~27 All -
Air Heartful Punch
Air Reversal Action
1100, 1400 - 80 60 (once) H All 7 3(6)12 8L - 4 18 Launch 60 12 1~31 All -
Followup Attack 1600 - 48 100 H All 10 3 14L - 3 16 - 42 Knockdown 34 12 - -
Cross Burst Attack

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Iron Fist Punch
236A
2000 P 80 80 B All - 4 20 -7 3 16 28 30 11 - -
  • Can homing cancel
B Iron Fist Punch
236B
2300 P 80 85 B All - 6 20 -7 4 18 Launch 30 18 - -
  • Can homing cancel
Roz Sfaira
214A
- - - - - - - - - - - - - - - - -
Air Roz Sfaira
j.214A
- - - - - - - - - - - - - - - - -
Tria Sfaira
214B
- - - - - - - - - - - - - - - - -
Air Tria Sfaira
j.214B
- - - - - - - - - - - - - - - - -
A Special Kick
j.236A
- - - - - - 14 - - - - - - - - - -
B Special Kick
j.236B
- - - - - - 23 - - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Iron Fist Punch
236C
- - - - - - 13 - - - - - - - - - -
Roz Toxo
214C
- - - - - - - - - - - - - - - - -
Air Roz Toxo
j.214C
- - - - - - - - - - - - - - - - -
EX Special Kick
j.236C
- - - - - - - - - - - 14 - - - - -

Partner Skills[edit]

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P - - - - - - - - - - - - - - - - -
6P - - - - - - - - - - - - - - - - -
4P - - - - - - - - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Iron Fist Punch of Love
236BC
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
Amazing Heartful Punch
214B+C
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
Amazing Special Kick
j.236BC
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
Iron Fist Punch of Love
Distortion Skill Duo
- - - - - - - - - - - - - - - - -
  • Values in [] are for Enhanced version
  • Minimum Damage 100% (2000 [2500])

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
???
222B+C
- - - - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A - - - -
5A 5AA - - -
5AA 5AAA - - -
5AAA - - - -
2A - - - -
5B - - - -
5BB - - - -
2B - - - -
5C - - - -
2C - - - -
Air Revolver Action Table
A B C Cancel
j.A j.AA - - -
j.AA - - - -
j.B j.BB - - -
j.BB - - - -
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources[edit]

Navigation[edit]


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