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===Backstory=== | ===Backstory=== | ||
The final boss of Under Night In-Birth. The leader of Amnesia, a beautiful diva, and one of the most powerful In-Births, if not the most powerful. Despite her status as a very powerful combatant, she isn't very smart, and is only respected for her wealth and abilities, with Gordeau and Chaos having to do most of the heavy lifting and planning as well as keeping Hilda from getting killed. Her goal is to transcend the power of an In-Birth and become an even more powerful being known as a Re-Birth in order to free the Hollow Night from Amnesia's rivals, the Licht Kreis. However, gathering a large amount of EXS and becoming a Re-Birth carries a gigantic risk of becoming a Void from the inside out, something Hilda chooses to ignore. When the Hollow Night comes, she awaits at the Altar of Light and Darkness near the Abyss, a fountain of infinite EXS at the center of the Hollow Night. She hopes to take Hyde's Insulator and use it to force the Abyss open and obtain eternity. | |||
===Playstyle=== | ===Playstyle=== | ||
Hilda is a long range zoner similar to Nu-13. Her normals keep the opponent out and attack from a distance, with 5B covering the whole screen. She has many ways to mix up the opponent, with the low attack 2C, Fallen Pain, and her ridiculously long ranged Clash Assault. In addition to mixups and playing keepaway, Hilda can easily apply wakeup pressure thanks to Condensity Gloom. Despite her low damage output, Hilda can relentlessly pressure the opponent once a knockdown is secured, though she suffers when being pressured herself by rushdown characters due to not having much in the way of defensive options outside of Reject Guard and Reversal Action. To play Hilda effectively, keep the opponent away with her far reaching normals, apply okizeme, and do not let the opponent get in close. | |||
===Strengths/Weaknesses=== | ===Strengths/Weaknesses=== | ||
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* Can be punished easily by full screen supers if not careful. | * Can be punished easily by full screen supers if not careful. | ||
* Struggles against quick / rushdown characters. | * Struggles against quick / rushdown characters. | ||
* DP is directional, and does not auto-correct against well-timed cross-ups. | |||
* Whiffed attacks are easily punishable due to very long recovery. | |||
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|image=BBTag_Hilda_5A.png |caption=UNI 66B/5BB | |image=BBTag_Hilda_5A.png |caption=UNI 66B/5BB | ||
|image2=BBTag_Hilda_5AA.png |caption2=UNI 5C | |image2=BBTag_Hilda_5AA.png |caption2=UNI 5C | ||
|image3=BBTag_Hilda_5AAA.png |caption3=UNI 5CC | |image3=BBTag_Hilda_5AAA.png |caption3=UNI 5CC: Clock hands say it's time to die. | ||
|image4=BBTag_Hilda_5AAAA.png |caption4=Last part of her throw animation | |image4=BBTag_Hilda_5AAAA.png |caption4=Last part of her throw animation | ||
|name=5A | |name=5A | ||
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====== <font style="visibility:hidden" size="0">5B</font> ====== | ====== <font style="visibility:hidden" size="0">5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hilda_5B.png |caption= Skewers must be one of Hilda's fave dishes. | |image=BBTag_Hilda_5B.png |caption=Skewers must be one of Hilda's fave dishes. (UNI 236A) | ||
|image2=BBTag_Hilda_5BB.png |caption2=B Revenance Pillar (UNI 22B) | |image2=BBTag_Hilda_5BB.png |caption2=B Revenance Pillar (UNI 22B) | ||
|image3=BBTag_Hilda_5BBB.png |caption3= | |image3=BBTag_Hilda_5BBB.png |caption3=Perfect to set up Gloom Oki (UNI ]Bpin[) | ||
|name=5B | |name=5B | ||
|data= | |data= | ||
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}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Aspersivity</font> ====== | ====== <font style="visibility:hidden" size="0">Aspersivity</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hilda_Aspersivity.png |caption=UNI 41236C | |image=BBTag_Hilda_Aspersivity.png |caption= Only French Bread would make up a move name like this. (UNI 41236C) | ||
|input=214B (air OK) | |input=214B (air OK) | ||
|name=Aspersivity | |name=Aspersivity | ||
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====== <font style="visibility:hidden" size="0">4P</font> ====== | ====== <font style="visibility:hidden" size="0">4P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hilda_4P.png |caption= | |image=BBTag_Hilda_4P.png |caption= This space is mine now | ||
|input=UNI 5[C] | |input=UNI 5[C] | ||
|name=4P | |name=4P | ||
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====== <font style="visibility:hidden" size="0">Impalement</font> ====== | ====== <font style="visibility:hidden" size="0">Impalement</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hilda_Impalement.png |caption=UNI | |image=BBTag_Hilda_Impalement.png |caption=Could hit you on the far side of the Moon. "Gravity Squeeze" (UNI Infinite Worth 41236D) | ||
|input=236B+C | |input=236B+C | ||
|name=Impalement | |name=Impalement | ||
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==Distortion Skill Duo== | ==Distortion Skill Duo== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hilda_Impalement.png |caption= | |image=BBTag_Hilda_Impalement.png |caption="Wanna see this trick I learned from Magneto?" (UNI Infinite Worth 41236D) | ||
|input=P during Main Character's Distortion Skill | |input=P during Main Character's Distortion Skill | ||
|name=Impalement | |name=Impalement | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Hilda_InTheDarkness.png |caption= | |image=BBTag_Hilda_InTheDarkness.png |caption= | ||
|image2=BBTag_Hilda_InTheDarkness2.png |caption2= | |||
|input=222B+C | |input=222B+C | ||
|name=In The Darkness | |name=In The Darkness (UNI IWEXS) | ||
|data= | |data= | ||
{{AttackDataHeader-BBTag}} | {{AttackDataHeader-BBTag}} | ||
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}} | }} | ||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Roadmap== | ==Roadmap== | ||
<!--To update this section, go to this character's subheader in Dustloop Wiki:Roadmap/BBTag--> | <!--To update this section, go to this character's subheader in Dustloop Wiki:Roadmap/BBTag--> |
Revision as of 07:28, 18 January 2020
Hilda |
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Long-range, Pressure
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Overview
Backstory
The final boss of Under Night In-Birth. The leader of Amnesia, a beautiful diva, and one of the most powerful In-Births, if not the most powerful. Despite her status as a very powerful combatant, she isn't very smart, and is only respected for her wealth and abilities, with Gordeau and Chaos having to do most of the heavy lifting and planning as well as keeping Hilda from getting killed. Her goal is to transcend the power of an In-Birth and become an even more powerful being known as a Re-Birth in order to free the Hollow Night from Amnesia's rivals, the Licht Kreis. However, gathering a large amount of EXS and becoming a Re-Birth carries a gigantic risk of becoming a Void from the inside out, something Hilda chooses to ignore. When the Hollow Night comes, she awaits at the Altar of Light and Darkness near the Abyss, a fountain of infinite EXS at the center of the Hollow Night. She hopes to take Hyde's Insulator and use it to force the Abyss open and obtain eternity.
Playstyle
Hilda is a long range zoner similar to Nu-13. Her normals keep the opponent out and attack from a distance, with 5B covering the whole screen. She has many ways to mix up the opponent, with the low attack 2C, Fallen Pain, and her ridiculously long ranged Clash Assault. In addition to mixups and playing keepaway, Hilda can easily apply wakeup pressure thanks to Condensity Gloom. Despite her low damage output, Hilda can relentlessly pressure the opponent once a knockdown is secured, though she suffers when being pressured herself by rushdown characters due to not having much in the way of defensive options outside of Reject Guard and Reversal Action. To play Hilda effectively, keep the opponent away with her far reaching normals, apply okizeme, and do not let the opponent get in close.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C | Template:AttackDataHeader-BBTag | ||||
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2A
2A |
Template:AttackDataHeader-BBTag
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2B
2B | Template:AttackDataHeader-BBTag |
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2C
2C | Template:AttackDataHeader-BBTag |
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j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B | Template:AttackDataHeader-BBTag |
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j.C
j.C |
Template:AttackDataHeader-BBTag
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Universal Moves
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag
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Trifurcate
Trifurcate 5A+D (air OK) |
Template:AttackDataHeader-BBTag |
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Skills
Interference
Interference 236A/B |
Template:AttackDataHeader-BBTag |
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Condensity Gloom
Condensity Gloom 214A(air OK) |
Template:AttackDataHeader-BBTag |
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Aspersivity
Aspersivity 214B (air OK) |
Template:AttackDataHeader-BBTag |
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Extra Skills
Pillar of Revenance
Pillar of Revenance 236C |
Template:AttackDataHeader-BBTag
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Fallen Pain
Fallen Pain 214C (air OK) |
Template:AttackDataHeader-BBTag |
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Partner Skills
5P
5P 5A |
Template:AttackDataHeader-BBTag | ||||
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6P
6P Aspersivity |
Template:AttackDataHeader-BBTag | ||||
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4P
4P UNI 5[C] |
Template:AttackDataHeader-BBTag
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Distortion Skills
Impalement
Impalement 236B+C |
Template:AttackDataHeader-BBTag | ||||
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Nail Torrent
Nail Torrent 214B+C (air OK) |
Template:AttackDataHeader-BBTag |
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Distortion Skill Duo
Impalement P during Main Character's Distortion Skill |
Template:AttackDataHeader-BBTag
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Astral Heat
In The Darkness (UNI IWEXS) 222B+C |
Template:AttackDataHeader-BBTag
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •