(→2B) |
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|- style="vertical-align:top;text-alighn:left" | |- style="vertical-align:top;text-alighn:left" | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
*Amazing | *Amazing pressure due to long blockstrings and chip damage on all sword moves | ||
*Great range with both sword normals and decent zoning potential | *Great range with both sword normals and decent zoning potential | ||
*Excellent aerial oppression with his 2B anti-air | *Excellent aerial oppression with his 2B anti-air | ||
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*Phenomenal corner carry with Pale Bringer Arose | *Phenomenal corner carry with Pale Bringer Arose | ||
*Great assists | *Great assists | ||
*Extremely scary Resonance Blaze game, especially with natural | *Extremely scary Resonance Blaze game, especially with his natural chip damage | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
*Subpar high-and-low mixups | *Subpar high-and-low mixups | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Hyde_5B.png |caption= | |image=BBTag_Hyde_5B.png |caption= | ||
|image2=BBTag_Hyde_5BB.png |caption2= | |image2=BBTag_Hyde_5BB.png |caption2=Strict Daze | ||
|image3=BBTag_Hyde_5BBB.png |caption3= | |image3=BBTag_Hyde_5BBB.png |caption3=Shadow Scare | ||
|name=5B | |name=5B | ||
|data= | |data= | ||
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|startup=15 |active= |recovery= |frameAdv=-16 | |startup=15 |active= |recovery= |frameAdv=-16 | ||
|description= | |description= | ||
* Hyde's original Force Function animation. Ignores combo timer, a staple in Hyde's combo game. Ideally you'll want to hit them with the max height of this move and combo into black orbiter. | * Hyde's original Force Function animation. Ignores combo timer, a staple in Hyde's combo game. Ideally you'll want to hit them with the max height of this move and combo into black orbiter. The only way to combo to 2C properly is that Hyde’s opponent in front of him must be on the back of corner. | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hyde_2B.png |caption= Stop jumping | |image=BBTag_Hyde_2B.png |caption=Stop jumping, for real. | ||
|name=2B | |name=2B | ||
|data= | |data= | ||
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|image=BBTag_Hyde_jC.png |caption= | |image=BBTag_Hyde_jC.png |caption= | ||
|name=j.C | |name=j.C | ||
|input=Dark Lotus (midair) | |||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup=10 |active= |recovery= |frameAdv=-47 | |startup=10 |active= |recovery= |frameAdv=-47 | ||
|description= | |description= | ||
* Can catch any opponent in the air, and is unblock-able if they are in the air. | * Can catch any opponent in the air, and is unblock-able if they are in the air. | ||
* Multi hit attack | * Multi hit attack | ||
* | * Lots of recovery | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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====== <font style="visibility:hidden" size="0">Black Orbiter</font> ====== | ====== <font style="visibility:hidden" size="0">Black Orbiter</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Hyde_BlackOrbiter.png |caption= | |image=BBTag_Hyde_BlackOrbiter.png |caption=Throw the pizza. | ||
|input=236A/B | |input=236A/B | ||
|name=Black Orbiter | |name=Black Orbiter | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Hyde_BlackOrbiter.png |caption=Throw your partner a pizza. | |image=BBTag_Hyde_BlackOrbiter.png |caption=Throw your partner a pizza. | ||
|input= | |input=Black Orbiter | ||
|name= | |name=6P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Hyde_DarkLotus.png |caption= | |image=BBTag_Hyde_DarkLotus.png |caption= | ||
|input= | |input=Dark Lotus | ||
|name= | |name=4P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup=35 |active=N/A |recovery=N/A |frameAdv=+28 | |startup=35 |active=N/A |recovery=N/A |frameAdv=+28 | ||
|description= | |description= | ||
* | * Defensive Assist | ||
Can start combos, not ideal to extend combos. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Hyde_PaleBringer.png |caption= | |image=BBTag_Hyde_PaleBringer.png |caption= | ||
|input= | |input=Pale Bringer | ||
|name= | |name=5P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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* Can connect with any ground combo while in Resonance Blaze. | * Can connect with any ground combo while in Resonance Blaze. | ||
* Leaves huge endlag if blocked or missed. | * Leaves huge endlag if blocked or missed. | ||
* Invincible from startup. | * Invincible from startup. And will go through projectiles to counter zoners | ||
}} | |||
}} | |||
<br clear=all/> | |||
==Distortion Skill Duo== | |||
{{MoveData | |||
|image=BBTag_Hyde_GyreVortex.png |caption= | |||
|input=P during Main Character's Distortion Skill | |||
|name=Gyre Vortex | |||
|data= | |||
{{AttackData-BBTag | |||
|damage= |guard=All | |||
|startup= |active= |recovery= |frameAdv= | |||
|description= | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
}} | }} | ||
<br clear=all/> | <br clear=all/> | ||
Revision as of 23:33, 1 January 2019
Hyde |
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Health:
|
Overview
"Get in my way and I'll get rid of you!"
Backstory
Hyde Kido was once a normal high school boy until one night, he is attacked by the Void; creatures of the Hollow Night. He is able to barely escape death due to the help of a girl he met named Linne, but the attack causes him to become an In-Birth. Soon after, Linne, her pet Dragon Kuu and Waldstein move into Hyde's home to teach and train Hyde about the Hollow Night and how to use his Power of Existence (EXS). When the Hollow Night returns and Linne and Waldstein disappear, Hyde sets out into the night in search of them.
Playstyle
Hyde is a well rounded character. He has normals with good reach to fight up close and a projectile to control space, help cover an approach or help in blockstrings. His reversal is also very reliable, making it a good defensive option when used wisely. As he is a UNI character, he has the ability to reverse beat, giving him the ability to cancel any normal into any other normal giving him very varied and fluid pressure.
Strengths/Weaknesses
Strengths | Weaknesses |
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|
|
EXS of Jet Black : Void Red
Hyde's EXS allows him to summon a sword from within his hand called the Indulgence of Sever Rending or "Insulator". It has the power to rend things apart and can kill even immortal beings. In Under Night in Birth, this power was adapted into Hyde's gameplay by making all his normals that have him attack with his sword do chip damage on block. In BlazBlue Cross Tag Battle, Hyde has the same unique ability.
Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C Dark Lotus (midair) |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Red-Clad Craver
Red-Clad Craver 5A+D (Air OK) |
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Skills
Black Orbiter
Black Orbiter 236A/B |
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Dark Lotus
Dark Lotus After Black Orbiter 236A |
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Bend Sinister
Bend Sinister After Black Orbiter 236B/C |
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Vacant Shift
Vacant Shift 214A/B (Air OK) |
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Extra Skills
EX Black Orbiter
EX Black Orbiter 236C |
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EX Vacant Shift
Vacant Shift - Sediment 214C (Air OK) |
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Partner Skills
5P
6P Black Orbiter |
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6P
4P Dark Lotus |
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4P
5P Pale Bringer |
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Distortion Skills
Gyre Vortex
Gyre Vortex 236B+C |
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Pale Bringer
Pale Bringer Arose 214B+C |
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Distortion Skill Duo
Gyre Vortex P during Main Character's Distortion Skill |
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Astral Heat
Raging Roar 222B+C |
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- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
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- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •