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|name=4A | |name=4A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=4A}} | |||
{{#lsth:BBTag/Iron Tager/Data|4A}} | |||
{{!}}- | |||
{{Description|7| | |||
* Tager's fastest ground poke. | * Tager's fastest ground poke. | ||
* Slower than 214A but still very useful for safely controlling space. | * Slower than 214A but still very useful for safely controlling space. | ||
* Jump cancellable on hit and on block. | * Jump cancellable on hit and on block. | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=4AA}} | |||
{{#lsth:BBTag/Iron Tager/Data|4AA}} | |||
{{!}}- | |||
{{Description|7| | |||
* Hits low | * Hits low | ||
* Jump cancellable on hit and on block. | * Jump cancellable on hit and on block. | ||
Be careful using this when connecting 4A against aerial opponents or at longer ranges where it might whiff. Chain into 2C instead in those situations. | Be careful using this when connecting 4A against aerial opponents or at longer ranges where it might whiff. Chain into 2C instead in those situations. | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=4AAA}} | |||
{{#lsth:BBTag/Iron Tager/Data|4AAA}} | |||
{{!}}- | |||
{{Description|7| | |||
* Slight magnetism | * Slight magnetism | ||
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|name=5A | |name=5A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=5A}} | |||
{{#lsth:BBTag/Iron Tager/Data|5A}} | |||
{{!}}- | |||
{{Description|7| | |||
* Jump cancelable on hit and on block. | * Jump cancelable on hit and on block. | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5AA}} | |||
{{#lsth:BBTag/Iron Tager/Data|5AA}} | |||
{{!}}- | |||
{{Description|7| | |||
* Chargeable for magnetism and high/mid guard point. | * Chargeable for magnetism and high/mid guard point. | ||
* Can be held for 31f | * Can be held for 31f | ||
Line 136: | Line 135: | ||
Canceling into 214B or 214C after this move is a situationally useful mixup against blocking opponents. In the event they get counterhit on the ground, you can actually combo directly into 214B. | Canceling into 214B or 214C after this move is a situationally useful mixup against blocking opponents. In the event they get counterhit on the ground, you can actually combo directly into 214B. | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5AAA}} | |||
{{#lsth:BBTag/Iron Tager/Data|5AAA}} | |||
{{!}}- | |||
{{Description|7| | |||
If you want to special cancel into 236C or 236AB for more damage, this is the most consistent normal to cancel from during your A series. | If you want to special cancel into 236C or 236AB for more damage, this is the most consistent normal to cancel from during your A series. | ||
}} {{ | }} {{!}}- | ||
{{AttackVersion|name=5AAAA}} | |||
{{#lsth:BBTag/Iron Tager/Data|5AAAA}} | |||
{{!}}- | |||
{{Description|7| | |||
* Is an overhead. | * Is an overhead. | ||
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|input=Sledgehammer | |input=Sledgehammer | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=5B}} | |||
{{#lsth:BBTag/Iron Tager/Data|5B}} | |||
{{!}}- | |||
{{Description|7| | |||
* Chargeable. Sledge will cover more distance and deal more damage when fully charged. | * Chargeable. Sledge will cover more distance and deal more damage when fully charged. | ||
* Has high and mid guard points while charging. | * Has high and mid guard points while charging. | ||
Line 176: | Line 174: | ||
Difficult to punish on block, use this move to cover screen distance and approach zoners. Chainable into 2A, 2B, 2C, and 5C on hit but not block. Thanks to high and mid guard points, Tager can also bait Bursts with this move for a counterhit combo. | Difficult to punish on block, use this move to cover screen distance and approach zoners. Chainable into 2A, 2B, 2C, and 5C on hit but not block. Thanks to high and mid guard points, Tager can also bait Bursts with this move for a counterhit combo. | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5BB}} | |||
{{#lsth:BBTag/Iron Tager/Data|5BB}} | |||
{{!}}- | |||
{{Description|7| | |||
* Deceptively large, long-lasting overhead hitbox | * Deceptively large, long-lasting overhead hitbox | ||
* Sends airborne opponents downwards | * Sends airborne opponents downwards | ||
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|name=5C | |name=5C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|5C}} | |||
{{!}}- | |||
{{Description|6| | |||
Standard overhead. | Standard overhead. | ||
}} | }} | ||
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|name=2A | |name=2A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|2A}} | |||
{{!}}- | |||
{{Description|6| | |||
* 9-12f head invulnerable | * 9-12f head invulnerable | ||
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|name=2B | |name=2B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|2B}} | |||
{{!}}- | |||
{{Description|6| | |||
* Has magnetism | * Has magnetism | ||
* Special cancelable | * Special cancelable | ||
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|name=2C | |name=2C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|2C}} | |||
{{!}}- | |||
{{Description|6| | |||
Decently quick and safe low poke. Special cancelable and chainable into Gadget Finger. | Decently quick and safe low poke. Special cancelable and chainable into Gadget Finger. | ||
}} | }} | ||
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|name=j.A | |name=j.A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=j.A}} | |||
{{#lsth:BBTag/Iron Tager/Data|j.A}} | |||
{{!}}- | |||
{{Description|7| | |||
Quick and has a lot of active frames, making it a solid jump-in normal. | Quick and has a lot of active frames, making it a solid jump-in normal. | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=j.AA}} | |||
{{#lsth:BBTag/Iron Tager/Data|j.AA}} | |||
{{!}}- | |||
{{Description|7| | |||
Mostly used in combos. Chainable into j.B or j.C | Mostly used in combos. Chainable into j.B or j.C | ||
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|name=j.B | |name=j.B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|j.B}} | |||
{{!}}- | |||
{{Description|6| | |||
* Very attractive against aerial opponents | * Very attractive against aerial opponents | ||
* Whiffs vs crouching opponents | * Whiffs vs crouching opponents | ||
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|input=Crimson Punisher | |input=Crimson Punisher | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|j.C}} | |||
{{!}}- | |||
{{Description|6| | |||
* Two stage attack, if the initial arm sweep hits, his opponent is hit straight down with a hard knockdown and Tager immediately follows up with a bellyflop on the stricken opponent. | * Two stage attack, if the initial arm sweep hits, his opponent is hit straight down with a hard knockdown and Tager immediately follows up with a bellyflop on the stricken opponent. | ||
* During the initial arm sweep, Tager is launched slightly upwards and forwards and loses all previous jumping momentum, enabling it to easily hit enemies slightly above him due to air hits, but also makes hitting it on standing opponents very tricky. | * During the initial arm sweep, Tager is launched slightly upwards and forwards and loses all previous jumping momentum, enabling it to easily hit enemies slightly above him due to air hits, but also makes hitting it on standing opponents very tricky. | ||
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|input=5B+C | |input=5B+C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|BC}} | |||
{{!}}- | |||
{{Description|6| | |||
* If performed outside of Tager's grab range, he'll waddle forward a couple of steps before trying to grab. | * If performed outside of Tager's grab range, he'll waddle forward a couple of steps before trying to grab. | ||
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|input=5A+D | |input=5A+D | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|AD}} | |||
{{!}}- | |||
{{Description|6| | |||
* Big vertical hitbox all around Tager's body | * Big vertical hitbox all around Tager's body | ||
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|name=Atomic Collider | |name=Atomic Collider | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=A}} | |||
{{#lsth:BBTag/Iron Tager/Data|236A}} | |||
{{!}}- | |||
{{Description|7| | |||
* No magnetism | * No magnetism | ||
* Can only grab airborne opponents | * Can only grab airborne opponents | ||
Line 364: | Line 370: | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=B}} | |||
{{#lsth:BBTag/Iron Tager/Data|236B}} | |||
{{!}}- | |||
{{Description|7| | |||
* Extremely attractive to airborne targets, grounded opponents will slide along the floor slowly | * Extremely attractive to airborne targets, grounded opponents will slide along the floor slowly | ||
* Can only grab airborne opponents | * Can only grab airborne opponents | ||
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|name=Gigantic Tager Driver | |name=Gigantic Tager Driver | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=A}} | |||
{{#lsth:BBTag/Iron Tager/Data|214A}} | |||
{{!}}- | |||
{{Description|7| | |||
* No magnetism | * No magnetism | ||
* Only grabs grounded opponents | * Only grabs grounded opponents | ||
Line 399: | Line 405: | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=C}} | |||
{{#lsth:BBTag/Iron Tager/Data|214C}} | |||
{{!}}- | |||
{{Description|7| | |||
* Brief period of magnetism | * Brief period of magnetism | ||
* Only grabs grounded opponents | * Only grabs grounded opponents | ||
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|name=Wedge Catapult | |name=Wedge Catapult | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|214B}} | |||
{{!}}- | |||
{{Description|6| | |||
* Wall Bounces, convert into a combo by linking 5A or j.A | * Wall Bounces, convert into a combo by linking 5A or j.A | ||
* Can be held for 10f | * Can be held for 10f | ||
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|name=Air Driver | |name=Air Driver | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=A}} | |||
{{#lsth:BBTag/Iron Tager/Data|j.214A}} | |||
{{!}}- | |||
{{Description|7| | |||
* No magnetism | * No magnetism | ||
* Can only grab airborne opponents | * Can only grab airborne opponents | ||
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}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=B}} | |||
{{#lsth:BBTag/Iron Tager/Data|j.214B}} | |||
{{!}}- | |||
{{Description|7| | |||
* Extremely attractive to airborne opponents | * Extremely attractive to airborne opponents | ||
* Grounded opponents will slide along the floor slowly | * Grounded opponents will slide along the floor slowly | ||
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|name=Gadget Finger | |name=Gadget Finger | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|Gadget Finger}} | |||
{{!}}- | |||
{{Description|6| | |||
* 100% minimum damage | * 100% minimum damage | ||
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|name=Spark Bolt | |name=Spark Bolt | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|236C}} | |||
{{!}}- | |||
{{Description|6| | |||
* Wall Bounces | * Wall Bounces | ||
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|name=Air Driver | |name=Air Driver | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|j.214C}} | |||
{{!}}- | |||
{{Description|6| | |||
* Extremely attractive to airborne opponents | * Extremely attractive to airborne opponents | ||
* Grounded opponents will slide along the floor slowly | * Grounded opponents will slide along the floor slowly | ||
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|name=5P | |name=5P | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|5P}} | |||
{{!}}- | |||
{{Description|6| | |||
* Tager's fastest assist | * Tager's fastest assist | ||
* Launches and causes a soft knockdown | * Launches and causes a soft knockdown | ||
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|name=6P | |name=6P | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|6P }} | |||
{{!}}- | |||
{{Description|6| | |||
* Fires straight ahead | * Fires straight ahead | ||
* Absurdly long startup time | * Absurdly long startup time | ||
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|name=4P | |name=4P | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|4P }} | |||
{{!}}- | |||
{{Description|6| | |||
* Fires at a 30° angle from the ground | * Fires at a 30° angle from the ground | ||
* Much faster than his 6P | * Much faster than his 6P | ||
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|name=Magna Tech Wheel | |name=Magna Tech Wheel | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|236BC}} | |||
{{!}}- | |||
{{Description|6| | |||
* Lightning spin super | * Lightning spin super | ||
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|name=Genesic Emerald Tager Buster | |name=Genesic Emerald Tager Buster | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=Ground}} | |||
{{#lsth:BBTag/Iron Tager/Data|214BC}} | |||
{{!}}- | |||
{{Description|7| | |||
* Extremely attractive | * Extremely attractive | ||
* Can only grab grounded opponents | * Can only grab grounded opponents | ||
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{{ | {{!}}- | ||
{{AttackVersion|name=Air}} | |||
{{#lsth:BBTag/Iron Tager/Data|j.214BC}} | |||
{{!}}- | |||
{{Description|7| | |||
* Extremely attractive to airborne opponents | * Extremely attractive to airborne opponents | ||
* Grounded opponents will slide along the floor slowly | * Grounded opponents will slide along the floor slowly | ||
Line 646: | Line 658: | ||
}} | }} | ||
}} | |||
}} | }} | ||
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|name=Terra Break | |name=Terra Break | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|Distortion Skill Duo}} | |||
{{!}}- | |||
{{Description|6| | |||
* 100% minimum | * 100% minimum | ||
* Sends opponent to far side of the screen | * Sends opponent to far side of the screen | ||
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|name=King of Tager | |name=King of Tager | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Iron Tager/Data|222BC}} | |||
{{!}}- | |||
{{Description|6| | |||
* Requires level 4 Resonance Blaze to meet 9 meter cost requirement | * Requires level 4 Resonance Blaze to meet 9 meter cost requirement | ||
* Unlike Tager's other command grabs, this can grab either grounded or airborne opponents | * Unlike Tager's other command grabs, this can grab either grounded or airborne opponents | ||
Line 688: | Line 702: | ||
}} | }} | ||
<br clear=all/> | <br clear=all/> | ||
==Navigation== | |||
{{#lsth:BBTag/Iron Tager/Data|Links}} | {{#lsth:BBTag/Iron Tager/Data|Links}} | ||
{{Navbar-BBTag}} | {{Navbar-BBTag}} | ||
{{notice|To edit frame data, edit values in [[BBTag/Iron Tager/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | |||
[[Category:BlazBlue Characters]] | [[Category:BlazBlue Characters]] | ||
[[Category:Iron Tager]] | [[Category:Iron Tager]] | ||
[[Category:BlazBlue Cross Tag Battle]] | [[Category:BlazBlue Cross Tag Battle]] |
Revision as of 03:09, 22 February 2019
Iron Tager |
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Overview
"Depending on someone to watch your back...doesn't feel bad at all"
Backstory
Sometimes also referred to as the "Red Devil", Tager is a cyborg and a member of Sector Seven that works directly under Kokonoe. He used to be a mercenary but ended up being gravely wounded during a battle in the Ikaruga War. Upon noticing Tager's compatibility with Kokonoe's experimental "Demon Cells," she retrieves his body from the battlefield and rebuilds him as a cyborg, with his original flesh becoming heavily mutated by the demon cells. Although his life was saved, Tager lost all memories of his past life as a side effect of the process, and now has decided to repay his debt to Kokonoe as her personal agent within Sector Seven.
Playstyle
Tager is a grappler character. He has slow and limited movement but by using a combination of his 5B (his old Sledge special) to cover ground, his Voltic Battler drive to pull his opponent towards him and solid fundamenetal movement, Tager can close the gap between him and his opponent. Once close, Tager has a number of command grabs that can either be very damaging on their own or which can lead to an even more damaging combo.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Drive: Voltic Battler
How Tager's drive functions has changed going in to BlazBlue Cross Tag Battle. In the BlazBlue series, Tager could magnetize his opponents on hit or block with a drive move and certain special moves. He would then be able to pull his opponent towards using specific normals, specials and supers. In BlazBlue Cross Tag Battle, the need to magnetize an opponent has been removed. Instead, specific Tager normals, specials and supers will now automatically pull the opponent towards him.
The following moves will pull the opponent towards Tager:
- j.B
- 2B
- 2nd and 3rd hit of 5A Smart Combo
- 3rd hit of 4A Smart Combo
- B Atomic Collider
- Wedge Catapult
- B and C Air Driver
- C Tager Driver
- Gadget Finger
- Magna Tech Wheel
- Genesic Emerald Tager Buster
Normal Moves
4A
4A | Template:AttackDataHeader-BBTag |
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5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B Sledgehammer |
Template:AttackDataHeader-BBTag |
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5C
5C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
2A
2A | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
2B
2B |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
2C
2C | Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
j.A
j.A | Template:AttackDataHeader-BBTag |
---|
j.B
j.B |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
j.C
j.C Crimson Punisher |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Universal Mechanics
Ground Throw
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
Charged Lightning
Charged Lightning 5A+D |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Skills
Atomic Collider
Atomic Collider 236A/B |
Template:AttackDataHeader-BBTag |
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Gigantic Tager Driver
Gigantic Tager Driver 214A/C |
Template:AttackDataHeader-BBTag |
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Wedge Catapult
Wedge Catapult 214B |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
Air Driver
Air Driver j.214A/B |
Template:AttackDataHeader-BBTag |
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Gadget Finger
Gadget Finger Press A, B or C during select moves |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Extra Skills
Spark Bolt
Spark Bolt 236C |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
Air Driver
Air Driver j.214C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Partner Skills
5P
5P Sledgehammer |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
6P
6P Spark Bolt |
Template:AttackDataHeader-BBTag | ||||
---|---|---|---|---|---|
{{{text}}} |
4P
4P Up Spark Bolt |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Distortion Skills
Magna Tech Wheel
Magna Tech Wheel 236B+C |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Genesic Emerald Tager Buster
Genesic Emerald Tager Buster 214B+C or 720B+C (air OK) |
Template:AttackDataHeader-BBTag |
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Distortion Skill Duo
Terra Break P during partner's distortion drive |
Template:AttackDataHeader-BBTag
| ||||
---|---|---|---|---|---|
{{{text}}} |
Astral Heat
King of Tager 222B+C |
Template:AttackDataHeader-BBTag
| ||||
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{{{text}}} |
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.