- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
System Data
Health: 20,000
Prejump: 6F
Backdash Time 41F / Invul: 1-20F All
*Backdash can cancel into all actions except back walk 30F onward
Normal Moves
4A Data
| height="25px"| 1000 | All | 8 | 3 | 11 | - | B | -
| height="25px"| 1000 | All | 8 | 3 | 11 | 0 | B | -
4AA Data
| height="25px"| 1000 | Low | 10 | 3 | 14 | - | F | -
| height="25px"| 1000 | Low | 10 | 3 | 14 | -3 | F | -
4AAA Data
| height="25px"| 1500 | All | 13 | 4 | 19 | - | B | -
| height="25px"| 1500 | All | 13 | 4 | 19 | -1 | B | -
5A Data
| height="25px"| 1700 | All | 15 | 4 | 18 | - | B | -
| height="25px"| 1700 | All | 15 | 4 | 18 | -3 | B | -
5AA Data
| height="25px"| 1700 [2500] | All | 21 [52] | 7 | 27 | - | B | -
| height="25px"| 1700 [2500] | All | 21 [52] | 7 | 27 | -15 | B | 16-27 [16-58] Guard HBP
5AAA Data
| height="25px"| 2000 | All | 20 | 9 | 30 | - | B | -
| height="25px"| 2000 | All | 20 | 9 | 30 | -18 | B | -
5AAAA Data
| height="25px"| 2000 | High | 24 | 2 | 33 | - | B | -
| height="25px"| 2000 | High | 24 | 2 | 33 | -14 | B | -
2A Data
| height="25px"| 1700 | All | 13 | 2 | 29 | - | B | -
| height="25px"| 1700 | All | 13 | 2 | 29 | -12 | B | 9-12 H
5B Data
| height="25px"| 2000 [2500] | All | 32 [61] | 4 | 19 | - | B | -
| height="25px"| 2000 [2500]
| All
| 32 [61]
| 4
| 19
| -4
| B
| 1-8 [1-8] Guard P
9-26 [9-55] Guard HBP
27-36 [56-65] Guard P
5BB Data
| height="25px"| 1700 | High | 19 | 6 | 30 | - | B | -
| height="25px"| 1700 | High | 19 | 6 | 30 | -17 | B | 1-18 Guard HBP
2B Data
| height="25px"| 2000 | All | 26 | 6 | 22 | - | F | -
| height="25px"| 2000 | All | 26 | 6 | 22 | +2 | F | -
5C Data
| height="25px"| 800 | High | 22 | 3 | 24 | - | B | -
| height="25px"| 800 | High | 22 | 3 | 24 | -10 | B | -
2C Data
| height="25px"| 1700 | Low | 13 | 3 | 22 | - | F | -
| height="25px"| 1700 | Low | 13 | 3 | 22 | -6 | F | -
j.A Data
| height="25px"| 1500 | High | 7 | 16 | 20 | - | H | -
| height="25px"| 1500 | High | 7 | 16 | 20 | - | H | -
j.AA Data
| height="25px"| 1700 | High | 13 | 5 | 12 | - | H | -
| height="25px"| 1700 | High | 13 | 5 | 12 | - | H | -
j.B Data
| height="25px"| 2000 | High | 22 | 4 | 18+7L | - | H | -
| height="25px"| 2000 | High | 22 | 4 | 18+7L | - | H | -
j.C Data
| height="25px"| 1700x2 | All | 15 | 3 | 16+3L | - | H | -
| height="25px"| 1700x2 | All | 15 | 3 | 16+3L | - | H | -
Universal Mechanics
BC Data
| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | - | T | -
| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | - | T | -
4BC Data
| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | - | T | -
| height="25px"| 0, 2000 | Throw | 7~30 | 3 | 23 | - | T | -
AD Data
| height="25px"| 2760 | Air Unblockable | 16 | 5 | 46 | - | B | -
| height="25px"| 2760 | Air Unblockable | 16 | 5 | 46 | -32 | B | 1-20 Guard All
Skills
236A Data
| height="25px"| 0,3500 | Air Unblockable | 16 | 4 | 19 | - | H | -
| height="25px"| 0,3500 | Air Unblockable | 16 | 4 | 19 | - | H | 4-15 H
236B Data
| height="25px"| 0,3500 | Air Unblockable | 29 | 4~46 | 23 | - | H | -
| height="25px"| 0,3500 | Air Unblockable | 29 | 4~46 | 23 | - | H | 5-34 H
214A Data
| height="25px"| 0*3,4200 | Throw | 6 | 2 | 33 | - | T | -
| height="25px"| 0*3,4200 | Throw | 6 | 2 | 33 | - | T | 1-7 T
214B Data
| height="25px"| 0*2,800 | Throw | 30 | 4 | 30 | - | T | -
| height="25px"| 0*2,800 | Throw | 30 | 4 | 30 | - | T | 6-29 All
j.214A Data
| height="25px"| 0*3,4500 | Throw | 6 | 3 | 41+12L | - | T | -
| height="25px"| 0*3,4500 | Throw | 6 | 3 | 41+12L | - | T | -
j.214B Data
| height="25px"| 0*3,4500 | Throw | 23 | | 42+12L | - | T | -
| height="25px"| 0*3,4500 | Throw | 23 | - | 42+12L | - | T | -
Gadget Finger Data
| height="25px"| 0*2,100 | | 7 | | | - | | -
| height="25px"| 0*2,100 | - | 7 | - | - | - | - | -
Extra Skills
236C Data
| height="25px"| 1700 | All | 12 | | Total: 47 | - | P2 | -
| height="25px"| 1700 | All | 12 | - | Total: 47 | -1 | P2 | -
214C Data
| height="25px"| 0*3,4200 | Throw | 6 | 2~10 | 33 | - | T | -
| height="25px"| 0*3,4200 | Throw | 6 | 2~10 | 33 | - | T | 1-7 T
j.214C Data
| height="25px"| 0*3,4500 | Throw | 6 | 2~35 | 41+12L | - | T | -
| height="25px"| 0*3,4500 | Throw | 6 | 2~35 | 41+12L | - | T | -
Partner Skills
5P Data
| height="25px"| 2000 | All | (18)+17 | 9 | 19 | - | B | -
| height="25px"| 2000 | All | (18)+17 | 9 | 19 | -9 | B | -
6P Data
| height="25px"| 1700 | All | (18)+92 | | Total: (18)+127 | - | P2 | -
| height="25px"| 1700 | All | (18)+92 | - | Total: (18)+127 | -1 | P2 | -
4P Data
| height="25px"| 1700 | All | (18)+55 | | Total: (18)+93 | - | P2 | -
| height="25px"| 1700 | All | (18)+55 | - | Total: (18)+93 | -4 | P2 | -
Distortion Skills
236BC Data
| height="25px"| 250*19, 4200
[250*19, 4200, 2600]
| All
| 7+6
| 4,2*18 (15) 3
| 33
| -
| B
| -
| height="25px"| 250*19, 4200
[250*19, 4200, 2600]
| All
| 7+6
| 4,2*18 (15) 3
| 33
| -56
| B
| 1-34 Guard All
214BC Data
| height="25px"| 0*3, 6120
[0*3, 7120]
| Throw
| 10+0
| 1~25
| 41
| -
| T
| -
| height="25px"| 0*3, 6120
[0*3, 7120]
| Throw
| 10+0
| 1~25
| 41
| -
| T
| 1-11 All
j.214BC Data
| height="25px"| 0*2, 730, 0*3, 6120
[0*2, 730, 0*3, 7120]
| Throw
| 6+0
| 1~45
| 41+12L
| -
| T
| -
| height="25px"| 0*2, 730, 0*3, 6120
[0*2, 730, 0*3, 7120]
| Throw
| 6+0
| 1~45
| 41+12L
| -
| T
| 1-6 All
Distortion Skill Duo Data
| height="25px"| 2000 [2500] | All | 1+1 | 9 | 42 | - | B | -
| height="25px"| 2000 [2500] | All | 1+1 | 9 | 42 | -32 | B | 1-7 All
Astral Heat
222BC Data
| height="25px"| DESTROY | | 5+23 | 4 | 76 | - | | -
| height="25px"| - | - | 5+23 | 4 | 76 | - | - | 1-15 All
Category
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •