BBTag/Iron Tager/Strategy: Difference between revisions

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Like any other grappler, Tager's gameplan is to get close enough on his terms to make his command grabs a threat. Courtesy of Tager's extremely high maximum health, you can afford to take some risks and make mistakes to either figure out your opponent or condition them into a favorable pattern.
Like any other grappler, Tager's gameplan is to get close enough on his terms to make his command grabs a threat. Courtesy of Tager's extremely high maximum health, you can afford to take some risks and make mistakes to either figure out your opponent or condition them into a favorable pattern.


Tager's primary tool to close the gap is usually Sledge, which blocks high and mid attacks while Tager is winding up. To establish the advantage, Tager should be looking to pair Sledge with another assist to add additional block/hitstun so that Tager can start his offensive pressure. Assuming your assist gets stuffed by enemy projectiles, sledge should allow you to counterattack easily and get an easy knockdown on your opponent.
Tager's primary tool to close the gap is usually Sledge, which blocks high and mid attacks while Tager is winding up. To establish the advantage, Tager should be looking to pair Sledge with another assist to add additional block/hitstun so that Tager can start his offensive pressure.


Against opponents that actively maintain a lot of distance from Tager, you can also pursue them with Spark Bolt at the cost of 1 Skill Gauge. As this move will wallbounce on hit, you can easily get a damaging combo from using this move successfully.
Against opponents that actively maintain a lot of distance from Tager, you can also pursue them with Spark Bolt at the cost of 1 Skill Gauge. As this move will wallbounce on hit, you can easily get a damaging combo from using this move successfully.
It is generally crucial to try to maintain at least two Skill gauge as Tager whenever you can. This is important for being able to use both Reject Guard and Spark Bolt, which combined together can sometimes be an extremely safe way to punish overaggressive blockstrings. Two Skill Gauge also gives you access to your Distortion moves. The Genesic Emerald Tager Buster in particular is especially scary in this game where Tager no longer needs to conditionally magnetize his enemies. Standing anywhere on the ground remotely near typical poke ranges or doing any non-frame tight blockstring becomes extremely risky when literally anything that isn't a preemtive reversal can and will get blown up by a well timed 214BC.


==Okizeme==
==Okizeme==

Revision as of 08:20, 20 September 2018

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Team Synergy

Point

Anchor

Recommended Partners

♦Waldstein ♦Vatista ♦Jin ♦Gordoeu

General Tactics

Like any other grappler, Tager's gameplan is to get close enough on his terms to make his command grabs a threat. Courtesy of Tager's extremely high maximum health, you can afford to take some risks and make mistakes to either figure out your opponent or condition them into a favorable pattern.

Tager's primary tool to close the gap is usually Sledge, which blocks high and mid attacks while Tager is winding up. To establish the advantage, Tager should be looking to pair Sledge with another assist to add additional block/hitstun so that Tager can start his offensive pressure.

Against opponents that actively maintain a lot of distance from Tager, you can also pursue them with Spark Bolt at the cost of 1 Skill Gauge. As this move will wallbounce on hit, you can easily get a damaging combo from using this move successfully.

It is generally crucial to try to maintain at least two Skill gauge as Tager whenever you can. This is important for being able to use both Reject Guard and Spark Bolt, which combined together can sometimes be an extremely safe way to punish overaggressive blockstrings. Two Skill Gauge also gives you access to your Distortion moves. The Genesic Emerald Tager Buster in particular is especially scary in this game where Tager no longer needs to conditionally magnetize his enemies. Standing anywhere on the ground remotely near typical poke ranges or doing any non-frame tight blockstring becomes extremely risky when literally anything that isn't a preemtive reversal can and will get blown up by a well timed 214BC.

Okizeme

Blockstrings

Tips and Tricks

Fighting Tager


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