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|name=4A | |name=4A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|4A}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=5A | |name=5A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=5A}} | |||
{{#lsth:BBTag/Izayoi/Data|5A}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5AA}} | |||
{{#lsth:BBTag/Izayoi/Data|5AA}} | |||
{{!}}- | |||
{{Description|7|* Important points go here | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5AAA}} | |||
{{#lsth:BBTag/Izayoi/Data|5AAA}} | |||
{{!}}- | |||
{{Description|7|* Important points go here | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5AAAA}} | |||
{{#lsth:BBTag/Izayoi/Data|5AAAA}} | |||
{{!}}- | |||
{{Description|7|* Important points go here | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=5B | |name=5B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=5B}} | |||
{{#lsth:BBTag/Izayoi/Data|5B}} | |||
{{!}}- | |||
* The sword has a hurtbox, because that's how swords work | {{Description|7|* The sword has a hurtbox, because that's how swords work | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=5BB}} | |||
{{#lsth:BBTag/Izayoi/Data|5BB}} | |||
{{!}}- | |||
{{Description|7|* Important points go here | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=5C | |name=5C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|5C}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=2A | |name=2A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|2A}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=2B | |name=2B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|2B}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=2C | |name=2C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|2C}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=j.A | |name=j.A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=j.A}} | |||
{{#lsth:BBTag/Izayoi/Data|j.A}} | |||
{{!}}- | |||
* Important points go here | {{Description|7|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=j.AA}} | |||
{{#lsth:BBTag/Izayoi/Data|j.AA}} | |||
{{!}}- | |||
{{Description|7|* Important points go here | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=j.B | |name=j.B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|j.B}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=j.C | |name=j.C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|j.C}} | |||
{{!}}- | |||
* Knocks down on air hit | {{Description|6|* Knocks down on air hit | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|input=5B+C | |input=5B+C | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|BC}} | |||
{{!}}- | |||
* Wallbounces anywhere | {{Description|6|* Wallbounces anywhere | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|input=5A+D | |input=5A+D | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|AD}} | |||
{{!}}- | |||
* Pressing A/B/C during the slash will do Strike Fall as a followup | {{Description|6|* Pressing A/B/C during the slash will do Strike Fall as a followup | ||
Great vertical range but poor horizontal range. | Great vertical range but poor horizontal range. | ||
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|input=j.A+D | |input=j.A+D | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|j.AD}} | |||
{{!}}- | |||
* Pressing A/B/C during the slash will do Strike Fall as a followup | {{Description|6|* Pressing A/B/C during the slash will do Strike Fall as a followup | ||
Air combo ender leading to Strike Fall. Hits diagonally upwards, so can whiff if air comboing someone too low relative to Izayoi. Use j.C in these cases. | Air combo ender leading to Strike Fall. Hits diagonally upwards, so can whiff if air comboing someone too low relative to Izayoi. Use j.C in these cases. | ||
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|name=Sonic Saber A | |name=Sonic Saber A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=Ground}} | |||
{{#lsth:BBTag/Izayoi/Data|236A}} | |||
{{!}}- | |||
* Can follow up with Mirage Thruster. A version remains on the ground, B version teleports up into the air, C version teleports behind the opponent | {{Description|6|* Can follow up with Mirage Thruster. A version remains on the ground, B version teleports up into the air, C version teleports behind the opponent | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=Air}} | |||
{{#lsth:BBTag/Izayoi/Data|j.236A}} | |||
{{!}}- | |||
{{Description|6|* Can follow up with Mirage Thruster. A version teleports to the ground, B version remains in the air, C version teleports behind the opponent | |||
* Can follow up with Mirage Thruster. A version teleports to the ground, B version remains in the air, C version teleports behind the opponent | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|image4=BBTag_Izayoi_SonicSaberBAir.png |caption4= | |image4=BBTag_Izayoi_SonicSaberBAir.png |caption4= | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=Ground}} | |||
{{#lsth:BBTag/Izayoi/Data|236B}} | |||
{{!}}- | |||
* Additional projectiles appear only on hit | {{Description|6|* Additional projectiles appear only on hit | ||
* Can follow up with Mirage Thruster. A version remains on the ground, B version teleports up into the air, C version teleports behind the opponent | * Can follow up with Mirage Thruster. A version remains on the ground, B version teleports up into the air, C version teleports behind the opponent | ||
* Combos from throw | * Combos from throw | ||
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Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=Air}} | |||
{{#lsth:BBTag/Izayoi/Data|j.236B}} | |||
{{!}}- | |||
{{Description|6|* Additional projectiles appear only on hit | |||
* Additional projectiles appear only on hit | |||
* Can follow up with Mirage Thruster. A version teleports to the ground, B version remains in the air, C version teleports behind the opponent | * Can follow up with Mirage Thruster. A version teleports to the ground, B version remains in the air, C version teleports behind the opponent | ||
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|input=214A | |input=214A | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|214A}} | |||
{{!}}- | |||
* Follow up attack with A/B | {{Description|6|* Follow up attack with A/B | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|input=214B | |input=214B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|214B}} | |||
{{!}}- | |||
* Head invul | {{Description|6|* Head invul | ||
Primary anti-air and combo piece leading to Strike Fall. | Primary anti-air and combo piece leading to Strike Fall. | ||
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|name=Mirage Thruster | |name=Mirage Thruster | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=A}} | |||
{{#lsth:BBTag/Izayoi/Data|j.214A}} | |||
{{!}}- | |||
* Teleports to the ground | {{Description|7|* Teleports to the ground | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=B}} | |||
{{#lsth:BBTag/Izayoi/Data|j.214B}} | |||
{{!}}- | |||
{{Description|7|* Teleports and reappears in the air | |||
* Teleports and reappears in the air | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|input=Crusade Seraphim Gamma > A/B | |input=Crusade Seraphim Gamma > A/B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|214A > A/B}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|input=Aegis Blade > A/B/C<br/>Air Crusade Seraphim Alpha > A/B/C<br/>Crusade Seraphim Alpha > A/B | |input=Aegis Blade > A/B/C<br/>Air Crusade Seraphim Alpha > A/B/C<br/>Crusade Seraphim Alpha > A/B | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|AD > A/B/C}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Primary combo ender leading to 66j.A/B safejump setups. | Primary combo ender leading to 66j.A/B safejump setups. | ||
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|name=EX Sonic Saber | |name=EX Sonic Saber | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag|version=yes}} | ||
{{!}}- | |||
{{AttackVersion|name=Ground}} | |||
{{#lsth:BBTag/Izayoi/Data|236C}} | |||
{{!}}- | |||
* Shoots 3 projectiles | {{Description|7|* Shoots 3 projectiles | ||
* Can follow up with Mirage Thruster. A version remains on the ground, B version teleports up into the air, C version teleports behind the opponent | * Can follow up with Mirage Thruster. A version remains on the ground, B version teleports up into the air, C version teleports behind the opponent | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{ | {{!}}- | ||
{{AttackVersion|name=Air}} | |||
{{#lsth:BBTag/Izayoi/Data|j.236C}} | |||
{{!}}- | |||
{{Description|7|* Shoots 3 projectiles | |||
* Shoots 3 projectiles | |||
* Can follow up with Mirage Thruster. A version teleports to the ground, B version remains in the air, C version teleports behind the opponent | * Can follow up with Mirage Thruster. A version teleports to the ground, B version remains in the air, C version teleports behind the opponent | ||
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|name=Crusade Seraphim Beta | |name=Crusade Seraphim Beta | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|214C}} | |||
{{!}}- | |||
* Automatically follows up with Strike Fall on hit | {{Description|6|* Automatically follows up with Strike Fall on hit | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=EX Mirage Thruster | |name=EX Mirage Thruster | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|j.214C}} | |||
{{!}}- | |||
* Teleports behind the opponent's position at the time of the teleport | {{Description|6|* Teleports behind the opponent's position at the time of the teleport | ||
Excellent for punishing unsafe zoning and unattentive opponents, but loses to 4A/5A mash and reversal DP/supers. | Excellent for punishing unsafe zoning and unattentive opponents, but loses to 4A/5A mash and reversal DP/supers. | ||
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|name=5P | |name=5P | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|5P }} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=6P | |name=6P | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|6P }} | |||
{{!}}- | |||
* Additional projectiles appear only on hit | {{Description|6|* Additional projectiles appear only on hit | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=4P | |name=4P | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|4P}} | |||
{{!}}- | |||
* Automatically follows up with Strike Fall on hit | {{Description|6|* Automatically follows up with Strike Fall on hit | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|name=Justice Phorizer | |name=Justice Phorizer | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|236BC}} | |||
{{!}}- | |||
* Reaches about half screen | {{Description|6|* Reaches about half screen | ||
* Hitbox covers Izayoi herself, including slightly behind her. Even if you jump over the magic circle, you can still be hit. | * Hitbox covers Izayoi herself, including slightly behind her. Even if you jump over the magic circle, you can still be hit. | ||
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|name=Banshee Lancer | |name=Banshee Lancer | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|214BC}} | |||
{{!}}- | |||
* Only the first hit will land on assists | {{Description|6|* Only the first hit will land on assists | ||
Cinematic super. Shorter range than Justice Phorizer but higher damage. | Cinematic super. Shorter range than Justice Phorizer but higher damage. | ||
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|name=Justice Phorizer | |name=Justice Phorizer | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|Distortion Skill Duo}} | |||
{{!}}- | |||
* Important points go here | {{Description|6|* Important points go here | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
Line 647: | Line 629: | ||
|name=Judge of Destiny | |name=Judge of Destiny | ||
|data= | |data= | ||
{{ | {{AttackDataHeader-BBTag}} | ||
{{!}}- | |||
{{#lsth:BBTag/Izayoi/Data|222BC}} | |||
{{!}}- | |||
* Requires 9 Skill Gauge, Resonance Blaze, and for opponent to also be on one character left | {{Description|6|* Requires 9 Skill Gauge, Resonance Blaze, and for opponent to also be on one character left | ||
Extremely easy to combo into. (5BB, 2B, throw, Valkyrie Astrea, Strike Fall) | Extremely easy to combo into. (5BB, 2B, throw, Valkyrie Astrea, Strike Fall) |
Revision as of 09:35, 22 February 2019
Izayoi |
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Overview
Backstory
Playstyle
Strengths/Weaknesses
Strengths | Weaknesses |
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Drive: Scarlet Justice
In BBCF, Izayoi's Drive switches her from standard mode to her Gain-Art mode and back. This allowed for her to have 2 unique fighting styles while powering up her Gain-Art mode. In BBTAG, she stays in her Gain-Art mode for the duration of the match. This means all of her follow ups don't require drive.
Normal Moves
4A
4A |
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{{{text}}} |
5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C |
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{{{text}}} |
2A
2A |
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{{{text}}} |
2B
2B |
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{{{text}}} |
2C
2C |
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{{{text}}} |
j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B |
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{{{text}}} |
j.C
j.C |
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{{{text}}} |
Universal Moves
Ground Throw
Ground Throw 5B+C |
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{{{text}}} |
Aegis Blade
Aegis Blade 5A+D |
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{{{text}}} |
Air Crusade Seraphim Alpha
Air Crusade Seraphim Alpha j.A+D |
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{{{text}}} |
Skills
A Sonic Saber
Sonic Saber A 236A (air OK) |
Template:AttackDataHeader-BBTag |
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B Sonic Saber
Sonic Saber B 236B (air OK) |
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Crusade Seraphim Gamma
Crusade Seraphim Gamma 214A |
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{{{text}}} |
Crusade Seraphim Alpha
Crusade Seraphim Alpha 214B |
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{{{text}}} |
Mirage Thruster
Mirage Thruster j.214A/B Sonic Saber > A/B |
Template:AttackDataHeader-BBTag |
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Valkyrie Astrea
Valkyrie Astrea Crusade Seraphim Gamma > A/B |
Template:AttackDataHeader-BBTag
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{{{text}}} |
Strike Fall
Strike Fall Aegis Blade > A/B/C Air Crusade Seraphim Alpha > A/B/C Crusade Seraphim Alpha > A/B |
Template:AttackDataHeader-BBTag |
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Extra Skills
EX Sonic Saber
EX Sonic Saber 236C (air OK) |
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Crusade Seraphim Beta
Crusade Seraphim Beta 214C |
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{{{text}}} |
EX Mirage Thruster
EX Mirage Thruster Sonic Saber > C Crusade Seraphim Alpha > C Crusade Seraphim Gamma > C j.214C |
Template:AttackDataHeader-BBTag |
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Partner Skills
5P
5P Valkyrie Astrea |
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{{{text}}} |
6P
6P Sonic Saber |
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{{{text}}} |
4P
4P Crusade Seraphim Alpha |
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| ||||
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{{{text}}} |
Distortion Skills
Justice Phorizer
Justice Phorizer 236B+C |
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{{{text}}} |
Banshee Lancer
Banshee Lancer 214B+C |
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{{{text}}} |
Distortion Skill Duo
Justice Phorizer P during Main Character's Distortion Skill |
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{{{text}}} |
Astral Heat
Judge of Destiny 222B+C |
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{{{text}}} |
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.