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Revision as of 12:46, 16 May 2018
Jin Kisaragi
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- Health
- 16,000
- Movement Options
- Double Jump, 1 Airdash, Dash Type: Run
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Overview
"Hmph. Do your best to not get in my way"
"Brother! Lets kill each other!"
Backstory
Jin is one of the main characters of BlazBlue and younger brother of the main protagonist, Ragna the Bloodedge. Also called the "Hero of Ikagura", Jin was adopted into the Kisaragi family, one of the duodecim families, when he was young. Jin is a very composed person that can sometimes be somewhat cold when interacting with others.
Playstyle
Drive: Frostbite
Normal Moves
4A
4A
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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-
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All
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-
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-
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-
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Mainly used as a combo starter. It can be cancelled, however due to its quickness it should be used in the neutral to try to catch the opponent first.
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5A
5A
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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5A
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-
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All
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-
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-
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- A quick chest - height kick.
It has quite a bit of range considered Jin's other attacks, but it can still be considered melee. The second part of the kick pulls in, so it should also be used when the opponent is getting too far for good follow-ups. This compliments it's good range.
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5AA
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-
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All
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-
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-
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-
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- A large wall-like jagged spike of ice.
This move will leave the opponent stunned for a considerable amount of time and can be cancelled by some moves like Distortions, which makes it good for a get-off-me or for followups.
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5AAA
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-
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All
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-
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- Jin slashes quickly a few times before dashing through the opponent and freezing them.
This is a good combo ender due to it's good damage output and speed. Using this often can put off your opponent, but a patient opponent who can read your moves can easily overpower it due to it's large endlag.
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5AAAA
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All
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Detailed description of the usefulness of the move go here
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5B
5B
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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5B
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-
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All
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-
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-
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-
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Detailed description of the usefulness of the move go here
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5BB
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All
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-
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-
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Detailed description of the usefulness of the move go here
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5BBB
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All
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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5C
5C
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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-
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H
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-
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-
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-
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- Visually deceptive overhead, since Jin crouches and attacks from below instead of above.
Detailed description of the usefulness of the move go here
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2A
2B
2C
j.A
j.A
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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j.A
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-
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All
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-
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-
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-
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Detailed description of the usefulness of the move go here
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j.AA
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All
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-
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Detailed description of the usefulness of the move go here
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j.B
j.B
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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j.B
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-
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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j.BB
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-
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-
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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j.C
Universal Moves
Ground Throw
Rehhyou
Skills
Hishouken
Hishouken 236A (air OK)
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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Ground
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-
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All
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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Air
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-
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All
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-
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-
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-
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Detailed description of the usefulness of the move go here
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Hishougeki
Hishougeki 236B (air OK)
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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Ground
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-
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All
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-
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-
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-
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- Great tool for pressuring opponents when spaced and timed well.
- Using this special in conjunction with a partner assist is a very solid offensive option.
Detailed description of the usefulness of the move go here
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Air
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-
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All
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-
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-
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-
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Detailed description of the usefulness of the move go here
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Musou Senshouzan
Musou Senshouzan 214A/B
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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A
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-
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All
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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B
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-
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All
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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Hizansen
Hizangeki
Hishousetsu
Hishousetsu 236C (air OK)
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Version
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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Ground
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-
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All
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-
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-
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-
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-
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Detailed description of the usefulness of the move go here
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Air
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-
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All
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-
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-
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-
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Detailed description of the usefulness of the move go here
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Musou Tousshugeki
Hizangeki
Partner Skills
5P
Musou Senshouzan 5P
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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-
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All
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-
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-
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-
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- Followup Attack Ground Bounces, allowing for combo extensions
- Followup Attack will only come out on hit
Detailed description of the usefulness of the move go here
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6P
Hishougeki 6P
Why did they make this an assist?
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Damage
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Guard
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Startup
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Active
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Recovery
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Frame Adv.
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-
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All
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-
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-
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-
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-
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- Travels horizontally indefinitely.
- Good for approaching from long-distance.
- Tricky assist that can interrupt your opponent's incoming attacks by acting as a pseudo-shield in front of you.
Detailed description of the usefulness of the move go here
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4P
Distortion Skills
Touga Hyojin
Hiyoku Getsumei
Hiyoku Getsumei 214B+C (Air OK)
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Yukikaze
Yukikaze P during partner's distortion drive
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Astral Heat