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{{CharData-BBTag | |||
|health=16,000 |jumpStartup= | |||
|backdashTime= |backdashInv= | |||
|partnerSkillCooldown= | |||
}} | |||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
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==Overview== | ==Overview== | ||
''"Hmph. Do your best to not get in my way"'' | ''"Hmph. Do your best to not get in my way..."'' | ||
===Backstory=== | ===Backstory=== | ||
Jin is one of the main characters of BlazBlue | Jin is one of the main characters of BlazBlue, younger brother of the main protagonist Ragna the Bloodedge, and the wielder of the Nox Nyctores weapon "Yukianesa." After Yuuki Terumi's attack on Jin and Ragna's childhood household which left them seperated, Jin was found and adopted by the prestigious Kisaragi family. As a teenager in the NOL Military Academy, Jin was popular and stoic, being seen as a model student by all. Jin is a very composed person that usually acts somewhat cold when interacting with others, but deep down is secretly competitive, ambitious, and yearns for emotional attachment. Though usually disinterested in others, he has opened himself up on occasion to become friends with former classmates at the Academy, holding a particular soft spot toward Tsubaki Yayoi, Jin's long-time childhood friend and currently his personal secretary. Now called the "Hero of Ikagura," Jin has become an esteemed major with his own unit, and is an exceptional soldier, commander and martial artist. | ||
===Playstyle=== | ===Playstyle=== | ||
Jin is a very well-rounded rushdown character with a wide variety of tools to handle any situation and conquer the neutral game. His "Hishou-" and "Musou-" ranged options allow him to both poke at and approach his opponents comfortably, while giving him fantastic pressure when up close. Jin's normals and BnB combos also have very solid damage, with his Crash Assault being particularly fast and deceptive. Additionally, Jin has a great set of assists, while also being able to deal with 1v1's and 1v2's relatively comfortably, making him superb as both a Point and an Anchor. Overall, Jin has no outstanding weaknesses besides having slightly lower range on his normals when compared to fighters such as Ruby or Gordeau, but his projectile tools and decent speed generally make up for this trivial flaw. | |||
===Strengths/Weaknesses=== | |||
===Drive: Frostbite=== | ===Drive: Frostbite=== | ||
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====== <font style="visibility:hidden" size="0">4A</font> ====== | ====== <font style="visibility:hidden" size="0">4A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jin_4A.png |caption= | |image=BBTag_Jin_4A.png |caption=The Slap | ||
|name=4A | |name=4A | ||
|data= | |data= | ||
Line 46: | Line 53: | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * A fast close range jab. | ||
Mainly used as a combo starter. It can be cancelled, however due to its quickness it should be used in the neutral to try to catch the opponent first. | |||
}} | }} | ||
}} | }} | ||
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|image2=BBTag_Jin_5AA.png |caption2= | |image2=BBTag_Jin_5AA.png |caption2= | ||
|image3=BBTag_Jin_5AAA.png |caption3= | |image3=BBTag_Jin_5AAA.png |caption3= | ||
|image4=BBTag_Jin_5AAAA.png |caption4= | |||
|name=5A | |name=5A | ||
|data= | |data= | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * A quick chest - height kick. | ||
It has quite a bit of range considered Jin's other attacks, but it can still be considered melee. The second part of the kick pulls in, so it should also be used when the opponent is getting too far for good follow-ups. This compliments it's good range. | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * A large wall-like jagged spike of ice. | ||
This move will leave the opponent stunned for a considerable amount of time and can be cancelled by some moves like Distortions, which makes it good for a get-off-me or for followups. | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Jin slashes quickly a few times stunning his opponent. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | |||
{{AttackData-BBTag | |||
|header=no | |||
|version=5AAAA | |||
|damage= |guard=All | |||
|startup= |active= |recovery= |frameAdv= | |||
|description= | |||
* Jin dashes through his opponent, ending up behind them while freezing them in place for a short time. | |||
This is a good combo ender due to it's good damage output and speed. Using this often can put off your opponent, but a patient opponent who can read your moves can easily overpower it due to it's large end lag. | |||
}} | }} | ||
}} | }} | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Visually deceptive overhead, since Jin crouches and attacks from below instead of above. | ||
* Fairly fast startup. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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====== <font style="visibility:hidden" size="0">2C</font> ====== | ====== <font style="visibility:hidden" size="0">2C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jin_2C.png |caption= | |image=BBTag_Jin_2C.png |caption=CF 3C returns in all its glory. | ||
|name=2C | |name=2C | ||
|data= | |data= | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=j.A | |version=j.A | ||
|damage= |guard= | |damage= |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
Line 206: | Line 225: | ||
|header=no | |header=no | ||
|version=j.AA | |version=j.AA | ||
|damage= |guard= | |damage= |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=j.B | |version=j.B | ||
|damage= |guard= | |damage= |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
Line 233: | Line 252: | ||
|header=no | |header=no | ||
|version=j.BB | |version=j.BB | ||
|damage= |guard= | |damage= |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
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<br clear=all/> | <br clear=all/> | ||
== | ==Skills== | ||
====== <font style="visibility:hidden" size="0">Hishouken</font> ====== | ====== <font style="visibility:hidden" size="0">Hishouken</font> ====== | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=Ground | |||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Great tool for pressuring opponents when spaced and timed well. | ||
* Using this special in conjunction with a partner assist is a very solid offensive option. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=Air |header=no | |||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
Line 361: | Line 375: | ||
====== <font style="visibility:hidden" size="0">Musou Senshouzan</font> ====== | ====== <font style="visibility:hidden" size="0">Musou Senshouzan</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jin_MusouSenshouzan.png |caption= | |image=BBTag_Jin_MusouSenshouzan.png |caption=ICE CARZ | ||
|input=214A/B | |input=214A/B | ||
|name=Musou Senshouzan | |name=Musou Senshouzan | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Travels slightly longer distance than 'A' version. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">Hizansen</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BBTag_Jin_Hizansen.png |caption= | ||
|input= | |input=j.214A | ||
|name= | |name=Hizansen | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * All versions of this move are good aerial combo enders. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
Line 405: | Line 419: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">Hizangeki</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BBTag_Jin_Hizangeki.png |caption= | ||
|input=j. | |input=j.214B | ||
|name= | |name=Hizangeki | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
Line 418: | Line 432: | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | <br clear=all/> | ||
==Extra Skills== | |||
====== <font style="visibility:hidden" size="0">Hishousetsu</font> ====== | |||
{{MoveData | {{MoveData | ||
|image= | |image=BBTag_Jin_Hishousetsu.png |caption= | ||
|input= | |input=236C (air OK) | ||
|name= | |name=Hishousetsu | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version= | |version=Ground | ||
|damage= |guard=All | |||
|startup= |active= |recovery= |frameAdv= | |||
|description= | |||
* Remains on the stage for a period of time, but will immediately disappear whenever Jin is hit. | |||
Detailed description of the usefulness of the move go here | |||
}} | |||
{{AttackData-BBTag | |||
|version=Air |header=no | |||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
Line 436: | Line 462: | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
}} | |||
====== <font style="visibility:hidden" size="0">Musou Tousshugeki</font> ====== | |||
{{MoveData | |||
|image=BBTag_Jin_MusouTousshugeki.png |caption= | |||
|input=214C | |||
|name=Musou Tousshugeki | |||
|data= | |||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
Line 450: | Line 483: | ||
}} | }} | ||
< | ====== <font style="visibility:hidden" size="0">Hizangeki</font> ====== | ||
{{MoveData | |||
|image=BBTag_Jin_Hizangeki.png |caption= | |||
|input=j.214C | |||
|name=Hizangeki | |||
|data= | |||
{{AttackData-BBTag | |||
|damage= |guard=All | |||
|startup= |active= |recovery= |frameAdv= | |||
|description= | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | |||
}} | |||
}} | |||
==Partner Skills== | ==Partner Skills== | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">5P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jin_MusouSenshouzan.png |caption= | |image=BBTag_Jin_MusouSenshouzan.png |caption=Sponsored by Nissan | ||
|input=5P | |input=5P | ||
|name=Musou Senshouzan | |name=Musou Senshouzan | ||
Line 472: | Line 519: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">6P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jin_Hishougeki.png |caption= | |image=BBTag_Jin_Hishougeki.png |caption=Why did they make this an assist... | ||
|input=6P | |input=6P | ||
|name=Hishougeki | |name=Hishougeki | ||
Line 482: | Line 529: | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Travels horizontally indefinitely. | ||
* Good for approaching from long-distance. | |||
* Tricky assist that can interrupt your opponent's incoming attacks by acting as a pseudo-shield in front of you. | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
Line 489: | Line 538: | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0"> | ====== <font style="visibility:hidden" size="0">4P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jin_Fubuki.png |caption= | |image=BBTag_Jin_Fubuki.png |caption= | ||
Line 499: | Line 548: | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Very solid anti-air assist. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
Line 519: | Line 568: | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * With Level 4 Resonance Blaze, the chip damage on shield that this distortion can cause from long range is monstrous. Be extremely wary of opponents throwing out this distortion abundantly during Resonance. | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
Line 567: | Line 615: | ||
}} | }} | ||
<br clear=all/> | |||
==Astral Heat== | |||
{{MoveData | |||
|image=BBTag_Jin_RengokuHyouya.png |caption= | |||
|image2=BBTag_Jin_RengokuHyouya2.png |caption2= | |||
|input=222B+C | |||
|name=Rengoku Hyouya | |||
|data= | |||
{{AttackData-BBTag | |||
|damage= |guard=All | |||
|startup= |active= |recovery= |frameAdv= | |||
|description= | |||
* Important points go here | |||
Detailed description of the usefulness of the move go here | |||
}} | |||
}} | |||
<br clear=all/> | <br clear=all/> | ||
---- | ---- |
Revision as of 00:31, 23 May 2018
Jin Kisaragi |
---|
Health: 16,000
|
Navigation
Overview
"Hmph. Do your best to not get in my way..."
Backstory
Jin is one of the main characters of BlazBlue, younger brother of the main protagonist Ragna the Bloodedge, and the wielder of the Nox Nyctores weapon "Yukianesa." After Yuuki Terumi's attack on Jin and Ragna's childhood household which left them seperated, Jin was found and adopted by the prestigious Kisaragi family. As a teenager in the NOL Military Academy, Jin was popular and stoic, being seen as a model student by all. Jin is a very composed person that usually acts somewhat cold when interacting with others, but deep down is secretly competitive, ambitious, and yearns for emotional attachment. Though usually disinterested in others, he has opened himself up on occasion to become friends with former classmates at the Academy, holding a particular soft spot toward Tsubaki Yayoi, Jin's long-time childhood friend and currently his personal secretary. Now called the "Hero of Ikagura," Jin has become an esteemed major with his own unit, and is an exceptional soldier, commander and martial artist.
Playstyle
Jin is a very well-rounded rushdown character with a wide variety of tools to handle any situation and conquer the neutral game. His "Hishou-" and "Musou-" ranged options allow him to both poke at and approach his opponents comfortably, while giving him fantastic pressure when up close. Jin's normals and BnB combos also have very solid damage, with his Crash Assault being particularly fast and deceptive. Additionally, Jin has a great set of assists, while also being able to deal with 1v1's and 1v2's relatively comfortably, making him superb as both a Point and an Anchor. Overall, Jin has no outstanding weaknesses besides having slightly lower range on his normals when compared to fighters such as Ruby or Gordeau, but his projectile tools and decent speed generally make up for this trivial flaw.
Strengths/Weaknesses
Drive: Frostbite
Normal Moves
4A
4A |
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5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Moves
Ground Throw
Ground Throw 5B+C |
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Rehhyou
Rehhyou 5A+D |
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Skills
Hishouken
Hishouken 236A (air OK) |
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Hishougeki
Hishougeki 236B (air OK) |
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Musou Senshouzan
Musou Senshouzan 214A/B |
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Hizansen
Hizansen j.214A |
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Hizangeki
Hizangeki j.214B |
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Extra Skills
Hishousetsu
Hishousetsu 236C (air OK) |
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Musou Tousshugeki
Musou Tousshugeki 214C |
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Hizangeki
Hizangeki j.214C |
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Partner Skills
5P
Musou Senshouzan 5P |
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6P
Hishougeki 6P |
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4P
Fubuki 4P |
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Distortion Skills
Touga Hyojin
Touga Hyojin 236B+C |
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Hiyoku Getsumei
Hiyoku Getsumei 214B+C (Air OK) |
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Yukikaze
Yukikaze P during partner's distortion drive |
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Astral Heat
Rengoku Hyouya 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •