BBTag/Jin Kisaragi/Frame Data

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System Data[edit]

Health: 16,000

Jump Startup: 4F

Backdash Time 22F / Invul: 1-7F All


Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
4A
1000 CSJP 100 70 - All 6 - - -2 - - - - - -
5A
800x2 S(J)P 100 80 (once) - All 7 - - -3 - - - - - -
5AA
1800 SP 100 85 - All - - - -17 - - - - - -
5AAA
600x4 SP 100 80 (once) - All - - - -4 - - - - - -
5AAAA
500, 2000 P - 85 (once) - - - - - -51 - - - - - -
2A
1000 SP 90 75 - Low 9 - - -3 - - - - - -
5B
1500 SJP 100 80 - All 10 - - -6 - - - - - -
5BB
1700 SP 100 85 - All - - - -4 - - - - - -
5BBB
1700 S(J)P 100 75 - All - - - -15 - - - - - -
2B
1700 SJP 90 85 - All 14 - - -15 - - - - Head 8-16 -

CH state 1f-16f

5C
800 - - - - High 22 - - -10 - - - - - -
2C
1700 SP 90 85 - Low 13 - - -13 - - - - - -
j.A
1500 SJP 80 80 - High 9 - - - - - - - - -
j.AA
(j.BB)
1700 SJP 80 85 - High - - - - - - - - - -
j.B
1700 SJP 80 85 - High 13 - - - - - - - - -
j.C
2000 SP 80 90 - All 14 - - - - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Forward Throw
0, 2000 -, S 50 - - Throw 7 - - - - - - - - -
Back Throw
2000 S 50 - - Throw 7 - - - - - - - - -
Rehhyou
Reversal Action
2300 - 80 60 - Air Unblockable 13 - - -33 - - - - - -
Cross Burst Attack
- - - - - All - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Hishouken
236A
1500 P 80 80 - All 13 - - -17~+12 - - - - - -
Aerial Hishouken
j.236A
1500 P 80 80 - All 20 - - - - - - - - -
Hishougeki
236B
1000x3 P 80 80 (once) - All 44 - - +8~+84 - - - - - -
Aerial Hishougeki
j.236B
1000x3 P 80 80 (once) - All 24 - - - - - - - - -
A.png Musou Senshouzan
214A
1500 P 70 80 - Low 17 - - -10 - - - - - -
Follow-up Attack
A.png Musou Senshouzan > A/B/C
1500 P 100 80 - - - - - -13 - - - - - -
B.png Musou Senshouzan
214B
1600 P 70 80 - Low 17 - - -10 - - - - - -
Follow-up Attack
B.png Musou Senshouzan > A/B/C
1600 P 100 80 - - - - - -13 - - - - - -
Hizansen
j.214A
1800 P 80 80 - All 13 - - - - - - - - -
B.png Hizangeki
j.214B
1000, 1800 P 100, 80 85, 80 - All, High 25 - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Hishousetsu
236C
1000x3 P 80 80 (once) - All 27 - - +36 - - - - - -

Remains active and onscreen for 165~168f (exact number tbd)

Aerial Hishousetsu
j.236C
1000x3 P 80 80 (once) - All 24 - - - - - - - - -

Remains active and onscreen for 165~168f (exact number tbd)

Musou Tousshugeki
214C
1700 P 70 85 - Low 17 - - -8 - - - - - -
Follow-up Attack
Musou Tousshugeki > A/B/C
1700 P 100 85 - All - - - -11 - - - - - -
C.png Hizangeki
j.214C
1000, 2000 P 100, 80 85, 85 - All, High 19 - - - - - - - - -

Partner Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5P
Musou Senshouzan
1500, 1500 Change 70 80, 80 - All - - - - - - - - - -
6P
Hishougeki
1200x3 Change 70 80 (once) - All - - - - - - - - - -
4P
Fubuki
1700 Change 70 85 - All - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Touga Hyojin
236B+C
1700, 1275*N - 80 80 - All 1+8 - - -15~+3 - - - - - -

22fr to reach fullscreen

Touga Hyojin
Enhanced
236B+C in CC/RB
1700, 1275*N, 375*3, 1275 - 80 80 - All - - - - - - - - - -
Hiyoku Getsumei
214B+C
1700, - ? ? - All 5+5 - - -35 - - - - - -
Hiyoku Getsumei
Enhanced
214B+C in CC/RB
1700, - 80 ? - All - - - - - - - - - -
Aerial Hiyoku Getsumei
j.214B+C
?, ?x14, ? - ? ? - All 5+5 - - - - - - - - -
Aerial Hiyoku Getsumei
Enhanced
j.214+C in CC/RB
?, ?x14, ? - ? ? - All - - - - - - - - - -
Yukikaze
Duo Distorition
- - - - - All - - - - - - - - - -
Yukikaze
Enhanced
Duo Distortion in CC
- - - - - All - - - - - - - - - -

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Rengoku Hyouya
222B+C
0, 27315 - - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A[3] 4A[+], 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A[3] 5AA, 2A 5B, 2B 5C, 2C Throw, Jump[-], Special, Super
5AA 5AAA 5B, 2B 5C, 2C Throw, Special, Super
5AAA 5AAAA - - Special (4th hit), Super (4th hit)
5AAAA - - - -
2A[3] 5A 5B, 2B 5C, 2C Throw, Special, Super
5B[1] - 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 5BBB, 2B 5C, 2C Special, Super
5BBB - 2B 5C, 2C Jump, Special, Super
2B[1] - 5B 5C, 2C Jump, Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Special, Super
j.B - j.BB j.C Jump, Special, Super
j.AA and j.BB - - j.C Jump, Special, Super
j.C - - - Special, Super
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • 5A and 2A can be used a combined total of 3 times per string

Sources[edit]

Damage/proration/cancel table by Hima696


BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

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