BBTag/Jubei: Difference between revisions

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{{CharNav-BBTag |Jubei}}
{| class="wikitable" style="float:right; margin-left: 10px; width:400px"
{| class="wikitable" style="float:right; margin-left: 10px; width:400px"
|-
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{{CharData-BBTagList|Jubei}}
{{CharData-BBTag|Jubei}}
;Movement Options
;Movement Options
* Double Jump, 1 Airdash, Dash Type: Run
* Double Jump, 1 Airdash, Dash Type: Run
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<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">
{{TOC limit|2}}
{{TOC limit|2}}
</div>
<!--USE THIS STYLING FOR SHORT NAVIGATION-->
<div style="height:200px; width:1px;">
  &nbsp;
</div>
</div>
==Overview==
==Overview==
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*Jubei has a 66 command (Sneak Behind) that can cross up the opponent and has projectile invincibility
*Jubei has a 66 command (Sneak Behind) that can cross up the opponent and has projectile invincibility
*These movement options all used together make Jubei an extremely mobile character in the right hands.
*These movement options all used together make Jubei an extremely mobile character in the right hands.
<br clear=all/>
{{CharLinks-BBTag|Jubei}}
<br clear=all/>
<br clear=all/>


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|image=BBTag_Jubei_5B.png |caption=
|image=BBTag_Jubei_5B.png |caption=
|image2=BBTag_Jubei_5B.png |caption2=
|image2=BBTag_Jubei_5B.png |caption2=
|image3=BBTag_Jubei_5BBB.png |caption3=
|image3=BBTag_Jubei_5BBB.png |caption3=FUR-SERKER BARRAGE
|name=5B
|name=5B
|data=
|data=
Line 121: Line 119:
  |startup=13 |active= |recovery= |frameAdv=-5
  |startup=13 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Special, 5BB cancellable
* Whiff cancelable into all grounded specials and supers
 
Jubei's classic Fissuring Slash, AKA Rekkouzan, dumbed down to a single B input. Functions roughly the same when it comes to following up any of his special moves from it, only without the need of Sharenjin existing.
Detailed description of the usefulness of the move go here
  }}
  }}
  {{AttackData-BBTag
  {{AttackData-BBTag
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  |startup=7 |active= |recovery= |frameAdv=-10
  |startup=7 |active= |recovery= |frameAdv=-10
  |description=
  |description=
* Special, 5BBB cancellable
Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
  }}
  }}
Line 168: Line 163:
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=L
  |damage=1200 |guard=L
  |startup= |active= |recovery= |frameAdv=
  |startup=9 |active= |recovery= |frameAdv=-3
  |description=
  |description=
* Important points go here
* Special, normal cancellable


Detailed description of the usefulness of the move go here
One of Jubei's longest normals, good poke in neutral.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage=1500 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=12 |active= |recovery= |frameAdv=-24
  |description=
  |description=
* Jump cancellable on hit.
* Head invincible
* Counts as being airborne, so jump cancelling this will use your second jump.
* Jump, jB cancellable on hit
* Counts as being airborne, so jump cancelling this will use your second jump


Detailed description of the usefulness of the move go here
Probably Jubei's best anti-air besides the universal DP
  }}
  }}
}}
}}
Line 199: Line 195:
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=L
  |damage=1700, 2740 |guard=L
  |startup= |active= |recovery= |frameAdv=
  |startup=18 |active= |recovery= |frameAdv=-9
  |description=
  |description=
* Important points go here
* Jump, special cancellable


Detailed description of the usefulness of the move go here
Jubei's 6B counter animation from ''CF''. One of Jubei's best combo starters.  Can frame trap by cancelling into Black Panther.
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=1200, 1814 |guard=H
  |startup= |active= |recovery= |frameAdv=
  |startup=12 |active= |recovery= |frameAdv=+1 to +16
  |description=
  |description=
* Important points go here
* Advantage is height dependent
* Jump, special, jB cancellable


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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{{MoveData
{{MoveData
|image=BBTag_Jubei_5B.png |caption=
|image=BBTag_Jubei_5B.png |caption=
|image2=BBTag_Jubei_5BBB.png |caption2=
|image2=BBTag_Jubei_5BBB.png |caption2=FUR-SERKER BARRAGE; midair version.
|name=j.B
|name=j.B
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=j.B
  |version=j.B
  |damage= |guard=
  |damage=1200, 1852 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=10 |active= |recovery= |frameAdv=
  |description=
  |description=
* Important points go here
* Special, jBB cancellable
 
Same as the original midair Rekkouzan/Fissuring Slash, and can be cancelled into his grounded specials despite its airborne state.
Detailed description of the usefulness of the move go here
  }}
  }}
  {{AttackData-BBTag
  {{AttackData-BBTag
  |header=no
  |header=no
  |version=j.BB
  |version=j.BB
  |damage= |guard=
  |damage=1700 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=8 |active= |recovery= |frameAdv=
  |description=
  |description=
* Important points go here
* Important points go here
Line 256: Line 252:
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=1700, 2624 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=16 |active= |recovery= |frameAdv=-5 to -9
  |description=
  |description=
* Important points go here
* Advantage is height dependent
* Special cancellable


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=Throw
  |damage=2000 |guard=Throw
  |startup= |active= |recovery= |frameAdv=
  |startup=7 |active= |recovery= |frameAdv=
  |description=
  |description=
* Important points go here
* Links into 2C


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=Ground
  |version=Ground
  |damage= |guard=
  |damage=1700, 2352 |guard=Air Unblockable
  |startup= |active= |recovery= |frameAdv=
  |startup=7, 30 |active= |recovery= |frameAdv=-47, -20
  |description=
  |description=
  }}
  }}
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  |header=no
  |header=no
  |version=Air |subtitle=
  |version=Air |subtitle=
  |damage= |guard=All
  |damage=1700, 2352 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=7, 30 |active= |recovery= |frameAdv=
  |description=
  |description=
* Important points go here
* Air unblockable
* Fully invincible frame 1
* Second hit wallbounces


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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{{MoveData
{{MoveData
|image=BBTag_Jubei_FirstFormShadowWolf.png |caption=
|image=BBTag_Jubei_FirstFormShadowWolf.png |caption=
|name=First Form: Shadow Wolf |input=236A (6A During 5BBB or j.BB)
|name=First Form: Shadow Wolf |input=236A (6A During 5BBB or j.B)
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=2000 |guard=L
  |startup= |active= |recovery= |frameAdv=
  |startup=13 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Low?
* Air OK when cancelling out of jB


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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{{MoveData
{{MoveData
|image=BBTag_Jubei_SecondFormDemonFox.png |caption=
|image=BBTag_Jubei_SecondFormDemonFox.png |caption=
|name=Second Form: Demon Fox |input=214A (4A During 5BBB or j.BB)
|name=Second Form: Demon Fox |input=214A (4A During 5BBB or j.B)
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=1800 |guard=H
  |startup= |active= |recovery= |frameAdv=
  |startup=25 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Overhead
* Air OK when cancelling out of jB


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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====== <font style="visibility:hidden" size="0">Third Form: Wild Lion</font> ======
====== <font style="visibility:hidden" size="0">Third Form: Wild Lion</font> ======
{{MoveData
{{MoveData
|image=BBTag_Jubei_ThirdFormWildLion.png |caption=
|image=BBTag_Jubei_ThirdFormWildLion.png |caption= Ghetto Buzzsaw
|name=Third Form: Wild Lion |input=214B (4B During 5BBB or j.BB)
|name=Third Form: Wild Lion |input=214B (4B During 5BBB or j.B)
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=2367(max) |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=21 |active= |recovery= |frameAdv=-11
  |description=
  |description=
* Important points go here
* Can momentum cancel with 446 to make this go full screen
* Air OK when cancelling from jB


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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{{MoveData
{{MoveData
|image=BBTag_Jubei_FourthFormBlackPanther.png |caption=
|image=BBTag_Jubei_FourthFormBlackPanther.png |caption=
|name=Fourth Form: Black Panther |input=236B (4B During 5BBB or j.BB)
|name=Fourth Form: Black Panther |input=236B (6B During 5BBB or j.B)
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=2400 (2880) |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=24 (47) |active= |recovery= |frameAdv=-9 (-12)
  |description=
  |description=
* Important points go here
* (charged) - hold B
* Air OK when cancelling out of jB


Detailed description of the usefulness of the move go here
Optimal reversal punish starter
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">Sneak Behind</font> ======
====== <font style="visibility:hidden" size="0">Sneak Behind</font> ======
{{MoveData
{{MoveData
|image=BBTag_Jubei_SneakBehind.png |caption=
|image=BBTag_Jubei_SneakBehind.png |caption=Whoops, excuse me
|name=Sneak Behind|input=66
|name=Sneak Behind|input=66
|data=
|data=
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
A short dash that can cross up the opponent.
* A short dash that can cross up the opponent
 
* Projectile invincible
* Important points go here


Detailed description of the usefulness of the move go here
Can be used to punish projectile distortions [https://www.youtube.com/watch?v=AZsUa_bbCyM&feature=youtu.be on reaction]
  }}
  }}
}}
}}
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=A
  |version=236A
  |damage= |guard=
  |damage=800, 1286, 1747, 2185 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=29 |active= |recovery= |frameAdv=-32
|description=
}}
{{AttackData-BBTag
|version=214A |header=no
|damage=800, 1286, 1747, 2185 |guard=All
|startup=29 |active= |recovery= |frameAdv=-36 or worse
  |description=
  |description=
* Important points go here
* Fully invincible frame 25-70
* Advantage is height dependent


Detailed description of the usefulness of the move go here
Jubei will really want to cover himself with an assist if he uses these to get in.
}}
{{AttackData-BBTag
|version=236B |header=no
|damage=800, 1286, 1747, 2185 |guard=All
|startup=29 |active= |recovery= |frameAdv=-30
|description=
  }}
  }}
  {{AttackData-BBTag
  {{AttackData-BBTag
  |version=B |header=no
  |version=214B |header=no
  |damage= |guard=
  |damage=800, 1286, 1747, 2185 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=29 |active= |recovery= |frameAdv=-34
  |description=
  |description=
* Important points go here
* Fully invincible frame 25-70


Detailed description of the usefulness of the move go here
Jubei will really want to cover himself with an assist if he uses these to get in.  214 version is useful for crossups.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
|image=BBTag_Jubei_FirstFormShadowWolf.png |caption=
|image=BBTag_Jubei_FirstFormShadowWolf.png |caption=
|name=First Form: Shadow Wolf |input=236C (6C During 5BBB or j.BB)
|name=First Form: Shadow Wolf |input=236C (6C During 5BBB or j.B)
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=2200 |guard=L
  |startup= |active= |recovery= |frameAdv=
  |startup=8 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Important points go here
* Air OK when cancelling out of jB


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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{{MoveData
{{MoveData
|image=BBTag_Jubei_SecondFormDemonFox.png |caption=
|image=BBTag_Jubei_SecondFormDemonFox.png |caption=
|name=Second Form: Demon Fox |input=214C (4C During 5BBB or j.BB)
|name=Second Form: Demon Fox |input=214C (4C During 5BBB or j.B)
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=2980 |guard=H
  |startup= |active= |recovery= |frameAdv=
  |startup=19 |active= |recovery= |frameAdv=-5
  |description=
  |description=
* Important points go here
* Air OK when cancelling out of jB


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
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|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
|version=236C
  |startup= |active= |recovery= |frameAdv=
|damage=800, 1286, 1747, 2185 |guard=All
|startup=20 |active= |recovery= |frameAdv=-13
|description=
}}
{{AttackData-BBTag
|version=214C |header=no
  |damage=800, 1286, 1747, 2185 |guard=All
  |startup=20 |active= |recovery= |frameAdv=-16
  |description=
  |description=
* Important points go here
* Fully invincible frame 16-60


Detailed description of the usefulness of the move go here
Jubei will really want to cover himself with an assist if he uses these to get in.  214 version is useful for crossups.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
|image=BBTag_Jubei_FissuringSlash.png |caption=
|image=BBTag_Jubei_FissuringSlash.png |caption=
|input=5P
|input=Fissuring Slash
|name=Fissuring Slash
|name=5P
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=31 |active=N/A |recovery=N/A |frameAdv=+34
  |description=
  |description=
* Important points go here
* Important points go here
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====== <font style="visibility:hidden" size="0">6P</font> ======
====== <font style="visibility:hidden" size="0">6P</font> ======
{{MoveData
{{MoveData
|image=BBTag_Jubei_RisingJustice.png |caption=
|image=BBTag_Jubei_RisingJustice.png |caption= Furball
|input=6P
|input=Rising Justice
|name=Rising Justice
|name=6P
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage=1800 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=48 |active=N/A |recovery=N/A |frameAdv=+27
  |description=
  |description=
* Important points go here
* Important points go here
Line 505: Line 525:
{{MoveData
{{MoveData
|image=BBTag_Jubei_FourthFormBlackPanther.png |caption=
|image=BBTag_Jubei_FourthFormBlackPanther.png |caption=
|input=4P
|input=Fourth Form: Black Panther
|name=Fourth Form: Black Panther
|name=4P
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=All
  |damage=2200 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=33 |active=N/A |recovery=N/A |frameAdv=+40
  |description=
  |description=
* Important points go here
* Important points go here
Line 529: Line 549:
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=4610 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=13 |active= |recovery= |frameAdv=-20 to -30
  |description=
  |description=
* Important points go here
* Fully invincible frame 1
* Frame advantage is -30 at point blank, -20 at max range
* Almost full-screen range


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
Line 544: Line 566:
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=4264-4392 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=5 |active= |recovery= |frameAdv=-23
  |description=
  |description=
* Important points go here
* Air only
* Fully invincible frame 1
* Damage is height dependent


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here
Line 558: Line 582:


{{MoveData
{{MoveData
|image=BBTag_Jubei_AsuraThunderbirdRising.png |caption=
|image=BBTag_Jubei_AsuraThunderbirdRising.png |caption=「STAND UNRIVALED」
|image2=BBCF_Jubei_AH3.png |caption2=
|image2=BBCF_Jubei_AH3.png |caption2=
|name=Asura: Thunderbird Rising |input=222B+C
|name=Asura: Thunderbird Rising |input=222B+C
|data=
|data=
  {{AttackData-BBTag
  {{AttackData-BBTag
  |damage= |guard=
  |damage=63400 |guard=All
  |startup= |active= |recovery= |frameAdv=
  |startup=10 |active= |recovery= |frameAdv=-70
  |description=
  |description=
* Important points go here
* Astral finish
* Fully invincible frame 1


Detailed description of the usefulness of the move go here
Detailed description of the usefulness of the move go here

Revision as of 22:56, 16 October 2018

Jubei
BBTag Jubei Portrait.png

Health:
Prejump:
Backdash Time / Invul:

Movement Options
  • Double Jump, 1 Airdash, Dash Type: Run

Overview

"You managed to keep up with me... Impressive, kid."

Backstory

Jubei, formerly known as Mitsuyoshi, and also nicknamed the One-Eyed Lotus, is one of the Six Heroes who fought in the Dark War against the Black Beast, and is the wielder of the Nox Nyctores "Mucro Somnio: Musashi." He is a cat-type beastkin, being the progenitor of the Kaka, a species created from Jubei's genes by the government to combat the Black Beast. Jubei was also the husband of Nine the Phantom - the talented mage of the Six Heroes - and is the father of Kokonoe. Incredibly wise, and a fearsome warrior, Jubei has mentored and apprenticed Ragna the Bloodedge, Jin Kisaragi, and Platinum the Trinity during his "retirement." After Nine is resurrected by Yuuki Terumi as a mindless, yet powerful, servant, Jubei raises his legendary weapon once more to hunt down and put to rest his former beloved.

Playstyle

Strengths/Weaknesses

Drive: Shiranui

Command Dash, Short Hop, and Sneak Behind

  • Jubei's running animation places him exceptionally low to the ground, and can run underneath a surprising number of moves.
  • Jubei has a quick dash that can be activated by backstepping then holding forward (denoted by 446).
  • Jubei can input anything during the command dash except normal blocking, allowing him to do attacks with lots of forward momentum.
  • Jubei has a 66 command (Sneak Behind) that can cross up the opponent and has projectile invincibility
  • These movement options all used together make Jubei an extremely mobile character in the right hands.


Template:CharLinks-BBTag

Normal Moves

4A
4A
BBTag Jubei 4A.png
1000 All 6 - - -
5A
5A
BBTag Jubei 5A.png
BBTag Jubei 5AA.png
BBTag Jubei 5AAA.png
This one's a low
BBTag Jubei 5AAAA.png
1200 All 8 - - - 900, 1476 All 11 - - - 900, 1476 All, L 12 - - - 1700, 2856 All 12 - - -
5B
5B
BBTag Jubei 5B.png
BBTag Jubei 5B.png
BBTag Jubei 5BBB.png
FUR-SERKER BARRAGE
1200, 1852 All 13 - - - 1200, 1852 All 7 - - - 1700 All 9 - - -
5C
5C
BBTag Jubei 5C.png
3040-4480 H 22 - - -
2A
2A
BBTag Jubei 2A.png
Go for the toes
1200 L 9 - - -
2B
2B
BBTag Jubei 2B.png
1500 All 12 - - -
2C
2C
BBTag Jubei 2C.png
1700, 2740 L 18 - - -
j.A
j.A
BBTag Jubei jA.png
1200, 1814 H 12 - - -
j.B
j.B
BBTag Jubei 5B.png
BBTag Jubei 5BBB.png
FUR-SERKER BARRAGE; midair version.
1200, 1852 All 10 - - - 1700 All 8 - - -
j.C
j.C
BBTag Jubei jC.png
1700, 2624 All 16 - - -


Universal Mechanics

Ground Throw
Ground Throw
5B+C
BBTag Jubei GroundThrow.png
2000 Throw 7 - - -
Fissuring Impact
Fissuring Impact
5A+D (Air OK)
BBTag Jubei FissuringImpact.png
1700, 2352 Air Unblockable 7, 30 - - - 1700, 2352 All 7, 30 - - -


Skills

First Form: Shadow Wolf
First Form: Shadow Wolf
236A (6A During 5BBB or j.B)
BBTag Jubei FirstFormShadowWolf.png
2000 L 13 - - -
Second Form: Demon Fox
Second Form: Demon Fox
214A (4A During 5BBB or j.B)
BBTag Jubei SecondFormDemonFox.png
1800 H 25 - - -
Third Form: Wild Lion
Third Form: Wild Lion
214B (4B During 5BBB or j.B)
BBTag Jubei ThirdFormWildLion.png
Ghetto Buzzsaw
2367(max) All 21 - - -
Fourth Form: Black Panther
Fourth Form: Black Panther
236B (6B During 5BBB or j.B)
BBTag Jubei FourthFormBlackPanther.png
2400 (2880) All 24 (47) - - -
Sneak Behind
Sneak Behind
66
BBTag Jubei SneakBehind.png
Whoops, excuse me
- - -
Shiranui: Steel
Shiranui: Steel
j.236A/B or j.214A/B
BBTag Jubei ShiranuiSteelA.png
BBTag Jubei ShiranuiSteelB.png
800, 1286, 1747, 2185 All 29 - - - 800, 1286, 1747, 2185 All 29 - - - 800, 1286, 1747, 2185 All 29 - - - 800, 1286, 1747, 2185 All 29 - - -


Extra Skills

First Form: Shadow Wolf
First Form: Shadow Wolf
236C (6C During 5BBB or j.B)
BBTag Jubei FirstFormShadowWolf.png
2200 L 8 - - -
Second Form: Demon Fox
Second Form: Demon Fox
214C (4C During 5BBB or j.B)
BBTag Jubei SecondFormDemonFox.png
2980 H 19 - - -
Shiranui: Steel
Shiranui: Steel
j.236C or j.214C
BBTag Jubei ShiranuiSteelB.png
800, 1286, 1747, 2185 All 20 - - - 800, 1286, 1747, 2185 All 20 - - -


Partner Skills

5P
5P
Fissuring Slash
BBTag Jubei FissuringSlash.png
All 31 N/A N/A - - -
6P
6P
Rising Justice
BBTag Jubei RisingJustice.png
Furball
1800 All 48 N/A N/A - - -
4P
4P
Fourth Form: Black Panther
BBTag Jubei FourthFormBlackPanther.png
2200 All 33 N/A N/A - - -


Distortion Skills

Thousand Hands: Roaring Pillar
Thousand Hands: Roaring Pillar
236B+C
BBTag Jubei ThousandHandsRoaringPillar.png
It's called "cat-ligraphy"
4610 All 13 - - -
Twin Guardians: Mourning Shore
Twin Guardians: Mourning Shore
j.236B+C
BBTag Jubei TwinGuardiansMourningShore.png
4264-4392 All 5 - - -


Astral Heat

Asura: Thunderbird Rising
222B+C
BBTag Jubei AsuraThunderbirdRising.png
「STAND UNRIVALED」
BBCF Jubei AH3.png
63400 All 10 - - -



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