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{{CharData- | {{CharData-BBTag|Jubei}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
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<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|2}} | {{TOC limit|2}} | ||
</div> | </div> | ||
==Overview== | ==Overview== | ||
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===Command Dash, Short Hop, and Sneak Behind=== | ===Command Dash, Short Hop, and Sneak Behind=== | ||
*Jubei's running animation places him exceptionally low to the ground, and can run underneath a surprising number of moves. | *Jubei's running animation places him exceptionally low to the ground, and can run underneath a surprising number of moves. | ||
*Jubei has a quick dash that can be activated by backstepping then holding forward | *Jubei has a quick dash that can be activated by backstepping then holding forward (denoted by 446). | ||
*Jubei can input anything during the command dash except normal blocking, allowing him to do attacks with lots of forward momentum. | *Jubei can input anything during the command dash except normal blocking, allowing him to do attacks with lots of forward momentum. | ||
*Jubei has a 66 command (Sneak Behind) that can cross up the opponent and has projectile invincibility | *Jubei has a 66 command (Sneak Behind) that can cross up the opponent and has projectile invincibility | ||
*These movement options all used together make Jubei an extremely mobile character in the right hands. | *These movement options all used together make Jubei an extremely mobile character in the right hands. | ||
<br clear=all/> | <br clear=all/> | ||
{{CharLinks-BBTag|Jubei}} | |||
<br clear=all/> | |||
==Normal Moves== | ==Normal Moves== | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage=1000 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=6 |active= |recovery= |frameAdv=-2 | ||
|description= | |description= | ||
* | * Jump, special, normal cancellable | ||
* Fastest normal | |||
* True blockstring up to 3 times, then goes into 5A | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|image=BBTag_Jubei_5A.png |caption= | |image=BBTag_Jubei_5A.png |caption= | ||
|image2=BBTag_Jubei_5AA.png |caption2= | |image2=BBTag_Jubei_5AA.png |caption2= | ||
|image3=BBTag_Jubei_5AAA.png |caption3= | |image3=BBTag_Jubei_5AAA.png |caption3=This one's a low | ||
|image4=BBTag_Jubei_5AAAA.png |caption4= | |image4=BBTag_Jubei_5AAAA.png |caption4= | ||
|name=5A | |name=5A | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=5A | |version=5A | ||
|damage= |guard=All | |damage=1200 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=8 |active= |recovery= |frameAdv=-3 | ||
|description= | |description= | ||
* | * Jump, special, normal cancellable | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|header=no | |header=no | ||
|version=5AA | |version=5AA | ||
|damage= |guard=All | |damage=900, 1476 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=11 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* | * Special, normal cancellable | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|header=no | |header=no | ||
|version=5AAA | |version=5AAA | ||
|damage= |guard=All | |damage=900, 1476 |guard=All, L | ||
|startup= |active= |recovery= |frameAdv= | |startup=12 |active= |recovery= |frameAdv=-6 | ||
|description= | |description= | ||
* | * Special, normal cancellable | ||
* Second hit is a low, launches, and is jump cancellable on hit | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|header=no | |header=no | ||
|version=5AAAA | |version=5AAAA | ||
|damage= |guard=All | |damage=1700, 2856 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=12 |active= |recovery= |frameAdv=-9 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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|image=BBTag_Jubei_5B.png |caption= | |image=BBTag_Jubei_5B.png |caption= | ||
|image2=BBTag_Jubei_5B.png |caption2= | |image2=BBTag_Jubei_5B.png |caption2= | ||
|image3=BBTag_Jubei_5BBB.png |caption3= | |image3=BBTag_Jubei_5BBB.png |caption3=FUR-SERKER BARRAGE | ||
|name=5B | |name=5B | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=5B | |version=5B | ||
|damage= |guard=All | |damage=1200, 1852 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* | * Special, 5BB cancellable | ||
* Whiff cancelable into all grounded specials and supers | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
}} | }} | ||
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|header=no | |header=no | ||
|version=5BB | |version=5BB | ||
|damage= |guard= | |damage=1200, 1852 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv=-10 | ||
|description= | |description= | ||
* | * Special, 5BBB cancellable | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|header=no | |header=no | ||
|version=5BBB | |version=5BBB | ||
|damage= |guard=All | |damage=1700 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=9 |active= |recovery= |frameAdv=-15 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=H | |damage=3040-4480 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=22 |active= |recovery= |frameAdv=-10 | ||
|description= | |description= | ||
* | * Damage dependent on if you have a partner available and second hit timing | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=L | |damage=1200 |guard=L | ||
|startup= |active= |recovery= |frameAdv= | |startup=9 |active= |recovery= |frameAdv=-3 | ||
|description= | |description= | ||
* | * Special, normal cancellable | ||
One of Jubei's longest normals, good poke in neutral. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage=1500 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=12 |active= |recovery= |frameAdv=-24 | ||
|description= | |description= | ||
* Jump cancellable on hit | * Head invincible | ||
* Counts as being airborne, so jump cancelling this will use your second jump | * Jump, jB cancellable on hit | ||
* Counts as being airborne, so jump cancelling this will use your second jump | |||
Probably Jubei's best anti-air besides the universal DP | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=L | |damage=1700, 2740 |guard=L | ||
|startup= |active= |recovery= |frameAdv= | |startup=18 |active= |recovery= |frameAdv=-9 | ||
|description= | |description= | ||
* | * Jump, special cancellable | ||
One of Jubei's best combo starters. Can frame trap by cancelling into Black Panther. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=1200, 1814 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=12 |active= |recovery= |frameAdv=+1 to +16 | ||
|description= | |description= | ||
* | * Advantage is height dependent | ||
* Jump, special, jB cancellable | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=j.B | |version=j.B | ||
|damage= |guard= | |damage=1200, 1852 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Special, jBB cancellable | ||
* Specials cancelled into are the ground specials, despite being in the air | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|header=no | |header=no | ||
|version=j.BB | |version=j.BB | ||
|damage= |guard= | |damage=1700 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=8 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=1700, 2624 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=16 |active= |recovery= |frameAdv=-5 to -9 | ||
|description= | |description= | ||
* | * Advantage is height dependent | ||
* Special cancellable | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=Throw | |damage=2000 |guard=Throw | ||
|startup= |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Links into 2C | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{AttackData-BBTag | {{AttackData-BBTag | ||
|version=Ground | |version=Ground | ||
|damage= |guard= | |damage=1700, 2352 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=7, 30 |active= |recovery= |frameAdv=-47, -20 | ||
|description= | |description= | ||
}} | }} | ||
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|header=no | |header=no | ||
|version=Air |subtitle= | |version=Air |subtitle= | ||
|damage= |guard=All | |damage=1700, 2352 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=7, 30 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Air unblockable | ||
* Fully invincible frame 1 | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_FirstFormShadowWolf.png |caption= | |image=BBTag_Jubei_FirstFormShadowWolf.png |caption= | ||
|name=First Form: Shadow Wolf |input=236A (6A During 5BBB or j. | |name=First Form: Shadow Wolf |input=236A (6A During 5BBB or j.B) | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=2000 |guard=L | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* | * Air OK when cancelling out of jB | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_SecondFormDemonFox.png |caption= | |image=BBTag_Jubei_SecondFormDemonFox.png |caption= | ||
|name=Second Form: Demon Fox |input=214A (4A During 5BBB or j. | |name=Second Form: Demon Fox |input=214A (4A During 5BBB or j.B) | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=1800 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=25 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* | * Air OK when cancelling out of jB | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_ThirdFormWildLion.png |caption= | |image=BBTag_Jubei_ThirdFormWildLion.png |caption= | ||
|name=Third Form: Wild Lion |input=214B (4B During 5BBB or j. | |name=Third Form: Wild Lion |input=214B (4B During 5BBB or j.B) | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=2367(max) |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=21 |active= |recovery= |frameAdv=-11 | ||
|description= | |description= | ||
* | * Can momentum cancel with 446 to make this go full screen | ||
* Air OK when cancelling from jB | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_FourthFormBlackPanther.png |caption= | |image=BBTag_Jubei_FourthFormBlackPanther.png |caption= | ||
|name=Fourth Form: Black Panther |input=236B ( | |name=Fourth Form: Black Panther |input=236B (6B During 5BBB or j.B) | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=2400 (2880) |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=24 (47) |active= |recovery= |frameAdv=-9 (-12) | ||
|description= | |description= | ||
* | * (charged) - hold B | ||
* Air OK when cancelling out of jB | |||
Optimal reversal punish starter | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Sneak Behind</font> ====== | ====== <font style="visibility:hidden" size="0">Sneak Behind</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_SneakBehind.png |caption= | |image=BBTag_Jubei_SneakBehind.png |caption=Whoops, excuse me | ||
|name=Sneak Behind|input=66 | |name=Sneak Behind|input=66 | ||
|data= | |data= | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
A short dash that can cross up the opponent | * A short dash that can cross up the opponent | ||
* Projectile invincible | |||
Can be used to punish projectile distortions [https://www.youtube.com/watch?v=AZsUa_bbCyM&feature=youtu.be on reaction] | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version= | |version=236A | ||
|damage= |guard= | |damage=800, 1286, 1747, 2185 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=29 |active= |recovery= |frameAdv=-32 | ||
|description= | |||
}} | |||
{{AttackData-BBTag | |||
|version=214A |header=no | |||
|damage=800, 1286, 1747, 2185 |guard=All | |||
|startup=29 |active= |recovery= |frameAdv=-36 or worse | |||
|description= | |description= | ||
* | * Fully invincible frame 25-70 | ||
* Advantage is height dependent | |||
Jubei will really want to cover himself with an assist if he uses these to get in. | |||
}} | |||
{{AttackData-BBTag | |||
|version=236B |header=no | |||
|damage=800, 1286, 1747, 2185 |guard=All | |||
|startup=29 |active= |recovery= |frameAdv=-30 | |||
|description= | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|version= | |version=214B |header=no | ||
|damage= |guard= | |damage=800, 1286, 1747, 2185 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=29 |active= |recovery= |frameAdv=-34 | ||
|description= | |description= | ||
* | * Fully invincible frame 25-70 | ||
Jubei will really want to cover himself with an assist if he uses these to get in. 214 version is useful for crossups. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_FirstFormShadowWolf.png |caption= | |image=BBTag_Jubei_FirstFormShadowWolf.png |caption= | ||
|name=First Form: Shadow Wolf |input=236C (6C During 5BBB or j. | |name=First Form: Shadow Wolf |input=236C (6C During 5BBB or j.B) | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=2200 |guard=L | ||
|startup= |active= |recovery= |frameAdv= | |startup=8 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* | * Air OK when cancelling out of jB | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_SecondFormDemonFox.png |caption= | |image=BBTag_Jubei_SecondFormDemonFox.png |caption= | ||
|name=Second Form: Demon Fox |input=214C (4C During 5BBB or j. | |name=Second Form: Demon Fox |input=214C (4C During 5BBB or j.B) | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=2980 |guard=H | ||
|startup= |active= |recovery= |frameAdv= | |startup=19 |active= |recovery= |frameAdv=-5 | ||
|description= | |description= | ||
* | * Air OK when cancelling out of jB | ||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |version=236C | ||
|startup= |active= |recovery= |frameAdv= | |damage=800, 1286, 1747, 2185 |guard=All | ||
|startup=20 |active= |recovery= |frameAdv=-13 | |||
|description= | |||
}} | |||
{{AttackData-BBTag | |||
|version=214C |header=no | |||
|damage=800, 1286, 1747, 2185 |guard=All | |||
|startup=20 |active= |recovery= |frameAdv=-16 | |||
|description= | |description= | ||
* | * Fully invincible frame 16-60 | ||
Jubei will really want to cover himself with an assist if he uses these to get in. 214 version is useful for crossups. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_FissuringSlash.png |caption= | |image=BBTag_Jubei_FissuringSlash.png |caption= | ||
|input= | |input=Fissuring Slash | ||
|name= | |name=5P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=31 |active=N/A |recovery=N/A |frameAdv=+34 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_RisingJustice.png |caption= | |image=BBTag_Jubei_RisingJustice.png |caption= | ||
|input= | |input=Rising Justice | ||
|name= | |name=6P | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage=1800 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=48 |active=N/A |recovery=N/A |frameAdv=+27 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_FourthFormBlackPanther.png |caption= | |image=BBTag_Jubei_FourthFormBlackPanther.png |caption= | ||
|input | |input=Fourth Form: Black Panther | ||
|name=4P | |||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage=2200 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=33 |active=N/A |recovery=N/A |frameAdv=+40 | ||
|description= | |description= | ||
* Important points go here | * Important points go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=4610 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-20 to -30 | ||
|description= | |description= | ||
* | * Fully invincible frame 1 | ||
* Frame advantage is -30 at point blank, -20 at max range | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=4264-4392 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=5 |active= |recovery= |frameAdv=-23 | ||
|description= | |description= | ||
* | * Air only | ||
* Fully invincible frame 1 | |||
* Damage is height dependent | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here | ||
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{{MoveData | {{MoveData | ||
|image=BBTag_Jubei_AsuraThunderbirdRising.png |caption= | |image=BBTag_Jubei_AsuraThunderbirdRising.png |caption=「STAND UNRIVALED」 | ||
|image2=BBCF_Jubei_AH3.png |caption2= | |image2=BBCF_Jubei_AH3.png |caption2= | ||
|name=Asura: Thunderbird Rising |input=222B+C | |name=Asura: Thunderbird Rising |input=222B+C | ||
|data= | |data= | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard= | |damage=63400 |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv=-70 | ||
|description= | |description= | ||
* | * Astral finish | ||
* Fully invincible frame 1 | |||
Detailed description of the usefulness of the move go here | Detailed description of the usefulness of the move go here |
Revision as of 05:29, 10 August 2018
Jubei |
---|
Health:
|
Overview
"You managed to keep up with me... Impressive, kid."
Backstory
Jubei, formerly known as Mitsuyoshi, and also nicknamed the One-Eyed Lotus, is one of the Six Heroes who fought in the Dark War against the Black Beast, and is the wielder of the Nox Nyctores "Mucro Somnio: Musashi." He is a cat-type beastkin, being the progenitor of the Kaka, a species created from Jubei's genes by the government to combat the Black Beast. Jubei was also the husband of Nine the Phantom - the talented mage of the Six Heroes - and is the father of Kokonoe. Incredibly wise, and a fearsome warrior, Jubei has mentored and apprenticed Ragna the Bloodedge, Jin Kisaragi, and Platinum the Trinity during his "retirement." After Nine is resurrected by Yuuki Terumi as a mindless, yet powerful, servant, Jubei raises his legendary weapon once more to hunt down and put to rest his former beloved.
Playstyle
Strengths/Weaknesses
Drive: Shiranui
Command Dash, Short Hop, and Sneak Behind
- Jubei's running animation places him exceptionally low to the ground, and can run underneath a surprising number of moves.
- Jubei has a quick dash that can be activated by backstepping then holding forward (denoted by 446).
- Jubei can input anything during the command dash except normal blocking, allowing him to do attacks with lots of forward momentum.
- Jubei has a 66 command (Sneak Behind) that can cross up the opponent and has projectile invincibility
- These movement options all used together make Jubei an extremely mobile character in the right hands.
Normal Moves
4A
4A |
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5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Fissuring Impact
Fissuring Impact 5A+D (Air OK) |
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Skills
First Form: Shadow Wolf
First Form: Shadow Wolf 236A (6A During 5BBB or j.B) |
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Second Form: Demon Fox
Second Form: Demon Fox 214A (4A During 5BBB or j.B) |
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Third Form: Wild Lion
Third Form: Wild Lion 214B (4B During 5BBB or j.B) |
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Fourth Form: Black Panther
Fourth Form: Black Panther 236B (6B During 5BBB or j.B) |
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Sneak Behind
Sneak Behind 66 |
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Shiranui: Steel
Shiranui: Steel j.236A/B or j.214A/B |
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Extra Skills
First Form: Shadow Wolf
First Form: Shadow Wolf 236C (6C During 5BBB or j.B) |
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Second Form: Demon Fox
Second Form: Demon Fox 214C (4C During 5BBB or j.B) |
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Shiranui: Steel
Shiranui: Steel j.236C or j.214C |
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Partner Skills
5P
5P Fissuring Slash |
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6P
6P Rising Justice |
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4P
4P Fourth Form: Black Panther |
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Distortion Skills
Thousand Hands: Roaring Pillar
Thousand Hands: Roaring Pillar 236B+C |
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Twin Guardians: Mourning Shore
Twin Guardians: Mourning Shore j.236B+C |
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Astral Heat
Asura: Thunderbird Rising 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •