Kanji Tatsumi |
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Health:
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Overview
"I still don't really get what bein' "strong" means, but I'm gonna start by not lying to myself. No more being scared of everyone, hiding my hobbies, staying away from people... Anytime, anyplace, I'm gonna bust right through as my own self!"
Backstory
Kanji is the only child of the Tatsumi family, owners of the textile shop in Inaba's Central Shopping District.
Kanji was usually known around town as a punkish delinquent, due to his brash demeanor, his choice of clothing, and his tendency to beat up local biker gangs. However, in truth, Kanji dislikes violence, attacked biker gangs to prevent them from disturbing his elderly mother, and wears the clothes he does in order to embody a more masculine identity. He is also very amicable when spoken to, and usually tries not to do anything bothersome, even going so far as to not join any clubs in fear of scaring the other members. Kanji's other actions, which caused misconceptions about him, were because he was very insecure about his interests and hobbies in arts, crafts, and cooking, as well as his previously shy and polite personality, which he viewed as stereotypically "feminine." This can be traced back to his deceased father, whose last dying words to him were "If you are a man, you have to become strong." The bullying he received from girls during middle school only further boosted his doubts about himself, and gave him intense feelings of loneliness and resentment.
After accepting his shadow, and becoming a part of the Investigation Team, Kanji now understands the true meaning behind his father's last words, and vows to never again hide his genuine feelings and passions from others, and, most importantly, from himself.
Playstyle
Kanji is a grappler with amazing mixups and oki. He is able to lock players down once he gets a knockdown. Once the opponent is knocked down he is able to inflict a vortex situation. That is the main goal when playing Kanji Tatsumi.
Strengths/Weaknesses
Strengths | Weaknesses | |
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Normal Moves
4A
4A |
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5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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What A Pain!
What A Pain! 5A+D |
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Skills
Cruel Attack
Cruel Attack 236A/B (air OK) |
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Added Cruel Attack
Added Cruel Attack A/B/C after certain moves |
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This'll Hurt!
This'll Hurt! 214A |
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Gotcha!
Gotcha! 214B |
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Bet Ya Can't Take This!
Bet Ya Can't Take This! j.214A/B |
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Extra Skills
EX Cruel Attack
EX Cruel Attack 236C (air OK) |
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EX This'll Hurt!
EX This'll Hurt! 214C |
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EX Bet Ya Can't Take This!
EX Bet Ya Can't Take This! j.214C |
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Partner Skills
5P
5P 2C |
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6P
6P Ass Whoopin', Tatsumi-Style |
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4P
4P P4A 2D |
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Distortion Skills
Ass Whoopin', Tatsumi-Style
Ass Whoopin', Tatsumi-Style 236B+C |
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Burn To A Crisp!
Burn To A Crisp! 214B+C |
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Distortion Skill Duo
Ass Whoopin', Tatsumi-Style P during Main Character's Distortion Skill |
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Astral Heat
The Man Series: Brofist 222B+C |
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •