< BBTag | Kanji Tatsumi
No edit summary |
|||
Line 21: | Line 21: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|4AAA Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|4AAA Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*only performs first hit on block or whiff | *only performs first hit on block or whiff | ||
*Cannot use Partner actions during followup attack | *Cannot use Partner actions during followup attack | ||
Line 47: | Line 47: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|5B Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|5B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can be held for 45f | *Can be held for 45f | ||
}} | }} | ||
Line 54: | Line 54: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|5BB Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|5BB Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can be held | *Can be held | ||
}} | }} | ||
Line 67: | Line 67: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|2C Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|2C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can only be canceled into Additional Cruel Attack on hit | *Can only be canceled into Additional Cruel Attack on hit | ||
}} | }} | ||
Line 83: | Line 83: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|j.C Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|j.C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can be held until landing | *Can be held until landing | ||
}} | }} | ||
Line 98: | Line 98: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|BC Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Minimum Damage 100% | *Minimum Damage 100% | ||
}} | }} | ||
Line 119: | Line 119: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|236A Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|236A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*18f startup on crouching point blank | *18f startup on crouching point blank | ||
}} | }} | ||
Line 126: | Line 126: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|236B Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|236B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*32f startup on crouching point blank | *32f startup on crouching point blank | ||
}} | }} | ||
Line 139: | Line 139: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|214A Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|214A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*100% minimum damage | *100% minimum damage | ||
*Can cancel into Additional Cruel Attack on hit | *Can cancel into Additional Cruel Attack on hit | ||
Line 147: | Line 147: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|214B Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|214B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Burst disabled from 14f | *Burst disabled from 14f | ||
*Can cancel into Additional Cruel Attack on hit | *Can cancel into Additional Cruel Attack on hit | ||
Line 156: | Line 156: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|j.214A Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|j.214A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can cancel into Additional Cruel Attack on hit | *Can cancel into Additional Cruel Attack on hit | ||
*Can not hit crouching opponents | *Can not hit crouching opponents | ||
Line 164: | Line 164: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|j.214B Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|j.214B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can cancel into Additional Cruel Attack on hit | *Can cancel into Additional Cruel Attack on hit | ||
*Can not hit crouching opponents | *Can not hit crouching opponents | ||
Line 172: | Line 172: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|Knockdown > A/B/C Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|Knockdown > A/B/C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can use Partner actions only if done after 2C | *Can use Partner actions only if done after 2C | ||
}} | }} | ||
Line 190: | Line 190: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|236C Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|236C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*32f startup on crouching point blank | *32f startup on crouching point blank | ||
}} | }} | ||
Line 200: | Line 200: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|214C Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|214C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Minimum Damage 100% | *Minimum Damage 100% | ||
*Can perform Additional Cruel Attack on hit | *Can perform Additional Cruel Attack on hit | ||
Line 209: | Line 209: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|j.214C Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|j.214C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can perform Additional Cruel Attack on hit | *Can perform Additional Cruel Attack on hit | ||
*Can not hit crouching opponents | *Can not hit crouching opponents | ||
Line 244: | Line 244: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|236BC Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|236BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage 25% (1395 [2150]) | *Minimum Damage 25% (1395 [2150]) | ||
Line 253: | Line 253: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|214BC Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|214BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage 100% (5300 [6300]) | *Minimum Damage 100% (5300 [6300]) | ||
Line 261: | Line 261: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|Distortion Skill Duo Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|Distortion Skill Duo Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage 100% (2000 [2500]) | *Minimum Damage 100% (2000 [2500]) | ||
Line 278: | Line 278: | ||
{{#lsth:BBTag/Kanji Tatsumi/Data|222BC Full}} | {{#lsth:BBTag/Kanji Tatsumi/Data|222BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Can be combo'd into | *Can be combo'd into | ||
}} | }} |
Revision as of 19:23, 12 April 2019
System Data
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
- During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AA | 4AAA, 5A | 5B, 2B | 5C, 2C | Jump, Special, Super |
4AAA | 4AAAA | - | - | Special, Super |
4AAAA | - | - | - | - |
5A | 5AA | 5B, 2B | 5C, 2C | Throw, Special, Super |
5AA | 5AAA | 5B, 2B | 5C, 2C | Jump, Special, Super |
5AAA | 5AAAA | - | 5C, 2C | Special, Super |
5AAAA | - | - | - | - |
2A | 4A, 5A | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[1] | - | 5BB, 2B | 5C, 2C | Special, Super |
5BB | - | 2B | 5C, 2C | Special, Super |
2B | - | 5B | 5C, 2C | Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | - | - | j.C | Jump, Special, Super |
j.C | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Cancels for 4AAA on hit are only on last hit. On block, cancels are on first hit.
Sources
To edit frame data, edit values in BBTag/Kanji Tatsumi/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •