Difference between revisions of "BBTag/Kanji Tatsumi/Frame Data"

From Dustloop Wiki
Jump to: navigation, search
(Distortion Skills)
(Skills)
(30 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{CharNav-BBTag |Kanji}}
+
{{#lsth:BBTag/Kanji Tatsumi/Data|Nav}}
 
<div style="float:left; margin-right:25px;">
 
<div style="float:left; margin-right:25px;">
 
{{TOC limit|3}}
 
{{TOC limit|3}}
 
</div>
 
</div>
==[[BBTag/System Data|System Data]]==
+
==[[BBTag/Frame Data|System Data]]==
{{CharData-BBTag|Kanji}}
+
{{#lsth:BBTag/Kanji Tatsumi/Data|SystemData}}
<br clear=all/>
+
<br style="clear:both;"/>
  
 
==Normal Moves==
 
==Normal Moves==
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
 
 
|-
 
|-
{{FrameData-BBTag
+
{{AttackVersion|name=4A|subtitle=}}
|version=4A
+
{{#lsth:BBTag/Kanji Tatsumi/Data|4A Full}}
|damage=1000 |level= |attribute=B |guard=All
+
|-
|p1=100 |p2=75 |cancel=CSTJP
+
{{AttackVersion|name=4AA|subtitle=}}
|startup=6 |active= |recovery= |frameAdv=-6
+
{{#lsth:BBTag/Kanji Tatsumi/Data|4AA Full}}
|blockstun= |groundHit= |aiHit=
+
|-
|invul= |hitbox=
+
{{AttackVersion|name=4AAA|subtitle=|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|4AAA Full}}
 +
|-
 +
{{Description|18|text={{ColumnList |text=
 +
*only performs first hit on block or whiff
 +
*Cannot use Partner actions during followup attack
 +
}}
 +
}}
 +
{{AttackVersion|name=4AAAA|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|4AAAA Full}}
 +
|-
 +
{{AttackVersion|name=5A|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|5A Full}}
 +
|-
 +
{{AttackVersion|name=5AA|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|5AA Full}}
 +
|-
 +
{{AttackVersion|name=5AAA|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|5AAA Full}}
 +
|-
 +
{{AttackVersion|name=5AAAA|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|5AAAA Full}}
 +
|-
 +
{{AttackVersion|name=2A|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|2A Full}}
 +
|-
 +
{{AttackVersion|name=5B|subtitle=|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|5B Full}}
 +
|-
 +
{{Description|18|text={{ColumnList |text=
 +
*Can be held for 45f
 +
*Persona attacks 15 frames after releasing button
 +
*Values in [] are just frame
 +
*Just frame timing is 37 frame hold
 +
*If held for 38 frames, attack feints and is 45T
 +
*On just frame hit, opponent experiences 8 additional hitstop
 +
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=5BB|subtitle=|rowspan=2}}
|version=4AA
+
{{#lsth:BBTag/Kanji Tatsumi/Data|5BB Full}}
|damage=1500 |level= |attribute=B |guard=All
+
|-
|p1=100 |p2=80 |cancel=CSTJP
+
{{Description|18|text={{ColumnList |text=
|startup= |active= |recovery= |frameAdv=-3
+
*Can be held
|blockstun= |groundHit= |aiHit=
+
*Persona attacks 6 frames after releasing button
|invul= |hitbox=
+
*Values in [] are just frame
 +
*Just frame timing is 35 frame hold
 +
*If held for 36 frames, attack feints and is 46T
 +
*On just frame hit, opponent experiences 8 additional hitstop
 +
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=2B|subtitle=}}
|version=4AAA
+
{{#lsth:BBTag/Kanji Tatsumi/Data|2B Full}}
|damage=0, 1500, 0, 1500 |level= |attribute=B |guard=All
+
|-
|p1=100 |p2=100, 85, 100, 85 |cancel=S(P)*
+
{{AttackVersion|name=5C|subtitle=}}
|startup= |active= |recovery= |frameAdv=-9
+
{{#lsth:BBTag/Kanji Tatsumi/Data|5C Full}}
|blockstun= |groundHit= |aiHit=
+
|-
|invul= |hitbox=
+
{{AttackVersion|name=2C|subtitle=}}
|description=only performs first hit on block or whiff, cannot use Partner actions during followup attack
+
{{#lsth:BBTag/Kanji Tatsumi/Data|2C Full}}
 +
|-
 +
{{Description|18|text={{ColumnList |text=
 +
*Can only be canceled into Additional Cruel Attack on hit
 +
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=j.A|subtitle=}}
|version=4AAAA
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.A Full}}
|damage=2400 |level= |attribute=B |guard=All
+
|-
|p1=100 |p2=90 |cancel=P
+
{{AttackVersion|name=j.AA|subtitle=}}
|startup= |active= |recovery= |frameAdv=-6
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.AA Full}}
|blockstun= |groundHit= |aiHit=
+
|-
|invul= |hitbox=
+
{{AttackVersion|name=j.B|subtitle=}}
}}
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.B Full}}
{{FrameData-BBTag
+
|-
|version=5A
+
{{AttackVersion|name=j.C|subtitle=|rowspan=2}}
|damage=1500 |level= |attribute=B |guard=All
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.C Full}}
|p1=100 |p2=80 |cancel=CSTP
+
|-
|startup=11 |active= |recovery= |frameAdv=+1
+
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
+
*Can be held until landing
|invul= |hitbox=
+
*Attacks 6 frames after release
}}
+
*Earliest possible invul starts on 18F
{{FrameData-BBTag
+
* Does not induce landing recovery if attack never becomes active
|version=5AA
+
}}
|damage=1500 |level= |attribute=B |guard=All
 
|p1=100 |p2=80 |cancel=CSTJP
 
|startup= |active= |recovery= |frameAdv=0
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
}}
 
{{FrameData-BBTag
 
|version=5AAA
 
|damage=2000 |level= |attribute=B |guard=All
 
|p1=100 |p2=90 |cancel=CSP
 
|startup= |active= |recovery= |frameAdv=-11
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
}}
 
{{FrameData-BBTag
 
|version=5AAAA
 
|damage=2400 |level= |attribute=B |guard=All
 
|p1=100 |p2=90 |cancel=P
 
|startup= |active= |recovery= |frameAdv=-6
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
}}
 
{{FrameData-BBTag
 
|version=2A
 
|damage=1500 |level= |attribute=F |guard=Low
 
|p1=90 |p2=80 |cancel=CSTP
 
|startup=8 |active= |recovery= |frameAdv=0
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
{{FrameData-BBTag
 
|version=5B
 
|damage=2000 |level= |attribute=B |guard=All
 
|p1=90 |p2=80 |cancel=CSP
 
|startup=20 |active= |recovery= |frameAdv=-12
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=can be held for 45f
 
}}
 
{{FrameData-BBTag
 
|version=5BB
 
|damage=2000 |level= |attribute=B |guard=All
 
|p1=90 |p2=80 |cancel=CSP
 
|startup= |active= |recovery= |frameAdv=-1
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=Can be held
 
}}
 
{{FrameData-BBTag
 
|version=2B
 
|damage=1700 |level= |attribute=B |guard=All
 
|p1=90 |p2=85 |cancel=CSP
 
|startup=18 |active= |recovery= |frameAdv=-15
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
}}
 
{{FrameData-BBTag
 
|version=5C
 
|damage=800+ |level= |attribute=B |guard=High
 
|p1=- |p2=- |cancel=-
 
|startup=22 |active= |recovery= |frameAdv=-10
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
 
 
{{FrameData-BBTag
 
|version=2C
 
|damage=1700 |level= |attribute=F |guard=Low
 
|p1=90 |p2=85 |cancel=(S)*P
 
|startup=13 |active= |recovery= |frameAdv=-20
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=can only be canceled into Additional Cruel Attack on hit
 
}}
 
{{FrameData-BBTag
 
|version=j.A
 
|damage=1500 |level= |attribute=H |guard=High
 
|p1=80 |p2=80 |cancel=JSP
 
|startup=10 |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
{{FrameData-BBTag
 
|version=j.AA
 
|damage=1700 |level= |attribute=H |guard=High
 
|p1=80 |p2=85 |cancel=JSP
 
|startup= |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
{{FrameData-BBTag
 
|version=j.B
 
|damage=1700 |level= |attribute=H |guard=High
 
|p1=80 |p2=85 |cancel=JSP
 
|startup=16 |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
{{FrameData-BBTag
 
|version=j.C
 
|damage=2000 |level= |attribute=H |guard=All
 
|p1=80 |p2=90 |cancel=P
 
|startup=22 |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=Can be held until landing (?)
 
 
  }}
 
  }}
 
|}
 
|}
Line 174: Line 106:
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
+
|-
 +
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|BC Full}}
 
|-
 
|-
{{FrameData-BBTag
+
{{Description|18|text={{ColumnList |text=
|version=Ground Throw
+
*Minimum Damage 100%
|damage=0, 2000 |level= |attribute=T |guard=Throw
+
}}
|p1=100 |p2=50 (once) |cancel=S
 
|startup=20 |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=100% minimum damage
 
 
  }}
 
  }}
 
+
|-
{{FrameData-BBTag
+
{{AttackVersion|name=What a Pain!|subtitle=Reversal Action|rowspan=2}}
|version=What a Pain!
+
{{#lsth:BBTag/Kanji Tatsumi/Data|AD Full}}
|subtitle=Reversal Action
+
|-
|damage=2200 |level= |attribute=B |guard=Air Unblockable
+
{{Description|17|text={{ColumnList |text=
|p1=80 |p2=60 |cancel=-
+
*If GP catches an attack before the Reversal Action hits anything, generates invisible counter-attack after 19 frames that is active for 30 frames, and Kanji becomes invulnerable for duration.
|startup=13 |active= |recovery= |frameAdv=-34
+
}}
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
}}
 
 
 
{{FrameData-BBTag
 
|version=Cross Burst Attack
 
|damage=1000 |level= |attribute=H |guard=All
 
|startup= |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
 
  }}
 
  }}
 +
|-
 +
{{AttackVersion|name=Cross Burst Attack|subtitle=}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|DP Full}}
 
|}
 
|}
  
Line 210: Line 132:
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
+
|-
 +
{{AttackVersion|name=A Cruel Attack |subtitle=236A|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|236A Full}}
 
|-
 
|-
{{FrameData-BBTag
+
{{Description|18|text={{ColumnList |text=
|version=A Cruel Attack |subtitle=236A
+
*18f startup on crouching point blank
|damage=1300*2  |level= |attribute=H |guard=All
+
}}
|p1=80 |p2=85 (once) |cancel=P
 
|startup=17 |active= |recovery= |frameAdv=-1
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=18f startup on crouching point blank
 
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=B Cruel Attack |subtitle=236B|rowspan=2}}
|version=B Cruel Attack |subtitle=236B
+
{{#lsth:BBTag/Kanji Tatsumi/Data|236B Full}}
|damage=1500*2 |level= |attribute=H |guard=All
+
|-
|p1=80 |p2=85 (once) |cancel=P
+
{{Description|18|text={{ColumnList |text=
|startup=30 |active= |recovery= |frameAdv=+6
+
*32f startup on crouching point blank
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=32f startup on crouching point blank
 
 
  }}
 
  }}
{{FrameData-BBTag
+
}}
|version=This'll Hurt! |subtitle=214A
+
{{AttackVersion|name=A Air Cruel Attack |subtitle=j.236A}}
|damage=0, 500, 2000, 100*6 |level= |attribute=T |guard=Throw
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.236A Full}}
|p1=100 |p2=50 (once) |cancel=(S)*
+
|-
|startup=7 |active= |recovery= |frameAdv=
+
{{AttackVersion|name=B Air Cruel Attack |subtitle=j.236B}}
|blockstun= |groundHit= |airHit=
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.236B Full}}
|invul= |hitbox=
+
|-
|description=100% minimum damage, can cancel into Additional Cruel Attack on hit
+
{{AttackVersion|name=This'll Hurt! |subtitle=214A|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|214A Full}}
 +
|-
 +
{{Description|18|text={{ColumnList |text=
 +
*100% minimum damage (3100)
 +
*Can cancel into Additional Cruel Attack on hit
 +
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=Gotcha! |subtitle=214B|rowspan=2}}
|version=Gotcha! |subtitle=214B
+
{{#lsth:BBTag/Kanji Tatsumi/Data|214B Full}}
|damage=0*2, 550*9 |level= |attribute=B |guard=Air Unblockable*
+
|-
|p1=80 |p2=100*2, 60 (once) |cancel=(S)*
+
{{Description|18|text={{ColumnList |text=
|startup=13 |active= |recovery= |frameAdv=
+
*Burst disabled from 14f
|blockstun= |groundHit= |airHit=
+
*Can cancel into Additional Cruel Attack on hit
|invul= |hitbox=
+
*Can only hit airborne opponents
|description=Air Unblockable indicator appears on 13f, Burst disabled from 14f, can cancel into Additional Cruel Attack on hit, only connects vs air
+
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
|-
|version=A Bet Ya Can't Take This!|subtitle=j.214A
+
{{AttackVersion|name=Gotcha! |subtitle=214[B]}}
|damage=0, 400*2, 1600 |level= |attribute=T |guard=Throw*
+
{{#lsth:BBTag/Kanji Tatsumi/Data|214[B] Full}}
|p1=100 |p2=100*3, 50 |cancel=(S)*
+
|-
|startup=26 |active= |recovery= |frameAdv=
+
{{AttackVersion|name=A Bet Ya Can't Take This!|subtitle=j.214A|rowspan=2}}
|blockstun= |groundHit= |aiHit=
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.214A Full}}
|invul= |hitbox=
+
|-
|description=Can cancel into Additional Cruel Attack on hit, catches on air and standing, whiffs on crouching
+
{{Description|18|text={{ColumnList |text=
 +
*Can cancel into Additional Cruel Attack on hit
 +
*Can not hit crouching opponents
 +
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=B Bet Ya Can't Take This!|subtitle=j.214B|rowspan=2}}
|version=B Bet Ya Can't Take This!|subtitle=j.214B
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.214B Full}}
|damage=0, 400*4, 1600 |level= |attribute=T |guard=Throw*
+
|-
|p1=100 |p2=100*5, 50 |cancel=(S)
+
{{Description|18|text={{ColumnList |text=
|startup=28 |active= |recovery= |frameAdv=
+
*Can cancel into Additional Cruel Attack on hit
|blockstun= |groundHit= |aiHit=
+
*Can not hit crouching opponents
|invul= |hitbox=
+
}}
|description=Can cancel into Additional Cruel Attack on hit, catches on air and standing, whiffs on crouching
 
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=Additional Cruel Attack |subtitle=Knockdown > A/B/C|rowspan=2}}
|version=Additional Cruel Attack |subtitle=A/B/C after certain moves
+
{{#lsth:BBTag/Kanji Tatsumi/Data|Knockdown > X Full}}
|damage=1200 |level= |attribute=B |guard=
+
|-
|p1=- |p2=80 |cancel=(P)*
+
{{Description|18|text={{ColumnList |text=
|startup= |active= |recovery= |frameAdv=  
+
*Can use Partner actions only if done after 2C
|blockstun= |groundHit= |aiHit=
+
}}
|invul= |hitbox=
+
 
|description=Can use Partner actions only if done after 2C
 
 
  }}
 
  }}
 
|}
 
|}
Line 284: Line 207:
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
+
|-
 +
{{AttackVersion|name=EX Cruel Attack |subtitle=236C|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|236C Full}}
 
|-
 
|-
{{FrameData-BBTag
+
{{Description|18|text={{ColumnList |text=
|version=EX Cruel Attack |subtitle=236C
+
*32f startup on crouching point blank
|damage=1700*2 |level= |attribute=H |guard=All
 
|p1=80 |p2=85 (once) |cancel=P
 
|startup=28 |active= |recovery= |frameAdv=+6
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=32f startup on crouching point blank
 
 
  }}
 
  }}
{{FrameData-BBTag
+
}}
|version=EX This'll Hurt! |subtitle=214C
+
{{AttackVersion|name=EX Air Cruel Attack |subtitle=j.236C}}
|damage=0, 500, 2400, 100*6 |level= |attribute=T |guard=Throw
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.236C Full}}
|p1=100 |p2=50 (once) |cancel=(S)*
+
|-
|startup=12 |active= |recovery= |frameAdv=
+
{{AttackVersion|name=EX This'll Hurt! |subtitle=214C|rowspan=2}}
|blockstun= |groundHit= |aiHit=
+
{{#lsth:BBTag/Kanji Tatsumi/Data|214C Full}}
|invul= |hitbox=
+
|-
|description=100% minimum damage, can perform Additional Cruel Attack on hit
+
{{Description|18|text={{ColumnList |text=
 +
*Minimum damage 100% (3500)
 +
*Can perform Additional Cruel Attack on hit
 +
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
|-
|version=EX Bet Ya Can't Take This! |subtitle=j.214C
+
{{AttackVersion|name=EX Bet Ya Can't Take This! |subtitle=j.214C|rowspan=2}}
|damage=0, 3600 |level= |attribute=T |guard=Throw*
+
{{#lsth:BBTag/Kanji Tatsumi/Data|j.214C Full}}
|p1=100 |p2=100, 50 |cancel=(S)*
+
|-
|startup=19 |active= |recovery= |frameAdv=
+
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
+
*Can perform Additional Cruel Attack on hit
|invul= |hitbox=
+
*Can not hit crouching opponents
|description=Can perform Additional Cruel Attack on hit, catches air and standing, whiffs on crouch
+
}}
 
  }}
 
  }}
 
|}
 
|}
  
 
==Partner Skills==
 
==Partner Skills==
 +
*Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
 +
*During Cross Combo, startup is reduced by 18F and this invincibility is removed.
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
+
|-
 +
{{AttackVersion|name=5P |subtitle=2C}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|5P Full}}
 +
|-
 +
{{AttackVersion|name=6P |subtitle=Ass Whoopin', Tatsumi-Style}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|6P Full}}
 
|-
 
|-
{{FrameData-BBTag
+
{{AttackVersion|name=4P |subtitle=P4A 2D}}
|version=5P |subtitle=2C
+
{{#lsth:BBTag/Kanji Tatsumi/Data|4P Full}}
|damage=2200 |level= |attribute=B |guard=All
 
|p1=70 |p2=90
 
|startup= |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
{{FrameData-BBTag
 
|version=6P |subtitle=Ass Whoopin', Tatsumi-Style
 
|damage=1300*2 |level= |attribute=HFBP |guard=All
 
|p1=70 |p2=80 (once)
 
|startup= |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
{{FrameData-BBTag
 
|version=4P |subtitle=2D
 
|damage=900*4 |level= |attribute=HFBP |guard=All
 
|p1=70 |p2=95
 
|startup= |active= |recovery= |frameAdv=
 
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=
 
}}
 
 
|}
 
|}
  
Line 357: Line 261:
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
+
|-
 +
{{AttackVersion|name=Ass Whoopin', Tatsumi-Style |subtitle=236BC|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|236BC Full}}
 
|-
 
|-
{{FrameData-BBTag
+
{{Description|18|text={{ColumnList |text=
|version=Ass Whoopin', Tatsumi-Style |subtitle=236B+C
+
*Values in [] are for Enhanced version
|damage=1500, 1600, 2400, 80 (4764) // 1500*2 |level= |attribute=B/(HFBP), (HFBP) |guard=All
+
*Minimum Damage: 1950 [2450]
|p1=100 |p2=100 (48 once)
+
*Throws a chair projectile on block/whiff. Chair has damage 1500*2, P1=80, P2=60, minimum damage 300*2 (600)
|startup=4+6 |active= |recovery= |frameAdv=-31
+
}}
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=Throws a chair projectile on block/whiff, on hit followup is 25% minimum damage (1395), chair projectile is 20% minimum damage (600)
 
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=Burn To A Crisp! |subtitle=214BC|rowspan=2}}
|version=Burn To A Crisp! |subtitle=214B+C
+
{{#lsth:BBTag/Kanji Tatsumi/Data|214BC Full}}
|damage=0, 100, 1000*2, 3200 (5300) |level= |attribute=T |guard=Throw
+
|-
|startup=6+0 |active= |recovery= |frameAdv=
+
{{Description|18|text={{ColumnList |text=
|blockstun= |groundHit= |aiHit=
+
*Values in [] are for Enhanced version
|invul= |hitbox=
+
*Minimum damage: 5900 [6800]
|description=100% minimum damage
+
}}
 
  }}
 
  }}
{{FrameData-BBTag
+
{{AttackVersion|name=Ass Whoopin', Tatsumi-Style |subtitle=Distortion Skill Duo|rowspan=2}}
|version=Ass Whoopin', Tatsumi-Style |subtitle=Distortion Skill Duo
+
{{#lsth:BBTag/Kanji Tatsumi/Data|Distortion Skill Duo Full}}
|damage= |p1= |p2=
+
|-
|level= |attribute= |guard=All
+
{{Description|18|text={{ColumnList |text=
|startup= |active= |recovery= |frameAdv=  
+
*Values in [] are for Enhanced version
|blockstun= |groundHit= |aiHit=
+
*Minimum Damage: 2500 [3000]
|invul= |hitbox=
+
}}
|description=
 
 
  }}
 
  }}
 
|-
 
|-
Line 393: Line 295:
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
 
|-
 
|-
{{FrameDataHeader-BBTag
+
{{FrameDataHeader-BBTag}}
|version=yes}}
+
|-
 +
{{AttackVersion|name=The Man Series: Brofist |subtitle=|rowspan=2}}
 +
{{#lsth:BBTag/Kanji Tatsumi/Data|222BC Full}}
 
|-
 
|-
{{FrameData-BBTag
+
{{Description|18|text={{ColumnList |text=
|version=The Man Series: Brofist |subtitle=222B+C
+
*Can be combo'd into
|damage=DESTROY |level= |attribute=T |guard=Throw*
+
*Minimum Damage 100%: 30350
|startup= |active= |recovery= |frameAdv=
+
}}
|blockstun= |groundHit= |aiHit=
 
|invul= |hitbox=
 
|description=Can be combo'd into
 
 
  }}
 
  }}
 
|}
 
|}
  
 
==Revolver Action Table==
 
==Revolver Action Table==
{| class="wikitable" style="text-align: center; margin: 1em auto 1em auto;"
+
{| class="wikitable" style="text-align: center; margin: 1em auto 1em auto;"
 
|+ Ground Revolver Action Table
 
|+ Ground Revolver Action Table
 
|-
 
|-
Line 431: Line 332:
 
|-
 
|-
 
! 5AAA  
 
! 5AAA  
| 5AAAA || - || 5C, 2C || Special, Super
+
| 5AAAA || 5B, 2B || 5C, 2C || Special, Super
 
|-
 
|-
 
! 5AAAA  
 
! 5AAAA  
Line 440: Line 341:
 
|-
 
|-
 
! <span style="color:blue">5B<sup>[1]</sup></span>  
 
! <span style="color:blue">5B<sup>[1]</sup></span>  
| - || 5BB, 2B || 5C, 2C || Special, Super
+
| 5A || 5BB, 2B || 5C, 2C || Special, Super
 
|-
 
|-
! 5BB
+
! 5BB  
| - || 2B || 5C, 2C || Special, Super
+
| 5A || 2B || 5C, 2C || Special, Super
 
|-
 
|-
 
! 2B  
 
! 2B  
| - || 5B || 5C, 2C || Special, Super
+
| 5A || 5B || 5C, 2C || Special, Super
 
|-
 
|-
 
! 5C  
 
! 5C  
Line 452: Line 353:
 
|-
 
|-
 
! 2C  
 
! 2C  
| - || - || - || Special, Super
+
| - || - || - || (Special)*, Super
 
|}
 
|}
  
{| class="wikitable" style="text-align: center; margin: 1em auto 1em auto;"
+
{| class="wikitable" style="text-align: center; margin: 1em auto 1em auto;"
 
|+ Air Revolver Action Table
 
|+ Air Revolver Action Table
 
|-
 
|-
Line 478: Line 379:
 
:<span style="color:blue">'''X<sup>[#]</sup>''' = X can be used only # times per string</span>
 
:<span style="color:blue">'''X<sup>[#]</sup>''' = X can be used only # times per string</span>
 
*Cancels for '''4AAA''' on hit are only on last hit. On block, cancels are on first hit.
 
*Cancels for '''4AAA''' on hit are only on last hit. On block, cancels are on first hit.
 +
*'''2C''' can only be canceled into Additional Cruel Attack, and only on hit.
  
 
==Sources==
 
==Sources==
  
  
----
+
==Navigation==
{{CharLinks-BBTag |Kanji}}
+
{{#lsth:BBTag/Kanji Tatsumi/Data|Links}}
 +
{{notice|To edit frame data, edit values in [[BBTag/Kanji Tatsumi/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
 
{{Navbar-BBTag}}
 
{{Navbar-BBTag}}
 
[[Category:Kanji Tatsumi]]
 
[[Category:Kanji Tatsumi]]
 
[[Category:BlazBlue Cross Tag Battle]]
 
[[Category:BlazBlue Cross Tag Battle]]

Revision as of 00:20, 6 December 2019

System Data


Normal Moves

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A
4AA
4AAA
  • only performs first hit on block or whiff
  • Cannot use Partner actions during followup attack
4AAAA
5A
5AA
5AAA
5AAAA
2A
5B
  • Can be held for 45f
  • Persona attacks 15 frames after releasing button
  • Values in [] are just frame
  • Just frame timing is 37 frame hold
  • If held for 38 frames, attack feints and is 45T
  • On just frame hit, opponent experiences 8 additional hitstop
5BB
  • Can be held
  • Persona attacks 6 frames after releasing button
  • Values in [] are just frame
  • Just frame timing is 35 frame hold
  • If held for 36 frames, attack feints and is 46T
  • On just frame hit, opponent experiences 8 additional hitstop
2B
5C
2C
  • Can only be canceled into Additional Cruel Attack on hit
j.A
j.AA
j.B
j.C
  • Can be held until landing
  • Attacks 6 frames after release
  • Earliest possible invul starts on 18F
  • Does not induce landing recovery if attack never becomes active

Universal Mechanics

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw
  • Minimum Damage 100%
What a Pain!
Reversal Action
  • If GP catches an attack before the Reversal Action hits anything, generates invisible counter-attack after 19 frames that is active for 30 frames, and Kanji becomes invulnerable for duration.
Cross Burst Attack

Skills

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Cruel Attack
236A
  • 18f startup on crouching point blank
B Cruel Attack
236B
  • 32f startup on crouching point blank
A Air Cruel Attack
j.236A
B Air Cruel Attack
j.236B
This'll Hurt!
214A
  • 100% minimum damage (3100)
  • Can cancel into Additional Cruel Attack on hit
Gotcha!
214B
  • Burst disabled from 14f
  • Can cancel into Additional Cruel Attack on hit
  • Can only hit airborne opponents
Gotcha!
214[B]
A Bet Ya Can't Take This!
j.214A
  • Can cancel into Additional Cruel Attack on hit
  • Can not hit crouching opponents
B Bet Ya Can't Take This!
j.214B
  • Can cancel into Additional Cruel Attack on hit
  • Can not hit crouching opponents
Additional Cruel Attack
Knockdown > A/B/C
  • Can use Partner actions only if done after 2C

Extra Skills

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Cruel Attack
236C
  • 32f startup on crouching point blank
EX Air Cruel Attack
j.236C
EX This'll Hurt!
214C
  • Minimum damage 100% (3500)
  • Can perform Additional Cruel Attack on hit
EX Bet Ya Can't Take This!
j.214C
  • Can perform Additional Cruel Attack on hit
  • Can not hit crouching opponents

Partner Skills

  • Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
  • During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P
2C
6P
Ass Whoopin', Tatsumi-Style
4P
P4A 2D

Distortion Skills

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ass Whoopin', Tatsumi-Style
236BC
  • Values in [] are for Enhanced version
  • Minimum Damage: 1950 [2450]
  • Throws a chair projectile on block/whiff. Chair has damage 1500*2, P1=80, P2=60, minimum damage 300*2 (600)
Burn To A Crisp!
214BC
  • Values in [] are for Enhanced version
  • Minimum damage: 5900 [6800]
Ass Whoopin', Tatsumi-Style
Distortion Skill Duo
  • Values in [] are for Enhanced version
  • Minimum Damage: 2500 [3000]

Astral Heat

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
The Man Series: Brofist
  • Can be combo'd into
  • Minimum Damage 100%: 30350

Revolver Action Table

Ground Revolver Action Table
A B C Cancel
4A 4AA, 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
4AA 4AAA, 5A 5B, 2B 5C, 2C Jump, Special, Super
4AAA 4AAAA - - Special, Super
4AAAA - - - -
5A 5AA 5B, 2B 5C, 2C Throw, Special, Super
5AA 5AAA 5B, 2B 5C, 2C Jump, Special, Super
5AAA 5AAAA 5B, 2B 5C, 2C Special, Super
5AAAA - - - -
2A 4A, 5A 5B, 2B 5C, 2C Throw, Special, Super
5B[1] 5A 5BB, 2B 5C, 2C Special, Super
5BB 5A 2B 5C, 2C Special, Super
2B 5A 5B 5C, 2C Special, Super
5C - - - -
2C - - - (Special)*, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA j.B j.C Jump, Special, Super
j.AA - j.B j.C Jump, Special, Super
j.B - - j.C Jump, Special, Super
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • Cancels for 4AAA on hit are only on last hit. On block, cancels are on first hit.
  • 2C can only be canceled into Additional Cruel Attack, and only on hit.

Sources

Navigation


Ambox notice.png To edit frame data, edit values in BBTag/Kanji Tatsumi/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Guest Entries
Single Entries
Akatsuki/En-Eins
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc