(→5A) |
|||
(16 intermediate revisions by 3 users not shown) | |||
Line 7: | Line 7: | ||
|- | |- | ||
|| | || | ||
{{CharData- | {{CharData-BBTag|Linne}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
Line 37: | Line 37: | ||
* Ground versions of Kuuga | * Ground versions of Kuuga | ||
Dash cancels can be canceled into Whirlwind. | Dash cancels can be canceled into Whirlwind. | ||
<br clear=all/> | |||
{{CharLinks-BBTag|Linne}} | {{CharLinks-BBTag|Linne}} | ||
Line 158: | Line 160: | ||
|version=5B | |version=5B | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
*Head invul | *Head invul | ||
Line 178: | Line 180: | ||
|version=5BBB | |version=5BBB | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-11 | ||
|description= | |description= | ||
*knocksdown | *knocksdown | ||
Line 193: | Line 195: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=High | |damage= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=26 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
Line 331: | Line 333: | ||
|version=Ground | |version=Ground | ||
|damage= |guard=Air Unblockable | |damage= |guard=Air Unblockable | ||
|startup= |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv=-70 | ||
|description= | |description= | ||
Linne's old EX-version DP. A bit slow but very massive multi-stage DP. If your opponent manages to evade the first few hits the last ones reach all around her and will likely catch them. | Linne's old EX-version DP. A bit slow but very massive multi-stage DP. If your opponent manages to evade the first few hits the last ones reach all around her and will likely catch them. | ||
Line 354: | Line 356: | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Linne_Kuuga.png |caption= Kuuga! | |image=BBTag_Linne_Kuuga.png |caption= Kuuga! | ||
|image2=BBTag_Linne_KuugaAir.png |caption2= | |image2=BBTag_Linne_KuugaAir.png |caption2= The only thing you'll hear in Linne mirror matches | ||
|input=236A/B (Air OK) | |input=236A/B (Air OK) | ||
|name=Sky Fang - Kuuga | |name=Sky Fang - Kuuga | ||
Line 361: | Line 363: | ||
|version=A | |version=A | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=21 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
Line 373: | Line 375: | ||
|version=B | |version=B | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=12 |active= |recovery= |frameAdv=-11 | ||
|description= | |description= | ||
Line 390: | Line 392: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=N/A | ||
|description= | |description= | ||
Line 406: | Line 408: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=High | |damage= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=24 |active= |recovery= |frameAdv=-7 | ||
|description= | |description= | ||
Line 425: | Line 427: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=12 |active= |recovery= |frameAdv=0 | ||
|description= | |description= | ||
EX Kuuga. Has more hits and does more damage and is also | EX Kuuga. Has more hits and does more damage and is also better on block. From certain distances 236C > dash > 2C can be linked. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Soaring Swallow</font> ====== | ====== <font style="visibility:hidden" size="0">Soaring Swallow</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 440: | Line 443: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=High | |damage= |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=24 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
EX Hien. More hits, more damage | EX Hien. More hits, more damage. | ||
}} | }} | ||
Line 460: | Line 463: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=32 |active=N/A |recovery=N/A |frameAdv=+29 | ||
|description= | |description= | ||
Her old dash C. Decent that is multi-hitting like both versions of her old 5C. Use it to extend combos or as blockstring filler. | Her old dash C. Decent that is multi-hitting like both versions of her old 5C. Use it to extend combos or as blockstring filler. | ||
Line 476: | Line 478: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=52 |active=N/A |recovery=N/A |frameAdv=+24 | ||
|description= | |description= | ||
Really really slow assist. Linne will first run on screen then do a full jump before executing the move. Can be used in neutral to help cover approaches but it's very slow so Linne can easily be hit during the animation. | Really really slow assist. Linne will first run on screen then do a full jump before executing the move. Can be used in neutral to help cover approaches but it's very slow so Linne can easily be hit during the animation. | ||
}} | }} | ||
Line 491: | Line 492: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=28 |active=N/A |recovery=N/A |frameAdv=+36 | ||
|description= | |description= | ||
Her DP assist via the old A version of the attack. Works as a decent defensive assist and launches in combos. You can tag if the assist hits and continue the combo with Linne by herself. | Her DP assist via the old A version of the attack. Works as a decent defensive assist and launches in combos. You can tag if the assist hits and continue the combo with Linne by herself. | ||
Line 505: | Line 505: | ||
====== <font style="visibility:hidden" size="0">The Diviner</font> ====== | ====== <font style="visibility:hidden" size="0">The Diviner</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Linne_Kannagi.png |caption= | |image=BBTag_Linne_Kannagi.png |caption=This is what peak Linne looks like, you may not like it | ||
|input=236B+C | |input=236B+C | ||
|name=The Diviner - Kannagi | |name=The Diviner - Kannagi | ||
Line 511: | Line 511: | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
|damage= |guard=All | |damage= |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-31 | ||
|description= | |description= | ||
Revision as of 05:41, 10 August 2018
Linne |
---|
Health:
|
Overview
"Hurry up and get ready..."
Backstory
The main Heroine of the Under Night In Birth series. Hundreds of years ago, Linne and her brother Kuon were experimented on in the hopes of creating new abilities. The result of these experiments was Linne gaining the ability to transfer her consciousness from one body to another. Even if she is killed, her consciousness will automatically transfer to a new body on its own. Not wanting to continue to possess young girls and ruin their lives, Linne searches for a way to end her immortal existence. Recently, Linne has found a solution through a powerful sword which can finally end her life permanently named the Indulgence of Sever Rending (the Insulator) - Hyde's sword. But before he can grant her wishes, a woman claiming to be the leader of "Amnesia" leaves them with a cryptic message, "I'll be waiting at the Abyss on this Hollow Night, Princess."
Playstyle
Although she has limited reach, Linne is a fast character that can cover ground quickly, especially on the ground. Her Kuuga projectile is a powerful neutral tool from midrange capable of controlling space very well and making the opponent more cautious about their approach or attempting to try and keep her out when they're within range. Master Linne's fast movement and Kuuga's ability to control space so that you can close the gap and start applying pressure.
Strengths/Weaknesses
EXS of Rapid Drive: Speed Star
Linne's EXS allows Linne to increase her speed by a large amount. In Under Night in Birth, this ability was reflected in Linne's gameplay by giving her a fast run speed, a double jump and dash cancels on specific moves. A lot of the gameplay perks of her EXS return in BlazBlue Cross Tag Battle.
By inputting 66, Linne can dash cancel the following moves:
- Smart Combo 1 - 4th move (5AAAA)
- Smart Combo 2 - 3rd and 4th move (4AAA and 4AAAA)
- Smart Combo 3 - 3rd move (5BBB)
- Ground versions of Kuuga
Dash cancels can be canceled into Whirlwind.
Normal Moves
4A
4A |
---|
5A
5A |
---|
5B
5B |
---|
5C
5C |
---|
2A
2A |
---|
2B
2B |
---|
2C
2C |
---|
j.A
j.A |
---|
j.B
j.B |
---|
j.C
j.C |
---|
Universal Mechanics
Ground Throw
Ground Throw 5B+C |
---|
Rending Moon Gyre
Rending Moon Gyre - Ren Getsurin 5A+D (air OK) |
---|
Skills
Sky Fang
Sky Fang - Kuuga 236A/B (Air OK) |
---|
Whirlwind
Whirlwind - Fuurin 214A |
---|
Flying Swallow
Flying Swallow - Hien 214B |
---|
Extra Skills
Twin Sky Fang
Twin Sky Fang - Sou Kuuga 236C (Air OK) |
---|
Soaring Swallow
Soaring Swallow - Hien Shou 214C |
---|
Partner Skills
5P
Dash C 5P |
---|
6P
Air Sky Fang - Midair Kuuga 6P |
---|
4P
Moon Gyre - Getsurin 4P |
---|
Distortion Skills
The Diviner
The Diviner - Kannagi 236B+C |
---|
Tensetsu: Juunisen
Divine Chains - Tensetsu: Juunisen 214B+C |
---|
Astral Heat
Divine Blaze - Kannagi: Homura Issen 222B+C |
---|
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •