BBTag/Mai Natsume/Data

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Infobox Data

Portrait Name Health Prejump
BBTag Mai Portrait.png
Mai Natsume 17,000 4F
Backdash Forward Dash Unique Movement Options
25F (1~7F Inv All) Juncture
Moon Blossom
Icon
BBTag Mai Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 8 4 20 -10 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBCF Mai Natsume 5B.png
BBTAG Mai 4A Hitbox.png

4AA

4AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 7 3 18 -4 - - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Mai Natsume 5xA.png
BBTAG Mai 4AA Hitbox.png

4AAA

4AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 16 4 21 -6 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 24 34 12 +0 +5
BBCF Mai Natsume 5xAA.png
BBTAG Mai 4AAA Hitbox.png

4AAAA

4AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2300 All 13 9 26 -16 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
BBCF Mai Natsume 5xB~6A.png
BBTAG Mai 4AAAA Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 10 4 16 -3 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 14 +0 +2
BBCF Mai Natsume 5C.png
BBTAG Mai 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 9 5 18 -6 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Mai Natsume 5xC.png
BBTAG Mai 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
250×9 All 8 3×9 22 -8 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 21 24 26 38 2 +0 +2
BBCF Mai Natsume 5xCC.png
BBTAG Mai 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2300 All 13 1 35 -17 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 60 Launch 75 12 +0 +5
BBTag Mai 5AAAA.png
BBTAG Mai 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 Low 7 3 12 -1 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 10 +0 +1
BBCF Mai Natsume 2A.png
Go-to low.
BBTAG Mai 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All/Low* 25~51 Until Hit Total: 72~98 -31 P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 13 19 24 24 38 0/+3 +13 +15
BBTag Mai 5B.png
Can be angled with 2 or 8
BBTAG Mai 5B Hitbox.png

5[B]

5[B]
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All/Low* 52~73 Until Hit Total: 99~122 -21 P2 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 4 16 Launch 60 Launch 75 0/+13 +13 +15
Aim down while charging changes this attack to Guard = Low
BBTag Mai 5B-Charged.png
Can be charged for more power
BBTAG Mai 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2400] All 5 Until Hit Total: 44 -23 [-13] P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 13 [16] Launch 24 [60] Launch 38 [74] 0/+3 [0/+13] +13 +15
BBCF Mai Natsume 5D~D.png
5B~B redirects to opponent

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 13 4 30 -15 B 7~16 H - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 24 Launch 39 12 +0 +5
BBCF Mai Natsume 2C.png
The tears of Yosuke players are delicious.
BBTAG Mai 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 26 3 18 -4 - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBCF Mai Natsume 5xCB.png
BBTAG Mai 5C hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500, 1700 Low 10 3(11)6 19 -6 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80, 85 3,4 16, 18 Launch 40 Launch 54, 55 6, 12 +0 +2, +5
BBTag Mai 2C.png
BBTAG Mai 2C1 Hitbox.pngBBTAG Mai 2C2 Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 11 4 24 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 19 22 33 11 +0 +2
BBCF Mai Natsume jC.png
BBTAG Mai JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 8 5 8 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 23 22 37 11 +0 +2
BBTag Mai jAA.png
BBTAG Mai JAA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 27~52 Until Hit Total: Until L+8L - P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch + Down 23 60 Launch + Down 23 75 0/+13 +13 +15
BBTag Mai jB.png
BBTAG Mai JB Hitbox.png

j.[B]

j.[B]
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2400 All 53~67 Until Hit Total: Until L+8L - P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 Launch + Down 23 60 Launch + Down 23 75 0/+13 +13 +15
j.2B also has Down 23
BBTag Mai jB-Charged.png
BBTAG Mai JB Hitbox.png

j.BB

j.BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2400] All 5 Until Hit Total: Until L+8L - P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 13 [16] Launch 24 [60] Launch 38 [74] 0/+3 [0/+13] +13 +15
j.2[B] also has Down 23

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 17 6 20+3L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 20 Launch 26 Launch 42 13 +0 +8
BBTag Mai jC.png
BBTAG Mai JC Hitbox.png

Universal Mechanics

BC

BC
Ground Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0×2, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4×2 - Launch 80, 80 + GBounce + Down 23 - - - - 0×2, 12 +0
Minimum Damage 2000
BBCF Mai Natsume 5B+C.png
BBTAG Mai Throw Hitbox.png

AD
Himeyuri: Dipper
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 Air Unblockable 11 8 31+21L -41 H 1~18 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 60 Launch 75 8 +4 +4
Minimum Damage 100
BBCF Mai Natsume 236C.png
RIP DP Assist
BBTAG Mai RA1 Hitbox.png

AD > X

AD > X
Followup Attack
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 18 Until L 31 - H - - 48
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 18 Launch 40 + Slide + Down 10 Launch 55 + Slide + Down 10 10 +0 +0
Considered part of preceding attack, no additional damage scaling applied
Minimum Damage 50
Maximum Slide duration 5F
BBCF Mai Natsume 214C.png
BBTAG Mai RA2 Hitbox.png

j.AD

j.AD
Suzuran: Dipper
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2300 All 18 Until L 31 - H 1~23 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 40 + Slide + Down 10 Launch 55 + Slide + Down 10 12 +0 +5
Minimum Damage 115
Maximum Slide duration 5F
BBCF Mai Natsume 214C.png
BBTAG Mai RA2 Hitbox.png

Skills

236

236
Juncture
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 28 - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBCF Mai Natsume 236.png

236A

236A
A Himeyuri
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2400] All (6)+5 [(6)+8] 4 [1] 25 -7 [-4] B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 [90] 3 [5] 21 27 30 32 [33] 44 [46] 11 [12] +0 +2 [+8]
Values in [] are when hitting with last active frame (aka Tip)
Damage increased by 200 when you input the button immediately after Juncture
Minimum Damage 100+10 [120+10]
BBCF Mai Natsume 236A.png
236A is faster, but less damage
BBTAG Mai 236A Hitbox.png

236B

236B
B Himeyuri
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 [2600] All (6)+10 [(6)+17] 8 [1] 20 -9 [0] B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 [90] 4 [5] 18 [20] Launch 36 Launch 51 [67] 12 [13] +0 +5 [+8]
Values in [] are when hitting with last active frame (aka Tip)
Damage increased by 400 when you input the button immediately after Juncture
Minimum Damage 110+20 [130+20]
BBCF Mai Natsume 236B.png
236B is further travel and a bit more damage, but slower
BBTAG Mai 236B Hitbox.png

214

214
Moon Blossom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 47+3L - - 1~5 FT
6~22 All
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBCF Mai Natsume 214.png
Nice burst, bozo.

j.214

j.214
Air Moon Blossom
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - - - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBCF Mai Natsume 214.png
Nice burst, bozo.

214A

214A
A Suzuran
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2000×2] All 11 [21] Until L
[Until L,2]
18 -3 [+3] H - - 80
[80, 100]
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 + Down 23
[40 + Down 23, 40]
Launch 55 + Down 23
[55 + Down 23, 55]
12, 12/+4 +0, +4 +5, +9
Values in [] are delayed version
Minimum Damage 100 [100×2 (200)]
BBCF Mai Natsume 214A.png
214A goes straight down
BBTAG Mai 214A Hitbox.png

214B

214B
B Suzuran
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2000×2] All 11 [21] Until L
[Until L,2]
20 [18] -5 [+3] H - - 80
[80, 100]
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 + Down 23
[40 + Down 23, 40]
Launch 55 + Down 23
[55 + Down 23, 55]
12, 12/+4 +0, +4 +5, +9
Values in [] are delayed version
Minimum Damage 100 [100×2 (200)]
BBCF Mai Natsume 214B.png
214B goes at an angle
BBTAG Mai J214B Hitbox.png

Extra Skills

236C

236C
EX Himeyuri
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000, 380×3
[2600]
All (9)+10 [(9)+16] 2×4 [1] 15 +2 [+5] B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 [90] 4 [5] 18 [20] Launch 60 Launch 75 [76] 3×3, 13 [13] +0 +5 [+8]
Values in [] are when hitting with last active frame (aka Tip)
Minimum Damage 200, 28×3 (284) [260]
Damage changes to 2600, 380×3 [3000] when you input the button immediately after Juncture
Minimum Damage when 260, 38×3 (374) [300]
BBCF Mai Natsume 236A.png
Keep your turn for an extra five seconds.
BBTAG Mai 236C Hitbox.png

214C

214C
EX Suzuran
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000×2 All 11 Until L,2 16 +11 H - - 80, 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85×2 4 18, 22 Launch 40 + Down 23, 40 Launch 55 + Down 23, 55 12, 16/+6 +0 +5
Minimum Damage 200×3 (600)
BBCF Mai Natsume 214A.png
You should stop mashing... NOW!
BBTAG Mai 214C Hitbox.png


Partner Skills

5P

5P
Himeyuri
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All (18)+13 8 29 -18 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 60 + WBounce - - 12 +0 -
Minimum Damage 100
BBCF Mai Natsume 236B.png
BBTAG Mai 5P Hitbox.png

6P

6P
BBCF 5AAB
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700×2 All (18)+32 X(20)X Total: (18)+87 -17 P1 - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75×2 2 13 17 19 - - 0/+5 +5 -
Minimum Damage 85×2 (170)
BBTag Mai 5AAB.png
5B was right there...
BBTAG Mai 6P Hitbox.png

4P

4P
2B
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All (18)+13 4 38 -23 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 4 18 Launch 60 - - 12 +0 -
Minimum Damage 85
BBCF Mai Natsume 2C.png
BBTAG Mai 4P Hitbox.png

Distortion Skills

236BC

236BC
Sylvan Hurricane Assault
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1800×2, 8700
[1000×8, 8200]
All 4+(25 Flash)+2 1,Until Offscreen(11)Until L 88 -80 B*2 [×8], H 1~9 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 100 + Down 23×2 [×8], 100 + Down 63 Launch 116 + Down 23×2 [×8], 116 + Down 63 13/-5, 6×2
[13, 3/-2×6, 6]
+0, -5, +0
[+0, -2×6, +0]
-5, -2, +8
[-5, -2×7, +8]
Values in [] are for Enhanced version
If upwards hits whiff/are blocked, then downward hit's damage is 5000 [6000], minimum damage 800 [780]
Minimum damage 288×2, 1392 (1968) [130×8, 1066 (2106)]
BBCF Mai Natsume 236D.png
Was that a safejump? Oh that's so adorable.
BBTAG Mai 236BC1 Hitbox.pngBBTAG Mai 236BC2 Hitbox.png

214BC

214BC
Floral Blizzard Blossom
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5200 [6200] All 4+(47 Flash)+12 8 49 -26 B 1~23 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 60 + WBounce 60 Launch 76 + WBounce 60 13/+10 +10 +18
Values in [] are for Enhanced version
Minimum damage 1612 [1860]
BBCF Mai Natsume 214D 1.pngBBCF Mai Natsume 214D 2.png
No longer has guard point, use wisely.
BBTAG Mai 214BC Hitbox.png

Distortion Skill Duo

Distortion Skill Duo
Shearing Cherry Blossom Storm
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
80×12, 1040
[60×18, 1420]
All 1+(43 Flash)+1 See notes 45 -18 B 1~3 All - 100×13
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100×12, 90 5 20 Crumple×12 [×18], Launch Stand×12 [×18], 100 Crumple×12 [×18], Launch Stand×12 [×18], 116 1×11, 1/+10, 15/+10
[1×17, 1/+10, 15/+10]
+10 +10
Values in [] are for Enhanced version
Active frames are 3,3,3,6,3,3,3,3,3,6,3,3(34)4
[Active frames are 3,3,3,6,3,3,3,3,3,6,3,3,3,3,3,6,3,3(34)4]
Minimum Damage 2000 [2500]
Crumple Duration 80F, Crumple Fall 123F
BBCF Mai Natsume A+B+C+D 2.png
It's a DHC alright.
BBTAG Mai DSD1 Hitbox.pngBBTAG Mai DSD2 Hitbox.png

Astral Heat

222BC

222BC
Royal Crimson Sprout: New Moon Lotus
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 7+(105 Flash)+8 3 75 -39 B 1~17 All - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 4 18 - - - - 12/+20 - -
BBCF Mai Natsume 222D 1.pngBBCF Mai Natsume 222D 2.png
BBTAG Mai 222BC Hitbox.png

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