< BBTag | Mai Natsume
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{{Description|18|text={{ColumnList |text= | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*If upwards hits whiff/are blocked, then downward hit's damage is 5000 [6000], minimum damage 800 [780] | *If upwards hits whiff/are blocked, then downward hit's damage is 5000 [6000], minimum damage 16% [13%] : 800 [780] | ||
*Minimum damage 16% [13%] | *Minimum damage 16% [13%]; 288*2, 1392 (1968) [130*8, 1066 (2106)] | ||
}} | }} | ||
}} | }} |
Revision as of 07:15, 30 October 2019
System Data
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A | 4AA, 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AA | 4AAA, 5A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
4AAA | 4AAAA | 5B | 5C, 2C | Special, Super |
4AAAA | - | - | - | Special, Super |
5A | 5AA | 5B, 2B | 5C, 2C | Throw, Jump[-], Special, Super |
5AA | 5AAA, 2A | 5B, 2B | 5C, 2C | Throw, Jump[-], Special, Super |
5AAA | 5AAAA | 5B | 5C, 2C | Special, Super |
5AAAA | - | - | - | - |
2A[3] | 5A, 2A[+] | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[1] | - | 5BB[+] | - | Special, Super |
5BB | - | - | - | Special, Super |
2B | - | 5B | 5C, 2C | Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | 5B | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | - | j.BB | j.C | Special, Super |
j.BB | - | - | - | Special, Super |
j.C | - | j.B | - | Jump, Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
Sources
To edit frame data, edit values in BBTag/Mai Natsume/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •