BBTag/Mai Natsume/Strategy: Difference between revisions

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==Okizeme==
==Okizeme==
While Mai doesn’t have the best mixup, she does have a consistent safejump setup on her primary knockdown, ending a combo with Suzuran (214A/B). She can then jump and land with jA while holding back to block a reversal. It won’t cover all techs, but the jA hitbox will let her cover two options, neutral and forward tech by using a neutral jump jA, or neutral and backwards tech by using a forward jump jA.
Her landing mixup is very basic, she can land with jA for an overhead, empty jump after a knockdown and go for 2A for a low, or empty jump into a throw as well. This generally is the second layer of mixup once they begin respecting the jA safejump > blockstring.


==Blockstrings==
==Blockstrings==

Revision as of 02:22, 2 October 2019


Team Synergy

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Anchor

Recommended Partners

General Tactics

Okizeme

While Mai doesn’t have the best mixup, she does have a consistent safejump setup on her primary knockdown, ending a combo with Suzuran (214A/B). She can then jump and land with jA while holding back to block a reversal. It won’t cover all techs, but the jA hitbox will let her cover two options, neutral and forward tech by using a neutral jump jA, or neutral and backwards tech by using a forward jump jA.

Her landing mixup is very basic, she can land with jA for an overhead, empty jump after a knockdown and go for 2A for a low, or empty jump into a throw as well. This generally is the second layer of mixup once they begin respecting the jA safejump > blockstring.

Blockstrings

Tips and Tricks

Fighting Mai

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