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====== <font style="visibility:hidden" size="0">Corona Upper</font> ====== | ====== <font style="visibility:hidden" size="0">Corona Upper</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_Makoto_CoronaUpper.png |caption= | |image=BBTag_Makoto_CoronaUpper.png |caption=I wonder why they've never had Makoto call it "Squirrel-ryuken"? | ||
|name=Corona Upper | |name=Corona Upper | ||
|input=5A+D (Air OK) | |input=5A+D (Air OK) |
Revision as of 03:34, 28 March 2020
Makoto Nanaya |
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Overview
"My, you're good. Let's keep this pace up and go for the next!"
Backstory
Makoto is a squirrel beastkin very well known and liked by friends and acquaintences for her cheerful and energetic personality. She is one of Noel and Tsubaki's best friends, who she met during her enrollment in the Military Academy. After graduating, Makoto once worked for the NOL's Intelligence Division under Hazama. However, when she eventually learns the truth behind NOL, Makoto leaves the organization, setting out to find her best friend Noel after finding out about the danger she is in.
Playstyle
Makoto is a rushdown character that thrives on fast normals to stuff you, along with a spooky moveset.
Strengths/Weaknesses
There are not many positives things to say about Makoto in general. A good TLDR is that you will see other characters doing oppressive things that you can't.
Strengths | Weaknesses |
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Drive: Impact
Makoto's Impact Drive allows Makoto to charge up her punches (EXCEPT for astral), increasing the startup of the punch and dramatically increasing their strength. When charged to their maximum level, the properties of her moves will change, often giving them a lot more untech time or better frame advantage in other cases. There have been a few changes made to the charging mechanic in it's transition from the main BlazBlue series though. The charging on Makoto's Impact drive now only has 2 different levels that it can fall into instead of 3.
The charge mechanic works as following: hold down the button and the move starts charging. If you charge enough (hold long enough), it will be level 2 (max charge), otherwise it will be level 1. Startup for level 1 and 2 are different. Since 2.0, you can hold the button all the way and it will come out level 2, even if you don't stop holding. Although you cannot overcharge anymore, this allows to active switch out of a drive move much more easily than pre 2.0. This effectively added many moves Makoto can think of active switching with instead of previous lvl 1 version which were useless.
Note: some other moves can be charged but the only implication is that it will be delayed, mainly resonance Big Bang Smash and Particle Flare, Cosmic Ray and Lander Blow C variation.
The following moves can be charged to make use of her Impact Drive:
- Meteor Dive (dp follow-up)
- Break Shot
- Lander Blow (B Variation)
- Cosmic Ray (B Variation)
- Lightning Arrow
- Big Bang Smash
- Particle Flare (All three hits)
- Astral
Normal Moves
4A
4A | Template:AttackDataHeader-BBTag |
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5A
5A | Template:AttackDataHeader-BBTag |
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5B
5B | Template:AttackDataHeader-BBTag |
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5C
5C | Template:AttackDataHeader-BBTag |
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2A
2A | Template:AttackDataHeader-BBTag |
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2B
2B | Template:AttackDataHeader-BBTag |
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2C
2C | Template:AttackDataHeader-BBTag |
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j.A
j.A | Template:AttackDataHeader-BBTag |
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j.B
j.B | Template:AttackDataHeader-BBTag |
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j.C
j.C | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw
Ground Throw 5B+C |
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Corona Upper
Corona Upper 5A+D (Air OK) |
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Meteor Dive
Meteor Dive Press A, B or C during Corona Upper (Chargeable) |
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Skills
Comet Cannon
Comet Cannon 236A |
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Break Shot
Break Shot Press A during Comet Cannon (Chargeable) |
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Shooting Star
Shooting Star 236B |
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Asteroid Vision
Asteroid Vision 214A/B/C |
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Rush
Rush A during Asteroid Vision A |
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Infinite Rush
Infinite Rush A during Rush |
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Lander Blow
Lander Blow B during Rush (Chargeable) |
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Cosmic Ray
Cosmic Ray B during Asteroid Vision A (Chargeable) |
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Lightning Arrow
Lightning Arrow C during Asteroid Vision B or C (Chargeable) |
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Extra Skills
Sirius Jolt
Sirius Jolt 236C |
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Lander Blow
EX Lander Blow C during Rush (Chargeable) |
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Cosmic Ray
EX Cosmic Ray C during Asteroid Vision A (Chargeable) |
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Partner Skills
5P
5P Infinite Rush |
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6P
6P Cosmic Ray |
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4P
4P Lightning Arrow |
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Distortion Skills
Big Bang Smash
Big Bang Smash 236B+C (Chargeable) |
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Particle Flare
Particle Flare 214B+C (Chargeable) |
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Distortion Skill Duo
Big Bang Smash P during Main Character's Distortion Skill |
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Astral Heat
Planet Crusher 222B+C |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •