< BBTag
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====== <span style="visibility:hidden;font-size:0">5C</span> ====== | ====== <span style="visibility:hidden;font-size:0">5C</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">2A</span> ====== | ====== <span style="visibility:hidden;font-size:0">2A</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">2B</span> ====== | ====== <span style="visibility:hidden;font-size:0">2B</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">j.A</span> ====== | ====== <span style="visibility:hidden;font-size:0">j.A</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">j.B</span> ====== | ====== <span style="visibility:hidden;font-size:0">j.B</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">j.C</span> ====== | ====== <span style="visibility:hidden;font-size:0">j.C</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Corona Upper</span> ====== | ====== <span style="visibility:hidden;font-size:0">Corona Upper</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Meteor Dive</span> ====== | ====== <span style="visibility:hidden;font-size:0">Meteor Dive</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Break Shot</span> ====== | ====== <span style="visibility:hidden;font-size:0">Break Shot</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Shooting Star</span> ====== | ====== <span style="visibility:hidden;font-size:0">Shooting Star</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Asteroid Vision</span> ====== | ====== <span style="visibility:hidden;font-size:0">Asteroid Vision</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Rush</span> ====== | ====== <span style="visibility:hidden;font-size:0">Rush</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Infinite Rush</span> ====== | ====== <span style="visibility:hidden;font-size:0">Infinite Rush</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Lander Blow</span> ====== | ====== <span style="visibility:hidden;font-size:0">Lander Blow</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Cosmic Ray</span> ====== | ====== <span style="visibility:hidden;font-size:0">Cosmic Ray</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Lightning Arrow</span> ====== | ====== <span style="visibility:hidden;font-size:0">Lightning Arrow</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Lander Blow</span> ====== | ====== <span style="visibility:hidden;font-size:0">Lander Blow</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Cosmic Ray</span> ====== | ====== <span style="visibility:hidden;font-size:0">Cosmic Ray</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">6P</span> ====== | ====== <span style="visibility:hidden;font-size:0">6P</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">4P</span> ====== | ====== <span style="visibility:hidden;font-size:0">4P</span> ====== | ||
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====== <span style="visibility:hidden;font-size:0">Particle Flare</span> ====== | ====== <span style="visibility:hidden;font-size:0">Particle Flare</span> ====== | ||
{{MoveData | {{MoveData |
Revision as of 19:40, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Overview
"My, you're good. Let's keep this pace up and go for the next!" | |
Lore: | Makoto is a squirrel beastkin very well known and liked by friends and acquaintences for her cheerful and energetic personality. She is one of Noel and Tsubaki's best friends, who she met during her enrollment in the Military Academy. After graduating, Makoto once worked for the NOL's Intelligence Division under Hazama. However, when she eventually learns the truth behind NOL, Makoto leaves the organization, setting out to find her best friend Noel after finding out about the danger she is in. |
Makoto Nanaya Makoto is a rushdown character that thrives on fast normals to stuff you, along with a spooky moveset. There are not many positives things to say about Makoto in general. A good TLDR is that you will see other characters doing oppressive things that you can't.
Pros
Cons
- mashable normal (5A) that leads into very good damage
- an ok anti-air
- small and weird hurtbox that act as a MU combo proof test to the opponent
- 9f dp that is the fastest (except one counter dp being faster)
- slightly better than average runspeed
- assists that have very very niche uses and are mostly combo tools. 4P is not Ruby 4P, 6P is not Akihiko 6P, 5P is ok but there are so many other interesting assists Makoto doesn't have
- stubby/t-rex normals that are crippling against zoners and top tier character
- cannot reliably protect assist call with good normals ala Nine 5B
- the moves that are “good” with her aren’t as oppressive as they could be when comparing to other moves some other characters have in this game (9f fullscreen specials, sword normals)
- her dp has many, MANY flaws
- you need good assists against esport characters to make up for her lack of ways to get in, otherwise it will not even be a fight
- Makoto doesn’t skip neutral the way other characters do (huge normals into assist blockstun into 50/50 mix and you loop it again)
Makoto's Impact Drive allows Makoto to charge up some of her punches. When charged, the attack will be buffed, trading increased startup for better combo-ability and frame advantage.
Since 2.0, you can hold the button all the way and it will come out level 2, even if you don't stop holding. Although you cannot overcharge anymore, this allows to active switch out of a drive move much more easily than pre 2.0. This effectively added many moves Makoto can think of active switching with instead of previous lvl 1 version which were useless.Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw 5B+C |
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Corona Upper 5A+D (Air OK) |
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Meteor Dive Press A, B or C during Corona Upper (Chargeable) |
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Skills
Comet Cannon 236A |
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Break Shot Press A during Comet Cannon (Chargeable) |
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Shooting Star 236B |
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Asteroid Vision 214A/B/C |
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Rush A during Asteroid Vision A |
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Infinite Rush A during Rush |
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Lander Blow B during Rush (Chargeable) |
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Cosmic Ray B during Asteroid Vision A (Chargeable) |
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Lightning Arrow C during Asteroid Vision B or C (Chargeable) |
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Extra Skills
Sirius Jolt 236C |
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EX Lander Blow C during Rush (Chargeable) |
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EX Cosmic Ray C during Asteroid Vision A (Chargeable) |
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Partner Skills
5P Infinite Rush |
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6P Cosmic Ray |
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4P Lightning Arrow |
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Distortion Skills
Big Bang Smash 236B+C (Chargeable) |
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Particle Flare 214B+C (Chargeable) |
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Distortion Skill Duo
Big Bang Smash P during Main Character's Distortion Skill |
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Astral Heat
Planet Crusher 222B+C |
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To edit frame data, edit values in BBTag/Makoto Nanaya/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
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- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
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- Nu-13 [★]
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Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •