BBTag/Makoto Nanaya/Data: Difference between revisions

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==Nav==
{{CharNav|charMainPage=BBTag/Makoto Nanaya |image=BBTag_Makoto_Icon.png |videos= |forums=}}
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{BBTag/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=BBTag/Makoto Nanaya|videos=  |discord= }}
<section end=Links/>
==SystemData==
{{CharData-BBTag|health=16,000 |jumpStartup=4F |backdashTime=22F |backdashInv=1-7F All |additonalNotes= }}
==Normal Moves==
===4A Data===
====4A====
{{AttackData-BBTag|damage=1000 |p1=100 |p2=70
|level=1 |attribute=B |guard=All
|startup=5 |active=2 |recovery=11 |frameAdv=-1
|blockstun=11|groundHit=12|airHit=12|hitstop=9
|invul= |hitbox=
}}
====4A Full====
{{FrameData-BBTag|damage=1000 |p1=100 |p2=70
|level=1 |attribute=B |guard=All
|startup=5 |active=2 |recovery=11 |frameAdv=-1
|blockstun=11|groundHit=12|airHit=12|hitstop=9
|invul= |hitbox=
}}
===5A Data===
====5A====
{{AttackData-BBTag
|damage=1500|p1=100|p2=80
|level=3|attribute=B|guard=All
|startup=7|active=6|recovery=16|frameAdv=-5
|blockstun=16|groundHit=17|airHit=17|hitstop=11
|invul=|hitbox=
}}


====5A Full====
==Infobox Data==
{{FrameData-BBTag
{{BBTag-character
|damage=1500|p1=100|p2=80
| name      =Makoto Nanaya
  |level=3|attribute=B|guard=All
| health    =17,000
  |startup=7|active=6|recovery=16|frameAdv=-5
| prejump  = 4F
|blockstun=16|groundHit=17|airHit=17|hitstop=11
| backdash = 22F (1~7F Inv All)
|invul=|hitbox=
| portrait =BBTag_Makoto_Portrait.png
}}
| icon      =BBTag_Makoto_Icon.png
| umo=[[BBTag/Makoto Nanaya#Asteroid Vsion|Asteroid Vision]]
}}


===5AA Data===
==Normal Moves==
====5AA====
===4A===
{{AttackData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
|damage=1700|p1=100|p2=85
  |input=4A |name=
|level=4|attribute=B|guard=All
  |damage=1000 |p1=100 |p2=70
|startup=8|active=7|recovery=16|frameAdv=-4
  |level=1 |cancel= |attribute=B |guard=All |invuln=
|blockstun=18|groundHit=19|airHit=19|hitstop=12
  |startup=5 |active=2 |recovery=11 |onBlock=-1
  |invul=|hitbox=
  |blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0
}}
  |groundHit=12 |airHit=12 |groundCH=16 |airCH=23
====5AA Full====
  |images=BBCF_Makoto_Nanaya_5A.png
{{FrameData-BBTag
  |hitboxes=BBTAG_Makoto_4A_Hitbox.png
  |damage=1700|p1=100|p2=85
  |notes=
  |level=4|attribute=B|guard=All
|startup=8|active=7|recovery=16|frameAdv=-4
|blockstun=18|groundHit=19|airHit=19|hitstop=12
|invul=|hitbox=
}}
===5AAA Data===
====5AAA====
{{AttackData-BBTag
|damage=1700|p1=100|p2=85
|level=4|attribute=B|guard=
  |startup=7|active=6|recovery=24|frameAdv=-11
  |blockstun=18|groundHit=21|airHit=24|hitstop=12
|invul=|hitbox=
}}
====5AAA Full====
{{FrameData-BBTag
|damage=1700|p1=100|p2=85
|level=4|attribute=B|guard=
|startup=7|active=6|recovery=24|frameAdv=-11
  |blockstun=18|groundHit=21|airHit=24|hitstop=12
|invul=|hitbox=
  }}
===5AAAA Data===
====5AAAA====
{{AttackData-BBTag|damage=1700 [2000] |p1=100 |p2=85 [90]
  |level=4 [5] |attribute=B |guard=All
  |startup= |active=3 |recovery=31 |frameAdv=-15 [-13]
|blockstun=18 [20] |groundHit=Launch |airHit=60 |hitstop=12 [15]
|invul= |hitbox=
}}
}}
====5AAAA Full====
===5A===
{{FrameData-BBTag|damage=1700 [2000] |p1=100 |p2=85 [90]
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
|level=4 [5] |attribute=B |guard=All
  |input=5A |name=
|startup= |active=3 |recovery=31 |frameAdv=-15 [-13]
  |damage=1500 |p1=100 |p2=80
|blockstun=18 [20] |groundHit=Launch |airHit=60 |hitstop=12 [15]
  |level=3 |cancel= |attribute=B |guard=All |invuln=
  |invul= |hitbox=
  |startup=7 |active=6 |recovery=16 |onBlock=-5
}}
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
===2A Data===
  |groundHit=17 |airHit=17 |groundCH=22 |airCH=31
====2A====
  |images=BBCF_Makoto_Nanaya_5B.png
{{AttackData-BBTag
  |hitboxes=BBTAG_Makoto_5A_Hitbox.png
  |damage=1000|p1=100|p2=70
  |notes=
  |level=1|attribute=F|guard=All
  |startup=6|active=3|recovery=10|frameAdv=-1
  |blockstun=11|groundHit=12|airHit=12|hitstop=9
|invul=|hitbox=
}}
====2A Full====
{{FrameData-BBTag
  |damage=1000|p1=100|p2=70
|level=1|attribute=F|guard=All
  |startup=6|active=3|recovery=10|frameAdv=-1
  |blockstun=11|groundHit=12|airHit=12|hitstop=9
  |invul=|hitbox=
}}
}}


===5B Data===
===5AA===
====5B====
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
{{AttackData-BBTag
|input=5AA |name=
  |damage=1500|p1=90|p2=70
  |damage=1700 |p1=100 |p2=85
  |level=3|attribute=B|guard=All
  |level=4 |cancel= |attribute=B |guard=All |invuln=
  |startup=11|active=4|recovery=23|frameAdv=-10
  |startup=8 |active=7 |recovery=16 |onBlock=-4
  |blockstun=16|groundHit=17|airHit=26|hitstop=11
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
  |invul=5-14 H|hitbox=
|groundHit=19 |airHit=19 |groundCH=24 |airCH=34
|images=BBCF_Makoto_Nanaya_5C.png
  |hitboxes=BBTAG_Makoto_5AA_Hitbox.png
|notes=
}}
}}
====5B Full====
===5AAA===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |damage=1500|p1=90|p2=70
|input=5AAA |name=
  |level=3|attribute=B|guard=All
  |damage=1700 |p1=100 |p2=85
  |startup=11|active=4|recovery=23|frameAdv=-10
  |level=4 |cancel= |attribute=B |guard= |invuln=
  |blockstun=16|groundHit=17|airHit=26|hitstop=11
  |startup=7 |active=6 |recovery=24 |onBlock=-11
  |invul=5-14 H|hitbox=
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=21 |airHit=24 |groundCH=26 |airCH=39
|images=BBCF_Makoto_Nanaya_5CC.png
  |hitboxes=BBTAG_Makoto_5AAA_Hitbox.png
|notes=
}}
}}
===5BB Data===
===5AAAA===
====5BB====
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
{{AttackData-BBTag
|input=5AAAA |name=
  |damage=1700|p1=100|p2=85
  |damage=2000 |p1=100 |p2=90
  |level=4|attribute=B|guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=
  |startup=14|active=3|recovery=28|frameAdv=-12
  |startup=11 |active=3 |recovery=31 |onBlock=-13
  |blockstun=18|groundHit=19|airHit=27|hitstop=12
  |blockstun=20 |blockstop=15 |hitstop=+0 |CHstop=+8
  |invul=|hitbox=
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=76
|images=BBCF_Makoto_Nanaya_5D.png
  |hitboxes=BBTAG_Makoto_5AAAA_Hitbox.png
|notes=Values in [] are for Level 2 version;
}}
}}
====5BB Full====
 
{{FrameData-BBTag
===2A===
  |damage=1700|p1=100|p2=85
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |level=4|attribute=B|guard=All
|input=2A |name=
  |startup=14|active=3|recovery=28|frameAdv=-12
  |damage=1000 |p1=100 |p2=70
  |blockstun=18|groundHit=19|airHit=27|hitstop=12
  |level=1 |cancel= |attribute=F |guard=All |invuln=
  |invul=|hitbox=
  |startup=6 |active=3 |recovery=10 |onBlock=-1
  |blockstun=11 |blockstop=9 |hitstop=+0 |CHstop=+0
|groundHit=12 |airHit=12 |groundCH=16 |airCH=23
|images=BBCF_Makoto_Nanaya_2A.png
  |hitboxes=BBTAG_Makoto_2A_Hitbox.png
|notes=
}}
}}
===5BBB Data===
 
====5BBB====
===5B===
{{AttackData-BBTag|damage=1700 [2000]|p1=100 |p2=85 [80]
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |level=4 [5] |attribute=B |guard=All
|input=5B |name=
  |startup= |active=5 |recovery=32 |frameAdv=-18 [-16]
|damage=1500 |p1=90 |p2=80
  |blockstun=18 [20] |groundHit=Launch |airHit=25 [28] |hitstop=12 [15]
  |level=3 |cancel= |attribute=B |guard=All |invuln=5~14 H
  |invul= |hitbox=
  |startup=11 |active=4 |recovery=23 |onBlock=-10
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=26 |groundCH=22 |airCH=40
|images=BBCF_Makoto_Nanaya_6A.png
  |hitboxes=BBTAG_Makoto_5B_Hitbox.png
|notes=
}}
}}
====5BBB Full====
 
{{FrameData-BBTag|damage=1700 [2000]|p1=100 |p2=85 [80]
===5BB===
  |level=4 [5] |attribute=B |guard=All
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |startup= |active=5 |recovery=32 |frameAdv=-18 [-16]
|input=5BB |name=
  |blockstun=18 [20] |groundHit=Launch |airHit=25 [28] |hitstop=12 [15]
|damage=1700 |p1=100 |p2=85
  |invul= |hitbox=
  |level=4 |cancel= |attribute=B |guard=All |invuln=
  |startup=14 |active=3 |recovery=28 |onBlock=-12
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=21 |airHit=27 + Down 23 |groundCH=26 |airCH=42 + Down 23
|images=BBCF_Makoto_Nanaya_6B.png
  |hitboxes=BBTAG_Makoto_5BB_Hitbox.png
|notes=
}}
}}
===2B Data===
====2B====
{{AttackData-BBTag
|damage=1500|p1=90|p2=80
|level=3|attribute=F|guard=Low
|startup=9|active=3|recovery=15|frameAdv=-1
|blockstun=16|groundHit=17|airHit=17|hitstop=11
|invul=|hitbox=
}}
====2B Full====
{{FrameData-BBTag
|damage=1500|p1=90|p2=80
|level=3|attribute=F|guard=Low
|startup=9|active=3|recovery=15|frameAdv=-1
|blockstun=16|groundHit=17|airHit=17|hitstop=11
|invul=|hitbox=
}}


===5C Data===
===5BBB===
====5C====
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
{{AttackData-BBTag
|input=5BBB |name=
  |damage=800|p1=100|p2=100
  |damage=2000 |p1=100 |p2=80
  |level=3|attribute=B|guard=High
  |level=5 |cancel= |attribute=B |guard=All |invuln=
  |startup=22|active=3|recovery=24|frameAdv=-10
  |startup=17 |active=5 |recovery=32 |onBlock=-16
  |blockstun=16|groundHit=|airHit=|hitstop=11
  |blockstun=20 |blockstop=15 |hitstop=+0 |CHstop=+8
  |invul=|hitbox=
|groundHit=Launch |airHit=28 |groundCH=Launch |airCH=44
|images=BBCF_Makoto_Nanaya_2D.png
  |hitboxes=BBTAG_Makoto_5BBB_Hitbox.png
|notes=
}}
}}
====5C Full====
 
{{FrameData-BBTag
===2B===
  |damage=800|p1=100|p2=100
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |level=3|attribute=B|guard=High
|input=2B |name=
  |startup=22|active=3|recovery=24|frameAdv=-10
  |damage=1500 |p1=90 |p2=80
  |blockstun=16|groundHit=|airHit=|hitstop=11
  |level=3 |cancel= |attribute=F |guard=Low |invuln=
  |invul=|hitbox=
  |startup=9 |active=3 |recovery=15 |onBlock=-1
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBCF_Makoto_Nanaya_2B.png
  |hitboxes=BBTAG_Makoto_2B_Hitbox.png
|notes=
}}
}}
===2C Data===
 
====2C====
===5C===
{{AttackData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |damage=1700|p1=90|p2=85
|input=5C |name=
  |level=4|attribute=F|guard=Low
  |damage=800 |p1=100 |p2=100
  |startup=30|active=4|recovery=12|frameAdv=+3
  |level=3 |cancel= |attribute=B |guard=High |invuln=
  |blockstun=18|groundHit=19|airHit=40|hitstop=12
  |startup=26 |active=3 |recovery=18 |onBlock=-4
  |invul=6-23 HB|hitbox=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit= |airHit=17 + Down 23 |groundCH= |airCH=31 + Down 23
|images=BBCF_Makoto_Nanaya_5A+B.png
  |hitboxes=BBTAG_Makoto_5C_Hitbox.png
|notes=
}}
}}
====2C Full====
 
{{FrameData-BBTag
===2C===
  |damage=1700|p1=90|p2=85
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |level=4|attribute=F|guard=Low
|input=2C |name=
  |startup=30|active=4|recovery=12|frameAdv=+3
  |damage=1700 |p1=90 |p2=85
  |blockstun=18|groundHit=19|airHit=40|hitstop=12
  |level=4 |cancel= |attribute=F |guard=Low |invuln=6~23 HB
  |invul=6-23 HB|hitbox=
  |startup=30 |active=4 |recovery=12 |onBlock=+3
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
|images=BBCF_Makoto_Nanaya_3C.png
  |hitboxes=BBTAG_Makoto_2C1_Hitbox.png;BBTAG_Makoto_2C2_Hitbox.png
|notes=
}}
}}
===2[C] Data===
===2[C]===
====2[C]====
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
{{AttackData-BBTag|damage= |p1= |p2=
|input=2[C] |name=
  |level= |attribute= |guard=
|damage= |p1= |p2=
  |startup= |active= |recovery=35 |frameAdv=
  |level= |cancel= |attribute= |guard= |invuln=6~23 HB
  |blockstun= |groundHit= |airHit= |hitstop=
  |startup= |active= |recovery=35 |onBlock=
  |invul=6-23 HB |hitbox=
  |blockstun= |blockstop= |hitstop= |CHstop=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_3C.png
  |hitboxes=BBTAG_Makoto_2C1_Hitbox.png
|notes=
}}
}}
====2[C] Full====
===j.A===
{{FrameData-BBTag|damage= |p1= |p2=
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
  |level= |attribute= |guard=
|input=j.A |name=
  |startup= |active= |recovery=35 |frameAdv=
|damage=1500 |p1=100 |p2=80
  |blockstun= |groundHit= |airHit= |hitstop=
  |level=3 |cancel= |attribute=H |guard=High |invuln=
  |invul=6-23 HB |hitbox=
  |startup=10 |active=6 |recovery=11 |onBlock=
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBCF_Makoto_Nanaya_jC.png
  |hitboxes=BBTAG_Makoto_JA_Hitbox.png
|notes=
}}
}}
===j.A Data===
===j.AA===
====j.A====
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
{{AttackData-BBTag
|input=j.AA |name=
  |damage=1500|p1=100|p2=80
  |damage=1500 |p1=80 |p2=80
  |level=3|attribute=H|guard=High
  |level=3 |cancel= |attribute=H |guard=High |invuln=
  |startup=10|active=6|recovery=11|frameAdv=
  |startup=5 |active=3 |recovery=22 |onBlock=
  |blockstun=16|groundHit=17|airHit=17|hitstop=11
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
  |invul=|hitbox=
|groundHit=17 |airHit=17 |groundCH=22 |airCH=31
|images=BBCF_Makoto_Nanaya_jCC.png
  |hitboxes=BBTAG_Makoto_JAA_Hitbox.png
|notes=
}}
}}
====j.A Full====
===j.B===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
|damage=1500|p1=100|p2=80
  |input=j.B |name=
|level=3|attribute=H|guard=High
  |damage=1700 |p1=80 |p2=85
|startup=10|active=6|recovery=11|frameAdv=
  |level=4 |cancel= |attribute=H |guard=High |invuln=
|blockstun=16|groundHit=17|airHit=17|hitstop=11
  |startup=11 |active=4 |recovery=12 |onBlock=
  |invul=|hitbox=
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
}}
  |groundHit=19 |airHit=26 |groundCH=24 |airCH=41
===j.AA Data===
  |images=BBCF_Makoto_Nanaya_jB.png
====j.AA====
  |hitboxes=BBTAG_Makoto_JB_Hitbox.png
{{AttackData-BBTag
  |notes=
  |damage=1500|p1=80|p2=80
  |level=3|attribute=H|guard=High
  |startup=5|active=3|recovery=22|frameAdv=
  |blockstun=16|groundHit=17|airHit=17|hitstop=11
|invul=|hitbox=
}}
====j.AA Full====
{{FrameData-BBTag
  |damage=1500|p1=80|p2=80
|level=3|attribute=H|guard=High
  |startup=5|active=3|recovery=22|frameAdv=
  |blockstun=16|groundHit=17|airHit=17|hitstop=11
  |invul=|hitbox=
}}
}}
===j.B Data===
===j.C===
====j.B====
{{MoveData-BBTag |character=Makoto Nanaya |type=normal
{{AttackData-BBTag
  |input=j.C |name=
|damage=1700|p1=80|p2=85
  |damage=1500 |p1=80 |p2=70
|level=4|attribute=H|guard=High
  |level=3 |cancel= |attribute=H |guard=High |invuln=
|startup=11|active=4|recovery=12|frameAdv=
  |startup=14 |active=Until L |recovery=9 |onBlock=
  |blockstun=18|groundHit=19|airHit=26|hitstop=12
  |blockstun=16 |blockstop=11 |hitstop=+0 |CHstop=+2
|invul=|hitbox=
  |groundHit=Crumple |airHit=30 |groundCH=Crumple |airCH=44
}}
  |images=BBCF_Makoto_Nanaya_j2C.png
====j.B Full====
  |hitboxes=BBTAG_Makoto_JC_Hitbox.png
{{FrameData-BBTag
  |notes=Crumple Duration 27F, Crumple Fall 60F;
|damage=1700|p1=80|p2=85
|level=4|attribute=H|guard=High
  |startup=11|active=4|recovery=12|frameAdv=
|blockstun=18|groundHit=19|airHit=26|hitstop=12
|invul=|hitbox=
}}
===j.C Data===
====j.C====
{{AttackData-BBTag|damage=1500 |p1=80 |p2=70
  |level=3|attribute=H|guard=High
  |startup=14 |active=Until L |recovery=9 |frameAdv=
  |blockstun=16 |groundHit=Stagger 30 |airHit=30 |hitstop=11
  |invul= |hitbox=
}}
====j.C Full====
{{FrameData-BBTag|damage=1500 |p1=80 |p2=70
  |level=3|attribute=H|guard=High
  |startup=14 |active=Until L |recovery= |frameAdv=
|blockstun=16 |groundHit=Stagger 30 |airHit=30 |hitstop=11
  |invul= |hitbox=
}}
}}


==Universal Mechanics==
==Universal Mechanics==
===BC Data===
===BC===
====BC====
{{MoveData-BBTag |character=Makoto Nanaya |type=other
{{AttackData-BBTag|damage=0x9, 2000 |p1=100 |p2=50 (once)
|input=BC |name=Forward Throw
  |level=0*9, 4 |attribute=T |guard=Throw
|damage=0×10, 2000 |p1=100 |p2=50
  |startup=7-29|active=3 |recovery=23 |frameAdv=
|level=0×10, 4 |cancel= |attribute=T |guard=Throw |invuln=
  |blockstun= |groundHit=Launch |airHit=42 |hitstop=0, 3
|startup=7~30 |active=3 |recovery=23 |onBlock=
  |invul= |hitbox=
|blockstun= |blockstop= |hitstop=0×10, 3 |CHstop=+0
|groundHit=Launch 42|airHit= |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_5B+C.png
|hitboxes=BBTAG_Makoto_Throw_Hitbox.png
|notes=Minimum Damage 2000;
}}
===4BC===
{{MoveData-BBTag |character=Makoto Nanaya |type=other
|input=4BC |name=Back Throw
|damage=0, 2000 |p1=100 |p2=50
  |level=0, 4 |cancel= |attribute=T |guard=Throw |invuln=
  |startup=7~30 |active=3 |recovery=23 |onBlock=
  |blockstun= |blockstop= |hitstop=0, 12 |CHstop=
|groundHit=Launch 60 + Down 37|airHit= |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_4B+C.png
  |hitboxes=BBTAG_Makoto_Throw_Hitbox.png
|notes=Minimum Damage 2000;
}}
}}
====BC Full====
===AD===
{{FrameData-BBTag|damage=0x9, 2000 |p1=100 |p2=50 (once)
{{MoveData-BBTag |character=Makoto Nanaya |type=other
  |level=0*9, 4 |attribute=T |guard=Throw
|input=AD |name=Corona Upper
  |startup=7-29|active=3 |recovery=23 |frameAdv=
|damage=1500 |p1=80 |p2=60
  |blockstun= |groundHit=Launch |airHit=42 |hitstop=0, 3
  |level=4 |cancel= |attribute=B |guard=Air Unblockable |invuln=1~16 All
  |invul= |hitbox=
  |startup=9 |active=4(2)12 |recovery=27+17L |onBlock=-44
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|groundHit=Launch |airHit=50 |groundCH=Launch |airCH=65
|images=BBCF_Makoto_Nanaya_623C.png
  |hitboxes=BBTAG_Makoto_RA1_Hitbox.png;BBTAG_Makoto_RA2_Hitbox.png
|notes=Minimum Damage 75;
}}
}}
===AD Data===
====AD====
{{AttackData-BBTag
|damage=1500|p1=80|p2=60
|level=4|attribute=B|guard=Air Unblockable
|startup=9|active=4(2)12|recovery=27+17L|frameAdv=-44
|blockstun=18|groundHit=Launch|airHit=50|hitstop=12
|invul=1-16 All|hitbox=
}}
====AD Full====
{{FrameData-BBTag
|damage=1500|p1=80|p2=60
|level=4|attribute=B|guard=Air Unblockable
|startup=9|active=4(2)12|recovery=27+17L|frameAdv=-44
|blockstun=18|groundHit=Launch|airHit=50|hitstop=12
|invul=1-16 All|hitbox=
}}


===j.AD Data===
===j.AD===
====j.AD====
{{MoveData-BBTag |character=Makoto Nanaya |type=other
{{AttackData-BBTag
  |input=j.AD |name=Air Corona Upper
|damage=1500 |p1=80 |p2=60
|level=4|attribute=H|guard=All
  |startup=8|active=8|recovery=Until L+17|frameAdv=
|blockstun=18|groundHit=Launch|airHit=50|hitstop=12
|invul=1-9 All|hitbox=
}}
====j.AD Full====
{{FrameData-BBTag
  |damage=1500 |p1=80 |p2=60
  |damage=1500 |p1=80 |p2=60
  |level=4|attribute=H|guard=All
  |level=4 |cancel= |attribute=H |guard=All |invuln=1~9 All
  |startup=8|active=8|recovery=Until L+17|frameAdv=
  |startup=8 |active=8 |recovery=Until L+17 |onBlock=
  |blockstun=18|groundHit=Launch|airHit=50|hitstop=12
  |blockstun=18 |blockstop=12 |hitstop=+0 |CHstop=+5
|invul=1-9 All|hitbox=
  |groundHit=Launch |airHit=50 |groundCH=Launch |airCH=65
  }}
  |images=BBCF_Makoto_Nanaya_623C.png
===AD > A/B/C Data===
  |hitboxes=BBTAG_Makoto_RA2_Hitbox.png
====AD > A/B/C====
  |notes=Minimum Damage 75;
{{AttackData-BBTag|damage=2000 [2500]|p1=48 |p2=100
|level=4 [5] |attribute=H |guard=All
  |startup= |active=6 |recovery=Until L+10 |frameAdv=
  |blockstun=18 [20] |groundHit= |airHit=60 |hitstop=12 [20]
  |invul= |hitbox=
}}
}}
====AD > A/B/C Full====
===AD X===
{{FrameData-BBTag|damage=2000 [2500]|p1=48 |p2=100
{{MoveData-BBTag |character=Makoto Nanaya |type=other
  |level=4 [5] |attribute=H |guard=All
|input=AD > X |name=Meteor Dive
  |startup= |active=6 |recovery=Until L+10 |frameAdv=
|damage=2000 [2500] |p1=48 |p2=100
  |blockstun=18 [20] |groundHit= |airHit=60 |hitstop=12 [20]
  |level=4 [5] |cancel= |attribute=H |guard=All |invuln=
  |invul= |hitbox=
  |startup= |active=6 |recovery=Until L+10 |onBlock=
  |blockstun=18 [20] |blockstop=12 [20] |hitstop=+0 |CHstop=+5 [+8]
|groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75 [76]
  |images=BBCF_Makoto_Nanaya_623C~D.png
|hitboxes=BBTAG_Makoto_RA3_Hitbox.png
|notes=Values in [] are for Level 2 version;Considered part of preceding attack, no additional damage scaling applied;Minimum Damage 100 [125];
}}
}}
===DP Data===
====DP====
{{AttackData-BBTag|damage=1000 |p1= |p2=
|level= |attribute= |guard= All
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====DP Full====
{{FrameData-BBTag|damage=1000 |p1= |p2=
|level= |attribute= |guard= All
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


==Skills==
==Skills==
===236A Data===
===236A===
====236A====
{{MoveData-BBTag |character=Makoto Nanaya |type=special
{{AttackData-BBTag
  |input=236A |name=Comet Cannon
|damage=700x3 |p1=80 |p2=75(once)
  |damage=700×3 |p1=80 |p2=75
  |level=2 |attribute=P |guard=All
  |level=2 |cancel= |attribute=P |guard=All |invuln=
|startup=14 |active=69 |recovery=Total: 44 |frameAdv=-3
  |startup=14 |active=69 |recovery=Total: 44 |onBlock=-3
|blockstun=13 |groundHit=14 |airHit=14 |hitstop=5
  |blockstun=13 |blockstop=0/+5 |hitstop=+5 |CHstop=+6
|invul= |hitbox=
  |groundHit=14 |airHit=14 |groundCH=18 |airCH=26
}}
  |images=BBCF_Makoto_Nanaya_236A.png
====236A Full====
  |hitboxes=BBTAG_Makoto_236A_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 35×3 (105);
  |damage=700x3 |p1=80 |p2=75(once)
  |level=2 |attribute=P |guard=All
  |startup=14 |active=69 |recovery=Total: 44 |frameAdv=-3  
  |blockstun=13 |groundHit=14 |airHit=14 |hitstop=5
|invul= |hitbox=
}}
===236A > A Data===
====236A > A====
{{AttackData-BBTag
  |damage=700, 1500<br/>[1000, 1700] |p1=100, 80 |p2=85, 75<br/>[90, 75]
|level=4, 3 [5, 4] |attribute=B, P |guard=All
  |startup=20 [24] |active=8 |recovery=15 |frameAdv=  
  |blockstun=18 [20] |groundHit=19, Launch [21, Launch] |airHit=19, 40 [21, 60 + WBounce] |hitstop=9, 0/+1/+13
  |invul= |hitbox=
}}
}}
====236A > A Full====
===236A > A===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=special
|input=236A > A |name=Break Shot
  |damage=700, 1500<br/>[1000, 1700] |p1=100, 80 |p2=85, 75<br/>[90, 75]
  |damage=700, 1500<br/>[1000, 1700] |p1=100, 80 |p2=85, 75<br/>[90, 75]
  |level=4, 3 [5, 4] |attribute=B, P |guard=All
  |level=4, 3 [5, 4] |cancel= |attribute=B, P1 |guard=All |invuln=
  |startup=20 [24] |active=8 |recovery=15 |frameAdv=  
  |startup=20 [24] |active=X,8 |recovery=15 |onBlock=
  |blockstun=18 [20] |groundHit=19, Launch [21, Launch] |airHit=19, 40 [21, 60 + WBounce] |hitstop=9, 0/+1/+13
  |blockstun=18 [20] |blockstop=9, 0/+1 |hitstop=+0, +13 |CHstop=+5, +19 [+8, +19]
  |invul= |hitbox=
|groundHit=Launch |airHit=60, 40 [60, 60 + WBounce] |groundCH=Launch |airCH=75, 54 [76, 75 + WBounce]
  |images=BBCF_Makoto_Nanaya_236A~D.png
|hitboxes=BBTAG_Makoto_236AA_Hitbox.png
|notes=Values in [] are for Level 2 version;Minimum Damage 35, 75 (105) [50, 85 (135)];
}}
}}


===236B Data===
===236B===
====236B====
{{MoveData-BBTag |character=Makoto Nanaya |type=special
{{AttackData-BBTag
|input=236B |name=Shooting Star
  |damage=1700 |p1=80 |p2=85
  |damage=1700 |p1=80 |p2=85
  |level=4 |attribute=B |guard=All
  |level=4 |cancel= |attribute=B |guard=All |invuln=
  |startup=20 |active=3 |recovery=25 |frameAdv=-9  
  |startup=20 |active=3 |recovery=25 |onBlock=-9
  |blockstun=18 |groundHit=Launch |airHit=40 |hitstop=12
  |blockstun=18 |blockstop=12 |hitstop= |CHstop=+5
  |invul= |hitbox=
|groundHit=Launch |airHit=40 |groundCH=Launch |airCH=55
|images=BBCF_Makoto_Nanaya_236B.png
  |hitboxes=BBTAG_Makoto_236B_Hitbox.png
|notes=Minimum Damage 85;
}}
}}
====236B Full====
===214A===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=special
  |damage=1700 |p1=80 |p2=85
|input=214A |name=A Asteroid Vision
  |level=4 |attribute=B |guard=All
  |damage= |p1= |p2=
  |startup=20 |active=3 |recovery=25 |frameAdv=-9
  |level= |cancel= |attribute= |guard= |invuln=
  |blockstun=18 |groundHit=Launch |airHit=40 |hitstop=12
  |startup= |active= |recovery=Total: 35 |onBlock=
  |invul= |hitbox=
  |blockstun= |blockstop= |hitstop= |CHstop=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_214A.png
|caption={{clr|A|214A}}
  |hitboxes=
|notes=Earliest possible cancel at Frame 6 for A Followups, Frame 8 for B/C Followups;
}}
}}
===214A Data===
===214B===
====214A====
{{MoveData-BBTag |character=Makoto Nanaya |type=special
{{AttackData-BBTag
|input=214B |name=B Asteroid Vision
  |damage=|p1=|p2=
  |damage= |p1= |p2=
  |level=|attribute=|guard=
  |level= |cancel= |attribute= |guard= |invuln=
  |startup=|active=|recovery=Total: 35|frameAdv=
  |startup= |active= |recovery=Total: 36+6L |onBlock=
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun= |blockstop= |hitstop= |CHstop=
  |invul=|hitbox=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_214B.png
|caption={{clr|B|214B}}
  |hitboxes=
|notes=Earliest possible cancel at Frame 15;
}}
}}
====214A Full====
 
{{FrameData-BBTag
===214C===
|damage=|p1=|p2=
{{MoveData-BBTag |character=Makoto Nanaya |type=special
|level=|attribute=|guard=
  |input=214C |name=C Asteroid Vision
  |startup=|active=|recovery=Total: 35|frameAdv=
  |damage= |p1= |p2=
|blockstun=|groundHit=|airHit=|hitstop=
  |level= |cancel= |attribute= |guard= |invuln=
|invul=|hitbox=
  |startup= |active= |recovery=Total: 45+6L |onBlock=
}}
  |blockstun= |blockstop= |hitstop= |CHstop=
===214B Data===
  |groundHit= |airHit= |groundCH= |airCH=
====214B====
  |images=BBCF_Makoto_Nanaya_214C.png
{{AttackData-BBTag
  |caption={{clr|C|214C}}
  |damage=|p1=|p2=
  |hitboxes=
  |level=|attribute=|guard=
  |notes=
  |startup=|active=|recovery=Total: 36+6L|frameAdv=
  |blockstun=|groundHit=|airHit=|hitstop=
  |invul=|hitbox=
}}
====214B Full====
{{FrameData-BBTag
|damage=|p1=|p2=
  |level=|attribute=|guard=
  |startup=|active=|recovery=Total: 36+6L|frameAdv=
  |blockstun=|groundHit=|airHit=|hitstop=
  |invul=|hitbox=
}}
}}


===214C Data===
===214A > A===
====214C====
{{MoveData-BBTag |character=Makoto Nanaya |type=special
{{AttackData-BBTag
|input=214A > A |name=Rush
  |damage=|p1=|p2=
  |damage=500×2, 1500 |p1=80 |p2=80
  |level=|attribute=|guard=
  |level=3 |cancel= |attribute=B |guard=All |invuln=
  |startup=|active=|recovery=Total: 45+6L|frameAdv=
  |startup=9 |active=3(6)3(8)4 |recovery=36 |onBlock=-23
  |blockstun=|groundHit=|airHit=|hitstop=
  |blockstun=16 |blockstop=11, 3, 11 |hitstop=+0 |CHstop=+2
  |invul=|hitbox=
|groundHit=17×2, Launch |airHit=22×2, 50 |groundCH=22×2, Launch |airCH=36×2, 64
|images=BBCF_Makoto_Nanaya_214A~C.png
  |hitboxes=BBTAG_Makoto_214AA1_Hitbox.png;BBTAG_Makoto_214AA2_Hitbox.png
|notes=Earliest possible cancel at Frame 20 for A followup, Frame 20-22 for B/C Followup;Minimum Damage 25×2, 75 (125);
}}
}}
====214C Full====
===214A > A > A===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=special
  |damage=|p1=|p2=
|input=214A > A > A |name=Infinite Rush
  |level=|attribute=|guard=
  |damage=500×6,1500 |p1=80 |p2=80
  |startup=|active=|recovery=Total: 45+6L|frameAdv=
  |level=3 |cancel= |attribute=B |guard=All |invuln=
  |blockstun=|groundHit=|airHit=|hitstop=
  |startup=9 |active=3(6)3{(3)2}×4(8)4 |recovery=36 |onBlock=-23
  |invul=|hitbox=
  |blockstun=16 |blockstop=11×2, 3×4, 11 |hitstop=+0 |CHstop=+2
|groundHit=17×6, Launch |airHit=22×6, 50 |groundCH=22×6, Launch |airCH=36×6, 64
|images=BBCF_Makoto_Nanaya_214A~C.png
  |hitboxes=BBTAG_Makoto_214AA1_Hitbox.png;BBTAG_Makoto_214AA2_Hitbox.png
|notes=Considered part of preceding attack, no additional damage scaling applied;Minimum Damage 25×6, 75 (225);
}}
}}


===214A > A Data===
===214A > A > B===
====214A > A====
{{MoveData-BBTag |character=Makoto Nanaya |type=special
{{AttackData-BBTag
|input=214A > A > B |name=Lander Blow
  |damage=500*2,1500 |p1=80 |p2=80(once)
  |damage=1700 [2000] |p1=80 |p2=75 [80]
  |level=3 |attribute=B |guard=All
  |level=4 [5] |cancel= |attribute=B |guard=All |invuln=
  |startup=9 |active=3(6)3(8)4 |recovery=36 |frameAdv=-23
  |startup=13 [23] |active=3 |recovery=20 [11] |onBlock=-4 [+7]
  |blockstun=16 |groundHit=17*2, Launch |airHit=22*2, 50 |hitstop=11
  |blockstun=18 [20] |blockstop=8 |hitstop=+3 |CHstop=+8 [+11]
  |invul= |hitbox=
|groundHit=19 [21] |airHit=30 [36] |groundCH=24 [27] |airCH=45 [52]
|images=BBCF_Makoto_Nanaya_214A~C~D.png
  |hitboxes=BBTAG_Makoto_214AAB_Hitbox.png
|notes=Values in [] are for Level 2 version;Minimum Damage 85 [100];
}}
}}
====214A > A Full====
===214A > B===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=special
|damage=500*2,1500 |p1=80 |p2=80(once)
  |input=214A > B |name=Cosmic Ray
|level=3 |attribute=B |guard=All
|startup=9 |active=3(6)3(8)4 |recovery=36 |frameAdv=-23
|blockstun=16 |groundHit=17*2, Launch |airHit=22*2, 50 |hitstop=11
|invul= |hitbox=
}}
===214A > A > A Data===
====214A > A > A====
{{AttackData-BBTag
|damage=500*6,1500 |p1=80 |p2=80(once)
|level=3 |attribute=B |guard=All
|startup=9 |active=3(6)3(3)2(3)2(3)2(3)2(8)4 |recovery=36 |frameAdv=-23
|blockstun=16 |groundHit=17*6, Launch |airHit=22*6, 50 |hitstop=11*2, 3*4, 11
  |invul= |hitbox=
}}
====214A > A > A Full====
{{FrameData-BBTag
|damage=500*6,1500 |p1=80 |p2=80(once)
|level=3 |attribute=B |guard=All
|startup=9 |active=3(6)3(3)2(3)2(3)2(3)2(8)4 |recovery=36 |frameAdv=-23
|blockstun=16 |groundHit=17*6, Launch |airHit=22*6, 50 |hitstop=11*2, 3*4, 11
|invul= |hitbox=
}}
===214A > A > B Data===
====214A > A > B====
{{AttackData-BBTag
|damage=1700 [2000] |p1=100 |p2=75 [80]
|level=4 [5]|attribute=B |guard=All
|startup=13 [23] |active=3 |recovery=20 [11] |frameAdv=-4 [+7]
|blockstun=18 [20] |groundHit=19 [21] |airHit=30 [36] |hitstop=12/+3<br/>[13/+3]
|invul= |hitbox=}}
====214A > A > B Full====
{{FrameData-BBTag
|damage=1700 [2000] |p1=100 |p2=75 [80]
|level=4 [5]|attribute=B |guard=All
|startup=13 [23] |active=3 |recovery=20 [11] |frameAdv=-4 [+7]
|blockstun=18 [20] |groundHit=19 [21] |airHit=30 [36] |hitstop=12/+3<br/>[13/+3]
|invul= |hitbox=}}
===214A > B Data===
====214A > B====
{{AttackData-BBTag
  |damage=1700 [2000] |p1=70 |p2=85 [90]
  |damage=1700 [2000] |p1=70 |p2=85 [90]
  |level=4 [5]|attribute=B |guard=All
  |level=4 [5] |cancel= |attribute=B |guard=All |invuln=8~24 F<br/>[8~27 F]
  |startup=17 [20] |active=8 |recovery=15 [14]|frameAdv=-4 [-1]
  |startup=17 [20] |active=8 |recovery=29 [14] |onBlock=-4 [-1]
  |blockstun=18 [20] |groundHit=25 [27] |airHit=30 [40] |hitstop=12 [13]
  |blockstun=18 [20] |blockstop=9 |hitstop=+0 |CHstop=+5 [+8]
  |invul= |hitbox=
|groundHit=25 [27] |airHit=30 [40] |groundCH=30 [33] |airCH=45 [56]
  |images=BBCF_Makoto_Nanaya_214A~D.png
|hitboxes=BBTAG_Makoto_214AB_Hitbox.png
|notes=Values in [] are for Level 2 version;Minimum Damage 85 [100];
}}
}}
====214A > B Full====
 
{{FrameData-BBTag
===214B/C > C===
|damage=1700 [2000] |p1=70 |p2=85 [90]
{{MoveData-BBTag |character=Makoto Nanaya |type=special
|level=4 [5]|attribute=B |guard=All
  |input=214B/C > C |name=Lightning Arrow
|startup=17 [20] |active=8 |recovery=29 [14]|frameAdv=-4 [-1]
|blockstun=18 [20] |groundHit=25 [27] |airHit=30 [40] |hitstop=12 [13]
|invul= |hitbox=
}}
===214B/C > C Data===
====214B/C > C====
{{AttackData-BBTag
|damage=1700 [2000] |p1=80 |p2=85 [90]
  |level=4 [5] |attribute=H |guard=High
|startup= |active=Until L|recovery=9L |frameAdv=
|blockstun= |groundHit= |airHit=60 |hitstop=12 [20]
|invul= |hitbox=
}}
====214B/C > C Full====
{{FrameData-BBTag
  |damage=1700 [2000] |p1=80 |p2=85 [90]
  |damage=1700 [2000] |p1=80 |p2=85 [90]
  |level=4 [5] |attribute=H |guard=High
  |level=4 [5] |cancel= |attribute=H |guard=High |invuln=
  |startup= |active=Until L|recovery=9L |frameAdv=  
  |startup= |active=Until L |recovery=9L |onBlock=
  |blockstun= |groundHit= |airHit=60 |hitstop=12 [20]
  |blockstun=18 [20] |blockstop=12 [20] |hitstop=+0 |CHstop=+5 [+8]
  |invul= |hitbox=
|groundHit=19 |airHit=60 |groundCH=24 |airCH=75 [76]
  |images=BBCF_Makoto_Nanaya_623C~D.png
|hitboxes=BBTAG_Makoto_RA3_Hitbox.png
|notes=Values in [] are for Level 2 version;Minimum Damage 85 [100];
}}
}}


==Extra Skills==
==Extra Skills==
===236C Data===
===236C===
====236C====
{{MoveData-BBTag |character=Makoto Nanaya |type=ex
{{AttackData-BBTag
|input=236C |name=Sirius Jolt
  |damage=1500 [2000] |p1=90 |p2=80
  |damage=1500 [2000] |p1=90 |p2=80 [90]
  |level=[4] 5 |attribute=B |guard=All [Unblockable]
  |level=4 [5] |cancel= |attribute=B |guard=All [Unblockable] |invuln=
  |startup=26|active=3|recovery=26|frameAdv=-10
  |startup=26 |active=3 |recovery=26 |onBlock=-10
  |blockstun=18|groundHit=19 [Launch]|airHit=19 [50 + WStick 30 + WBounce 40]|hitstop=12 [22]
  |blockstun=20 |blockstop=13 [22] |hitstop=+0 |CHstop=+5 [+8]
  |invul=|hitbox=
|groundHit=19 [Launch] |airHit=19 [50 + WStick 30 + WBounce 40] |groundCH=25 [Launch] |airCH=[66 + WStick 30 + WBounce 40]
  |images=BBCF_Makoto_Nanaya_41236C.png
|hitboxes=BBTAG_Makoto_236C_Hitbox.png
|notes=Values in [] when hit standing opponent;Minimum Damage 150 [200];
}}
}}
====236C Full====
 
{{FrameData-BBTag
===214A > A > C===
  |damage=1500 [2000] |p1=90 |p2=80
{{MoveData-BBTag |character=Makoto Nanaya |type=ex
  |level=[5 |attribute=B |guard=All [Unblockable]
|input=214A > A > C |name=EX Lander Blow
  |startup=26|active=3|recovery=26|frameAdv=-10
  |damage=2200 |p1=100 |p2=80
  |blockstun=20|groundHit=21 [Launch]|airHit=21 [50 + WStick 30 + WBounce 40]|hitstop=13 [22]
  |level=5 |cancel= |attribute=B |guard=All |invuln=
  |invul=|hitbox=
  |startup=12~36 |active=3 |recovery=11 |onBlock=+7
  |blockstun=20 |blockstop=6 |hitstop=+3 |CHstop=+11
|groundHit=21 |airHit=36 |groundCH=27 |airCH=52
|images=BBCF_Makoto_Nanaya_214A~C~D.png
  |hitboxes=BBTAG_Makoto_214AAC_Hitbox.png
|notes=Minimum Damage 220;
}}
}}
===214A > A > C Data===
 
====214A > A > C====
===214A > C===
{{AttackData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=ex
|damage=2200|p1=100|p2=80
  |input=214A > C |name=EX Cosmic Ray
  |level=5|attribute=B|guard=All
  |damage=2200 |p1=70 |p2=90
|startup=12~36|active=3|recovery=11|frameAdv=+7
  |level=5 |cancel= |attribute=B |guard=All |invuln=8~(23~39) F
|blockstun=20|groundHit=21|airHit=36|hitstop=6/+0/+3
  |startup=16~32 |active=8 |recovery=12 |onBlock=+1
|invul=|hitbox=
  |blockstun=20 |blockstop=9 |hitstop=+0 |CHstop=+8
}}
  |groundHit=27 |airHit=60 |groundCH=33 |airCH=76
}}
  |images=BBCF_Makoto_Nanaya_214A~D.png
====214A > A > C Full====
  |hitboxes=BBTAG_Makoto_214AC_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 220;
  |damage=2200|p1=100|p2=80
  |level=5|attribute=B|guard=All
|startup=12~36|active=3|recovery=11|frameAdv=+7
|blockstun=20|groundHit=21|airHit=36|hitstop=6/+0/+3
|invul=|hitbox=
}}
===214A > C Data===
====214A > C====
{{AttackData-BBTag
|damage=2200|p1=70|p2=90
|level=5|attribute=B|guard=All
  |startup=16~32|active=8|recovery=12|frameAdv=+1
  |blockstun=20|groundHit=27|airHit=60|hitstop=9
|invul=|hitbox=
}}
====214A > C Full====
{{FrameData-BBTag
  |damage=2200|p1=70|p2=90
|level=5|attribute=B|guard=All
  |startup=16~32|active=8|recovery=12|frameAdv=+1
  |blockstun=20|groundHit=27|airHit=60|hitstop=9
  |invul=|hitbox=
}}
}}


==Partner Skills==
==Partner Skills==
===5P Data===
===5P===
====5P====
{{MoveData-BBTag |character=Makoto Nanaya |type=assist
{{AttackData-BBTag
|input=5P |name=Rush
  |damage=1000*2, 2000|p1=70|p2=80 (Once)
  |damage=1000×2, 2000 |p1=70 |p2=80
  |level=3|attribute=B|guard=All
  |level=3 |cancel= |attribute=B |guard=All |invuln=
  |startup=(17)+32|active=2(6)2(8)4|recovery=36|frameAdv=-28
  |startup=(18)+13~32 |active=2(6)2(8)4 |recovery=36 |onBlock=-28
  |blockstun=11|groundHit=17*2, Launch|airHit=22*2, 40|hitstop=4*2, 7
  |blockstun=11 |blockstop=4×2, 7 |hitstop=+0 |CHstop=
|invul=|hitbox=
  |groundHit=17×2, Launch |airHit=22×2, 40 |groundCH= |airCH=
}}
  |images=BBCF_Makoto_Nanaya_214A~C.png
====5P Full====
  |hitboxes=BBTAG_Makoto_5P1_Hitbox.png;BBTAG_Makoto_5P2_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 50×2, 100 (200);
|damage=1000*2, 2000|p1=70|p2=80 (Once)
|level=3|attribute=B|guard=All
|startup=(17)+32|active=2(6)2(8)4|recovery=36|frameAdv=-28
  |blockstun=11|groundHit=17*2, Launch|airHit=22*2, 40|hitstop=4*2, 7
|invul=|hitbox=
}}
===6P Data===
====6P====
{{AttackData-BBTag
  |damage=2500 |p1=70 |p2=85
  |level=5 |attribute=B |guard=All
  |startup=(17)+26 |active=8 |recovery=14 |frameAdv=+6
|blockstun=20 |groundHit=Launch |airHit=60+ WBounce 30 |hitstop=13
|invul= |hitbox=
}}
}}
====6P Full====
===6P===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=assist
|input=6P |name=Cosmic Ray
  |damage=2500 |p1=70 |p2=85
  |damage=2500 |p1=70 |p2=85
  |level=5 |attribute=B |guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=
  |startup=(17)+26 |active=8 |recovery=14 |frameAdv=+6
  |startup=(18)+26 |active=8 |recovery=14 |onBlock=+6
  |blockstun=20 |groundHit=Launch |airHit=60+ WBounce 30 |hitstop=13
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=
  |invul= |hitbox=
|groundHit=Launch |airHit=60 + WBounce |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_214A~D.png
  |hitboxes=BBTAG_Makoto_6P_Hitbox.png
|notes=Minimum Damage 125;
}}
}}


===4P Data===
===4P===
====4P====
{{MoveData-BBTag |character=Makoto Nanaya |type=assist
{{AttackData-BBTag
|input=4P |name=Lightning Arrow
  |damage=2000|p1=70|p2=90
  |damage=2000 |p1=70 |p2=90
  |level=5|attribute=H|guard=All
  |level=5 |cancel= |attribute=H |guard=All |invuln=
  |startup=(17)+26|active=18|recovery=15L|frameAdv=
  |startup=(18)+26 |active=20 |recovery=15L |onBlock=
  |blockstun=20|groundHit=GBounce |airHit=50 + GBounce|hitstop=13
  |blockstun=20 |blockstop=13 |hitstop=+0 |CHstop=
  |invul=|hitbox=
  |groundHit=Launch |airHit=50 + GBounce |groundCH= |airCH=
}}
  |images=BBCF_Makoto_Nanaya_623C~D.png
====4P Full====
  |hitboxes=BBTAG_Makoto_4P_Hitbox.png
{{FrameData-BBTag
  |notes=Minimum Damage 100;
|damage=2000|p1=70|p2=90
|level=5|attribute=H|guard=All
  |startup=(17)+26|active=18|recovery=15L|frameAdv=
  |blockstun=20|groundHit=GBounce |airHit=50 + GBounce|hitstop=13
  |invul=|hitbox=
}}
}}


==Distortion Skills==
==Distortion Skills==
===236BC Data===
===236BC===
====236BC====
{{MoveData-BBTag |character=Makoto Nanaya |type=super
{{AttackData-BBTag
|input=236BC |name=Big Bang Smash
  |damage=4500 [5000] |p1=80 |p2=60
  |damage=4500 [5000] |p1=80 |p2=60
  |level=4 [5]|attribute=P2 |guard=All
  |level=4 [5] |cancel= |attribute=P2 |guard=All |invuln=1~23 All
|startup=5+13 |active=18 |recovery=Total: 73|frameAdv=-38 [-36]
  |startup=5+(192 Flash)+13 |active=18 |recovery=Total: 74 |onBlock=-38 [-36]
|blockstun=18 [20] |groundHit=Launch |airHit=100 |hitstop=0/+0/+20
  |blockstun=18 [20] |blockstop=0 |hitstop=+20 |CHstop=+20
|invul=1-23 All |hitbox=
  |groundHit=Launch |airHit=100 |groundCH=Launch |airCH=115 [116]
}}
  |images=BBCF_Makoto_Nanaya_632146D.png
====236BC Full====
  |hitboxes=BBTAG_Makoto_236BC_Hitbox.png
{{FrameData-BBTag
  |notes=Values in [] are for Level 2 version;Minimum damage 1350 [1536];
|damage=4500 [4800] |p1=80 |p2=60
|level=4 [5]|attribute=P2 |guard=All
  |startup=5+13 |active=18 |recovery=Total: 73|frameAdv=-38 [-36]
  |blockstun=18 [20] |groundHit=Launch |airHit=100 |hitstop=0/+0/+20
|invul=1-23 All |hitbox=
}}
===Enhanced 236BC Data===
====Enhanced 236BC====
{{AttackData-BBTag
|damage=5800|p1=80 |p2=60
|level=5 |attribute=P2 |guard=All
|startup=5+13 |active=18 |recovery=Total: 73|frameAdv=-36
  |blockstun=20 |groundHit=Launch |airHit=100 |hitstop=0/+0/+20
|invul=1-23 All |hitbox=
}}
====Enhanced 236BC Full====
{{FrameData-BBTag
  |damage=6000|p1=80 |p2=60
  |level=5 |attribute=P2 |guard=All
  |startup=5+13 |active=18 |recovery=Total: 73|frameAdv=-36
|blockstun=20 |groundHit=Launch |airHit=100 |hitstop=0/+0/+20
|invul=1-23 All |hitbox=
}}
}}
===214BC Data===
===Enhanced 236BC===
====214BC====
{{MoveData-BBTag |character=Makoto Nanaya |type=super
{{AttackData-BBTag
|input=Enhanced 236BC |name=Enhanced Big Bang Smash
  |damage=1500 [2000] |p1=80 |p2=100
  |damage=5800 |p1=80 |p2=60
  |level=4 [5] |attribute=B |guard=All
  |level=5 |cancel= |attribute=P2 |guard=All |invuln=1~23 All
  |startup=1+4 [1+7]|active=4 |recovery=58 |frameAdv=-40 [-38]
  |startup=5+(201 Flash)+13 |active=18 |recovery=Total: 74 |onBlock=-36
  |blockstun=18 [20] |groundHit=Launch |airHit=60 |hitstop=30
  |blockstun=20 |blockstop=0 |hitstop=+20 |CHstop=+20
  |invul=1-18 All |hitbox=
|groundHit=Launch |airHit=100 |groundCH=Launch |airCH=116
|images=BBCF_Makoto_Nanaya_632146D.png
  |hitboxes=BBTAG_Makoto_236BC_Hitbox.png
|notes=Minimum damage 1914;
}}
}}
====214BC Full====
===214BC===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=super
|input=214BC |name=Particle Flare (1st Hit)
  |damage=1500 [2000] |p1=80 |p2=100
  |damage=1500 [2000] |p1=80 |p2=100
  |level=4 [5] |attribute=B |guard=All
  |level=4 [5] |cancel= |attribute=B |guard=All |invuln=1~8 All<br/>[1~11 All]
  |startup=1+4 [1+7]|active=4 |recovery=58 |frameAdv=-40 [-38]
  |startup=1+(42 Flash)+4<br/>[1+(42 Flash)+7] |active=4 |recovery=58 |onBlock=-40 [-38]
  |blockstun=18 [20] |groundHit=Launch |airHit=60 |hitstop=30
  |blockstun=18 [20] |blockstop=30 |hitstop=+0 |CHstop=+5 [+8]
|invul=1-8 All<br/>1-11 All |hitbox=
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=75 [76]
}}
  |images=BBCF_Makoto_Nanaya_236236D_1.png
===214BC > A/B/C Data===
  |hitboxes=BBTAG_Makoto_214BC_Hitbox.png
====214BC > A/B/C====
  |notes=Values in [] are for Level 2 version;Makoto immediately enters recovery on hit/block;On whiff, recovery is 78F;Minimum damage 300 [400];
{{AttackData-BBTag
|damage=1500 [2000]|p1=100 |p2=60
|level=4 [5] |attribute=B |guard=All
|startup=1+2 [1+6] |active=4 |recovery=51 |frameAdv=
  |blockstun=18 [20] |groundHit=Launch |airHit=150 |hitstop=30/+0/+4
|invul=1-18 All |hitbox=
}}
====214BC > A/B/C Full====
{{FrameData-BBTag
|damage=1500 [2000]|p1=100 |p2=60
  |level=4 [5] |attribute=B |guard=All
  |startup=1+2 [1+6] |active=4 |recovery=51 |frameAdv=
  |blockstun=18 [20] |groundHit=Launch |airHit=150 |hitstop=30/+0/+4
|invul=1-18 All |hitbox=
}}
===214BC > A/B/C > A/B/C Data===
====214BC > A/B/C > A/B/C====
{{AttackData-BBTag
|damage=5000 [7900]|p1=100 |p2=60
|level=4 [5] |attribute=H |guard=All
|startup=28+12|active=6 |recovery=Until L+12 |frameAdv=
|blockstun= |groundHit= |airHit=100 |hitstop=35
|invul=1-End All |hitbox=
}}
}}
====214BC > A/B/C > A/B/C Full====
===214BC > X===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=super
  |damage=5000 [7900]|p1=100 |p2=60
|input=214BC > X |name=Particle Flare (2nd Hit)
  |level=4 [5] |attribute=H |guard=All
  |damage=1500 [2000] |p1=100 |p2=60
  |startup=28+12|active=6 |recovery=Until L+12 |frameAdv=  
  |level=4 [5] |cancel= |attribute=B |guard=All |invuln=1~16 All<br/>[1~18 All]
  |blockstun= |groundHit= |airHit=100 |hitstop=35
  |startup=1+(43 Flash)+2<br/>[1+(43 Flash)+4] |active=4 |recovery=51 |onBlock=-36 [-34]
  |invul=1-End All |hitbox=
  |blockstun=18 |blockstop=30 |hitstop=+4 |CHstop=+4
|groundHit=Launch |airHit=150 |groundCH=Launch |airCH=165
|images=BBCF_Makoto_Nanaya_236236D_2.png
  |hitboxes=
|notes=Values in [] are for Level 2 version;Minimum damage 300 [400];
}}
}}
===Enhanced 214BC Data===
===214BC > X > X===
====Enhanced 214BC====
{{MoveData-BBTag |character=Makoto Nanaya |type=super
{{AttackData-BBTag
|input=214BC > X > X |name=Particle Flare (3rd Hit)
  |damage=2000 |p1=80 |p2=100
  |damage=5000 [7900] |p1=100 |p2=60
  |level=5 |attribute=B |guard=All
  |level=4 [5] |cancel= |attribute=H |guard=All |invuln=1~End All
  |startup=1+4 |active=4 |recovery=58 |frameAdv=-38
  |startup=28+(50 Flash)+12 |active=6 |recovery=Until L+12 |onBlock=
  |blockstun=20 |groundHit=Launch |airHit=60 |hitstop=30
  |blockstun=18 [20] |blockstop=35 |hitstop=+0 |CHstop=+5 [+8]
  |invul=1-8 All |hitbox=
|groundHit=Launch |airHit=100 + Down 33 |groundCH=Launch |airCH=115 + Down 33 [116 + Down 33]
|images=BBCF_Makoto_Nanaya_236236D_3.png
  |hitboxes=
|notes=Values in [] are for Level 2 version;Minimum damage 1000 [1580];Total minimum damage after all hits of Particle Flare: 1600 [2380];
}}
}}
====Enhanced 214BC Full====
===Enhanced 214BC===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=super
|input=Enhanced 214BC |name=Enhanced Particle Flare (1st Hit)
  |damage=2000 |p1=80 |p2=100
  |damage=2000 |p1=80 |p2=100
  |level=5 |attribute=B |guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~8 All
  |startup=1+4 |active=4 |recovery=58 |frameAdv=-38
  |startup=1+(42 Flash)+4 |active=4 |recovery=58 |onBlock=-38
  |blockstun=20 |groundHit=Launch |airHit=60 |hitstop=30
  |blockstun=20 |blockstop=30 |hitstop=+0 |CHstop=+8
|invul=1-8 All |hitbox=
  |groundHit=Launch |airHit=60 |groundCH=Launch |airCH=76
}}
  |images=BBCF_Makoto_Nanaya_236236D_1.png
===Enhanced 214BC > A/B/C Data===
  |hitboxes=
====Enhanced 214BC > A/B/C====
  |notes=Makoto immediately enters recovery on hit/block;On whiff, recovery is 78F;Minimum damage 300;
{{AttackData-BBTag
|damage=30*28, 1200 |p1=100 |p2=100*28, 60
|level=3*29, 5 |attribute=B |guard=All
|startup=1+8|active=2*28(7)4|recovery=56|frameAdv=
  |blockstun= |groundHit=Launch |airHit=150 |hitstop=1*28, 30/+0/+4
|invul= |hitbox=
}}
====Enhanced 214BC > A/B/C Full====
{{FrameData-BBTag
  |damage=30*28, 1200 |p1=100 |p2=100*28, 60
  |level=3*29, 5 |attribute=B |guard=All
  |startup=1+8|active=2*28(7)4|recovery=56|frameAdv=
|blockstun= |groundHit=Launch |airHit=150 |hitstop=1*28, 30/+0/+4
|invul= |hitbox=
}}
}}
===Enhanced 214BC > A/B/C > A/B/C Data===
===Enhanced 214BC > X===
====Enhanced 214BC > A/B/C > A/B/C====
{{MoveData-BBTag |character=Makoto Nanaya |type=super
{{AttackData-BBTag
|input=Enhanced 214BC > X |name=Enhanced Particle Flare (2nd Hit)
  |damage=10500 |p1=100 |p2=60
  |damage=30×28, 1200 |p1=100 |p2=100×28, 60
  |level=5 |attribute=H |guard=All
  |level=3×29, 5 |cancel= |attribute=B |guard=All |invuln=1~85 All
  |startup=28+12|active=6 |recovery=Until L+12 |frameAdv=  
  |startup=1+(43 Flash)+8 |active=2×28(7)4 |recovery=56 |onBlock=
  |blockstun= |groundHit= |airHit=100 |hitstop=35
  |blockstun=16×28, 20 |blockstop=1×28, 30 |hitstop=+4 |CHstop=+4
  |invul=1-End All |hitbox=
|groundHit=17, Launch |airHit=Stand×28, 150 |groundCH=22, Launch |airCH=Stand×28, 166
|images=BBCF_Makoto_Nanaya_236236D_2.png
  |hitboxes=
|notes=Minimum damage 4×28, 180 (292);
}}
}}
====Enhanced 214BC > A/B/C > A/B/C Full====
===Enhanced 214BC > X > X===
{{FrameData-BBTag
{{MoveData-BBTag |character=Makoto Nanaya |type=super
|input=Enhanced 214BC > X > X |name=Enhanced Particle Flare (3rd Hit)
  |damage=10500 |p1=100 |p2=60
  |damage=10500 |p1=100 |p2=60
  |level=5 |attribute=H |guard=All
  |level=5 |cancel= |attribute=H |guard=All |invuln=1~End All
  |startup=28+12|active=6 |recovery=Until L+12 |frameAdv=  
  |startup=28+(50 Flash)+12 |active=6 |recovery=Until L+12 |onBlock=
  |blockstun= |groundHit= |airHit=100 |hitstop=35
  |blockstun=20 |blockstop=35 |hitstop=+0 |CHstop=+8
  |invul=1-End All |hitbox=
|groundHit=21 |airHit=100 |groundCH=27 |airCH=116
|images=BBCF_Makoto_Nanaya_236236D_3.png
  |hitboxes=
|notes=Minimum damage 2100;Total minimum damage after all hits of Particle Flare: 2692;
}}
}}


===Distortion Skill Duo Data===
===Distortion Skill Duo===
====Distortion Skill Duo====
{{MoveData-BBTag |character=Makoto Nanaya |type=super
{{AttackData-BBTag
  |input=Distortion Skill Duo |name=Big Bang Smash
|damage=2000 [2500] |p1=100 |p2=100
|level=5 |attribute=P2 |guard=All
  |startup=1+1 |active=18 |recovery=Total: 61 |frameAdv=-39
|blockstun=20 |groundHit=Launch |airHit=100 |hitstop=0/+0/+20
|invul=1-6 All |hitbox=
}}
====Distortion Skill Duo Full====
{{FrameData-BBTag
  |damage=2000 [2500] |p1=100 |p2=100
  |damage=2000 [2500] |p1=100 |p2=100
  |level=5 |attribute=P2 |guard=All
  |level=5 |cancel= |attribute=P2 |guard=All |invuln=1~6 All
  |startup=1+1 |active=18 |recovery=Total: 61 |frameAdv=-39
  |startup=1+(134 Flash)+1 |active=18 |recovery=Total: 61 |onBlock=-39
  |blockstun=20 |groundHit=Launch |airHit=100 |hitstop=0/+0/+20
  |blockstun=20 |blockstop=0 |hitstop=+20 |CHstop=+20
  |invul=1-6 All |hitbox=
|groundHit=Launch |airHit=100 |groundCH=Launch |airCH=116
|images=BBCF_Makoto_Nanaya_632146D.png
  |hitboxes=BBTAG_Makoto_DSD_Hitbox.png
|notes=Values in [] are for Enhanced version;Minimum Damage 2000 [2500];
}}
}}


==Astral Heat==
==Astral Heat==
===222BC Data===
===222BC===
====222BC====
{{MoveData-BBTag |character=Makoto Nanaya |type=astral
{{AttackData-BBTag
  |input=222BC |name=Planet Crusher
|damage= |p1= |p2=
  |level=5 |attribute=B |guard=All
|startup=1+21 [1+11]|active=4 |recovery=28 |frameAdv=-18
|blockstun=20 |groundHit= |airHit= |hitstop=13/-6
|invul=1-25 All<br/>[1-15 All]|hitbox=
}}
====222BC Full====
{{FrameData-BBTag
  |damage= |p1= |p2=
  |damage= |p1= |p2=
  |level=5 |attribute=B |guard=All
  |level=5 |cancel= |attribute=B |guard=All |invuln=1~29 All<br/>[1~19 All]
  |startup=1+21 [1+11]|active=4 |recovery=28 |frameAdv=-18
  |startup=5+(90 Flash)+21<br/>[5+(90 Flash)+11] |active=4 |recovery=28 |onBlock=-18
  |blockstun=20 |groundHit= |airHit= |hitstop=13/-6
  |blockstun=20 |blockstop=13/-6 |hitstop= |CHstop=
  |invul=1-25 All<br/>[1-15 All]|hitbox=
|groundHit= |airHit= |groundCH= |airCH=
|images=BBCF_Makoto_Nanaya_2363214D_1.png;BBCF_Makoto_Nanaya_2363214D_2.png;BBCF_Makoto_Nanaya_2363214D_3.png
|hitboxes=BBTAG_Makoto_222BC_Hitbox.png
  |notes=Values in [] are for Level 2;Only attacks if opponent is close to Makoto;When opponent is too far, total duration is 5+(90 Flash)+40 [5+(90 Flash)+28], invincible from 1F until last 12F;
}}
}}


==Category==
==Category==
{{Navbar-BBTag}}
{{BBTag/Navigation}}
[[Category:Makoto Nanaya]]

Latest revision as of 05:53, 21 September 2023

Links

Infobox Data

Portrait Name Health Prejump
BBTag Makoto Portrait.png
Makoto Nanaya 17,000 4F
Backdash Forward Dash Unique Movement Options
22F (1~7F Inv All) Asteroid Vision
Icon
BBTag Makoto Icon.png

Normal Moves

4A

4A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 5 2 11 -1 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBCF Makoto Nanaya 5A.png
BBTAG Makoto 4A Hitbox.png

5A

5A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 7 6 16 -5 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Makoto Nanaya 5B.png
BBTAG Makoto 5A Hitbox.png

5AA

5AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 8 7 16 -4 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 19 24 34 12 +0 +5
BBCF Makoto Nanaya 5C.png
BBTAG Makoto 5AA Hitbox.png

5AAA

5AAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 - 7 6 24 -11 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 21 24 26 39 12 +0 +5
BBCF Makoto Nanaya 5CC.png
BBTAG Makoto 5AAA Hitbox.png

5AAAA

5AAAA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 11 3 31 -13 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 60 Launch 76 15 +0 +8
Values in [] are for Level 2 version
BBCF Makoto Nanaya 5D.png
BBTAG Makoto 5AAAA Hitbox.png

2A

2A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000 All 6 3 10 -1 F - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 1 11 12 12 16 23 9 +0 +0
BBCF Makoto Nanaya 2A.png
BBTAG Makoto 2A Hitbox.png

5B

5B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 11 4 23 -10 B 5~14 H - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 26 22 40 11 +0 +2
BBCF Makoto Nanaya 6A.png
BBTAG Makoto 5B Hitbox.png

5BB

5BB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 14 3 28 -12 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 21 27 + Down 23 26 42 + Down 23 12 +0 +5
BBCF Makoto Nanaya 6B.png
BBTAG Makoto 5BB Hitbox.png

5BBB

5BBB
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 17 5 32 -16 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 20 Launch 28 Launch 44 15 +0 +8
BBCF Makoto Nanaya 2D.png
BBTAG Makoto 5BBB Hitbox.png

2B

2B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 Low 9 3 15 -1 F - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Makoto Nanaya 2B.png
BBTAG Makoto 2B Hitbox.png

5C

5C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
800 High 26 3 18 -4 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 3 16 - 17 + Down 23 - 31 + Down 23 11 +0 +2
BBCF Makoto Nanaya 5A+B.png
BBTAG Makoto 5C Hitbox.png

2C

2C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 Low 30 4 12 +3 F 6~23 HB - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 +0 +5
BBCF Makoto Nanaya 3C.png
BBTAG Makoto 2C1 Hitbox.pngBBTAG Makoto 2C2 Hitbox.png

2[C]

2[C]
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - 35 - - 6~23 HB - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBCF Makoto Nanaya 3C.png
BBTAG Makoto 2C1 Hitbox.png

j.A

j.A
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 10 6 11 - H - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Makoto Nanaya jC.png
BBTAG Makoto JA Hitbox.png

j.AA

j.AA
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 5 3 22 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17 17 22 31 11 +0 +2
BBCF Makoto Nanaya jCC.png
BBTAG Makoto JAA Hitbox.png

j.B

j.B
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 High 11 4 12 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 19 26 24 41 12 +0 +5
BBCF Makoto Nanaya jB.png
BBTAG Makoto JB Hitbox.png

j.C

j.C
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 High 14 Until L 9 - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
70 3 16 Crumple 30 Crumple 44 11 +0 +2
Crumple Duration 27F, Crumple Fall 60F
BBCF Makoto Nanaya j2C.png
BBTAG Makoto JC Hitbox.png

Universal Mechanics

BC

BC
Forward Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0×10, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0×10, 4 - Launch 42 - - - - 0×10, 3 +0
Minimum Damage 2000
BBCF Makoto Nanaya 5B+C.png
BBTAG Makoto Throw Hitbox.png

4BC

4BC
Back Throw
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
0, 2000 Throw 7~30 3 23 - T - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
50 0, 4 - Launch 60 + Down 37 - - - - 0, 12 -
Minimum Damage 2000
BBCF Makoto Nanaya 4B+C.png
BBTAG Makoto Throw Hitbox.png

AD
Corona Upper
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 Air Unblockable 9 4(2)12 27+17L -44 B 1~16 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 50 Launch 65 12 +0 +5
Minimum Damage 75
BBCF Makoto Nanaya 623C.png
BBTAG Makoto RA1 Hitbox.pngBBTAG Makoto RA2 Hitbox.png

j.AD

j.AD
Air Corona Upper
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 All 8 8 Until L+17 - H 1~9 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 18 Launch 50 Launch 65 12 +0 +5
Minimum Damage 75
BBCF Makoto Nanaya 623C.png
BBTAG Makoto RA2 Hitbox.png

AD X

AD > X
Meteor Dive
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2500] All - 6 Until L+10 - H - - 48
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 [5] 18 [20] Launch 60 Launch 75 [76] 12 [20] +0 +5 [+8]
Values in [] are for Level 2 version
Considered part of preceding attack, no additional damage scaling applied
Minimum Damage 100 [125]
BBCF Makoto Nanaya 623C~D.png
BBTAG Makoto RA3 Hitbox.png

Skills

236A

236A
Comet Cannon
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
700×3 All 14 69 Total: 44 -3 P - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 2 13 14 14 18 26 0/+5 +5 +6
Minimum Damage 35×3 (105)
BBCF Makoto Nanaya 236A.png
BBTAG Makoto 236A Hitbox.png

236A > A

236A > A
Break Shot
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
700, 1500
[1000, 1700]
All 20 [24] X,8 15 - B, P1 - - 100, 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85, 75
[90, 75]
4, 3 [5, 4] 18 [20] Launch 60, 40 [60, 60 + WBounce] Launch 75, 54 [76, 75 + WBounce] 9, 0/+1 +0, +13 +5, +19 [+8, +19]
Values in [] are for Level 2 version
Minimum Damage 35, 75 (105) [50, 85 (135)]
BBCF Makoto Nanaya 236A~D.png
BBTAG Makoto 236AA Hitbox.png

236B

236B
Shooting Star
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 All 20 3 25 -9 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 4 18 Launch 40 Launch 55 12 - +5
Minimum Damage 85
BBCF Makoto Nanaya 236B.png
BBTAG Makoto 236B Hitbox.png

214A

214A
A Asteroid Vision
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 35 - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Earliest possible cancel at Frame 6 for A Followups, Frame 8 for B/C Followups
BBCF Makoto Nanaya 214A.png
214A

214B

214B
B Asteroid Vision
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 36+6L - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
Earliest possible cancel at Frame 15
BBCF Makoto Nanaya 214B.png
214B

214C

214C
C Asteroid Vision
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- - - - Total: 45+6L - - - - -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- - - - - - - - - -
BBCF Makoto Nanaya 214C.png
214C

214A > A

214A > A
Rush
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500×2, 1500 All 9 3(6)3(8)4 36 -23 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17×2, Launch 22×2, 50 22×2, Launch 36×2, 64 11, 3, 11 +0 +2
Earliest possible cancel at Frame 20 for A followup, Frame 20-22 for B/C Followup
Minimum Damage 25×2, 75 (125)
BBCF Makoto Nanaya 214A~C.png
BBTAG Makoto 214AA1 Hitbox.pngBBTAG Makoto 214AA2 Hitbox.png

214A > A > A

214A > A > A
Infinite Rush
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
500×6,1500 All 9 3(6)3{(3)2}×4(8)4 36 -23 B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 16 17×6, Launch 22×6, 50 22×6, Launch 36×6, 64 11×2, 3×4, 11 +0 +2
Considered part of preceding attack, no additional damage scaling applied
Minimum Damage 25×6, 75 (225)
BBCF Makoto Nanaya 214A~C.png
BBTAG Makoto 214AA1 Hitbox.pngBBTAG Makoto 214AA2 Hitbox.png

214A > A > B

214A > A > B
Lander Blow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 [2000] All 13 [23] 3 20 [11] -4 [+7] B - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
75 [80] 4 [5] 18 [20] 19 [21] 30 [36] 24 [27] 45 [52] 8 +3 +8 [+11]
Values in [] are for Level 2 version
Minimum Damage 85 [100]
BBCF Makoto Nanaya 214A~C~D.png
BBTAG Makoto 214AAB Hitbox.png

214A > B

214A > B
Cosmic Ray
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 [2000] All 17 [20] 8 29 [14] -4 [-1] B 8~24 F
[8~27 F]
- 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 [90] 4 [5] 18 [20] 25 [27] 30 [40] 30 [33] 45 [56] 9 +0 +5 [+8]
Values in [] are for Level 2 version
Minimum Damage 85 [100]
BBCF Makoto Nanaya 214A~D.png
BBTAG Makoto 214AB Hitbox.png

214B/C > C

214B/C > C
Lightning Arrow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1700 [2000] High - Until L 9L - H - - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 [90] 4 [5] 18 [20] 19 60 24 75 [76] 12 [20] +0 +5 [+8]
Values in [] are for Level 2 version
Minimum Damage 85 [100]
BBCF Makoto Nanaya 623C~D.png
BBTAG Makoto RA3 Hitbox.png

Extra Skills

236C

236C
Sirius Jolt
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 [2000] All [Unblockable] 26 3 26 -10 B - - 90
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 [90] 4 [5] 20 19 [Launch] 19 [50 + WStick 30 + WBounce 40] 25 [Launch] [66 + WStick 30 + WBounce 40] 13 [22] +0 +5 [+8]
Values in [] when hit standing opponent
Minimum Damage 150 [200]
BBCF Makoto Nanaya 41236C.png
BBTAG Makoto 236C Hitbox.png

214A > A > C

214A > A > C
EX Lander Blow
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 12~36 3 11 +7 B - - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 5 20 21 36 27 52 6 +3 +11
Minimum Damage 220
BBCF Makoto Nanaya 214A~C~D.png
BBTAG Makoto 214AAC Hitbox.png

214A > C

214A > C
EX Cosmic Ray
ex
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2200 All 16~32 8 12 +1 B 8~(23~39) F - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 27 60 33 76 9 +0 +8
Minimum Damage 220
BBCF Makoto Nanaya 214A~D.png
BBTAG Makoto 214AC Hitbox.png

Partner Skills

5P

5P
Rush
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1000×2, 2000 All (18)+13~32 2(6)2(8)4 36 -28 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
80 3 11 17×2, Launch 22×2, 40 - - 4×2, 7 +0 -
Minimum Damage 50×2, 100 (200)
BBCF Makoto Nanaya 214A~C.png
BBTAG Makoto 5P1 Hitbox.pngBBTAG Makoto 5P2 Hitbox.png

6P

6P
Cosmic Ray
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2500 All (18)+26 8 14 +6 B - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
85 5 20 Launch 60 + WBounce - - 13 +0 -
Minimum Damage 125
BBCF Makoto Nanaya 214A~D.png
BBTAG Makoto 6P Hitbox.png

4P

4P
Lightning Arrow
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All (18)+26 20 15L - H - - 70
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
90 5 20 Launch 50 + GBounce - - 13 +0 -
Minimum Damage 100
BBCF Makoto Nanaya 623C~D.png
BBTAG Makoto 4P Hitbox.png

Distortion Skills

236BC

236BC
Big Bang Smash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
4500 [5000] All 5+(192 Flash)+13 18 Total: 74 -38 [-36] P2 1~23 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 [5] 18 [20] Launch 100 Launch 115 [116] 0 +20 +20
Values in [] are for Level 2 version
Minimum damage 1350 [1536]
BBCF Makoto Nanaya 632146D.png
BBTAG Makoto 236BC Hitbox.png

Enhanced 236BC

Enhanced 236BC
Enhanced Big Bang Smash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5800 All 5+(201 Flash)+13 18 Total: 74 -36 P2 1~23 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 Launch 100 Launch 116 0 +20 +20
Minimum damage 1914
BBCF Makoto Nanaya 632146D.png
BBTAG Makoto 236BC Hitbox.png

214BC

214BC
Particle Flare (1st Hit)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 [2000] All 1+(42 Flash)+4
[1+(42 Flash)+7]
4 58 -40 [-38] B 1~8 All
[1~11 All]
- 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 4 [5] 18 [20] Launch 60 Launch 75 [76] 30 +0 +5 [+8]
Values in [] are for Level 2 version
Makoto immediately enters recovery on hit/block
On whiff, recovery is 78F
Minimum damage 300 [400]
BBCF Makoto Nanaya 236236D 1.png
BBTAG Makoto 214BC Hitbox.png

214BC > X

214BC > X
Particle Flare (2nd Hit)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
1500 [2000] All 1+(43 Flash)+2
[1+(43 Flash)+4]
4 51 -36 [-34] B 1~16 All
[1~18 All]
- 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 [5] 18 Launch 150 Launch 165 30 +4 +4
Values in [] are for Level 2 version
Minimum damage 300 [400]
BBCF Makoto Nanaya 236236D 2.png

214BC > X > X

214BC > X > X
Particle Flare (3rd Hit)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
5000 [7900] All 28+(50 Flash)+12 6 Until L+12 - H 1~End All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 4 [5] 18 [20] Launch 100 + Down 33 Launch 115 + Down 33 [116 + Down 33] 35 +0 +5 [+8]
Values in [] are for Level 2 version
Minimum damage 1000 [1580]
Total minimum damage after all hits of Particle Flare: 1600 [2380]
BBCF Makoto Nanaya 236236D 3.png

Enhanced 214BC

Enhanced 214BC
Enhanced Particle Flare (1st Hit)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 All 1+(42 Flash)+4 4 58 -38 B 1~8 All - 80
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 60 Launch 76 30 +0 +8
Makoto immediately enters recovery on hit/block
On whiff, recovery is 78F
Minimum damage 300
BBCF Makoto Nanaya 236236D 1.png

Enhanced 214BC > X

Enhanced 214BC > X
Enhanced Particle Flare (2nd Hit)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
30×28, 1200 All 1+(43 Flash)+8 2×28(7)4 56 - B 1~85 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100×28, 60 3×29, 5 16×28, 20 17, Launch Stand×28, 150 22, Launch Stand×28, 166 1×28, 30 +4 +4
Minimum damage 4×28, 180 (292)
BBCF Makoto Nanaya 236236D 2.png

Enhanced 214BC > X > X

Enhanced 214BC > X > X
Enhanced Particle Flare (3rd Hit)
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
10500 All 28+(50 Flash)+12 6 Until L+12 - H 1~End All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
60 5 20 21 100 27 116 35 +0 +8
Minimum damage 2100
Total minimum damage after all hits of Particle Flare: 2692
BBCF Makoto Nanaya 236236D 3.png

Distortion Skill Duo

Distortion Skill Duo
Big Bang Smash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
2000 [2500] All 1+(134 Flash)+1 18 Total: 61 -39 P2 1~6 All - 100
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
100 5 20 Launch 100 Launch 116 0 +20 +20
Values in [] are for Enhanced version
Minimum Damage 2000 [2500]
BBCF Makoto Nanaya 632146D.png
BBTAG Makoto DSD Hitbox.png

Astral Heat

222BC

222BC
Planet Crusher
astral
Damage Guard Startup Active Recovery On-Block Attribute Invuln Cancel P1
- All 5+(90 Flash)+21
[5+(90 Flash)+11]
4 28 -18 B 1~29 All
[1~19 All]
- -
P2 Attack Level Blockstun Ground Hit Air Hit Ground CH Air CH Blockstop Hitstop CHstop
- 5 20 - - - - 13/-6 - -
Values in [] are for Level 2
Only attacks if opponent is close to Makoto
When opponent is too far, total duration is 5+(90 Flash)+40 [5+(90 Flash)+28], invincible from 1F until last 12F
BBCF Makoto Nanaya 2363214D 1.pngBBCF Makoto Nanaya 2363214D 2.pngBBCF Makoto Nanaya 2363214D 3.png
BBTAG Makoto 222BC Hitbox.png

Category

Blazblue

Persona 4 Arena

Under Night In-Birth

RWBY

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