BBTag/Makoto Nanaya/Frame Data

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System Data[edit]

Health:

Jump Startup:

Backdash Time / Invul:

Partner Skill Cooldown:


Normal Moves[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
4A
1000 - 100 70 - - - - - - - - - - - -
5A
1500 - 100 80 - - - - - - - - - - - -
5AA
1700 - 100 85 - - - - - - - - - - - -
5AAA
1700 - 100 85 - - - - - - - - - - - -
5AAAA (Level 1)
1700 - 100 85 - - - - - - - - - - - -
5AAAA (Level 2)
2000 - 100 90 - - - - - - - - - - - -
2A
1000 - 100 70 - - - - - - - - - - - -
5B
1500 - 90 70 - - - - - - - - - - - -
5BB
1700 - 100 85 - - - - - - - - - - - -
5BBB (Level 1)
1700 - 100 85 - - - - - - - - - - - -
5BBB (Level 2)
2000 - 100 80 - - - - - - - - - - - -
2B
1500 - 90 80 - - - - - - - - - - - -
5C
- - - - - - - - - - - - - - - -
2C
1700 - 90 85 - - - - - - - - - - - -
2[C]
- - - - - - - - - - - - - - - -
j.A
1500 - 80 80 - - - - - - - - - - - -
j.AA
1500 - 80 80 - - - - - - - - - - - -
j.B
1700 - 90 85 - - - - - - - - - - - -
j.C
1500 - 80 70 - - - - - - - - - - - -

Universal Mechanics[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Ground Throw
0x9, 2000 - 50 - - - - - - - - - - - - -
Corona Upper
Reversal Action
1500 - 80 60 - - - - - - - - - - - -
Air Corona Upper
Reversal Action
1500 - 80 60 - - - - - - - - - - - -
Meteor Dive (Level 1)
2000 - - 100 - - - - - - - - - - - -
Meteor Dive (Level 2)
2500 - - 100 - - - - - - - - - - - -
Cross Burst Attack
- - - - - - - - - - - - - - - -

Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Comet Cannon
236A
700x3 - 80 75(once) - - - - - - - - - - - -
Break Shot (Lv 1)
Comet > A
700 - 100 85 - - - - - - - - - - - -
Break Shot (Lv 2)
Comet > A
1000 - 100 90 - - - - - - - - - - - -
Shooting Star
236B
1700 - 80 85 - - - - - - - - - - - -
A Asteroid Vision
214A
- - - - - - - - - - - - - - - -
B Asteroid Vision
214B
- - - - - - - - - - - - - - - -
C Asteroid Vision
214C
- - - - - - - - - - - - - - - -
Rush
A Vision > A
500,500,1500 - 80 80(once) - - - - - - - - - - - -
Infinite Rush
Rush > A
500,500,500x4,1500 - 80 80(once) - - - - - - - - - - - -
Lander Blow (Lv 1)
Rush > B
1700 - 100 75 - - - - - - - - - - - -
Lander Blow (Lv 2)
Rush > B
2000 - 100 80 - - - - - - - - - - - -
Cosmic Ray (Lv 1)
A Vision > B
1700 - 70 85 - - - - - - - - - - - -
Cosmic Ray (Lv 2)
A Vision > B
2000 - 70 90 - - - - - - - - - - - -
Lightning Arrow (Lv 1)
B/C Vision > C
1700 - 80 85 - - - - - - - - - - - -
Lightning Arrow (Lv 2)
B/C Vision > C
2000 - 80 90 - - - - - - - - - - - -

Extra Skills[edit]

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge
    • Skill Gauge Cooldown ???F
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Sirius Jolt
236C
1500(2000) - 80 80(90) - - - - - - - - - - - -
  • () = values when guard broken
Lander Blow
Rush > C
2200 - 100 80 - - - - - - - - - - - -
Cosmic Ray
A Vision > C
2200 - 70 90 - - - - - - - - - - - -

Partner Skills[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
5P
Infinite Rush
2200 - 70 85 - - - - - - - - - - - -
6P
Cosmic Ray
1000,1000,2000 - 70 80(once) - - - - - - - - - - - -
4P
Lightning Arrow
2000 - 70 90 - - - - - - - - - - - -

Distortion Skills[edit]

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge
    • Skill Gauge Cooldown 180F
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Big Bang Smash
236B+C
- - - - - - - - - - - - - - - -
Particle Flare
214B+C
- - - - - - - - - - - - - - - -
Particle Flare (2nd Hit)
Particile Flare > A/B/C
- - - - - - - - - - - - - - - -
Particle Flare (3nd Hit)
Particile Flare 2nd > A/B/C
- - - - - - - - - - - - - - - -

Astral Heat[edit]

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul Hitbox
Planet Crusher
222B+C
- - - - - - - - - - - - - - - -

Revolver Action Table[edit]

Ground Revolver Action Table
A B C Cancel
4A[3] 4A[+], 5A, 2A 5B, 2B 5C, 2C Throw, Jump, Special, Super
5A[1] 5AA 5B, 2B 5C, 2C Throw, Jump, Special, Super
5AA 5AAA 5B, 2B 5C, 2C Throw, Jump[-], Special, Super
5AAA 5AAAA 5B, 2B 5C, 2C Throw, Jump[-], Special, Super
5AAAA - - - -
2A[3] 5A, 2A[+] 5B, 2B 5C, 2C Throw, Special, Super
5B[3] - 5BB, 2B 5C, 2C Jump, Special, Super
5BB - 5BBB 5C, 2C Jump, Special, Super
5BBB - - - Special, Super
2B[3] 5A 5B 5C, 2C Special, Super
5C - - - -
2C - - - Special, Super
Air Revolver Action Table
A B C Cancel
j.A j.AA[+] j.B j.C Jump, Special, Super
j.AA - j.B j.C Jump, Special, Super
j.B - - j.C Jump, Special, Super
j.C j.A j.B - Special, Super
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string
  • 5B and 2B can be used a combined total of 3 times per string

Sources[edit]


Early Proration Data from Hima based on the Beta
Link


BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Click [*] for character's frame data
System Explanations

HUDControlsFrame DataSystem Data


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc