< BBTag | Makoto Nanaya
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==[[BBTag/Frame Data|System Data]]== | ==[[BBTag/Frame Data|System Data]]== | ||
{{#lsth:BBTag/Makoto Nanaya/Data|SystemData}} | {{#lsth:BBTag/Makoto Nanaya/Data|SystemData}} | ||
<br clear | <br style="clear:both;"/> | ||
==Normal Moves== | ==Normal Moves== | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|5AAAA Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|5AAAA Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|5BBB Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|5BBB Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|BC Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Minimum Damage 100% (2000) | *Minimum Damage 100% (2000) | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|AD > A/B/C Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|AD > A/B/C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
*Considered part of preceding attack, no additional damage scaling applied | *Considered part of preceding attack, no additional damage scaling applied | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|236A > A Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|236A > A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214A Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Earliest possible cancel at Frame 6 for A Followups, Frame 8 for B/C Followups | *Earliest possible cancel at Frame 6 for A Followups, Frame 8 for B/C Followups | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214B Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Earliest possible cancel at Frame 15 | *Earliest possible cancel at Frame 15 | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214A > A Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214A > A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Earliest possible cancel at Frame 20 for A followup, Frame 20-22 for B/C Followup | *Earliest possible cancel at Frame 20 for A followup, Frame 20-22 for B/C Followup | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214A > A > A Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214A > A > A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Considered part of preceding attack, no additional damage scaling applied | *Considered part of preceding attack, no additional damage scaling applied | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214A > A > B Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214A > A > B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214A > B Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214A > B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214B/C > C Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214B/C > C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|236C Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|236C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text= | ||
*Values in [] when hit standing opponent | *Values in [] when hit standing opponent | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|236BC Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|236BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214BC Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214BC > A/B/C Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214BC > A/B/C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|214BC > A/B/C > A/B/C Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|214BC > A/B/C > A/B/C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{{#lsth:BBTag/Makoto Nanaya/Data|Distortion Skill Duo Full}} | {{#lsth:BBTag/Makoto Nanaya/Data|Distortion Skill Duo Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage 100% (2000 [2500]) | *Minimum Damage 100% (2000 [2500]) |
Revision as of 01:32, 29 May 2019
System Data
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
- During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A[3] | 4A[+], 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5A[1] | 5AA | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA | 5B, 2B | 5C, 2C | Throw, Jump[-], Special, Super |
5AAA | 5AAAA | 5B, 2B | 5C, 2C | Throw, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3] | 5A, 2A[+] | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[3*] | - | 5BB, 2B | 5C, 2C | Jump, Special, Super |
5BB | - | 5BBB | 5C, 2C | Jump, Special, Super |
5BBB | - | - | - | Special, Super |
2B[3*] | 5A | 5B | 5C, 2C | Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA[+] | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | - | - | j.C | Jump, Special, Super |
j.C | j.A | j.B | - | Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- 5B and 2B can be used a combined total of 3 times per string
Sources
To edit frame data, edit values in BBTag/Makoto Nanaya/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •