< BBTag | Makoto Nanaya
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{{# | {{#lst:BBTag/Makoto Nanaya/Data|Nav}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
==[[BBTag/ | ==[[BBTag/Frame Data|System Data]]== | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|System Data}} | ||
<br clear | <br style="clear:both;"/> | ||
==Normal Moves== | ==Normal Moves== | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name=4A|subtitle=}} | {{AttackVersion|name=4A|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|4A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5A|subtitle=}} | {{AttackVersion|name=5A|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5AA|subtitle=}} | {{AttackVersion|name=5AA|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5AA Full}} | ||
|- | |- | ||
{{AttackVersion|name=5AAA|subtitle=}} | {{AttackVersion|name=5AAA|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5AAA Full}} | ||
|- | |- | ||
{{AttackVersion|name=5AAAA|subtitle=|rowspan=2}} | {{AttackVersion|name=5AAAA|subtitle=|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5AAAA Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=2A|subtitle=}} | {{AttackVersion|name=2A|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|2A Full}} | ||
|- | |- | ||
{{AttackVersion|name=5B|subtitle=}} | {{AttackVersion|name=5B|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5B Full}} | ||
|- | |- | ||
{{AttackVersion|name=5BB|subtitle=}} | {{AttackVersion|name=5BB|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5BB Full}} | ||
|- | |- | ||
{{AttackVersion|name=5BBB|subtitle=|rowspan=2}} | {{AttackVersion|name=5BBB|subtitle=|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5BBB Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=2B|subtitle=}} | {{AttackVersion|name=2B|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|2B Full}} | ||
|- | |- | ||
{{AttackVersion|name=5C|subtitle=}} | {{AttackVersion|name=5C|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5C Full}} | ||
|- | |- | ||
{{AttackVersion|name=2C|subtitle=}} | {{AttackVersion|name=2C|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|2C Full}} | ||
|- | |- | ||
{{AttackVersion|name=2[C]|subtitle=}} | {{AttackVersion|name=2[C]|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|2[C] Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.A|subtitle=}} | {{AttackVersion|name=j.A|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|j.A Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.AA|subtitle=}} | {{AttackVersion|name=j.AA|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|j.AA Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.B|subtitle=}} | {{AttackVersion|name=j.B|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|j.B Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.C|subtitle=}} | {{AttackVersion|name=j.C|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|j.C Full}} | ||
|} | |} | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name= | {{AttackVersion|name=Forward Throw|subtitle=|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Minimum Damage 100% (2000) | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Back Throw|subtitle=|rowspan=2}} | |||
{{#lst:BBTag/Makoto Nanaya/Data|4BC Full}} | |||
|- | |||
{{Description|18|text={{ColumnList |text= | |||
*Minimum Damage 100% (2000) | *Minimum Damage 100% (2000) | ||
}} | }} | ||
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{{AttackVersion|name=Corona Upper | {{AttackVersion|name=Corona Upper | ||
|subtitle=Reversal Action}} | |subtitle=Reversal Action}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|AD Full}} | ||
|- | |- | ||
{{AttackVersion|name=Air Corona Upper | {{AttackVersion|name=Air Corona Upper | ||
|subtitle=Reversal Action}} | |subtitle=Reversal Action}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|j.AD Full}} | ||
|- | |- | ||
{{AttackVersion|name=Meteor Dive|subtitle=|rowspan=2}} | {{AttackVersion|name=Meteor Dive|subtitle=|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|AD X Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
*Considered part of preceding attack, no additional damage scaling applied | *Considered part of preceding attack, no additional damage scaling applied | ||
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|- | |- | ||
{{AttackVersion|name=Cross Burst Attack|subtitle=}} | {{AttackVersion|name=Cross Burst Attack|subtitle=}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|DP Full}} | ||
|} | |} | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name=Comet Cannon |subtitle=236A}} | {{AttackVersion|name=Comet Cannon |subtitle=236A}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|236A Full}} | ||
|- | |- | ||
{{AttackVersion|name=Break Shot |subtitle=Comet > A|rowspan=2}} | {{AttackVersion|name=Break Shot |subtitle=Comet > A|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|236A A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Shooting Star |subtitle=236B}} | {{AttackVersion|name=Shooting Star |subtitle=236B}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|236B Full}} | ||
|- | |- | ||
{{AttackVersion|name=A Asteroid Vision |subtitle=214A|rowspan=2}} | {{AttackVersion|name=A Asteroid Vision |subtitle=214A|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Earliest possible cancel at Frame 6 for A Followups, Frame 8 for B/C Followups | *Earliest possible cancel at Frame 6 for A Followups, Frame 8 for B/C Followups | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=B Asteroid Vision |subtitle=214B|rowspan=2}} | {{AttackVersion|name=B Asteroid Vision |subtitle=214B|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Earliest possible cancel at Frame 15 | *Earliest possible cancel at Frame 15 | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=C Asteroid Vision |subtitle=214C}} | {{AttackVersion|name=C Asteroid Vision |subtitle=214C}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214C Full}} | ||
|- | |- | ||
{{AttackVersion|name=Rush |subtitle=A Vision > A|rowspan=2}} | {{AttackVersion|name=Rush |subtitle=A Vision > A|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Earliest possible cancel at Frame 20 for A followup, Frame 20-22 for B/C Followup | *Earliest possible cancel at Frame 20 for A followup, Frame 20-22 for B/C Followup | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Infinite Rush |subtitle=Rush > A|rowspan=2}} | {{AttackVersion|name=Infinite Rush |subtitle=Rush > A|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A A A Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Considered part of preceding attack, no additional damage scaling applied | *Considered part of preceding attack, no additional damage scaling applied | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Lander Blow |subtitle=Rush > B|rowspan=2}} | {{AttackVersion|name=Lander Blow |subtitle=Rush > B|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A A B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Cosmic Ray |subtitle=A Vision > B|rowspan=2}} | {{AttackVersion|name=Cosmic Ray |subtitle=A Vision > B|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A B Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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|- | |- | ||
{{AttackVersion|name=Lightning Arrow |subtitle=B/C Vision > C|rowspan=2}} | {{AttackVersion|name=Lightning Arrow |subtitle=B/C Vision > C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214B/C C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
}} | }} | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name=Sirius Jolt |subtitle=236C|rowspan=2}} | {{AttackVersion|name=Sirius Jolt |subtitle=236C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|236C Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text= | ||
*Values in [] when hit standing opponent | *Values in [] when hit standing opponent | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=EX Lander Blow |subtitle=Rush > C}} | {{AttackVersion|name=EX Lander Blow |subtitle=Rush > C}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A A C Full}} | ||
|- | |- | ||
{{AttackVersion|name=EX Cosmic Ray |subtitle=A Vision > C}} | {{AttackVersion|name=EX Cosmic Ray |subtitle=A Vision > C}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214A C Full}} | ||
|} | |} | ||
==Partner Skills== | ==Partner Skills== | ||
*Startup includes the | *Startup includes the 18F needed to come onscreen. The character is invincible 1-18F. | ||
*During Cross Combo, startup is reduced by | *During Cross Combo, startup is reduced by 18F and this invincibility is removed. | ||
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name=5P |subtitle=Infinite Rush}} | {{AttackVersion|name=5P |subtitle=Infinite Rush}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|5P Full}} | ||
|- | |- | ||
{{AttackVersion|name=6P |subtitle=Cosmic Ray}} | {{AttackVersion|name=6P |subtitle=Cosmic Ray|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|6P Full}} | ||
|- | |||
{{Description|17|text={{ColumnList|text= | |||
*Makoto immediately enters recovery animation on hit/block | |||
}} | |||
}} | |||
|- | |- | ||
{{AttackVersion|name=4P |subtitle=Lightning Arrow}} | {{AttackVersion|name=4P |subtitle=Lightning Arrow}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|4P Full}} | ||
|} | |} | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name=Big Bang Smash |subtitle=236B+C|rowspan=2}} | {{AttackVersion|name=Big Bang Smash |subtitle=236B+C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|236BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
*Minimum damage 1350 [1536] | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Enhanced Big Bang Smash |subtitle=236B+C}} | {{AttackVersion|name=Enhanced Big Bang Smash |subtitle=236B+C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|Enhanced 236BC Full}} | ||
|- | |||
{{Description|18|text={{ColumnList |text= | |||
*Minimum damage 1914 | |||
}} | |||
}} | |||
|- | |- | ||
{{AttackVersion|name=Particle Flare (1st Hit) |subtitle=214B+C|rowspan=2}} | {{AttackVersion|name=Particle Flare (1st Hit) |subtitle=214B+C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214BC Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
*Makoto immediately enters recovery on hit/block | |||
*On whiff, recovery is 78F | |||
*Minimum damage 300 [400] | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Particle Flare (2nd Hit) |subtitle=Particile Flare > A/B/C|rowspan=2}} | {{AttackVersion|name=Particle Flare (2nd Hit) |subtitle=Particile Flare > A/B/C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214BC X Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
*Minimum damage 300 [400] | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Particle Flare ( | {{AttackVersion|name=Particle Flare (3rd Hit) |subtitle=Particile Flare 2nd > A/B/C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|214BC X X Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Level 2 version | *Values in [] are for Level 2 version | ||
*Minimum damage 1000 [1580] | |||
*Total minimum damage after all hits of Particle Flare: 1600 [2380] | |||
}} | |||
}} | |||
|- | |||
{{AttackVersion|name=Enhanced Particle Flare (1st Hit) |subtitle=214B+C|rowspan=2}} | |||
{{#lst:BBTag/Makoto Nanaya/Data|Enhanced 214BC Full}} | |||
|- | |||
{{Description|18|text={{ColumnList |text= | |||
*Makoto immediately enters recovery on hit/block | |||
*On whiff, recovery is 78F | |||
*Minimum damage 300 | |||
}} | }} | ||
}} | }} | ||
|- | |- | ||
{{AttackVersion|name=Enhanced Particle Flare ( | {{AttackVersion|name=Enhanced Particle Flare (2nd Hit) |subtitle=Particile Flare > A/B/C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|Enhanced 214BC X Full}} | ||
|- | |- | ||
{{ | {{Description|18|text={{ColumnList |text= | ||
*Minimum damage 4*28, 180 (292) | |||
}} | |||
}} | |||
|- | |- | ||
{{AttackVersion|name=Enhanced Particle Flare ( | {{AttackVersion|name=Enhanced Particle Flare (3rd Hit) |subtitle=Particile Flare 2nd > A/B/C|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|Enhanced 214BC X X Full}} | ||
|- | |||
{{Description|18|text={{ColumnList |text= | |||
*Minimum damage 2100 | |||
*Total minimum damage after all hits of Particle Flare: 2692 | |||
}} | |||
}} | |||
|- | |- | ||
{{AttackVersion|name=Big Bang Smash |subtitle=Distortion Skill Duo|rowspan=2}} | {{AttackVersion|name=Big Bang Smash |subtitle=Distortion Skill Duo|rowspan=2}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|Distortion Skill Duo Full}} | ||
|- | |- | ||
{{Description| | {{Description|18|text={{ColumnList |text= | ||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage | *Minimum Damage 2000 [2500] | ||
}} | }} | ||
}} | }} | ||
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{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | {| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;" | ||
|- | |- | ||
{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag}} | ||
|- | |- | ||
{{AttackVersion|name=Planet Crusher |subtitle=222B+C}} | {{AttackVersion|name=Planet Crusher |subtitle=222B+C}} | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|222BC Full}} | ||
|} | |} | ||
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|- | |- | ||
! 5AAA | ! 5AAA | ||
| 5AAAA || 5B, 2B || 5C, 2C || | | 5AAAA || 5B, 2B || 5C, 2C || <span style="color:red">Jump<sup>[-]</sup></span>, Special, Super | ||
|- | |- | ||
! 5AAAA | ! 5AAAA | ||
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==Navigation== | ==Navigation== | ||
{{# | {{#lst:BBTag/Makoto Nanaya/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[BBTag/Makoto Nanaya/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | |||
{{Navbar-BBTag}} | {{Navbar-BBTag}} | ||
[[Category: Makoto Nanaya]] | [[Category: Makoto Nanaya]] | ||
[[Category:BlazBlue Cross Tag Battle]] | [[Category:BlazBlue Cross Tag Battle]] |
Revision as of 05:57, 24 May 2020
System Data
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 18F needed to come onscreen. The character is invincible 1-18F.
- During Cross Combo, startup is reduced by 18F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Damage | GuardHow this attack can be guarded. Throws have their throw range listed instead. | StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. | ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. | RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. | Frame Adv.The difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. | AttributesAttributes this attack possesses. Some attacks are invincible to attacks of certain attributes. | Inv.The number of frames this attack has invincibility, and what attribute(s) this invincibility applies to. | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Big Bang Smash 236B+C | |||||||||||||||||
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Enhanced Big Bang Smash 236B+C | |||||||||||||||||
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Particle Flare (1st Hit) 214B+C | |||||||||||||||||
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Particle Flare (2nd Hit) Particile Flare > A/B/C | |||||||||||||||||
| |||||||||||||||||
Particle Flare (3rd Hit) Particile Flare 2nd > A/B/C | |||||||||||||||||
| |||||||||||||||||
Enhanced Particle Flare (1st Hit) 214B+C | |||||||||||||||||
| |||||||||||||||||
Enhanced Particle Flare (2nd Hit) Particile Flare > A/B/C | |||||||||||||||||
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Enhanced Particle Flare (3rd Hit) Particile Flare 2nd > A/B/C | |||||||||||||||||
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Big Bang Smash Distortion Skill Duo | |||||||||||||||||
|
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
4A[3] | 4A[+], 5A, 2A | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5A[1] | 5AA | 5B, 2B | 5C, 2C | Throw, Jump, Special, Super |
5AA | 5AAA | 5B, 2B | 5C, 2C | Throw, Jump[-], Special, Super |
5AAA | 5AAAA | 5B, 2B | 5C, 2C | Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A[3] | 5A, 2A[+] | 5B, 2B | 5C, 2C | Throw, Special, Super |
5B[3*] | - | 5BB, 2B | 5C, 2C | Jump, Special, Super |
5BB | - | 5BBB | 5C, 2C | Jump, Special, Super |
5BBB | - | - | - | Special, Super |
2B[3*] | 5A | 5B | 5C, 2C | Special, Super |
5C | - | - | - | - |
2C | - | - | - | Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA[+] | j.B | j.C | Jump, Special, Super |
j.AA | - | j.B | j.C | Jump, Special, Super |
j.B | - | - | j.C | Jump, Special, Super |
j.C | j.A | j.B | - | Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- 5B and 2B can be used a combined total of 3 times per string
Sources
To edit frame data, edit values in BBTag/Makoto Nanaya/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •