BBTag/Merkava/Combos

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Combo Notation Guide
7 GG7.png 8 GG8.png 9 GG9.png
4 GG4.png 5 GG5.png 6 GG6.png
1 GG1.png 2 GG2.png 3 GG3.png
Numbers represent direction on a keyboard numpad. For example GG236.png+A.png becomes 236A.
> = cancel into the next attack
, = link the next attack after preceding move's recovery
= After landing.
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.B(2) is written, you only use the first two hits of j.B)
[X] = Hold input X.
]X[ = Release input X.
{???}xN = Repeat ??? N amount of times.



Combo List[edit]

Midscreen[edit]

Solo[edit]


5aaa > 214b

5aa > 5bbb > 214a/236a/b

5aa > 5bbb > 236B+C

Throw > 5aaaa

Throw > 5aaa > 214b

Throw > 5aa > 5bbb >214a

Throw > 5aa > 5bbb > 236b

J.c > j.214c > 5aaaa

J.c > j.214c > 5aaa > 214a

J.c > j.214c > 5aa > 5bbb > 236b

5a > 2c > j.5b > jc > j.66 > delay j.5a > 5a > 2c > j.5b > jc > j.66 > delay j.5a > 5a > 2c 1 hit > 236B+C

With Assists[edit]


Corner[edit]

Solo[edit]


With Assists[edit]


Combo Theory[edit]


Video Examples[edit]

Merkava Airdash Mixups by Coolflare:

https://twitter.com/Coolflare3/status/1035931100936208385


Merkava Combos by Sakasama:


More Merkava Combos by かくげー! / Fighting Games:




External Documents and References[edit]


Merkava Character doc by Decibelle:

https://docs.google.com/document/d/186xfFLgFr2cxfn6lZ-r0myvhJmYMopt1lB0trQlXSHo/edit

Navigation[edit]


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