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{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag|verion=yes}} | ||
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{{AttackVersion|name=5A|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5A Full}} | |||
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{{AttackVersion|name=5AA|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5AA Full}} | |||
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{{AttackVersion|name=5AAA|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5AAA Full}} | |||
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{{AttackVersion|name=5AAAA|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5AAAA Full}} | |||
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{{AttackVersion|name=2A |subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|2A Full}} | |||
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{{AttackVersion|name=5B|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5B Full}} | |||
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{{AttackVersion|name=5BB|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5BB Full}} | |||
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{{AttackVersion|name=5BBB|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5BBB Full}} | |||
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{{AttackVersion|name= 2B|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data| 2B Full}} | |||
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{{AttackVersion|name=5C|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|5C Full}} | |||
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{{AttackVersion|name=2C |subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|2C Full}} | |||
{{ | |- | ||
{{AttackVersion|name=j.A|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|j.A Full}} | |||
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{{AttackVersion|name=j.AA|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|j.AA Full}} | |||
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{{AttackVersion|name=j.B|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|j.B Full}} | |||
{{ | |- | ||
{{AttackVersion|name=j.C|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|j.C Full}} | |||
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{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag|verion=yes}} | ||
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{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}} | |||
{{#lsth:BBTag/Merkava/Data|BC Full}} | |||
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{{Description|17|text={{ColumnList |text= | |||
*Minimum Damage 100% (2000) | *Minimum Damage 100% (2000) | ||
}} | }} | ||
}} | }} | ||
|- | |||
{{AttackVersion|name=I, Penetrate the Clear Skies|subtitle=Reversal Action}} | |||
{{#lsth:BBTag/Merkava/Data|AD Full}} | |||
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{{AttackVersion|name=Air I, Penetrate the Clear Skies|subtitle=Air Reversal Action}} | |||
{{#lsth:BBTag/Merkava/Data|j.AD Full}} | |||
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{{AttackVersion|name=Cross Burst Attack|subtitle=}} | |||
{{#lsth:BBTag/Merkava/Data|DP Full}} | |||
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{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag|verion=yes}} | ||
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{{ | {{AttackVersion|name=I, Drill Through A|subtitle=236A}} | ||
{{#lsth:BBTag/Merkava/Data|236A Full}} | |||
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{{ | {{AttackVersion|name=I, Drill Through B|subtitle=236B}} | ||
{{#lsth:BBTag/Merkava/Data|236B Full}} | |||
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{{ | {{AttackVersion|name=I, Capture and Devour A|subtitle=214A}} | ||
{{#lsth:BBTag/Merkava/Data|214A Full}} | |||
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{{ | {{AttackVersion|name=I, Capture and Devour B|subtitle=214B}} | ||
{{#lsth:BBTag/Merkava/Data|214B Full}} | |||
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{{ | {{AttackVersion|name=I, Breath Out A|subtitle=j.214A}} | ||
{{#lsth:BBTag/Merkava/Data|j.214A Full}} | |||
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{{ | {{AttackVersion|name=I, Breath Out B|subtitle=j.214B}} | ||
{{#lsth:BBTag/Merkava/Data|j.214B Full}} | |||
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{{ | {{AttackVersion|name=I, Soar the Sky|subtitle=j.66}} | ||
{{#lsth:BBTag/Merkava/Data|j.66 Full}} | |||
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{{ | {{AttackVersion|name=I, Drill Through EX|subtitle=236C}} | ||
{{#lsth:BBTag/Merkava/Data|236C Full}} | |||
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{{ | {{AttackVersion|name=I, Capture and Devour EX|subtitle=214C}} | ||
{{#lsth:BBTag/Merkava/Data|214C Full}} | |||
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{{ | {{AttackVersion|name=I, Breath Out EX|subtitle=j.214C}} | ||
{{#lsth:BBTag/Merkava/Data|j.214C Full}} | |||
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{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag|verion=yes}} | ||
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{{ | {{AttackVersion|name=5P|subtitle=I, Drill Through}} | ||
{{#lsth:BBTag/Merkava/Data|5P Full}} | |||
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{{ | {{AttackVersion|name=6P|subtitle=I, Breath Out}} | ||
{{#lsth:BBTag/Merkava/Data|6P Full}} | |||
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{{ | {{AttackVersion|name=4P|subtitle=5A}} | ||
{{#lsth:BBTag/Merkava/Data|4P Full}} | |||
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{{FrameDataHeader-BBTag | {{FrameDataHeader-BBTag|verion=yes}} | ||
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{{ | {{AttackVersion|name=I, Resentfully Rage|subtitle=236B+C|rowspan=2}} | ||
{{#lsth:BBTag/Merkava/Data|236BC Full}} | |||
|- | |||
{{Description|17|text={{ColumnList |text= | |||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
}} | }} | ||
}} | }} | ||
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{{ | {{AttackVersion|name=I, Frolic|subtitle=214B+C|rowspan=2}} | ||
{{#lsth:BBTag/Merkava/Data|214BC Full}} | |||
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{{Description|17|text={{ColumnList |text= | |||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
}} | }} | ||
}} | }} | ||
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{{ | {{AttackVersion|name=Air I, Frolic|subtitle=j.214B+C|rowspan=2}} | ||
{{#lsth:BBTag/Merkava/Data|j.214BC Full}} | |||
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{{Description|17|text={{ColumnList |text= | |||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
}} | }} | ||
}} | }} | ||
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{{ | {{AttackVersion|name=I, Resentfully Rage|subtitle=Distortion Skill Duo|rowspan=2}} | ||
{{#lsth:BBTag/Merkava/Data|Distortion Skill Duo Full}} | |||
|- | |||
{{Description|17|text={{ColumnList |text= | |||
*Values in [] are for Enhanced version | *Values in [] are for Enhanced version | ||
*Minimum Damage 100% (2000 [2500]) | *Minimum Damage 100% (2000 [2500]) | ||
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{{ | {{AttackVersion|name=I, Overrun|subtitle=222B+C}} | ||
{{#lsth:BBTag/Merkava/Data|222BC Full}} | |||
|} | |} | ||
==Revolver Action Table== | ==Revolver Action Table== |
Revision as of 10:51, 24 February 2019
System Data
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
- Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
- During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | 5C | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA[-] | - | - | Special, Super |
5AAAA | - | - | - | - |
2A[2] | 2A[+] | - | 5C | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB | 5C | Reverse Beat, Jump[-], Special, Super |
5BB | - | 5BBB | 5C | Reverse Beat, Jump[-], Special, Super |
5BBB | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
2B | - | - | 5C | Reverse Beat, Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | - | - | Reverse Beat, Jump, Special, Super |
j.AA | - | - | - | Reverse Beat, Jump, Special, Super |
j.B | - | - | - | Reverse Beat, Jump, Special, Super |
j.C | - | - | - | Special, Super |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal (except 5C) that has not been used in the current string.
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •
To edit frame data, edit values in BBTag/Merkava/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.