< BBTag
(→2B) |
(→5A) |
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|image2=BBTag_Mika_5AA.png |caption2= 5C | |image2=BBTag_Mika_5AA.png |caption2= 5C | ||
|image3=BBTag_Mika_5AAA.png |caption3= 2C | |image3=BBTag_Mika_5AAA.png |caption3= 2C | ||
|image4=BBTag_Mika_5AAAA.png |caption4= | |image4=BBTag_Mika_5AAAA.png |caption4= '''This move does not exist.''' | ||
|name=5A | |name=5A | ||
|data= | |data= | ||
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|startup=6 |active= |recovery= |frameAdv=-3 | |startup=6 |active= |recovery= |frameAdv=-3 | ||
|description= | |description= | ||
* Although the animation is taken from Mika's 2A in UNIST, this does not hit low. | * Although the animation is taken from Mika's 2A in UNIST, this does not hit low. | ||
* This is a 6 frame jab and should be used in places a jab would be used, this is not her ideal combo starter or neutral poke. | |||
* This move may be jump canceled on block. Only 5A and 2A can be jump canceled on block. | |||
5A has great use in pressure has Mika due to its fast startup and ability to be jump canceled. This move is also a great defensive tool as many jabs are, however it's range is pitiful, and using it as a starter will gimp her damage rather severely making it a less than stellar button in neutral. Use but do not abuse. | |||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup=10 |active= |recovery= |frameAdv=-4 | |startup=10 |active= |recovery= |frameAdv=-4 | ||
|description= | |description= | ||
* | * Combo filler. | ||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup=13 |active= |recovery= |frameAdv=-11 | |startup=13 |active= |recovery= |frameAdv=-11 | ||
|description= | |description= | ||
* | * Brings airborne opponents to the ground. Very useful in combo extensions. | ||
}} | }} | ||
{{AttackData-BBTag | {{AttackData-BBTag | ||
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|startup=19 |active= |recovery= |frameAdv=-21 | |startup=19 |active= |recovery= |frameAdv=-21 | ||
|description= | |description= | ||
* If you pressed this button... Go back. You made a mistake. | |||
* Unlike the move this animation was taken from in UNIST, this does not hit overhead. | * Unlike the move this animation was taken from in UNIST, this does not hit overhead. | ||
}} | }} | ||
}} | }} |
Revision as of 04:04, 28 November 2018
Mika |
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Health:
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Overview
Backstory
Playstyle
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
5A
5A |
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5B
5B |
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5C
5C |
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2A
2A |
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2B
2B |
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2C
2C |
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j.A
j.A |
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j.B
j.B |
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j.C
j.C |
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Universal Moves
Ground Throw
Ground Throw 5B+C |
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Mika-chan Tornado
Mika-chan Tornado 5A+D (air OK) |
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Skills
Mika-chan Missile
Mika-chan Missile 236A/B (air OK) |
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Mika-chan Cannon
Mika-chan Cannon 214A/B |
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Extra Skills
EX Mika-chan Missile
EX Mika-chan Missile 236C (air OK) |
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EX Mika-chan Cannon
EX Mika-chan Cannon 214C |
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Partner Skills
4P
4P UNI 5[C] |
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5P
5P Mika-chan Missile |
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6P
6P Mika's FF |
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Distortion Skills
Mika-chan Revolution
Mika-chan Revolution 236B+C (air OK) |
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Mika-chan Hip Strike
Mika-chan Hip Strike 214B+C |
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Astral Heat
Mika-chan Galaxy 222B+C |
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- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •