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Line 17: | Line 17: | ||
|damage=1000 |p1=100 |p2=75 | |damage=1000 |p1=100 |p2=75 | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=6 |active= |recovery= |frameAdv=-3 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 25: | Line 25: | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=10 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 33: | Line 33: | ||
|damage=1700 |p1=100 |p2=85 | |damage=1700 |p1=100 |p2=85 | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-11 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 41: | Line 41: | ||
|damage=2500 |p1=100 |p2=85 | |damage=2500 |p1=100 |p2=85 | ||
|level= |attribute=H |guard=All | |level= |attribute=H |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=19 |active= |recovery= |frameAdv=-21 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 49: | Line 49: | ||
|damage=1000 |p1=90 |p2=75 | |damage=1000 |p1=90 |p2=75 | ||
|level= |attribute=F |guard=Low | |level= |attribute=F |guard=Low | ||
|startup= |active= |recovery= |frameAdv= | |startup=7 |active= |recovery= |frameAdv=-6 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 58: | Line 58: | ||
|damage=1500 |p1=100 |p2=80 | |damage=1500 |p1=100 |p2=80 | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=11 |active= |recovery= |frameAdv=-5 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 67: | Line 67: | ||
|damage=1700 |p1=100 |p2=85 | |damage=1700 |p1=100 |p2=85 | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-11 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 76: | Line 76: | ||
|damage=1700 |p1=100 |p2=75 | |damage=1700 |p1=100 |p2=75 | ||
|level= |attribute=H |guard=All | |level= |attribute=H |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=13 |active= |recovery= |frameAdv=-14 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 85: | Line 85: | ||
|damage=1700 |p1=90 |p2=85 | |damage=1700 |p1=90 |p2=85 | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=11 |active= |recovery= |frameAdv=-7 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 93: | Line 93: | ||
|damage=800+ |p1=- |p2=- | |damage=800+ |p1=- |p2=- | ||
|level= |attribute=H |guard=High | |level= |attribute=H |guard=High | ||
|startup= |active= |recovery= |frameAdv= | |startup=28 |active= |recovery= |frameAdv=-4 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 102: | Line 102: | ||
|damage=1700 |p1=90 |p2=75 | |damage=1700 |p1=90 |p2=75 | ||
|level= |attribute=F |guard=Low | |level= |attribute=F |guard=Low | ||
|startup= |active= |recovery= |frameAdv= | |startup=15 |active= |recovery= |frameAdv=-9 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 138: | Line 138: | ||
|damage=1700*2 |p1=80 |p2=85 | |damage=1700*2 |p1=80 |p2=85 | ||
|level= |attribute=H, ? |guard=High, All | |level= |attribute=H, ? |guard=High, All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-14 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 156: | Line 156: | ||
|damage=2000 |p1=100 |p2=50 | |damage=2000 |p1=100 |p2=50 | ||
|level= |attribute=T |guard=Throw | |level= |attribute=T |guard=Throw | ||
|startup= |active= |recovery= |frameAdv= | |startup=7+ |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 165: | Line 165: | ||
|damage=1200*3 |p1=80 |p2=60 (once) | |damage=1200*3 |p1=80 |p2=60 (once) | ||
|level= |attribute=B |guard=All | |level= |attribute=B |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=15 |active= |recovery= |frameAdv= | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 199: | Line 199: | ||
|damage=1800 |p1=80 |p2= 80 | |damage=1800 |p1=80 |p2= 80 | ||
|level= |attribute=H |guard=All | |level= |attribute=H |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup=16 |active= |recovery= |frameAdv=-18 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 229: | Line 229: | ||
|damage=1800 |p1=80 |p2=80 | |damage=1800 |p1=80 |p2=80 | ||
|level= |attribute=H |guard=All | |level= |attribute=H |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-6 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= | ||
Line 239: | Line 239: | ||
|damage=1800 |p1=80 |p2=80 | |damage=1800 |p1=80 |p2=80 | ||
|level= |attribute=H |guard=All | |level= |attribute=H |guard=All | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv=-8 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= |groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= |hitbox= |
Revision as of 21:22, 15 August 2018
System Data
Health:
Prejump:
Backdash Time / Invul:
Normal Moves
Universal Mechanics
Skills
Extra Skills
- All Extra Skills have the following properties unless otherwise stated:
- Cost 1 Skill Gauge on 4F
- Skill Gauge Cooldown 180F (starting on 5F)
Partner Skills
Distortion Skills
- All Distortion Skills have the following properties unless otherwise stated:
- Cost 2 Skill Gauge at the beginning of superflash
- Skill Gauge Cooldown 180F (starts frame after superflash starts)
Astral Heat
Revolver Action Table
A | B | C | Cancel | |
---|---|---|---|---|
5A | 5AA | - | - | Reverse Beat, Throw, Jump, Special, Super |
5AA | 5AAA | - | - | Reverse Beat, Throw, Jump[-], Special, Super |
5AAA | 5AAAA | - | - | Reverse Beat, Throw, Jump[-], Special, Super |
5AAAA | - | - | - | - |
2A | - | - | - | Reverse Beat, Throw, Jump, Special, Super |
5B | - | 5BB | - | Reverse Beat, Jump[-], Special, Super |
5BB | - | 5BBB | - | Reverse Beat, Jump[-], Special, Super |
5BBB | - | - | - | Reverse Beat, Jump[-], Special, Super |
2B | - | - | - | Reverse Beat, Jump[-], Special, Super |
5C | - | - | - | - |
2C | - | - | - | Reverse Beat, Jump[-], Special, Super |
A | B | C | Cancel | |
---|---|---|---|---|
j.A | j.AA | - | - | Reverse Beat, Jump, Special, Super |
j.AA | - | - | - | Reverse Beat, Jump, Special, Super |
j.B | - | - | - | Reverse Beat, Jump, Special, Super |
j.C | - | - | - | - |
- X = X is available on hit or block
- X[-] = X is available only on hit
- X[+] = X is available on whiff
- X[#] = X can be used only # times per string
- Reverse Beat = Can cancel into any normal that has not been used in the current string.
Sources
- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •