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{| class="wikitable" style="float:right; margin-left: | {{InvisibleHeader}}{{NavTabs|game=BBTag|chara=Naoto Kurogane}} | ||
{| class="wikitable" style="float:right; margin-left: 0.5em; width:25%" | |||
|- | |- | ||
!Naoto Kurogane | !Naoto Kurogane | ||
|- | |- | ||
|| | || | ||
[[File:BBTag_NaotoK_Portrait.png| | [[File:BBTag_NaotoK_Portrait.png|300x500px|center]] | ||
|- | |- | ||
|| | || | ||
{{#lst:BBTag/Naoto Kurogane/Data| | {{#lst:BBTag/Naoto Kurogane/Data|System Data}} | ||
;Movement Options | ;Movement Options | ||
* Double Jump, 1 Airdash, Dash Type: Run | * Double Jump, 1 Airdash, Dash Type: Run | ||
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</div> | </div> | ||
==Overview== | ==Overview== | ||
{{Bio | |||
= | | name = Naoto Kurogane | ||
A foreigner from another world. | | game = BBTag | ||
| icon = BBTag_NaotoK_Icon.png | |||
| quote = Seriously, Don't say I didn't warn ya | |||
| lore = A foreigner from another world. | |||
He possesses a unique power, the "'''Eye of the Hunter'''," | He possesses a unique power, the "'''Eye of the Hunter'''," | ||
that allows him to see the life-force of living beings. | that allows him to see the life-force of living beings. | ||
Line 29: | Line 33: | ||
who are in need of help and always rushes into situations | who are in need of help and always rushes into situations | ||
without thinking much about the consequences. | without thinking much about the consequences. | ||
}} | |||
===Drive: Bloodedge=== | |||
Naoto K.'s drive allows him to manipulate his own blood and transform it into a variety of different weapons such as swords, axes, spears (not in BBTAG as he no longer has his old 2D), drills, scythes, and even the head of the Black Beast itself. When using a Bloodedge move, Naoto K. can charge the attack by holding down the B button to increase the attack's damage, range, and frame advantage as well as change the move's properties and open up new cancel options. He can also dash cancel any grounded drive attack at any point during the charge, opening up opportunities to use Enhanced special moves mid-combo. | |||
'''Note 1:''' For Naoto K. Players returning from BBCF, keep in mind that the charged versions of his drive moves no longer break guards, only providing him with a frame advantage for resetting pressure. | |||
===Enhancer=== | |||
Acting as a sort of second drive, this mechanic increases the damage, metergain, range, hitstun, and in some cases the frame adavntage of Naoto K.'s specials, so long as they are performed while he is in a neutral state or in the middle of a dash. This is the mechanic that defines Naoto K., more so than even Bloodedge, greatly improving nearly every aspect of his kit through massive corner carry, versatile oki, intense pressure, and ludicrous combo damage. | |||
===Playstyle=== | ===Playstyle=== | ||
{{StrengthsAndWeaknesses | |||
|intro= | |||
Naoto is a rushdown character with a variety of skills that can close the gap between him and his opponent. | Naoto is a rushdown character with a variety of skills that can close the gap between him and his opponent. | ||
Although the reach of his normal moves are short, he is able to bring the fight to close range with his unique abilty '''the "Enhancer."''' | Although the reach of his normal moves are short, he is able to bring the fight to close range with his unique abilty '''the "Enhancer."''' | ||
|pros= | |||
| | |||
*High solo damage potential. | *High solo damage potential. | ||
*Great neutral control via long-range normals and specials. | *Great neutral control via long-range normals and specials. | ||
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*Has a really strong pressure game thanks to some of his safe on block moves combined with his dash cancelling. | *Has a really strong pressure game thanks to some of his safe on block moves combined with his dash cancelling. | ||
*Combos have lots of corner carry | *Combos have lots of corner carry | ||
| | |cons= | ||
*Some of his longest reaching attack require him to charge them first. | *Some of his longest reaching attack require him to charge them first. | ||
*Aside from his longer reaching moves, the rest of his tools are quite stubby. | *Aside from his longer reaching moves, the rest of his tools are quite stubby. | ||
*Due to his stubby normals, neutral can be hard sometimes. | *Due to his stubby normals, neutral can be hard sometimes. | ||
}} | |||
<br style="clear:both;"/> | <br style="clear:both;"/> | ||
==Normal Moves== | ==Normal Moves== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">4A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_5A.png |caption= Watch out for da jab | |image=BBCF_Naoto_5A.png |caption= Watch out for da jab | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_5AA.png |caption= Naotos 5AA in CF | |image=BBCF_Naoto_5AA.png |caption= Naotos 5AA in CF | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_5D.png |caption= The character starts here | |image=BBCF_Naoto_5D.png |caption= The character starts here | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">5C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_6A.png |caption= | |image=BBCF_Naoto_6A.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_2A.png |caption= He does not need to go into 4A from this | |image=BBCF_Naoto_2A.png |caption= He does not need to go into 4A from this | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_2C.png |caption= This used to be the god anti air | |image=BBCF_Naoto_2C.png |caption= This used to be the god anti air | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">2C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_3C.png |caption= | |image=BBCF_Naoto_3C.png |caption= | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.A</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_jB.png |caption= Cross-ups makes his ass a hitbox. | |image=BBCF_Naoto_jB.png |caption= Cross-ups makes his ass a hitbox. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.B</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_jD.png |caption= Why are you not pressing this | |image=BBCF_Naoto_jD.png |caption= Why are you not pressing this | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">j.C</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_NaotoK_jC.png |caption= You can use this now!? | |image=BBTag_NaotoK_jC.png |caption= You can use this now!? | ||
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==Universal Mechanics== | ==Universal Mechanics== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Ground Throw</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_FThrow.png|caption= Front | |image=BBCF_Naoto_FThrow.png|caption= Front | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Inferno Crusader</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_InfernoCrusader_D.png |caption="ANNOYING!!" | |image=BBCF_Naoto_InfernoCrusader_D.png |caption="ANNOYING!!" | ||
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==Skills== | ==Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Banishing Fang</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_BanishingFang.png |caption= Into the corner we go ! | |image=BBCF_Naoto_BanishingFang.png |caption= Into the corner we go ! | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Banishing Fang</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_BanishingFang.png |caption= | |image=BBCF_Naoto_BanishingFang.png |caption= | ||
Line 382: | Line 377: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Shift Sway</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_ShiftSway.png |caption=Miss me with that bullshit | |image=BBCF_Naoto_ShiftSway.png |caption=Miss me with that bullshit | ||
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{{!}}- | {{!}}- | ||
{{Description|8|text= | {{Description|8|text= | ||
* | *Command grab that catches standing and jumping opponents, but whiffs on crouching opponents | ||
*Head invulnerable | *Head invulnerable | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Slash Kaid</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_SlashKaid.png |caption= Auto Neuch | |image=BBCF_Naoto_SlashKaid.png |caption= Auto Neuch | ||
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==Extra Skills== | ==Extra Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">EX Banishing Fang</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_BanishingFang.png |caption= | |image=BBCF_Naoto_BanishingFang.png |caption= | ||
Line 462: | Line 458: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">EX Slash Kaid</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_SlashKaid.png |caption= | |image=BBCF_Naoto_SlashKaid.png |caption= | ||
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==Partner Skills== | ==Partner Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">5P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_NaotoK_SlashKaid.png |caption= | |image=BBTag_NaotoK_SlashKaid.png |caption= | ||
Line 492: | Line 488: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">6P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_6C.png |caption= | |image=BBCF_Naoto_6C.png |caption= | ||
Line 511: | Line 507: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">4P</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBTag_NaotoK_4P.png |caption=Goes high enough to slap Jesus Christ himself | |image=BBTag_NaotoK_4P.png |caption=Goes high enough to slap Jesus Christ himself | ||
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==Distortion Skills== | ==Distortion Skills== | ||
====== < | ====== <span style="visibility:hidden;font-size:0">Divine Smasher</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_DivineSmasher.png |caption= He better get a Rock Howard colour this time. | |image=BBCF_Naoto_DivineSmasher.png |caption= He better get a Rock Howard colour this time. | ||
Line 552: | Line 548: | ||
}} | }} | ||
}} | }} | ||
<nowiki/> | |||
====== < | ====== <span style="visibility:hidden;font-size:0">Divine Reaper</span> ====== | ||
{{MoveData | {{MoveData | ||
|image=BBCF_Naoto_DivineReaper.png |caption= | |image=BBCF_Naoto_DivineReaper.png |caption= |
Revision as of 05:02, 20 June 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data |
Naoto Kurogane |
---|
|
Overview
"Seriously, Don't say I didn't warn ya" | |
Lore: | A foreigner from another world.
He possesses a unique power, the "Eye of the Hunter," that allows him to see the life-force of living beings. With a strong sense of justice, he can't ignore people who are in need of help and always rushes into situations without thinking much about the consequences. |
Drive: Bloodedge
Naoto K.'s drive allows him to manipulate his own blood and transform it into a variety of different weapons such as swords, axes, spears (not in BBTAG as he no longer has his old 2D), drills, scythes, and even the head of the Black Beast itself. When using a Bloodedge move, Naoto K. can charge the attack by holding down the B button to increase the attack's damage, range, and frame advantage as well as change the move's properties and open up new cancel options. He can also dash cancel any grounded drive attack at any point during the charge, opening up opportunities to use Enhanced special moves mid-combo.
Note 1: For Naoto K. Players returning from BBCF, keep in mind that the charged versions of his drive moves no longer break guards, only providing him with a frame advantage for resetting pressure.
Enhancer
Acting as a sort of second drive, this mechanic increases the damage, metergain, range, hitstun, and in some cases the frame adavntage of Naoto K.'s specials, so long as they are performed while he is in a neutral state or in the middle of a dash. This is the mechanic that defines Naoto K., more so than even Bloodedge, greatly improving nearly every aspect of his kit through massive corner carry, versatile oki, intense pressure, and ludicrous combo damage.
Playstyle
Naoto Kurogane Naoto is a rushdown character with a variety of skills that can close the gap between him and his opponent. Although the reach of his normal moves are short, he is able to bring the fight to close range with his unique abilty the "Enhancer."
- High solo damage potential.
- Great neutral control via long-range normals and specials.
- 4P assist is a great anti-air
- Has a really strong pressure game thanks to some of his safe on block moves combined with his dash cancelling.
- Combos have lots of corner carry
- Some of his longest reaching attack require him to charge them first.
- Aside from his longer reaching moves, the rest of his tools are quite stubby.
- Due to his stubby normals, neutral can be hard sometimes.
Normal Moves
4A | Template:AttackDataHeader-BBTag |
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5A | Template:AttackDataHeader-BBTag |
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5B | Template:AttackDataHeader-BBTag |
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5C | Template:AttackDataHeader-BBTag |
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2A | Template:AttackDataHeader-BBTag |
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2B | Template:AttackDataHeader-BBTag |
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2C | Template:AttackDataHeader-BBTag |
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j.A | Template:AttackDataHeader-BBTag |
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j.B | Template:AttackDataHeader-BBTag |
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j.C | Template:AttackDataHeader-BBTag |
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Universal Mechanics
Ground Throw 5B+C |
Template:AttackDataHeader-BBTag |
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Inferno Crusader 5A+D (Air OK) |
Template:AttackDataHeader-BBTag |
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Skills
A Banishing Fang 236A/B |
Template:AttackDataHeader-BBTag |
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B Banishing Fang 236A/B |
Template:AttackDataHeader-BBTag |
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Shift Sway 214A |
Template:AttackDataHeader-BBTag |
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Slash Kaid 214B |
Template:AttackDataHeader-BBTag |
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Extra Skills
EX Banishing Fang 236C |
Template:AttackDataHeader-BBTag |
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EX Slash Kaid 214C |
Template:AttackDataHeader-BBTag |
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Partner Skills
5P Slash Kaid |
Template:AttackDataHeader-BBTag |
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6P BBCF 6C |
Template:AttackDataHeader-BBTag |
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4P 5BB |
Template:AttackDataHeader-BBTag |
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Distortion Skills
Divine Smasher 236B+C (Air OK) |
Template:AttackDataHeader-BBTag |
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Divine Reaper 214B+C |
Template:AttackDataHeader-BBTag |
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Distortion Skill Duo
Grim Of Phantom P during Distortion Skill |
Template:AttackDataHeader-BBTag |
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Astral Heat
Edge of Eternity 222B+C |
Template:AttackDataHeader-BBTag |
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Roadmap
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.- Azrael [★]
- Celica A. Mercury [★]
- Es [★]
- Hakumen [★]
- Hazama [★]
- Iron Tager [★]
- Izayoi [★]
- Jin Kisaragi [★]
- Jubei [★]
- Mai Natsume [★]
- Makoto Nanaya [★]
- Naoto Kurogane [★]
- Nine the Phantom [★]
- Noel Vermillion [★]
- Nu-13 [★]
- Platinum the Trinity [★]
- Rachel Alucard [★]
- Ragna the Bloodedge [★]
- Susano'o [★]
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •