Difference between revisions of "BBTag/Naoto Kurogane/Frame Data"

From Dustloop Wiki
Jump to: navigation, search
(Distortion Skills)
(Distortion Skills)
Line 168: Line 168:
 
{{Description|18|text={{ColumnList |text=
 
{{Description|18|text={{ColumnList |text=
 
*Values in [] are for Enhanced version
 
*Values in [] are for Enhanced version
*On hit/block, remainder of move is replaced with 8 active frames, and 23 frames of recovery
+
*On hit/block, remainder of move is replaced with 8 active frames, and 23 frames of recovery. Invincibility lasts until active frames end
 
}}
 
}}
 
}}
 
}}

Revision as of 20:37, 13 July 2019

System Data

Health: 16,000

Jump Startup: 4

Backdash Time / Invul: 1-7 All



Normal Moves

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
4A 1000 - 100 70 B All 6 3 12 -3 1 11 12 12 9 - -
5A 1500 - 100 80 B All 8 5 18 -6 3 16 17 17 11 - -
5AA 1500 - 100 80 B - 12 3 18 -4 3 16 17 17 11 - -
5AAA 1700 - 100 85 B - 15 2 26 -9 4 18 21 21 12 - -
5AAAA 2500 - 100 90 B All 21 4 2+28L -13 5 20 21 30 15 - -
2A 1000 - 90 75 F Low 7 2 14 -2 2 13 14 14 10 - -
5B 1800 [2100] - 100 85 B All 13 [35] 5 34 -20 [-15] 4 18 [23] 19 [Stagger 40] 30 + Slide 29
[40 + Slide 29]
15 [20] - -
5BB 1800 [2100] - - - B All 11 [41] 6 17 -4 [+1] 4 18 [23] Launch 25 [60] 15 [20] - -
2B 1500 - 90 80 B - 11 6 22 -11 3 16 17 22 11 5-16 H -
5C 800 - 100 100 B High 22 3 24 -10 3 16 0 0 11 - -
2C 1700 - 90 85 F Low 11 4 17 -2 4 18 19 40 12 - -
j.A 1500 - 100 80 H High 11 6 13 - 3 16 17 17 11 - -
j.AA 1500 - 80 80 H High 9 6 12 - 3 16 17 17 11 - -
j.B 1800 [2100] - 80 85 H High 17 [] 5 18+6L - 4 18 [23] 19 [Launch] 40 [40 + GBounce] 15 - -
j.C 1700 - 100 85 H High 13 6 14 - 4 18 19 20 12 - -

Universal Mechanics

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Ground Throw 0, 2000 - 100 50 (once) T Throw 7~30 3 23 - 0, 4 - Launch 80 + WBounce 60 0, 12 - -
  • 100% minimum damage: 0, 2000 (2000)
Inferno Crusader
Reversal Action
1200*2, [1200,500*4] - 80 60 (once) B Air Unblockable 10 3,10
[3,3,3,2,2]
38+16L
[30+16L]
-45 [-29] 4 18 Launch 45 12, 3*3 1-18 All -
Aerial Inferno Crusader
Reversal Action
1200*2, [1200,500*4] - 80 60 (once) H All 10 3,10 [3,3,3,2,2] Until L+16 - 4 18 Launch 45 12, 3*3 1-18 All -
Overhead Kick
Inferno Crusader > A/B/C
Cross Burst Attack - - - - - - - - - - - - - - - - -

Skills

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
A Banishing Fang
236A
1300 - 80 80 B All 12 3 17 -3 3 16 17 17 15 - -
B Banishing Fang
236B
1300 - 80 80 B All 18 3 17 -3 3 16 17 17 15 - -
Banishing Fang Roar
236A/B > A/B/C
1100 [1300] - 64 100 B All 9 6 18 -7 3 16 17 28 + Slide 24 15 - -
Banishing Fang Bash
236A > A/B/C > A/B/C
1700 [2000] - 80 85 B All 14 7 22 -10 4 18 19 [Launch] 40 12 - -
Banishing Fang Raid
236B > A/B/C > A/B/C
1700 [2000] - 80 75 B All 14 8 30 -19 4 18 Launch 17 [25] 18 - -
Shift Sway
214A
- - - - - - - - 50 [37] - - - - - - 5-30 HP
[5-26 HP]
-
Phantom Pain
Shift Sway > A/B/C)
Slash Kaid
214B
1800 [2300] - 80 75 B All 13 [20] 3 23 [16] -8 [+3] 3 [4] 17 [21] 17 [Launch] 25 [27] 7 [12/+0/+3] - -

Extra Skills

  • All Extra Skills have the following properties unless otherwise stated:
    • Cost 1 Skill Gauge on 4F
    • Skill Gauge Cooldown 180F (starting on 5F)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
EX Banishing Fang
236C
1300 - 80 80 B All 12 3 17 -3 3 16 17 17 15 - -
EX Banishing Fang Roar
236C > A/B/C
1100 [1300] - 64 100 B All 9 6 18 -7 3 16 17 28 + Slide 24 15 - -
EX Banishing Fang Bash
236C > A/B/C > A/B/C
2000 [2300] - 80 85 B All 14 7 22 -10 4 18 Launch 40 [70 + WBounce] 12 - -
EX Slash Kaid
214C
2300 [2600] - 80 75 B All 16 [13] 3 16 +3 4 21 Launch 27 [38] 12/+0/+3 [7/+0/+3] - -

Partner Skills

  • Startup includes the 17F needed to come onscreen. The character is invincible 1-17F.
  • During Cross Combo, startup is reduced by 17F and this invincibility is removed.
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
5P 2000 - 70 85 B All (18)+13 3 26 -10 4 18 Launch 50 12 - -
6P 1700 - 70 85 H All (18)+36 4 5+15L -5 4 18 Launch 60 16 - -
4P 2000 - 70 85 B All (18)+10 6 27 -14 4 18 Launch 60 16 - -

Distortion Skills

  • All Distortion Skills have the following properties unless otherwise stated:
    • Cost 2 Skill Gauge at the beginning of superflash
    • Skill Gauge Cooldown 180F (starts frame after superflash starts)
Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Divine Smasher
236BC
4300 [5200] - 80 85 B All 5+2 10 23 -14 4 18 Launch 80 20 1-14 All -
  • Values in [] are for Enhanced version
  • On hit/block, remainder of move is replaced with 8 active frames, and 23 frames of recovery. Invincibility lasts until active frames end
Air Divine Smasher
j.236BC
4200 [5200] - 80 85 H All 5+7 Until L 25L - 4 - Slide 39 80 + Slide 39 20 1-Until L All -
  • Values in [] are for Enhanced version
Divine Reaper
214B+C
2200, 7200 [3000, 7200] - 80, 48 85, 100 B All 4+9 1 48 -18 4, 5 - Launch 300, 100 3 1-27 All -
  • Values in [] are for Enhanced version
Grim of Phantom
Distortion Skill Duo
400, 800*2
[400, 350*6]
- 100 100 B All 1+1 3(34)2,3
[3(34)2,6,6,6,6,27]
75 -60 [-63] 4 18 Launch 100*3 12, 8/-5/-5, 9/-1/-1
[12, 13/-10/-10, 1/+4/+4*5, 0/+20/+20]
1-4 All -
  • Values in [] are for Enhanced version
  • 100% Minimum Damage

Astral Heat

Version Damage Cancel P1 P2 Attribute Guard Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Hitstop Invul Hitbox
Edge of Eternity
222B+C
- - - - B All 4+11 6 28 -13 5 20 200 21 13 1-20 All -

Revolver Action Table

Ground Revolver Action Table
A B C Cancel
4A - - - -
5A 5AA - - -
5AA 5AAA - - -
5AAA 5AAAA - - -
5AAAA - - - -
2A - - - -
5B - - - -
5BB - - - -
2B - - - -
5C - - - -
2C - - - -
Air Revolver Action Table
A B C Cancel
j.A j.AA - - -
j.AA - - - -
j.B - j.BB - -
j.BB - - - -
j.C - - - -
X = X is available on hit or block
X[-] = X is available only on hit
X[+] = X is available on whiff
X[#] = X can be used only # times per string

Sources

Navigation


Ambox notice.png To edit frame data, edit values in BBTag/Naoto Kurogane/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
BlazBlue Cross Tag Battlee
BlazBlue
Persona 4 Arena
Under Night In-Birth
RWBY
Arcana Heart
Senran Kagura
Akatsuki/En-Eins
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesSkill/Cross/Resonance GaugeMisc